Apple today released a new update for Safari Technology Preview, the experimental browser Apple first introduced in March 2016. Apple designed the Safari Technology Preview to test features that may be introduced into future release versions of Safari.
Safari Technology Preview release 150 includes bug fixes and performance improvements for Web Inspector, CSS, Shadow DOM, JavaScript, Web Animations, Web Share, WebAuthn, Web API, Rendering, and Accessibility.
The current Safari Technology Preview release is built on the Safari 16 update and it includes support for feature coming in macOS Ventura such as Live Text, Passkeys, Web Extension improvements, and more.
The new build of Safari Technology Preview is compatible with machines running macOS 13 Ventura, unlike prior versions of Safari Technology Preview, but it no longer works with macOS Big Sur.
Apple's aim with Safari Technology Preview is to gather feedback from developers and users on its browser development process. Safari Technology Preview can run side-by-side with the existing Safari browser and while designed for developers, it does not require a developer account to download.
A former Lamborghini executive has joined Apple to work on the company's long-rumored electric vehicle, according to Bloomberg's Mark Gurman.
Apple's next-generation CarPlay experience previewed at WWDC 2022
The report notes that Apple hired Luigi Taraborrelli, a 20-year veteran of Lamborghini, to help lead the design of the vehicle. Taraborrelli oversaw chassis and vehicle dynamics engineering/R&D at Lamborghini, according to his LinkedIn profile. Taraborrelli helped lead the design of suspension components, rims and tires, steering and brake systems, exhaust systems, fuel systems, driver assistance technologies, and more.
"For over twenty years I have been in the automotive business working on designing amazing cars and simultaneously adapting and re-shaping my team's organization in order to meet company's vision and mission," wrote Taraborrelli on his LinkedIn profile. He also said technology is one of his passions, which makes Apple an ideal fit for him.
Apple has been rumored to be working on an electric vehicle since 2014. The project remains under the leadership of Kevin Lynch, who is also has a lead role on the Apple Watch team, and John Giannandrea, the company's head of machine learning.
Earlier this month, The Information's Wayne Ma reported that Apple's vehicle design goals included four seats facing inwards, a curved ceiling that resembles the roof on a Volkswagen Beetle, and a trunk that automatically rises for easy access. The report also claimed Apple has pushed for exemptions from the U.S.'s National Highway Traffic Safety Administration to release a vehicle without a steering wheel and brake pedal.
Gurman and analyst Ming-Chi Kuo have both claimed that Apple aims to begin mass production of the vehicle by 2025, but the project has faced numerous leadership changes and other technical challenges, so the launch timeframe may continue to be pushed back.
With the fourth betas of iOS 16 and iPadOS 16 that were released today, Apple tweaked the edit and unsend features that are available for iMessages. When you edit a message, the edit history is now sent to the recipient along with the edit, so the original content is visible.
On an edited iMessage, you can tap on the small blue "Edited" label to see the edit history, and it can be hidden again by tapping on "Hide Edits." Prior to this beta, an edited message noted that it was edited, but there was no option to tap and see the previous messages that were sent.
In addition to adding an edit history, iMessages can now only be edited a total of five times before the "Edit" option disappears, but there's still a 15 minute window for making an edit.
As noted by Bloomberg's Mark Gurman, the Edit history can be avoided by unsending an iMessage and resending it, but Apple has also implemented an Undo Send limitation. You're now only able to unsend an iMessage for up to two minutes after it's delivered, down from the original 15 minute timing.
It is worth noting that Undo Send and Edit are limited to iOS 16 devices, and the original messages are displayed on devices running iOS 15 or earlier.
Alongside the fourth betas of iOS 16 and iPadOS 16 that were released to developers today, Apple has provided an ActivityKit beta, which will let app developers start creating apps that are able to take advantage of the Live Activities feature introduced in iOS 16.
Announced at WWDC, Live Activities are interactive notifications that stay up to date, allowing you to keep an eye on things happening in real time right from the Lock Screen. If you're following a sports game, for example, you can see the updated score on the Lock Screen, or if you're waiting for a Uber ride, you can watch for your driver to approach.
With the ActivityKit framework, you can start a Live Activity to share live updates from your app on the Lock Screen. For example, a sports app might allow the user to start a Live Activity for a live sports game. The Live Activity appears on the Lock Screen for the duration of the game and offers the latest updates about the game at a glance.
