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Android users are significantly less interested in the iPhone 13 models than they were this time last year in the ‌iPhone‌ 12 models, having been put off by the continued lack of a fingerprint scanner and concerns around child safety features, according to a new survey by SellCell.

iPhone 12 v Android 2020
The survey, conducted earlier this month, asked more than 5,000 current Android users in the United States aged 18 or over for their opinions about Apple's upcoming products, revealing how the ‌iPhone‌ 13 and Apple's other expected products are viewed by customers of the rival platform ahead of their launch.

The survey found that 18.3 of Android users would consider switching to an ‌iPhone‌ 13. This is a significant decline from last year when 33.1 percent of Android users were open to switching to an ‌iPhone‌ 12 model. This is a drop of 14.8 percent.

Of the ‌iPhone‌ 13 lineup, expected to consist of a 5.4-inch ‌iPhone‌ 13 mini, a 6.1-inch ‌iPhone‌ 13, a 6.1-inch ‌iPhone‌ 13 Pro, and a 6.7-inch ‌iPhone‌ 13 Pro Max, 39.8 percent of the Android users open to switching are most interested in the ‌iPhone‌ 13 Pro Max. 36.1 percent are most interested in the ‌iPhone‌ 13 Pro, 19.5 percent are most interested in the ‌iPhone‌ 13, and just 4.6 percent are interested in the ‌iPhone‌ 13 mini.

This matches broad trends around the ‌iPhone‌ lineup among existing iPhone users, where the 6.7-inch model is very popular while the 5.4-inch "mini" form factor has generally been marginalized and suffered from low sales.

When the potential switchers were asked what would compel them to switch to an ‌iPhone‌ 13 model, 51.4 percent cited longer software support, 23.8 percent cited the Apple ecosystem, and 11.4 percent cited better privacy.

31.9 percent of Android users said that the ‌iPhone‌ 13's lack of a fingerprint scanner for authentication was the main reason they will not consider switching. 16.7 percent said that they will not consider switching due to iOS's limited customization, 12.8 percent pointed to iOS's lack of support for sideloading apps, 12.1 percent cited general design and hardware, and 10.4 percent said that "intrusive" scanning for child sexual abuse material (CSAM) was the main reason for not switching.

Of the Android users that are interested in buying an ‌iPhone‌ 13, only 14.7 percent were also interested in buying an accompanying Apple Watch Series 7. Likewise, only 6.2 percent were interested in buying third-generation AirPods.

The official unveiling of the ‌iPhone‌ 13, Apple Watch Series 7, and third-generation AirPods is believed to be just weeks away, and while major design changes are not expected for the ‌iPhone‌ this year, we can likely count on a number of camera improvements, ProRes video recording, a 120Hz ProMotion display, a smaller notch, a faster A-series processor, a new 5G chip from Qualcomm, and more.

Kanye West's latest album has achieved a new high for most streamed pop album of 2021 on Apple Music after its delayed release on Sunday (via Billboard). "Donda" set a record for the most streams in a 24-window on the service this year, pulling in over 60 million plays in the United States.

kanye west
That makes "Donda" the third-most streamed album ever in the first 24 hours of a release. West's album also topped ‌Apple Music‌'s top albums charts in 152 countries in the same time span, setting another record.

J Cole's 2018 album "KOD" sits atop ‌Apple Music‌'s all-time debut chart with 64.5 million streams, followed by Drake's "Views," which courted around 63.5 million streams.

Following the arrival of "Donda" at the weekend, West claimed in an Instagram post that Universal, the parent company for Def Jam Recordings and West's G.O.O.D. Music imprint, put the album out without his approval.

The album was originally supposed to arrive in late July, but West delayed it to August 6, then again to August 22, before the album eventually appeared on ‌Apple Music‌ and Spotify the following week.

