MacRumors

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Following the release of the Golden Master version of OS X Mountain Lion, Apple has begun accepting Mountain Lion apps into the Mac App Store. From an email that Apple sent to registered developers:

Make sure your apps take advantage of the great new features in OS X Mountain Lion when the world's most advanced operating system ships to millions of customers worldwide. Download OS X Mountain Lion GM seed and Xcode 4.4 GM seed, now available on the Mac Dev Center. Build your apps with these latest seeds, then test and submit for review.

You can also submit iOS apps that take advantage of the new cross-platform Game Center Groups, so they'll be available when OS X Mountain Lion ships.

OS X Mountain Lion is only available to registered developers presently. The final version will be available to customers through the Mac App Store later in July. Apple will be pricing the release at $19.99.

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"200 New Features" Mountain Lion slide shown at WWDC

Apple released the Golden Master (GM) version of OS X Mountain Lion to developers today. The "golden master" designation indicates that this version of the software is intended to be the final version released to the public, barring any last-minute issues. The Build is 12A269.

Apple first previewed Mountain Lion in February, highlighting many features already present in iOS, including Messages, Reminders, Notes, Notification Center, Game Center and more at that time. At WWDC, Apple announced additional features, including Dictation, iCloud Tabs, and 'Power Nap'.

We previously highlighted this video which shows off many of the new features found in Mountain Lion:


Mountain Lion will be priced at $19.99 and released to the Mac App Store in July.

Microsoft today announced that it intends to acquire Perceptive Pixel, a company founded by multi-touch pioneer Jeff Han and currently focused on large-screen touch displays such as those used by CNN and other television networks to allow anchors to present live, interactive data on set.

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We've featured Han's work a number of times over the years both before and after the launch of the iPhone as examples of what could be done with the technology.


While Han was not involved in Apple's multi-touch efforts, which were based in significant part on the efforts of FingerWorks, his work has been looked to as some of the key early examples of the potential for multi-touch input technology in action.

Founded in 2006 by Jeff Han, a renowned pioneer in multi-touch technology, PPI shipped its first multi-touch workstation and large wall solutions in early 2007. In 2008 its technology gained widespread recognition for transforming the way CNN and other broadcasters covered the 2008 U.S. presidential election. In 2009 the Smithsonian awarded the company the National Design Award in the inaugural category of Interaction Design. PPI’s patented technologies are used across a wide variety of industries such as government, defense, broadcast, energy exploration, engineering and higher education, and its expertise in both software and hardware will contribute to success in broad scenarios such as collaboration, meetings and presentations.

Microsoft is no stranger to the market either, having launched its "Surface" tabletop multi-touch screens back in mid-2007. While that effort did not lead to significant success, Microsoft just last month relaunched the Surface brand for its forthcoming portable tablet devices running Windows 8.

The addition of Perceptive Pixel will strengthen Microsoft's patent holdings in the area of multi-touch input, as well as provide the larger company with expertise that will help it to develop new tools for collaborative work with its multi-platform Windows 8. Microsoft is planning for a general release of Windows 8 by the end of October, with pricing and availability on its Surface tablet hardware yet to be announced.

NewImageTED, the popular technology conference, has launched a new iOS app containing short eBooks written by TED speakers, with some including video and audio -- including TED talks -- embedded directly into the books.

TED Books are short original electronic books produced every two weeks by TED Conferences. Like the best TEDTalks, they're personal and provocative, and designed to spread great ideas. TED Books are typically under 20,000 words — long enough to unleash a powerful narrative, but short enough to be read in a single sitting.

The success of TED Talks has demonstrated that millions of people around the world are hungry to absorb new thoughts and perspectives. With more demands than ever on people's time, we think many will welcome the chance to absorb a TED Book when a spare hour becomes available.

The TED Books app allows us to embed audio, video, and social features into each book, broadening the depth and detail of each work. These additional multimedia features suit the wide-ranging creative palette of our contributors, many of who use photography, audio, and video in addition to the printed word to fully express their ideas.

PaidContent notes that the books will cost $2.99 each, or readers can subscribe to TED Books for $14.99 for 3 months worth of books. Additionally, those who sign up in the first 90 days receive access to all the books in the back catalog.