Developers can use ActivityKit to configure, start, update, and end a Live Activity. Apple says an app's widget extension creates the user interface of the Live Activity, but Live Activities are not widgets and ultimately use a different mechanism to receive updates.
On Apple's iOS 16 Preview page, Live Activities is listed as a feature that are not going to be available when iOS 16 and iPadOS 16 launch, but Apple is allowing developers to get a head start on adding the experiences into their apps. Apple says that Live Activities will come in an update to iOS 16 set to debut later in the year.
Developers will not be able to submit apps that support Live Activities until the feature launches in the future.
Update: In the sixth beta of iOS 16, Apple has disabled some Live Activity functionality, rendering TestFlight apps that include the feature unable to operate at the current time.
Apple today seeded the fourth beta of macOS 13 Ventura, the next-generation version of the Mac operating system that's set to launch this fall. The fourth beta comes three weeks after Apple provided the third beta to developers.
Registered developers can download the beta through the Apple Developer Center and once the appropriate profile is installed, betas will be available through the Software Update mechanism in System Preferences.
macOS Ventura introduces Stage Manager, a new feature that lets Mac users focus on a task while keeping other apps at the ready for easy swapping between tasks. The update adds Continuity Camera, which is designed to let you use the iPhone as a webcam for your Mac. It supports Center Stage, Desk View (for showing off your desk), and Studio Light.
Handoff is now available for FaceTime so you can transfer calls between iPhone, iPad, and Mac at will, and Messages supports features for marking an iMessage as unread, unsending an iMessage, and marking as unread. SharePlay also now works in the Messages app.
The Mail app supports scheduling and undoing emails for up to 10 seconds after they're sent, and there are now Weather and Clock apps that are available on the Mac. System Preferences has been renamed System Settings, and it features an iOS-like design.
Safari supports Shared Tab Groups and Apple is working on Passkeys, a next-generation credential that replaces the password. There are updates to Spotlight, Photo Library has new features, and Metal 3 is included in macOS Ventura for better graphics in games.
For everything new in macOS Ventura, we have a dedicated roundup that goes through all of the features. macOS Ventura is set to see a public release this fall.
Apple today seeded the fourth betas of upcoming iOS 16 and iPadOS 16 updates to developers for testing purposes, with the updates coming three weeks after Apple released the third developer betas.
Registered developers can download the iOS and iPadOS 16 profiles from the Apple Developer Center, and once installed, the betas will be available over the air.
iOS 16 introduces a revamped Lock Screen that offers a new level of personalization and customization through widgets, a notification redesign, and adjustable fonts and colors for the time. Multiple Lock Screens are supported, similar to watch faces, and can be associated with Focus modes.
Focus is easier to set up than before and more customizable, with Focus filters available to cut out distracting content within apps. The Messages app now features tools for editing a iMessage, unsending an iMessage, and marking messages as unread, plus it supports SharePlay, much like FaceTime.
The Mail app has improved search and tools that include undo send, schedule send, and follow up so you can get a reminder to check up on an email if you haven't gotten a response. Safari supports Shared Tab Groups and Apple is working to replace passwords with Passkeys, a more biometrically secure way to log in to accounts.
iCloud Photo Library allows users to more easily share photos with family members, and Live Text is supported in video. There's a neat new feature for lifting the subject from a background with a tap, which is part of Visual Lookup.
Dictation has improved, Maps now supports multi-stop routing, Apple Pay Later lets you split up purchase payments, and the Home app has been entirely overhauled with a new look. On the iPad, the update adds a new Stage Manager feature for more Mac-like multitasking, but it's limited to M1 iPads.
Apple today seeded the fourth beta of an upcoming tvOS 16 update to developers for testing purposes, with the beta coming three weeks after Apple seeded the third beta of tvOS 16 to developers.
Developers can download the new tvOS 16 beta by downloading a profile onto the Apple TV using Xcode.
tvOS 16 enables cross-device connectivity, a feature that allows developers to integrate Apple TV apps with iPhone, iPad, and Apple Watch apps to unlock new experiences on the TV. Apple has also improved how multiple user profiles work in tvOS 16 by adding a shared keychain, so users won't need to sign in and choose their profile when launching an Apple TV app.