West held a public listening party for the album on July 22 at the Mercedes-Benz Stadium in Atlanta. Itended up breaking ‌‌Apple Music‌‌ livestreaming records with 3.3 million viewers tuning in. Even more ‌‌Apple Music‌‌ listeners participated in a second streaming event, which was held in Atlanta on August 5.

South Korea today passed a bill that bans Apple and Google from requiring developers to use their own respective in-app purchasing systems, allowing developers to charge users using third-party payment methods, The Wall Street Journal reports.

General App Store South Korea Feature Feature
The bill was originally supposed to be voted on yesterday, however, more urgent matters presented to South Korea's National Assembly meant the bill was postponed. The bill is an amendment to the existing Telecommunications Business Act. It aims to ban Apple and Google from unfairly exploiting their market position to "force a provider of mobile content, etc., to use a specific payment method."

Apple's App Store has been under increased scrutiny in recent months. South Korea's bill represents the first time any government has taken substantive legislative steps to crack down on the platforms. Lawmakers, developers, and others have called for increased regulation of both Apple and Google's app distribution services, noting the companies' potential to engage in anti-competitive behaviors.

Under the now passed bill, Apple in South Korea will no longer be permitted to limit developers to only use its in-app purchasing system, which grants it a 15% to 30% commission for all purchases made. The commission has been under the spotlight ever since game developer Epic Games attempted to bypass Apple's ‌App Store‌ policy by implementing a direct payment method for users last year.

Apple has called its in-app purchasing system a safe and secure way to allow users to purchase digital goods within apps, while some have called the company's commission unfair. As we noted yesterday, Apple operates its ‌App Store‌ under one set of rules applied to developers internationally. While South Korea's bill is specific to users in the country, it may have a domino effect worldwide.

Besides a 15% to 30% commission on all in-app digital purchases made, Apple charges developers a $99 annual fee to be part of its Apple Developers program. Those two revenue streams are just a few ways Apple maintains a profit for the ‌App Store‌. In the third quarter of this year, the tech giant reported an all-time high revenue record of $17.5 billion in its services business, including the ‌App Store‌.

Update: In response to the bill passing, Apple has provided MacRumors with the following statement. The statement, the same one used previously when asked on the legislation, says that user trust in the ‌App Store‌ will decrease as a result of the bill.

The Telecommunications Business Act will put users who purchase digital goods from other sources at risk of fraud, undermine their privacy protections, make it difficult to manage their purchases, and features like “Ask to Buy” and Parental Controls will become less effective. We believe user trust in App Store purchases will decrease as a result of this legislation — leading to fewer opportunities for the over 482,000 registered developers in Korea who have earned more than KRW8.55 trillion to date with Apple.

Three years after Apple released walkie-talkie functionality for the Apple Watch, Samsung has released a similar app for the Galaxy Watch 4 and Galaxy Watch 4 Classic.

galaxy watch 4
Samsung released the app via the Google Play Store, which was first spotted by XDA Developers. Similar to Apple's own Apple Watch app, Samsung says its walkie-talkie app allows users to "have instant conversations, just like if they were using a walkie-talkie." While the Apple Watch only allows two people to join in on a conversation, Samsung's iteration allows for "two or more users."

Samsung only lists the Galaxy Watch 4 and Galaxy Watch 4 Classic as compatible with the new app. Screenshots of the app on the Play Store reveal a similar interface to Apple's walkie-talkie, featuring a large button to tap and hold to talk.

Tag: Samsung

Recent sightings of a notchless iPhone in highly popular Apple TV+ comedy "Ted Lasso" have led to sensational headlines suggesting this is a canny bit of product placement on Apple's part and that the ‌iPhone‌ 13 will be notchless. In actuality – and this could go without saying – the phone in question is very likely just showing a poorly superimposed display added in post-production.

ted lasso notchless phone

Notchless ‌iPhone‌ in scene from "Ted Lasso"

The mythical notchless ‌iPhone‌ appears in two separate scenes in the second season of "Ted Lasso," specifically in episode six, "The Signal." In both scenes, an ‌iPhone‌ can be seen with an on-screen user interface identifiable as iOS, but without a notch at the top of the display.