TED Books is available for the iPhone and iPad on the App Store. [Direct Link]

ux write iconUX Write [App Store], a new iOS word processing app by UX Productivity, aims to compete with Apple's own Pages, Dataviz's Documents to Go and other heavy-hitting word processing apps currently available in the App Store. UX Write touts several features to streamline the writing process for long and complex documents, including unique cursor and text selection controls, extra punctuation keys on the iPad, and powerful style formatting tools.

The full list of features is as follows:

- Styles: Separate content from presentation, and easily achieve consistent formatting throughout your whole document.

- Outline editor: Easily navigate and rearrange sections

- Automatic numbering and cross-references: for all headings, figures, and tables

- Automatic text reflow: Document layout and text size is adjusted to suit your screen size and orientation, for an improved reading and editing experience

- Extended keyboard (iPad only): Extra keys for punctuation and formatting, plus swipe gestures for cursor movement and text selection

- Painless file synchronisation: Full integration with Dropbox and WebDAV. Documents are kept in sync automatically.

- Printing and PDF export

- Built on the latest web technologies: HTML5, CSS3, and WebKit

A demo video showcases UX Write's major features:


UX Write faces tough competition in the App Store. At this time, UX Write can only create and edit HTML files though the ability to work with Microsoft Word and LaTeX files is coming in the future. At $14.99, it is currently more expensive than Pages and Documents to Go that both offer more features in total than UX Write though may arguably be less intuitive and efficient at working with long documents comparatively. Additionally, rumors indicate that Microsoft may be developing a version of Microsoft Office for the iPad that could be released in November.

Technically Personal reports on some interesting code found in iOS 6 suggesting that Apple's new mapping solution may be making its way to OS X in some form. The evidence, discovered by developer Cody Cooper, arrives by way of references to several older Intel graphics solutions for which map features such as shading are disabled.

In this XML file, there is a reference to a set of Intel based graphics chipsets for which certain features like Shading are disabled.

Cody says that older Intel chipsets are known to not support shading very well, and that’s probably why Apple wants to disable that feature on these Macs or will be software rendered.

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It is unclear exactly what form Apple's maps would take on the Mac and whether the references are simply for hooks into map-enabled apps on OS X or if there is some more significant mapping solution coming to the Mac.

Apple's new mapping system is a key feature of iOS 6, enabling Apple to break free of the Google Maps relationship it has relied upon since the iPhone's launch in 2007. Apple's maps, developed in partnership with TomTom and other providers, will include integration of Siri with turn-by-turn directions, "Flyover" 3D-view imagery, and integration with Yelp for local search information.

Update: As several readers have noted, with the files being inside the iPhone simulator package, it is possible that the references are merely addressing functionality of the simulator to allow developer to test their apps without an actual device.

With the avalanche of patent lawsuits involving Apple, we try to restrict our coverage to the most significant developments such as issued injunctions, final settlements, and monetary awards.

But while a UK judge's ruling today that Samsung's Galaxy Tab products do not infringe upon Apple's iPad design merely maintains the status quo from a competitive perspective in one of the many ongoing cases between the two companies, what is sure to spark discussion is the judge's assessment that the Galaxy tablets are simply "not as cool" as the iPad. Bloomberg reports:

The Galaxy tablet doesn’t infringe Apple’s registered design, Judge Colin Birss said in a ruling today in London. He said that consumers weren’t likely to get the two tablet computers mixed up.

The Galaxy tablets “do not have the same understated and extreme simplicity which is possessed by the Apple design,” Birss said. “They are not as cool.”

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More specifically, Birss ruled that the Galaxy tablets' thinner profiles and "unusual details" on the back of the devices made them different enough from the iPad that they were not too similar to Apple's design.

Apple has 21 days in which to appeal the ruling.

Related Roundup: iPad
Tag: Samsung
Buyer's Guide: iPad (Caution)
Related Forum: iPad

Late last month, Wired covered the emergence of a cottage industry of businesses selling access to iOS developer betas prior to their official launch. Apple offers these developer betas to registered iOS developers. The fee for such a registration is $99/year. Some enterprising individuals have turned around and started selling their 100 possible device slots to users looking to install the iOS betas prior to their official launch.

Behind the scenes, each service uses the same simple backdoor: Registered iOS developers can activate up to 100 unique device IDs (or UDIDs) for their account, an essential tool for testing apps on multiple devices. Once registered with Apple, the activated device is also able to run pre-release versions of iOS, though developers are forbidden from sharing pre-release software outside their own team.

Ignoring these warnings, activation services charge a small fee to add a customer’s device to their developer accounts. When they hit the 100-device limit, they just register a new account with Apple.