Game controller support has been expanded to the Nintendo Joy-Cons and Pro Controller, and HDR10+ support is available in the tvOS 16 Apple TV app. With tvOS 16, the Apple TV will support Matter, an upcoming standard that will improve interoperability between smart home accessories from different companies.
Apple has also released a new HomePod software 16 beta alongside tvOS 16 beta 4.
As is common with most credit cards, the Apple Card's interest rate on overdue balances is steadily rising as the Federal Reserve continues to raise its benchmark overnight interest rate in an attempt to slow inflation in the United States.
As of July 1, the Apple Card's variable APRs now range from 12.49% to 23.49% based on creditworthiness, compared to 11.74% to 22.74% previously. This is in line with the Fed's 0.75 percentage point increase to its overnight rate in June.
Apple Card interest rates were as low as 10.99% to 21.99% for much of 2020 and 2021 as the Fed lowered rates in response to the COVID-19 pandemic.
According to The Wall Street Journal, the Fed is expected to announce another 0.75 percentage point increase to its overnight rate later today, which means the Apple Card's APR range will likely see another increase to 13.24% to 24.24% based on creditworthiness. This would be the Apple Card's highest interest rate range since 2019.
All in all, if you are carrying an overdue balance on your Apple Card, be aware that interest charges have been increasing and will cost you extra.
Apple Card remains limited to the United States.
Note: Due to the political or social nature of the discussion regarding this topic, the discussion thread is located in our Political News forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.
Adorama this week has Apple's Magic Trackpad 2 for $89.99 in white, down from $129.99. This price is a match of the previous all-time low price on the accessory, which we last tracked at Woot earlier in July.
Note: MacRumors is an affiliate partner with Adorama. When you click a link and make a purchase, we may receive a small payment, which helps us keep the site running.
The Magic Trackpad 2 is in new condition and is in stock and ready to ship from Adorama, with free shipping options available. The Magic Trackpad 2 is compatible with Macs and iPads (running iPadOS 13.4 or later), and only the white color option is on sale today.
iOS 16 beta testers have now waited longer for the fourth developer beta version than any new full iOS release since iOS 6 and iOS 7.
The minor landmark, highlighted on Reddit, was hit when Apple did not release the fourth beta version of iOS 16 yesterday. In 2012 and 2013, both iOS 6 and iOS 7's betas were in their third version for 21 days, the same as iOS 16's third developer beta as of today.
If the fourth beta version of iOS 16 is not released later today, iOS 16's third beta version will become the longest ever ".0" third beta of its kind. Regardless of exactly when the fourth beta version is seeded to developers and public beta testers, it is highly likely to occur sometime this week.
Most indications suggest that the development of iOS 16 has not been quite as smooth as recent years, with beta releases often not conforming to the patterns that have come to be expected of Apple based on previous years. Earlier this year, Bloomberg's Mark Gurmanspeculated that the beta versions could be running behind since internal seeds are currently a "bit buggy."
As rumored, iOS 16's public beta version was late this year. iOS 16's public beta became available on July 11, over two weeks later than the equivalent timeframe for iOS 15's first public beta last year.
Initial betas are often riddled with bugs that need to be fixed, which is why Apple goes through a months-long beta testing period before the updates are officially released to all device owners in September. Apple often recommends beta testers run the new software on a secondary device due to these issues.
Mozilla has released a new version of Firefox that promises improved browsing performance on displays running at 120Hz and higher refresh rates, which should appeal to owners of 14-inch and 16-inch MacBook Pro models with ProMotion displays.
Launched last October, Apple's redesigned MacBook Pro models with M1 Pro and M1 Max chips feature Liquid Retina XDR displays with ProMotion technology for adaptive refresh rates ranging from 24Hz to 120Hz.
When viewing a static webpage that doesn't require a high refresh rate, the MacBook Pro's display adopts the lower refresh rate to preserve battery life, but when gaming, scrolling, or doing other activities where a higher refresh rate will result in smoother content, the higher frame rates will kick in.
According to Mozilla's release notes, the latest Firefox 103 update brings improved performance on displays capable of refresh rates upwards of 120Hz, suggesting the 14-inch and 16-inch Macs with ProMotion stand to benefit.