The idea that Apple would reveal an unannounced flagship product in a pre-recorded show is certainly a tantalizing prospect, but it's a tenuous theory at best. TV shows routinely apply artificial overlays onto digital displays in post-production in order to make their contents clearer for viewers to see – in this case, an iOS Lock Screen.

notchless iphone ted lasso

Notchless ‌iPhone‌ in scene from "Ted Lasso"

That's not to say Apple isn't penchant to product placement in its shows, but the notch has been a mainstay of the ‌iPhone‌ throughout four generations of the device, and the ‌iPhone‌ 13 will be no different, with the notch continuing to remain on the front of Apple's upcoming smartphones. However, the ‌iPhone‌ 13 is expected to feature a smaller notch, and several reputable sources have indicated that the notch size will shrink in 2021, including Apple analyst Ming-Chi Kuo.

Looking further ahead into the future, 2022's "‌‌iPhone‌‌ 14" is expected to finally ditch the notch, replacing it with an Android-style hole-punch camera. Where Apple goes from there is unclear, but a rumor in 2019 claimed Apple has prototyped at least one iPhone with no notch, with the TrueDepth camera sensors for Face ID instead housed in the thin bezel above the display.

Related Forum: iPhone

Apple has released the trailer for "The Velvet Underground," an upcoming TV+ documentary from Todd Haynes that follows the rise of the 1960s band of the same name.


Headlined by Lou Reed and once managed by artist Andy Warhol, The Velvet Underground was known as the "house band" at the Factory, which was Warhol's studio that served as a hangout for artists and a venue for legendary parties.

Running at around two hours, "The Velvet Underground" will feature never before seen performances and recordings, Warhol films, experimental art, and in-depth interviews with key players of that time.

The Velvet Underground created a new sound that changed the world of music, cementing its place as one of rock 'n' roll's most revered bands. Directed by acclaimed filmmaker Todd Haynes, "The Velvet Underground" shows just how the group became a cultural touchstone representing a range of contradictions: the band is both of their time, yet timeless; literary yet realistic; rooted in high art and street culture.

"The Velvet Underground" premieres on Apple TV+ on October 15, 2021, and joins several other documentaries that Apple has picked up such as Werner Herzog's "Fireball: Visitors from Darker Worlds," "Boys State," "Beastie Boys Story," "Dads," and "The Elephant Queen."

China is implementing a new online gaming restriction that will affect children and teenagers who are under 18 years old, reports CNBC. Kids will only be able to play online games for an hour a day (8:00 p.m. to 9:00 p.m.) on weekends and legal holidays. Weekday gaming is prohibited.

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Companies that provide online game services to minors will need to comply with these rules and will not be able to offer the games to children outside of those hours. Gaming providers will also be required to have users register with their real names and users will need to be logged in to play. Gaming companies are responsible for ensuring minors are not accessing games outside of the permitted time.

The new rules are meant to safeguard children's physical and mental health, and the National Press and Public Administration said that the guidelines address "the problem of minors' excessive use" of online gaming. China previously had a restriction that limited gameplay to 1.5 hours per day, but gaming was allowed on most days.

Tencent, a major gaming provider in China, said that only a small amount of its gaming revenue comes from younger players. The company plans to implement the new requirements, and earlier today, expressed support for the rules.

It's not clear how these new rules will affect games that operate using the App Store. Apple Arcade is not a factor as it is not offered in China, but there are ‌App Store‌ games that require an online connection.

China in 2016 began requiring mobile gaming developers to officially license their games with the government, and in 2020, pressured Apple to remove ‌App Store‌ games from developers that did not comply. Apple has since pulled tens of thousands of games from the ‌App Store‌ in China.