This has been going on for a couple of years with no particular intervention from Apple. As Wired notes, it seems Apple just didn't seem to care, despite their wide availability.

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That may have changed since the publication of the Wired article. MacStories has noted that many of the services listed in the original Wired article are no longer available. After reaching out to the sites, it seems that Apple has started taking action against these services.

While most of our emails bounced, we heard back from one of the site owners (who asked to remain anonymous), who confirmed his hosting provider took down the site after a complaint for copyright infringement by Apple. Similarly, the CEO of Fused tweeted in a reply to Andy Baio that Apple had been “fairly heavy-handed” with DMCA requests to UDID-selling sites hosted on their network.

MacStories exchanged emails with the owner of one of the services which made $75,000 since the release of the iOS 6 Beta in June.

Bits of information about the rumored 7.85 "iPad Mini" continue to leak out. Japanese blog Mac Otakara now claims that the smaller iPad will be produced in Brazil and will ramp up production starting in September.

According to Chinese reliable source, the tablet called iPad mini will be produced in Brazil, however production test to collect data for new cutting machine is already done in China.

Source said that, production phase of this tablet will be started since September, and this tablet should be shipped until holiday season, but announcement will not be so soon.

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Mockup of 7.85-inch "iPad mini" next to iPad 2

The smaller version of the tablet is said to include 3G capabilities. Other details remain a bit fuzzy, but the source who claims to have seen a prototype reports that the device will be thinner than rivals including the Kindle Fire. The device is said to be as thin as the 4th Generation iPod Touch.

Multiple sources have now claimed that Apple is coming out with a miniaturized version of the iPad this fall. The most recent report from Bloomberg pinpointed an October launch for the device.

Related Roundup: iPad mini
Buyer's Guide: iPad Mini (Buy Now)
Related Forum: iPad

epeatApple has notified the Electronic Product Environmental Assessment Tool (EPEAT) that it is withdrawing its products from the EPEAT registry and will no longer be submitting its products to EPEAT for environmental rating. CIO Journal spoke with Robert Frisbee, CEO of EPEAT, who offered slightly more color to the decision:

“They said their design direction was no longer consistent with the EPEAT requirements,” Frisbee said. The company did not elaborate, Frisbee said. “They were important supporters and we are disappointed that they don’t want their products measured by this standard anymore.”

EPEAT certification requires certain standards that make the machines easy to disassemble and recycle using common tools. Apple's recent Mac products, such as the Retina MacBook Pro, are difficult to fully disassemble making them ineligible for certification. iFixIt explains:

According to my EPEAT contacts, Apple’s mobile design direction is in conflict with the intended direction of the standard. Specifically, the standard lays out particular requirements for product “disassemble-ability,” a very important consideration for recycling: “External enclosures, chassis, and electronic subassemblies shall be removable with commonly available tools or by hand.”

The move could have a financial impact on Apple's sales. CIO Reports that many corporations require EPEAT certified computers. Meanwhile, the U.S. government requires 95% of electronics purchases also be EPEAT certified.

The move does not seem to affect Apple's popular iPhone and iPad devices, as they are presently a class of product not certified by EPEAT.

The Wall Street Journal profiles Apple's "go-slow" approach to mobile payments. In June, Apple announced the inclusion of a feature called Passbook to iOS 6. Passbook allows users to keep loyalty cards, tickets and coupons in one central app. Passbook, however, does not offer a full payment system which has been a rumored area of research for Apple.

iphone visa mobile payment

The Wall Street Journal reveals that this is a very deliberate decision from Apple:

Holding back in mobile payments was a deliberate strategy, the result of deep discussion last year. Some Apple engineers argued for a more-aggressive approach that would integrate payments more directly.

But Apple executives chose the go-slow approach for now. An Apple spokeswoman declined to comment on the decision-making process. Apple's head of world-wide marketing, Phil Schiller, in an interview last month, said that digital-wallet mobile-payment services are "all fighting over their piece of the pie, and we aren't doing that."

According to the Wall Street Journal's sources, a small group within Apple was reported to have been investigating a new service that would embed payment methods into the iPhone or even build a new payment network. Discussions reportedly included Apple facilitating payments with merchants and even all the way to the possibility of Apple to begin acting as a bank. Apple also considered simpler wallet app possibilities or working with existing middlemen and taking a small cut of each transaction.