As some readers will recall, soon after Apple launched 14-inch and 16-inch MacBook Pro models with Apple silicon last October, many users began reporting issues with stuttering, janky scrolling when browsing in Apple's Safari.
While some users reported noticing smoother Safari scrolling and performance on these Macs after upgrading to macOS Monterey 12.2, Apple has never officially confirmed that ProMotion is functional in its native browser for Mac. Therefore, anyone still unconvinced that they are seeing optimal refresh rates in Safari now at least has an alternative option to use a browser that should be capable of running ProMotion at full tilt.
In addition to the above, Firefox 103 also offers improved responsiveness on macOS during periods of high CPU load, which it achieves by switching to a modern lock API, according to the release notes.
Also new in this update is the ability to change the subtitles font size directly from within a Picture-in-Picture window, as well as support for subtitles on platforms including Funimation, Dailymotion, Tubi, Hotstar, and SonyLIV.
In other tweaks, required fields in PDFs are now highlighted, and there are a number of bugs and security vulnerabilities that have also been fixed. Firefox 103 for macOS is available now from the Mozilla website, where users can find a full list of changes.
Google is rolling out some new Maps features to its iOS and Android apps for the summer, including new location sharing options, cycling directions enhancements, and photorealistic aerial views of famous city landmarks.
First, location sharing. Google says it wants to make it easier to see when someone who has shared their location with you arrives or leaves a place, "so you can more easily coordinate schedules" and meetups. To that end, it's introducing location sharing notifications, which work similarly to the equivalent feature in Apple's Find My app.
Google offers the following use case:
Say you're headed to a concert with a group of friends. If they've already chosen to share their location with you, you can set a notification for the concert venue's address so you can see when they've arrived and meet up quickly. You could also set a notification to see when they've left the venue — just in case you get split up.
Google says it has built the feature with privacy in mind, which is why notifications can only be set for someone who has already chosen to share their location with you. In addition, that person will receive multiple reminders to let them know they are sharing their location, in the form of push notifications and recurring monthly emails, and users can stop sharing their location anytime.
Next up, Google is adding more granular information to cycling directions in the more than 100 cities where they are available, including things like whether a particular route involves a major or a minor road, if the route suggested includes stairs or steep hills, and when you should be prepared to encounter heavy traffic.
Lastly, Google is bringing photorealistic aerial views of "nearly 100 of the world's most popular landmarks" in cities including Barcelona, London, New York, San Francisco, and Tokyo. Google says the aerial views are a "first step" toward integrating its immersive view feature for cities that the company previewed in May and which is scheduled to roll out later this year.
Google says the aerial views of landmarks and location sharing notifications are rolling out now globally on Google Maps on Android and iOS, with cycling route information launching in the coming weeks in those cities where cycling directions are available.
Meta is in a "very deep, philosophical competition" with Apple over the future of technology and the metaverse, the social network's CEO Mark Zuckerberg told employees in an internal meeting last month, reported by The Verge.
It's no secret Meta and Apple have been competitors for several years, with the rivalry ramping up in recent years over privacy and the different approaches to user tracking. The competition is expected to heat up as both companies take seemingly different approaches to the "metaverse" and AR/VR. While Meta has begun its journey into the "metaverse," revealing its vision for the future of the internet and releasing accompanying VR headsets, Apple has yet to make a big entrance into the AR/VR space.
That is all set to change, however, as Apple is nearing the launch of its first AR/VR headset for early next year. Responding to a question from an employee over how Apple's launch of an AR/VR headset could impact Meta's plan, Zuckerberg responded by saying it's "pretty clear that Apple is going to be a competitor for us." Zuckerberg continued, saying the competition will go beyond simply offering the best AR/VR hardware and will also play out "philosophically."
I think it's pretty clear that Apple is going to be a competitor for us, not just as a product but philosophically. We're approaching this in an open way and trying to build a more open ecosystem. We're trying to make more stuff interoperable with Android. We're trying to develop the metaverse in a way where you can bring your virtual goods from one world to another. We created the Metaverse Open Standards Group with a bunch of other folks that you just mentioned, and Apple didn't join.