Note: Due to the political or social nature of the discussion regarding this topic, the discussion thread is located in our Political News forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple is working on satellite capabilities for the iPhone that will allow users to send texts in emergency situations, reports Bloomberg. The feature would also allow ‌iPhone‌ users to report crashes and other emergencies in areas where there is no cellular coverage.

iPhone in Space
There are at least two emergency features that will rely on satellite networks, and while satellite technology has been in the works for years, these capabilities are not likely to launch in 2021.

The first feature, Emergency Message via Satellite, is designed to let users text emergency services and contacts using a satellite network when there is no signal available, and it will be integrated into the Messages app as a third communications protocol alongside SMS and iMessage. It will feature gray message bubbles rather than green or blue, and message length will be restricted.

The texting-via-satellite tool, codenamed Stewie inside Apple, will restrict messages to a shorter length. The texts will automatically push through to an emergency contact's phone, even if the do-not-disturb setting is on. One planned design will let a user send the message by typing "Emergency SOS" where they would usually input a contact name. In addition to delivering texts, the service may eventually be able to handle some phone calls too.

The second feature will let users report major emergencies like plane crashes and fires using satellite networks. It will be similar to a "911" call in the U.S. and can provide information like a user's location and medical ID, in addition to alerting emergency contacts.

A report over the weekend from Apple analyst Ming-Chi Kuo said that the ‌iPhone‌ 13 would include low earth orbit satellite communication connectivity to allow users to make calls and send messages without 4G and 5G coverage, but further analysis has indicated that this suggestion is incorrect and unlikely.

According to Bloomberg, when Apple does implement satellite connectivity, it will be limited to "crisis scenarios" and will not be an alternative to cellular networks that allows for widespread texting and calling.

Apple will not launch these satellite capabilities in every country, and their availability will be dependent on local regulations and satellite locations. One built-in feature will ask users to go outdoors and walk in a specified direction to help the ‌iPhone‌ connect to a satellite. Connections may not be instantaneous, and it could take up to a minute for an ‌iPhone‌ to successfully communicate with a satellite.

Connecting to satellites will require a special modem chip, and Apple will continue to use Qualcomm technology for the next few years. It is not clear if Apple will partner with Globalstar, as Kuo has suggested. Globalstar competitors Iridium Communications and Omnispace are not working with Apple, according to Bloomberg, but the report does not rule out Globalstar.

The satellite features are "unlikely to be ready before next year," though Apple's modem chips this year could "have the hardware needed for satellite communications." The functionality could be changed or scrapped prior to when Apple is planning to launch it and it has not yet been finalized.

Apple has considered launching its own satellites, but the planned emergency features will rely on existing networks.

Related Forum: iPhone

Apple today seeded the sixth developer beta of macOS Monterey, the newest version of the macOS operating system. The sixth beta comes three weeks after Apple released the fifth macOS Monterey beta.

macOS Monterey on MBP Feature
Registered developers can download the beta through the Apple Developer Center and once the appropriate profile is installed, betas will be available through the Software Update mechanism in System Preferences.

As with all new betas, Apple recommends not installing the new macOS update on a primary machine because it is early release software and could have bugs.

macOS Monterey introduces Universal Control, a feature that lets a single mouse, trackpad, and keyboard be used across multiple Mac or iPad devices, plus there's a new AirPlay to Mac feature.

Safari has been redesigned with a new tab bar (with a toggle for two different designs as of the third beta) and support for Tab Groups, and FaceTime has gained spatial audio, a Portrait Mode on M1 Macs, and Voice Isolation for cutting out background noise. There's also a new SharePlay ‌FaceTime‌ feature that lets Apple users watch TV, listen to music, and share their screens with one another.

Shared With You, a separate feature, keeps track of the music, links, podcasts, news, and photos that people are sent in Messages, highlighting it in the relevant apps. Notes has a new Quick Note feature for jotting down thoughts, and collaboration is easier with mentions and an Activity View.

