Japanese blog Mac Otakara reports that it has received information from a source indicating that Apple's assembly partner Foxconn has begun production on the forthcoming "iPad mini" at its facilities in Brazil. The report seems to be a follow-up on the site's July report claiming that production would begin ramping in Brazil in September.
According to my source, iPad mini was started production in Brazilian factory. I don't have information if it has been produced in Chinese factory, yet.
Foxconn has been working to ramp up iPhone and iPad production in Brazil, negotiating with government officials there for tax breaks to help tap into the large workforce in the country and to help its partners such as Apple circumvent high import taxes on foreign-made goods in the world's fifth most-populous country.
Mockup of 7.85-inch "iPad mini" next to full-size iPad (courtesy of CiccareseDesign)
Mac Otakara's source indicates that the iPad mini units in production in Brazil lack a small hole near the top center of the device's rear shell, which some had speculated was for a microphone. That feature has appeared on cases and design drawings that have leaked over the past few months, as well as in the numerous physical mockups currently circulating.
Apple will reportedly be introducing the iPad mini at a media event scheduled for this month, with a source reporting to Fortune that Apple is rumored to be sending out invitations on October 10. Based on Apple's typical timelines, the media event would take place about one week later.
PocketGamer.biz highlights a recent addition to Apple's iOS developer guidelines revealing that the company is now specifically targeting third-party apps intended to serve as repositories of information on other App Store apps, whether it be in the form of curated app discovery, promotional listings, price drops, or other similar app directory features.
The new guideline was added in a quiet update to Apple's developer documentation alongside the iPhone 5 media event last month.
2.25 Apps that display Apps other than your own for purchase or promotion in a manner similar to or confusing with the App Store will be rejected.
TechCrunch has more on the situation, with industry experts suggesting that such apps will likely remain in the App Store but that Apple will no longer approve updates for them, allowing them to fade away over time.
Historically, Henschel notes that changes like this one don’t result in apps being taken down right away from the App Store. Instead, he says to expect updates to begin to be refused, resulting in gradual obsolescence as hardware and iOS versions continue to change and software is no longer compatible with new versions. But even without immediate action, the financial impact could be huge, since he says that these marketing strategies represent millions of dollars in revenue to companies like Tapjoy, for instance.
App discovery has long been a challenge for Apple given the sheer number of titles in the App Store, and Apple's acquisition of Chomp earlier this year was seen as a sign of renewed efforts at improving that experience. Apple has implemented some aspects of the Chomp interface in the App Store under iOS 6, but discovery of new apps remains difficult for many users.
Apple has officially shut down its failed social network Ping. Reports in June signaled that Apple's social iTunes network would be removed from the next version of iTunes. Apple has since been advertising the fact that the service would shut down as of last night, September 30th. The Ping menu item no longer appears in the current version of iTunes.
Ping was launched in late 2010 and described as a social network for music, allowing iTunes users to share favorite artists and music. Apple CEO Tim Cook acknowledged in June that "the customer voted and said 'this isn't something that I want to put a lot of energy into'."
The next major version of iTunes is due in October and will have a major overhaul of its interface. From our earlier coverage:
The updated media application will show albums in a grid interface with song listings unfolding below the album cover art when clicked. Searching is improved, showing inline results as you type and the MiniPlayer has been redesigned to show a miniature version of the album cover art and album and song information and playback controls.
The updated iTunes will also get iCloud integration to show all your media content saved in Apple's cloud storage service and save your position in movies or TV shows automatically so that you can pick up where you left off on another device.
According to a very sketchy report from Philip Elmer-DeWitt at Apple 2.0, Apple could be sending out invitations to the launch event for the iPad mini on October 10. DeWitt notes that it's a "rumor we have no reason to believe" except that it came from a major Apple investor.
According to our source, who asked not be named, there appears to be some truth to the widespread rumors that Apple is preparing to launch a smaller and cheaper version of the iPad -- often called the iPad mini or iPad air and usually described as having a 7.85-inch screen.
What our source adds is the specificity of a date: The press, he says, can expect invitations to go out on Oct. 10.
Given Apple's history, invitations going out on October 10 would suggest that the event would be held in the middle of the following week.
Just as he did last year, Apple CEO Tim Cook has sent an email to company employees thanking them for a successful year and letting them know that they will be receiving the entire week of Thanksgiving in the United States off in order to spend more time with their families. The extra holiday days of November 19-21 are being given with pay. 9to5Mac has the full letter.
Team,
Apple is having another incredibly successful year, thanks to all of the hard work by you and your teams. Your focus and dedication to making the best products on earth is what makes Apple such an incredible place.