This is a competition of "ideas," Zuckerberg went on to claim in the June 30 meeting. Apple believes in "doing everything themselves and tightly integrating that to build a better consumer experience," he said. On the other hand, Meta sees the need for a "larger ecosystem to exist."
Zuckerberg admits, however, that it's unclear whether a "closed ecosystem," which he claims Apple to have, or an open ecosystem from Meta, would be better suited for the metaverse.
One of the things I think is interesting is that it's not really clear upfront whether an open or closed ecosystem is going to be better. If you look back to PCs, Windows was clearly the one that had a lot more scale and became the default and norm that people used. And Mac did fine, but I think PC and Windows were, I think, the premier ecosystem in that environment.
On mobile, I would say it's more the other way. There's more Android devices than there are iOS devices, but I think in developed countries and places like the US or Western Europe in kind of the high end, [and] a lot of the culture-setters and developers, I do think that skews quite a bit more towards iPhone and iOS. So I'd say on mobile, Apple has really carved out quite a good position for themselves, and that's why they're the most valuable company in the world, or maybe one of the couple most valuable companies in the world.
Zuckerberg said that Meta's north star should be, and is, whether it will be able to get over a billion people into the metaverse, shopping and spending hundreds of dollars in digital commerce.
Our north star is can we get a billion people into the metaverse doing hundreds of dollars a piece in digital commerce by the end of the decade? If we do that, we'll build a business that is as big as our current ad business within this decade. I think that's a really exciting thing. I think a big part of how you do that is by pushing the open metaverse forward, which is what we're going to do.
Wrapping up his response to the question, Zuckerberg summed up Meta's competition with Apple as going beyond simply the metaverse but also the future of the internet as a whole.
So yeah, Apple is going to be a competitor. I think that that's pretty clear, but it's actually a very deep competitor. It's not just [that] they have a device that has some more features than us. It's a very deep, philosophical competition about what direction the internet should go in. And I am proud of the investments that we're making to help push forward the open metaverse on this and hopefully make the next version of computing a bit more open.
Apple is facing quality control issues with the rear iPhone 14 camera lens, causing some lenses to crack due to a coating, Apple analyst Ming-Chi Kuo said today on Twitter. The issue has resulted in Apple reallocating iPhone 14 camera orders to a different supplier, helping mitigate the impact on device shipments later this fall.
Kuo said the impact on iPhone 14 shipments will be minimal thanks to a new supplier stepping in and hopefully addressing the issue. iPhone 14 shipments are expected to be higher than the iPhone 13 with Samsung reportedly preparing 80 million iPhone 14 display shipments for the third quarter of this year.
Mass production of the iPhone 14 series, which will include the 6.1-inch iPhone 14, 6.7-inch iPhone 14 Max, 6.1-inch iPhone 14 Pro, and 6.7-inch iPhone 14 Pro Max, is set to begin in August ahead of a launch in September. The iPhone 14 is expected to be a noteworthy upgrade on the higher-end models, which rumors suggest will feature a new pill-shaped cutout and hole to replace the notch, a 48MP rear camera, faster RAM, and an always-on display.
Google last week launched the Pixel 6a, a $449 budget smartphone that's designed to compete with more affordable smartphones like Apple's iPhone SE. We picked up a Pixel 6a to see how it measures up to the iPhone SE in terms of design, performance, and camera technology.
The Pixel 6a has a 6.1-inch 1080p OLED display, which means it's quite a bit larger than the 4.7-inch iPhone SE. The Pixel 6a's display is higher quality as well because the iPhone SE is still using years-old LCD technology.
Compared to the Pixel 6a, the iPhone SE looks dated. It has thick bezels at the top and bottom, while the Pixel 6a is using a much more modern hole punch design for the camera, with minimal bezels. The iPhone SE does have a Touch ID Home button that's superior to the under-display fingerprint sensor in the 6a, which was slow and inaccurate in our testing.
With its glass back panel, the iPhone SE supports Qi-based wireless charging, but it does not have the MagSafe technology that's in more modern iPhones. The Pixel 6a has a plastic back that's not as premium feeling, and it does not work with wireless charging, but the smartphone does have a much higher battery capacity at 4500mAh.
Apple put its latest A15 chip in the iPhone SE, while the Pixel 6a is using a Google-designed Tensor chip. It's difficult to make a one-to-one comparison because of the software differences between the two devices, but both felt fast with no performance issues or hiccups.