The Shortcuts app from iOS is now available on the Mac, and Focus helps people stay on task by cutting out background distractions. There's an updated Maps app with a whole slew of new features, and with Live Text, Macs can now detect text in photos or provide details on animals, art, landmarks, plants, and more in images.

Mail Privacy Protection hides IP and prevents tracking through invisible pixels, and iCloud Private Relay keeps Safari browsing protected. There are many other new features in macOS Monterey, with a full rundown available in our macOS Monterey roundup.

Related Forum: macOS Monterey

Over the weekend, Apple analyst Ming-Chi Kuo sent out a research note suggesting that the iPhone 13 was "likely" to support low earth orbit satellite communication, a feature that would allow ‌iPhone‌ users to make calls and send messages when cellular and WiFi connections are unavailable.

iPhone 13 Dummy Thumbnail 2
In this note, Kuo said that Apple would use a "customized" Qualcomm X60 baseband chip that supports satellite communications. He also claimed that Apple would work with Qualcomm partner Globalstar on the basis that Qualcomm is implementing support for Globalstar's n53 band in a future modem.

Almost immediately, mobile analysts and those with other expertise in mobile devices and communications began disputing Kuo's report as inaccurate.

Globalstar is indeed a satellite company that is working with Qualcomm, but the n53 band that Kuo mentions is terrestrial spectrum. In February, Globalstar announced that Qualcomm's next-generation X65 modem would offer global 5G n53 support in an effort to expand Globalstar's "terrestrial spectrum commercialization."

The n53 band is a variant of Globalstar's terrestrial Band 53, which is already in use for 4G and 5G private networks. Nokia, for example, is using Band 53 for a private wireless network at the Port of Seattle. Globalstar is using the mid-band spectrum for partner companies that would otherwise not have access to licensed spectrum.

Globalstar does not market or offer Band 53 or n53 spectrum for satellite communications - it is solely for terrestrial coverage. Satellite to terrestrial communication is not a function of the spectrum that Kuo mentioned, and it's not approved for that kind of use.

It's worth noting that Qualcomm is partnering with Globalstar for Band 53 in the X65 modem, which is not the modem that Apple is using this year. Apple is using the X60, but it seems that there may be a special variant designed for Apple that does support n53. That doesn't mean the ‌iPhone‌ 13 will get satellite communication functionality, and signs suggest that this instead points toward the possibility of 5G connectivity improvements.

Many people have pointed out the issue between Kuo's prediction and the actual function of the n53 band. PCMag's Sascha Segan, for example, says that while the X60 may have the support for Globalstar's Band 53, that in no way means that it's going to communicate with satellites. Other Twitter users have pointed out similar issues, and have provided more technical details for those interested.

Kuo often has accurate insight into Apple's plans, but there seems to have been some kind of miscommunication or misunderstanding with his note to investors. It's possible that Kuo believes that the X60 will support some other spectrum that's not n53, but given that he mentions n53 specifically and the upcoming Qualcomm X65 modem supports n53 and not spectrum that would enable low earth orbit satellite communications, it seems very unlikely.

There have been rumors that Apple has a "secret" satellite team working on ways to use satellites for communication purposes. Apple has a dozen aerospace, satellite, and antenna design engineers working on the project, Bloomberg said in 2019.

Apple's aim with the project is to reduce dependence on wireless carriers and improve coverage, and Apple at the time was said to be hoping to produce results "within five years."

That timeline would see Apple launching some kind of possible satellite communication feature around 2024.

Related Forum: iPhone

Apple has inked a deal for "Raymond and Ray," an upcoming movie that's set to star Ewan McGregor and Ethan Hawke.

raymond and ray film apple tv plus
The film is about two half brothers who have lived together in the shadow of their father, but still have a sense of humor. After their father dies, they have a chance to reinvent themselves.