In a little over six months we’ve launched outstanding new products in each of our major categories, starting with the new iPad this spring. The response was incredible, and continued to show Apple’s unrivaled leadership in this post-PC era. Over the summer we introduced the radically thin and light 15″ MacBook Pro with Retina display, and shipped Mountain Lion, the fastest-selling update to OS X ever. Today, iPhone 5 is taking the world by storm. And in the next few weeks we’ll ship the new iPod touch and completely redesigned iPod nano with innovative designs that our customers are going to love this holiday season.
To recognize the efforts that made this amazing year possible, I’m happy to announce that we’re extending the Thanksgiving holiday once again this year. We will shut down with pay on November 19, 20 and 21 so our teams can spend the whole week with their loved ones.
Retail and some other teams will need to work that week so we can continue to serve our customers, but please check with your manager about taking time off at a later date. Our international teams will also get an extra three days off during this quarter, scheduled at a time that’s best for them. Details will be available on AppleWeb.
Thank you for everything you do for Apple and please enjoy this much deserved break.
As with last year's vacation time, retail store employees will need to stagger their extra days off in order to keep stores open for the public, and international corporate employees will receive their time off at times convenient for them, as they do not necessarily need to coincide with the Thanksgiving holiday in the United States.
Bloomberg reports that European Union (EU) officials are asking member states to examine Apple's warranty advertising practices, alleging that the practices may be misleading for not adequately addressing two-year guarantees required under EU law. Apple was previously fined $1.2 million in Italy over the issue, but examination of the situation now appears set to spread to other countries in the region.
EU Justice Commissioner Viviane Reding wrote to member countries to ask them to check whether Apple retailers failed to advertise buyers’ right to a minimum two-year warranty for products such as the iPhone and the iPad tablet computer.
“Apple prominently advertised that its products come with a one-year manufacturer warranty but failed to clearly indicate the consumers’ automatic and free-of-cost entitlement to a minimum two-year guarantee under EU law,” Reding said to ministers in the letter, which was obtained by Bloomberg News. “These are unacceptable marketing practices.”
As we noted in March, Apple has taken great pains to outline the differences between standard warranty coverage from Apple, EU-required warranties, and Apple's AppleCare extended warranty programs. As we summarized at the time:
- Apple's warranty is good for one year, while EU protection lasts for two years.
- Apple's warranty covers defects that arise at any time during the warranty period. EU protection laws generally require consumers to prove that a given defect was present at the time of product delivery.
- Apple's warranty coverage applies only to Apple products. EU protection laws require sellers to support any products they sell, so the EU coverage would apply to both Apple-branded products and third-party products sold by Apple.
Apple's pages outlining EU-required warranty support appear to sufficiently outline the various warranty programs under which customers may be covered, but questions appear to remain about whether the company is doing enough to make customers aware of the EU warranty policies. The issue is of particular concern with respect to AppleCare purchases, with regulators wanting to make sure customers are adequately informed about exactly what coverages they gain by purchasing the extended warranty coverage compared to standard coverages applicable to all purchases.
Yesterday, Apple released an iPhone 5 carrier settings update intended to address an issue in which cellular data was being used even when the device was connected to Wi-Fi. The issue drew a number of comments from users who had noticed unexpectedly high data usage over the few days they've owned their devices, and many have wondered whether they would be charged for the data consumed due to the issue.
“Under certain circumstances, iPhone 5 may use Verizon cellular data while the phone is connected to a Wi-Fi network,” Verizon said in a statement provided to The Loop. “Apple has a fix that is being delivered to Verizon customers right on their iPhone 5. Verizon Wireless customers will not be charged for any unwarranted cellular data usage.”
Full details on how to apply the carrier settings update are available in an Apple support document.
Users are reporting that a widespread issue with Apple's App Store is preventing new purchases from being made. When users attempt to make a purchase or redownload a previous purchase, they are asked to agree to updated Terms & Conditions.
When they accept, they are then asked to agree to them again and again. As a result, new purchases and downloads from iTunes in the Cloud cannot be made. The issue appears to be affecting all purchases from the App Store and iTunes store on both iOS and the Mac, as well as the Mac App Store and iTunes Match. It's also affecting the viewing of purchased items on the Apple TV.
We've reached out to Apple for comment, but until the issue is resolved many iOS users will be unable to purchase apps or media content.
Update: Commenters are reporting that the issue is not affecting international accounts. Users have successfully downloaded apps with Singapore, Hong Kong and New Zealand-based accounts.
Apple has issued a Carrier Update for Verizon iPhone 5 devices this evening to eliminate an issue where Verizon Cellular Data would be used while the iPhone 5 is connected to a Wi-Fi network.
This carrier settings update resolves an issue in which, under certain circumstances, iPhone 5 may use Verizon cellular data while the phone is connected to a Wi-Fi network. Follow these instructions to install the update.