As for the camera setups, the iPhone SE has a single Wide lens, while the Pixel 6a has both a standard wide-angle lens and an ultra wide-angle lens. We did a photo session with both smartphones, and as we often find with modern devices, both cameras performed admirably with just a few differences between them.
In lower lighting situations indoors, the Pixel 6a produces images that are more in line with the real look, while the iPhone SE will brighten things up a bit more. The iPhone SE trends warmer, with photos from the Pixel 6a coming out more neutral in tone.
With images that have bright colors, the iPhone SE tends to have more vibrancy and sharpness, but when it comes down to it, both are high quality and choosing one is a matter of preference.
As for Portrait mode, the Pixel 6a just does a better job. There's strong bokeh with sharp edges, better color accuracy, and no blurring of parts of the photo that aren't meant to be blurred. Both smartphones also have selfie cameras that offer similar performance.
If you're not locked into Apple's ecosystem and are looking for an affordable smartphone with a modern feature set, the Pixel 6a wins out over the iPhone SE hands down, with perhaps the exception of the processor. The Pixel 6a runs Android, though, so it's not ideal for those who are Apple device owners, and it's also not the best choice for those who prefer smaller smartphones because of its 6.1-inch size.
What do you think of the Pixel 6a? Let us know in the comments.
While the iPhone still uses the Lightning connector for now, Apple has been transitioning many of its devices to USB-C in recent years.
Apple now offers USB-C ports on every Mac that it currently sells, ranging from the MacBook Air to the Mac Pro. Other devices with a USB-C port include the 2018 and newer iPad Pro, 2020 and newer iPad Air, sixth-generation iPad mini, Studio Display, and Pro Display XDR. Apple also includes a USB-C port on the Magic Keyboard for iPad, on the Beats Flex, and on the charging cases for the Beats Studio Buds and Beats Fit Pro.
Rumors suggest that at least five other Apple products and accessories will also switch to USB-C in the future, as outlined below.
Last month, the European Union announced that it reached an agreement to introduce a new law that would make USB-C the common charging port across all new smartphones, tablets, headphones, and many other electronics by fall 2024. iPhone 15 models are expected to launch around September 2023, ahead of the European Union's deadline.
Entry-Level iPad
Apple plans to update its entry-level/lower-cost iPad with a USB-C port, according to both 9to5Mac's Filipe Espósito and Gurman. Apple could release the 10th-generation iPad in September as it did with the last three generations of the device.
The launch of the 10th-generation iPad would complete Apple's transition to USB-C across its entire iPad lineup after four years.
AirPods Charging Cases
Once the iPhone switches to USB-C, Kuo said he expects other Apple accessories to adopt USB-C in the foreseeable future, including AirPods charging cases.
Another accessory that Kuo expects to switch from Lightning to USB-C in the future is the MagSafe Battery Pack for the iPhone 12 and newer.
Magic Mouse/Trackpad/Keyboard Trio
Last, Kuo expects Apple's trio of Magic Keyboard, Magic Trackpad, and Magic Mouse accessories for the Mac to adopt USB-C ports in the future. All three accessories are currently equipped with a Lightning connector for charging.
Beyond the iPhone 15 launching in the second half of 2023, there is no clear timeframe for other Apple products switching to USB-C.
Belkin in June debuted an upgraded version of the Boost Charge Pro 3-in-1 Wireless Charging Stand, introducing fast-charging support for the Apple Watch Series 7. The Boost Charge Pro is one of the only multi-device charging solutions on the market that supports both MagSafe and Apple Watch fast charging.
Design wise, the updated Boost Charge Pro 3-in-1 Wireless Charging Stand is identical to the prior-generation version that came out in early 2021 for the iPhone 12 models. Made from a white plastic material coated in a soft silicone, there is a round circular base with a T-shaped arm that has a 15W MagSafe charger on the left and an Apple Watch charging puck on the right, along with a 5W wireless charger in the middle.
Because there are no notable body changes I won't go into detail about the look of the charger (see here for prior review), but this is a design that I've been using for more than a year now. The base is sturdy, it doesn't take up too much room on a desk, and the angle of the charging bases is ideal for glancing over at an iPhone or Apple Watch in the middle of the night. I have no complaints with the 3-in-1 Boost Charge Pro, and it is actually my favorite multi-device charger of those I've tested.