"Raymond and Ray" follows half-brothers Raymond (played by Ewan McGregor) and Ray (played by Ethan Hawke) who have lived in the shadow of a terrible father. Somehow, they still each have a sense of humor, and his funeral is a chance for them to reinvent themselves. There's anger, there's pain, there's folly, there might be love, and there's definitely grave-digging.

Alfonso Cuarón is set to produce, while Rodrigo García will direct. García is known for "In Treatment," "Albert Nobbs," and "Blue."

"Raymond and Ray" will join other Apple films that include "CODA," "Emancipation," "Killers of the Flower Moon," "Sharper," "The Tragedy of Macbeth," "Finch," and others.

Instagram today said that it is now requiring all Instagram users to share their date of birth to "create safer, more private experiences for young people."

instagram add date of birth
Instagram users who have not already provided their birthday to Instagram will be prompted to share it. Instagram plans to ask for date of birth when the app is opened up, and will provide notifications asking for the information a handful of times.

Users will be required to share their birthdays to continue using the Instagram app. Instagram also plans to place warning screens on certain posts and will ask for a birthday before allowing the content to be viewed. This is the same interface that's already in place for sensitive or graphic posts, but it will also now require a date of birth confirmation.

The age information will be used to create new safety features, and it will help ensure that the "right experiences" are provided to the "right age group." Back in March, Instagram introduced changes to prevent adults from sending messages to users who are under 18, and last month, began defaulting new accounts for users 16 and under to private.

Instagram is developing "new systems" to address people inputting the incorrect date of birth, using AI to estimate how old people are. Going forward, if someone selects an age and Instagram's technology disagrees, the app will offer a menu of options for age verification.

Apple today announced that it has acquired classical music streaming service Primephonic, and will be folding it into Apple Music.

apple music
Primephonic offers an "outstanding listening experience" with search and browse functionality optimized for classical audio, plus handpicked recommendations and "contextual details on repertoire and recordings."

"We love and have a deep respect for classical music, and Primephonic has become a fan favorite for classical enthusiasts," said Oliver Schusser, Apple's vice president of Apple Music and Beats. "Together, we're bringing great new classical features to Apple Music, and in the near future, we'll deliver a dedicated classical experience that will truly be the best in the world."

Apple says that with the Primephonic purchase, ‌Apple Music‌ subscribers will be provided with an improved classical music experience. This will start with Primephonic playlists and audio content, and in the coming months, Apple will offer a dedicated Primephonic experience with improved browsing and search capabilities by composer and repertoire, better classical music metadata, and more.

Primephonic will be taken offline on September 7, and is no longer available for new subscribers. Next year, Apple says it will launch a dedicated classical music app that combines Primephonic's classical user interface with added features.

Current Primephonic subscribers will receive six months of ‌Apple Music‌ access for free with access to hundreds of thousands of classical albums that support Lossless and Spatial Audio.

Apple today announced that LEGO Star Wars Battles from TT Games and Warner Bros. Games is coming soon to Apple Arcade for the iPhone, iPad, Mac, and Apple TV. A specific release date has not yet been shared, but users can sign up to be notified when the game is available by tapping on the "get" button on the game's Apple Arcade listing.

lego star wars apple arcade
Developed by TT Games Brighton and published by Warner Bros. Games, in collaboration with Lucasfilm Games, the tower defense game will task players with leading their favorite LEGO Star Wars characters into fast-paced, competitive battles. Players will mix and match characters and vehicles from all eras of the Star Wars galaxy and build LEGO towers on the battlefield as they attempt to destroy their opponent's base.

Players can collect iconic characters such as Luke Skywalker, Rey, Obi-Wan Kenobi, Boba Fett, and Darth Vader, and a variety of vehicles and starships, including the Millennium Falcon. As players progress and level up, they will unlock different arenas based on familiar Star Wars locales, including Scarif, Naboo, Hoth, Endor, Geonosis, and more.