Meanwhile, the Apple iPhone team had indeed explored NFC communications options in the next iPhone. Various concerns included impact on battery life, security, vendor adoption and customer satisfaction.

Ultimately, Passbook is said to be the current compromise while Apple presumably waits to see how the mobile payment market matures.

One of the main criticisms of the new Thunderbolt connectivity standard embraced by Apple has been its cost, which adds a considerable premium to the prices of compatible peripherals. Even Thunderbolt cables are expensive, with Apple's 2-meter cable priced at $49, a price on par with offerings from the few other companies selling Thunderbolt cables so far.

In a report published earlier this week, Ars Technica took a look at why the cables are so expensive and investigated some of the upcoming advances that could help bring prices down beginning late this year or early next year.

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Inside an Apple Thunderbolt Cable connector (Source: iFixit)

As revealed in iFixit's teardown last year, Apple's Thunderbolt cable is expensive because it contains a significant number of chips and other circuitry, starting with the transceiver as noted by Ars Technica:

The chip is built using silicon germanium, "an expensive semiconductor process typically used for telecom applications," [Intersil marketing manager John] Mitchell told Ars. [...]

In addition to the transceiver, the current reference design also requires a separate microcontroller, as well as power management and voltage regulation chips to deliver the 3V data signals and 15V optional power supply for bus-powered devices. Essentially, there are four integrated circuits (IC) at either end of a Thunderbolt cable.

But Intersil appears set to simplify the design for Thunderbolt circuitry later this year with its own products that will reduce the number of chips and allow for cheaper cable to be used.

What Intersil calls an "Active Cable IC Solution for Thunderbolt Technology" appears to be the only complete turnkey solution we could find among manufacturers selling ICs for Thunderbolt. It combines the microcontroller and transceiver into a single signal processing chip, and combines power management and voltage regulators into a single power management chip. This cuts the number of required ICs from four to two.

With the new chips being manufactured using a 40-nanometer process, yield and cost efficiency are improved and heat generation is decreased, leading to further cost savings on the cable design. Combined with other improvements, Intersil's solution will bring substantial improvements in component costs, size, and power usage, which together should yield significant cost savings for consumers.

Over the past few days, Digitimes has posted a series of rumors from its own supply chain sources and other reports out of Asia discussing a number of modifications reportedly being made by Apple on the third-generation iPad. Apple is said to already be making some of the changes, with a public launch of the revised model set for later this year. The changes include:

- As we mentioned in passing earlier this week, Digitimes last week cited a report from Taiwanese publication Apple Daily claiming that Apple is preparing to shift to thinner indium gallium zinc oxide (IGZO) display technology for the third-generation iPad. Apple had been rumored to be using IGZO in the new iPad in the months leading up to its launch, but the panels were not ready in time.

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- Just yesterday, Digitimes reported that Apple has already made several tweaks to the third-generation iPad, enlarging the lens hole for the camera and modifying the battery. The changes to the battery are said to be intended to reduce overheating while also allowing for a lighter and thinner design.

The sources said the new iPad's battery is being revised, which will help prevent overheating issues and could possibly make the device slightly lighter and thinner than previously designed. However, no comments were offered as to why the lens is being enlarged.

The report also reiterates claims of IGZO displays coming to the iPad, with the revised models reportedly set for launch in time for the holiday shopping season later this year.

- And now today Digitimes is reporting that Apple is also moving from two LED backlight units to one, an effort that will reduce overheating and along with the battery changes will support the thinner design.

The extra LED is reportedly adding to overheating and that using one LED will help solve overheating issues since more backlights along with more power to heat those backlights is causing overheating.

Sources noted that the one LED backlight module, however, will not affect luminosity and clarity of Apple's Retina Display.

Taken together, all of the changes cited by Digitimes would make for much more than a mere tweak of the existing iPad design, and it seems extremely unlikely that Apple will release an updated model of the iPad before the end of the year.

Many readers may remember that similar claims of a shorter upgrade cycle for the iPad surfaced last year, only to see Apple continue its yearly upgrade cycle and wait until early 2012 to introduce the third-generation iPad.

Digitimes has been under fire in recent months due to its increasing reporting of rumors that have turned out to be inaccurate. While the site has occasionally offered very accurate information, it has become increasingly difficult to determine which claims to believe.