Belkin stuck to a tried and true design for the new charger, but with a notable update - the upgraded Apple Watch Series 7 charging puck. With the Series 7, Apple introduced a new Apple Watch Magnetic Fast Charger that's able to charge an Apple Watch Series 7 to 80% within 45 minutes and 100% within an hour and fifteen minutes, and accessory makers have only recently begun updating their devices with support.
For reference, a Series 6 Apple Watch would take an hour to get to 80%, and it would take two hours for a full charge. The Series 7 is able to charge about 33% faster, so long as it is paired with one of the new fast charging pucks. Belkin is sourcing the charging pucks that it's using in the Boost Charge Pro from Apple, so you're getting the same fast charging speeds.
In my tests, from 0% battery, the Series 7 was able to charge to 49% in 30 minutes on the Belkin charger, and it got close to a full charge at the 60 minute mark. Comparatively, an Apple Watch Series 6 tested at the same time was limited to standard charging speeds and reached 33% in 30 minutes and 62% in an hour. The difference between standard charging and fast charging on the Series 7 is noticeable, and it can be an important factor for those who wear the Apple Watch all day.
I've been using the charger for a couple of weeks now, and I have been able to keep my watch functional with two charging sessions that top out at about 30 minutes each, usually shorter. I wear my Apple Watch to bed and do a 30 minute+ workout every day, so if you have similar usage conditions, the fast charging can be a real benefit.
Along with fast charging the Apple Watch Series 7, the Boost Charge Pro can charge a MagSafe iPhone at up to 15W, and it provides 5W of power for another device like AirPods.
It's worth noting that Belkin includes a 40W power adapter with the Boost Charge Pro, which is enough power to charge all of your devices at the top speeds. I appreciate the power adapter, because if you're using Apple's charging solutions, you need to provide your own 20W+ charger.
Bottom Line
The updated Boost Charge Pro 3-in-1 Wireless Charging Stand is worth buying if you have an Apple Watch Series 7, need faster charging speeds, and want the convenience of a 3-in-1 charging station.
Someone who wears the Apple Watch all day and all night and is often struggling to find an ideal time to charge the device will benefit from the quicker charging speeds. Someone who charges overnight or otherwise finds time during the day to adequately charge the watch will not benefit from the faster charging specifically, but the Boost Charge Pro 3-in-1 Wireless Charging Stand is still a solid multi-device charging option.
Belkin is one of the only accessory companies producing multi-device chargers that support the fastest possible wireless charging speeds on iPhone and Apple Watch with official hardware from Apple (the fast charging puck and MagSafe connector), making it one of the better choices for future proofing if you're shopping for a 3-in-1 charger.
Facebook parent company Meta today announced that it is raising the price of its Meta Quest 2 virtual reality headsets by $100, making the 128GB version $400 and the 256GB version $500. The price change is set to go into effect on August 1.
Meta is adding no new features to the Quest 2 to justify the price increase, and the company says that it is adjusting the price in order to "continue investing in moving the VR industry forward for the long term."
We've been all-in on VR since the early days of PC and mobile, all the way through to today's premium standalone 6DOF headsets--and we've invested billions of dollars to help nurture a thriving VR ecosystem. Now, we're making a change that will help us continue to invest for the long term and keep driving the VR industry forward with best-in-class hardware, action-packed games, and cutting-edge research on the path to truly next-gen devices.
The costs to make and ship Quest 2 VR headsets have increased, which is why Meta is raising its prices. The extra funds will allow Meta to invest in "groundbreaking research and new product development." One such product is a new high-end headset called Project Cambria, which will presumably compete with Apple's own rumored AR/VR headset that's set to come out in 2023.
Apple is expected to charge upwards of $2000 for its headset, so it is not a device that's going to be on par with the Quest VR, and will instead compete with much higher-end devices when it launches.
Meta says that it plans to increase the prices for Meta Quest 2 accessories and refurbished units too, but to soften the price hike, every new headset purchase will include VR game Beat Saber for free. Meta claims that even with the pricing changes, the Meta Quest 2 is "the most affordable VR headset with a comparable feature set on the market," and it will "keep getting better after you buy."