"Our team has been working to bring mobile players a new and wholly original LEGO Star Wars experience, exclusively on Apple Arcade," said Jason Avent, Studio Head at TT Games Brighton. "LEGO Star Wars Battles blends real-time multiplayer matches, striking visuals and the charm of LEGO Star Wars in fun, fast-paced gameplay."

Priced at $4.99 per month or $49.99 per year, Apple Arcade provides access to a catalog of over 200 games without ads or in-app purchases across the iPhone, iPad, Mac, and Apple TV, with additional titles added periodically.

More details about LEGO Star War Battles are available on Apple Arcade.

Update: LEGO Star Wars Battles is coming to Apple Arcade on Friday, September 24.

Hyper today announced the launch of a set of HyperDrive USB-C hubs that are designed for Apple's 24-inch M1 iMacs, and the hubs are unique because they come with faceplates available in each iMac color.

hyper 5 in 1 usb c hub
The HyperDrive 5-in-1 Hub features two 5Gb/s USB-C data ports, two 5Gb/s USB-A data ports, and one 5Gb/s USB-A port that also offers 7.5W charging for small devices. It's priced at $50.

hyper usb hub design
The HyperDrive 6-in-1 Hub has a more varied assortment of ports for those who need connectivity beyond USB. There's a 4K 60Hz HDMI port, a microSD card slot, an SD card slot, a USB-C 10Gb/s data port, a USB-A 10Gb/s data port, and a USB-A 10Gb/s data port that also offers 7.5W charging. The 6-in-1 USB-C hub is priced at $80.

hyper 6 in 1 usb c hub
Each hub is about 5 inches long and 1.5 inches wide, and they are designed to clamp to the front of the ‌iMac‌ by using one of the rear USB-C ports. The hubs are sold with seven color matching faceplates so you can choose the one that works with your ‌iMac‌.

hyper hub clamp design
Both of the new HyperDrive Hubs can be purchased from the Hyper website starting today.

Note: MacRumors is an affiliate partner with Hyper. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.

Tag: Hyper

Apple will be donating to Hurricane Ida relief and recovery efforts on the ground after the devastating category four storm made landfall in Louisiana over the weekend, according to a tweet from Apple CEO Tim Cook.

hurricane ida
"Our thoughts are with everyone in Hurricane Ida's path, especially those sheltering in Louisiana, and we're grateful for the first responders who are helping keep communities safe," said Cook. He did not provide any further details about the donation plans, including how much money the company will be donating or to who and where the funds will be distributed.


Hurricane Ida made landfall near Port Fourchon, Louisiana on Sunday with 150 mph wind speeds, becoming the second most intense hurricane to strike the U.S. state, behind only Hurricane Katrina in 2005. The storm has caused extensive damage in parts of Louisiana and resulted in nearly one million people being without power in New Orleans and elsewhere.

Apple routinely donates to relief efforts following natural disasters around the world, such as hurricanes, floods, and wildfires.

Tapbots today released version 6.3 of Tweetbot for the iPhone and iPad, with the key new feature being a "Behaviors" menu in the app's settings that contains several toggle switches for fine tuning your Tweetbot experience.

Tweetbot 6 Feature
For example, while tapping the status bar in the Tweetbot app will bring you to the top of your timeline by default, users who dislike this feature can now turn it off in the "Behaviors" menu by toggling off "Tap to Top."


Here's everything in the "Behaviors" menu to start:

- Enable/Disable Tap to Top. By default, tapping the status bar will bring you to the top of your timeline. If this happens by accident and bugs you, you can now turn this feature off.
- Enable/Disable Drag & Drop Tweets. If you always accidentally invoke the drag and drop feature and wish there was a way to turn that off, now you can!
- Enable/Disable Swipe to Switch Themes. Swiping up or down with two fingers normally switches to the next or previous theme. If this happens by accident far too often you can now turn this feature off.
- Enable the ability to Customize All Tabs. For years many of you have asked for the ability to customize all the tab buttons in Tweetbot. Well, finally you can now turn this option on and set your tab menubar exactly how you wish.
- Before, the short right swipe on a tweet gesture was configurable between liking or retweeting. Now you can also customize this gesture to open link to tweet, copy link to tweet, copy tweet text, add to reading list, or be disabled completely.