1. Tap Settings > General > About. 2. Wait for the following alert to appear: (top right) 3. Tap OK to install the update. 4. Hold the Sleep/Wake button down until you see "slide to power off". 5. Slide to power off. 6. After the device powers off, hold the Sleep/Wake button to turn your phone back on.
Note: To finish the installation of the update, your iPhone 5 must be turned off and then on again. After your iPhone restarts, tap Settings > General > About, then scroll down to Carrier and verify that "Verizon 13.1" is displayed.
The update has to be performed somewhat manually but is delivered over-the-air, per the instructions above. Apple describes the update as an "important new carrier update" but doesn't provide many details on how/when these circumstances might arise.
Mac Otakara posts some photos and a video with hands on a mockup of the rumored iPad Mini. The video isn't particularly revealing, and we've seen video of these mockups before, but provides another frame of reference for the size of such a device. The photo below shows the relative size next to a 15" MacBook Pro.
Apparently, the models are relatively easy to obtain for approximately 13 USD, according to a previous video report.
The iPad Mini mockup shown on the video reveals a new Lightning port on the bottom of the device, while the headphone jack remains on the top of the device.
The 7.85" iPad Mini has been widely rumored to be approaching launch with reports having suggested that Apple may introduce such a device in October. That rumor came from AllThingsD, which is a traditionally reliable source of Apple event rumors. However, there's been a surprising absence of new rumors about the device as we are heading into October.
Screen shot sharing app Skitch was recently updated to version 2.0, but without a number of features that were frequently used by a number of its users.
It received a lot of criticism from for removing features like the ability to minimize the app to the menu bar or to resize images by grabbing the corner of a window. Also, users were no longer able to choose the file format of their screenshots; it could only export .PNG files.
- Choose your file type: there's now a filetype selector in the Drag Me tab, where you can choose between PNG, JPG, GIF, TIFF, BMP - Smarter screen snap: you can modify selected area or change it to specific dimensions - Improved sync options: it gives you control over how/when you save notes to Evernote (Always, Ask, Never ask) - Flip and rotate: new Image menu options that also get keyboard shortcuts - Multi-select in the Library: to easily delete unwanted images - New keyboard shortcuts - Change arrow directions - And the old version of Skitch is available for those who still want it
The update has been sent to Apple and should be pushed to the Mac App Store soon. It is a free download. [Direct Link]
iOS gaming site (and sister site) TouchArcade has posted a roundup of their Best iOS Games for September 2012.
The list of games consists of the highest rated iOS games from just the month of September, and offers a variety of genres. Topping the list are a physics puzzler, matching puzzler, and a side-scrolling hack-and-slash game. The remainder of the list offers a similarly diverse list that may appeal to different types of gamers.
5 Stars
Bad Piggies, $0.99 / HD [Review] - [Forum Thread] - A fantastically fresh spin on the Angry Birds formula, this time you play as the pigs and build various contraptions to reassemble your grand plan for stealing the eggs from the birds. This game is shockingly good, and shouldn't be missed. Sandbox mode, in particular, is incredible.
Super Monsters Ate My Condo!, $0.99 [Review] [Forum Thread] - The original game was awesome, but this new Bejeweled Blitz-like spin on the formula cranks things up to 11. Two minute long games are hectic from start to finish, and if you're good, you can still pull off those insane scores that people loved bragging about in the original Monsters Ate My Condo.
God of Blades, $2.99 [Review] - [Forum Thread] - An incredibly unique game with art and sound design that's out of this world. It almost reminds us of Sword & Sworcery in a way in that the game is so artistic that the entire experience is something you don't see very often on the App Store. Definitely dig into our review.
4.5 Stars
Lili™, $4.99 [Review] - [Forum Thread] - This Unreal engine powered game has a look at feel that is by far the most Nintendo-like I've seen on the App Store. Add a sword fighting mechanic and a Triforce, and it might pass for Zelda. The flower picking mechanic is a little weird, but it's easy to get into.
Rayman Jungle Run, $2.99 [Review] - [Forum Thread] - When I first heard of this game, I rolled my eyes expecting another Temple Run clone. Instead, we got a platformer that is not only totally awesome but feels perfect on the iPhone.
Plight of the Zombie, $2.99 [Review] - [Forum Thread] - A really slick line drawing stealth game that puts the player in charge of moving zombies around various levels. If you're tired of zombie games, give this one a try, it feels really fresh compared to most mindless zombie games.
Super Hexagon, $0.99 [Review] - [Forum Thread] - This game has taken the TouchArcade crew by storm, with Jared and Arn fiercely competing on leaderboards with a few of our mutual Twitter followers. I'm not good enough at video games to make a good effort, but if you like very short very fast paced games, you need this one.
Splice : Tree of Life, $3.99 [Review] - [Forum Thread] - Cipher Prime nails it again with an oddly obscure cellular puzzler. It started its life on the PC, but like all of their games, the iPad almost feels like Splice's natural home.
