Firaxis and 2K Games’ XCOM: Enemy Unknown is already available in several App Stores around the world and will hit the U.S. App Store later tonight. The game, which was first released for the Mac in April, is a re-imagined version of the classic 1994 title X-Com: UFO Defense.

The iOS version of XCOM: Enemy Unknown is a port of the full game that was originally designed for consoles and computers, with a few minor interface tweaks to make it suitable for a touchscreen. Essentially, it’s a complete console game at fraction of the price. Our sister site TouchArcade has posted a full review of XCOM, noting that the controls are intuitive and well-suited to the game.
You can break down Enemy Unknown into two distinct parts, the latter of which would make a great iPad game all on its own. There’s the tactical, turn-based shooter part that has you assigning a group of marines to, most of the time, engage alien activity. With touch gestures, taps, and clicks on the UI, you command each marine in battle, slowly creeping into a fog of war that veils the alien threat. There’s several different classes of dude and all have their own unique abilities.
Snipers, for instance, can fire from a distance that a basic bullet-spewing Heavy would have a zero percent change of hitting from. Most fights boil down to insanely tactical skirmishes, which hinge on your ability to set up, and bunker down into, smart firing positions with each dude covering the other. As alien bad guys lumber or scuttle into the picture, your commander-ness will be tested; enemies are smart and lethal: you will lose guys. This is just the harsh reality of XCOM.
TouchArcade’s full review is well worth checking out, and the site has also provided a TA Plays hands-on video of the gameplay.
XCOM: Enemy Unknown can be downloaded from the App Store for $19.99. [Direct Link]



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