The latest version of Tweetbot also features additional iPad keyboard shortcuts, a new custom app icon, a new "Harvest" light theme, and more.

South Korea has delayed voting on a bill that would ban Apple and Google from requiring developers to use their in-app purchasing systems, a move that would open the door to allowing third-party payment methods, representing a possible significant threat to Apple and Google's app marketplace business models.

Mac App Store General Feature
The bill, coming in the form of an amendment to the existing Telecommunications Business Act, was widely reported to have been voted on today. However, the National Assembly's schedule and agenda lacked mention of the amendment, instead focusing on other bills on the press, economy, and more. A date for the assembly to vote on the bill has not yet been set.

The bill, if it passes, will aim to stop Apple and Google from unfairly exploiting their position to "force a provider of mobile content, etc., to use a specific payment method," according to a readout of the bill.

It would also be the first time any government takes substantive legislative steps to regulate and control Apple and Google's app distribution platforms. Both platforms have been under increased scrutiny in recent years, with lawmakers, developers, and others calling out the need for regulation and a crackdown on behavior possibly deemed as "anti-competitive."

Apple's in-app purchasing system has been at the center of scrutiny ever since game developer Epic Games, in August of last year, avoided Apple's App Store policy by implementing a direct payment method in its hit game Fortnite. Apple's current ‌App Store‌ policy bans developers from allowing users to use payment methods other than the platform's, which gives Apple a 15% to 30% commission on all digital purchases made.

Apple has defended its system in the wake of the controversy, saying that it protects users from fraud and potential scams and offers developers an easy way to charge users for services and products without a need for significant overhead.

The bill has gained increasing support in the past few weeks, including from the Coalition for App Fairness. The coalition consists of ‌Epic Games‌, Spotify, developers, and vocal anti-Apple critics taking issue with how Apple operates its ‌App Store‌ and the nature of its products. Earlier this month, the head of the coalition met with lead South Korean officials to lend their support for the bill.

It remains unclear how Apple and Google will respond or adjust their app marketplaces in South Korea once the bill does pass. Apple utilizes a single ‌App Store‌ policy for all the countries in which the ‌App Store‌ operates. Unless the company offers developers in South Korea a different set of rules, which could be a slippery slope for international developers, the company may be forced to alter its ways globally.

In brief remarks to reporters on Thursday, Han Sang-hyuk, the chairman of South Korea's Communications Commission, said his committee and colleagues are "fully aware of the concerns of Apple and Google" and that South Korea will work with both companies to implement the bill.

Apple charges all developers a $99 annual fee to be registered developers on its platforms. The company's commission charge for in-app purchases is one of just a few ways it collects revenue from the ‌App Store‌. For the third quarter of this year, Apple recorded an all-time revenue record for its services business, including the ‌App Store‌ of $17.5 billion.

Last week, Apple settled with developers to changes to the ‌App Store‌, including a change in ‌App Store‌ policy that will allow developers to email users about payment methods available outside of the platform. The updated policy allows users to opt into communication from developers informing them of payment methods outside the platform, bypassing the need for developers to give Apple a 30% commission.

Critics of the ‌App Store‌ have called the new policy a minimal change in the overall scheme of the ‌App Store‌. Spotify's chief legal officer, Horacio Gutierrez, said that Apple's new policy fails to "address the most basic aspects of their anticompetitive and unfair ‌App Store‌ practices." Gutierrez goes on to say that Apple is "attempting to distract policymakers and regulators and slow down the momentum that’s building around the world to address their behavior."