TouchArcade also lists their readers' top most anticipated games. Topping the list is Infinity Blade Dungeons, which was first previewed at Apple's iPad 3 media event in March, but hasn't yet been released.
A pair of fun videos have shown what not to do to an iPhone 5. The first, from Android Authority (via Cult of Mac), shows the iPhone 5 going through several torture tests, including spilled coffee and being fully submerged in water. It fared well in the first, but less so in the second.
The second test, from Wicked Lasers (via TechCrunch), shows 6 watts of lasers aimed at the iPhone 5's screen; with unfortunate results:
Following this morning's release of an open letter from Tim Cook apologizing for issues with the new Apple-driven Maps app in iOS 6 and mentioning some alternative map options available to users, Apple has also added a new featured section to the App Store highlighting some of those map alternatives.
A host of alternative apps ranging from free to Magellan's $49.99 "RoadMate USA" are available from such brands as Waze, Mapquest, Garmin, Bing, and MotionX.
Apple's embrace of alternative map options seems to be a sign that the company is taking criticism of its own offering seriously, although directing users to downloads through the App Store is still of benefit to Apple. Cook's letter did, however, also promote web-based alternatives such as Google's and Nokia's maps.
Google has updated the official Gmail for iOS app with support for the iPhone 5's larger screen. The app allows users to read and organize their Gmail messages, as well as push notifications for new messages.
Google also announced a new way to sync with Google Contacts on iOS. The service now supports CardDav, an open protocol for contact syncing.
Earlier this month, the WSJ reported that Apple was working on a streaming radio service to rival Pandora. Apple was reportedly in licensing negotiations with record labels, but was months away from launching the service.
Today, the New York Postreports that negotiations with music publisher Sony/ATV have hit a snag over the fee Apple would pay for each song streamed by its customers.
Apple’s plan to have its own music-streaming service built into the iPhone 5 was dramatically dashed when talks between the tech giant and Sony/ATV hit a last-minute snag, The Post has learned.
Sony/ATV, the world’s largest music publisher, and Apple couldn’t agree on a per-song rights fee, sources close to the situation said.
Those rights are usually tenths of a penny per stream, sources said. Sony/ATV was looking for a higher rate.
The Postreports that Apple wants better licensing rates than Pandora because it will direct record sales through the App Store, and Apple's restrictions on playing an artist multiple times would be looser than Pandora's.
Reuters reports that Sharp has publicly stated that it is now producing "adequate volumes" of the display for the iPhone 5, bolstering Apple's efforts to catch up with high demand for the device.
Sharp Corp is making "adequate volumes" of displays it is known to supply for Apple Inc's new iPhone5, a company executive said, indicating that a possible bottleneck in supplies of screens may have eased.
Analysts had blamed a shortfall in supplies of display for leaving Apple with too few iPhones to meet burgeoning demand at its launch this month.
Deutsche Securities analyst Yasuo Nakane estimates that Japan Display and LG Display are capable of producing roughly eight million displays per month each, while Sharp's capacity is pegged at six million displays. With Sharp reportedly having not been ready for the initial batch of iPhone 5 units, over 25% of display production capacity appears to have been offline until just two weeks ago.
Sharp's full production of the iPhone 5 display comes as existing shortages in Apple's first round of launch markets are being compounded by today's expansion to 22 new countries and several more carriers in existing markets.
Apple CEO Tim Cook has published an open letter to customers on the company's website addressing the criticism over the new Apple-powered Maps app in iOS 6. In the letter, Cook apologizes for not meeting expectations and mentions a number of alternative mapping solutions customers may wish to use while Apple is refining its Maps.
To our customers,
At Apple, we strive to make world-class products that deliver the best experience possible to our customers. With the launch of our new Maps last week, we fell short on this commitment. We are extremely sorry for the frustration this has caused our customers and we are doing everything we can to make Maps better.
We launched Maps initially with the first version of iOS. As time progressed, we wanted to provide our customers with even better Maps including features such as turn-by-turn directions, voice integration, Flyover and vector-based maps. In order to do this, we had to create a new version of Maps from the ground up.
There are already more than 100 million iOS devices using the new Apple Maps, with more and more joining us every day. In just over a week, iOS users with the new Maps have already searched for nearly half a billion locations. The more our customers use our Maps the better it will get and we greatly appreciate all of the feedback we have received from you.
While we’re improving Maps, you can try alternatives by downloading map apps from the App Store like Bing, MapQuest and Waze, or use Google or Nokia maps by going to their websites and creating an icon on your home screen to their web app.
Everything we do at Apple is aimed at making our products the best in the world. We know that you expect that from us, and we will keep working non-stop until Maps lives up to the same incredibly high standard.