While talk of an "iPad mini" launch later this year has been ramping up, it seems hard to believe that Apple will be making any changes to the current 9.7-inch iPad before next year, and thus we are extremely skeptical of these claims. Consequently, we are posting this on our iOS Blog primarily for interest and discussion.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forum: iPad

Originally announced this past April, AT&T will unveil a database of stolen phones to prevent lost devices from connecting to the carrier's network. The Verge reported the launch with a leaked internal AT&T screenshot showing a launch date of July 10, 2012.

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AT&T issued this statement to MacRumors:

As announced in April, AT&T is creating a stolen phone database to prevent devices reported stolen from accessing wireless networks. We will install this availability next week for AT&T phones on our network and are working toward a cross-carrier solution later this year.

The Verge notes that AT&T's guidance for staffers says "only the person who originated a block may request block removal". It's unclear how exactly the database will work, including preventing legitimate transfers in ownership from being flagged by malicious actors, but we expect to have more details from AT&T as the launch date for the stolen phone database comes closer.

amazon logoBloomberg reports that Amazon is currently working with Foxconn on a new smartphone product, one that would compete head-to-head with the iPhone and Android devices.

A smartphone would give Amazon a wider range of low-priced hardware devices that bolster its strategy of making money from digital books, songs and movies. It would help Chief Executive Officer Jeff Bezos -- who made a foray into tablets with the Kindle Fire -- carve out a slice of the market for advanced wireless handsets.

Amazon is also said to be looking to acquire a portfolio of wireless technology patents that would help it stand up to competitors in the market.

Amazon has already generated a considerable amount of interest with its Kindle Fire tablet, a heavily-customized Android device launched late last year. By adding a smartphone to the mix, Amazon would have mobile devices in several different form factors to help spur consumption of the company's extensive library of digital content.

app store iconEarlier today, we noted that Apple's App Store was experiencing issues with corrupted binaries affecting dozens of newly-updated apps over the past few days. While in many cases the corruption is resolved a few hours after an updated app becomes available, TechCrunch reports that Apple has now officially acknowledged the issue in its developer forums and is working on a broader fix.

According to our developer sources, Apple has now responded to numerous complaints in its Developer Forums with a brief statement posted by username “iTunesConnect.”

The statement reads: “We are aware of the issue related to apps crashing after update. We are currently working on resolving the issue. Stay tuned for updates.”

Apple is also emailing developers regarding the issue and including contact information for support issues, with one developer who was able to speak to a support representative being told that Apple has a dedicated team working on the issue. More details will be made available as Apple investigates the problems.

Update: Apple has now issued an official statement to AllThingsD:

“We had a temporary issue that began yesterday with a server that generated DRM code for some apps being downloaded,” Apple said in a statement to AllThingsD. Apple said it affected only a small number of users.

“The issue has been rectified and we don’t expect it to occur again,” Apple said. Those who have an affected app can re-download it from the App Store.

Update 2: Macworld reports that Apple will be removing one-star app reviews given by users as a result of the issue.

Update 3: As noted by MacStories, Apple has apparently removed all reviews stemming from the corrupted versions of the apps.

Earlier today, Russian security firm Kaspersky Lab reported that it had been alerted to an app available in both Apple's App Store and the Google Play store for Android that was quietly harvesting users' address book contacts and sending them to the developer's servers. The developer's systems were then sending text messages to those contacts advertising the application, with the "From" field being spoofed with the original user's mobile phone number.

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The application, Find and Call, ended up primarily targeting Russian users due to its use of the Russian language in the app description, but the app was available in App Stores around the world. The report notes that while there have been previous incidents of personal information being transmitted inappropriately from App Store apps, this appears to be the first time that such information has been used in a malicious manner.

Malware in the Google Play is nothing new but it’s the first case that we’ve seen malware in the Apple App Store. It is worth mentioning that there have not been any incidents of malware inside the iOS Apple App Store since its launch 5 years ago. But the main issue here is user’s privacy again. It’s not for the first time when we see incidents related to user’s personal data and its leakage. And it’s for the first time when we have confirmed case of malicious usage of such data.

In several updates to the original post, Kaspersky Lab notes that spam invites are also being sent via email. One user was also able to get in touch with the application's author, who claims that the behavior is a bug, although the explanation certainly appears to be suspect.

It now appears that Apple has removed Find and Call from the App Store, as links to the app in the U.S. and Russian App Stores show that it is unavailable. The app did exist for some time, however, as it debuted in the App Store on June 13.

Apple has been working to limit third-party apps' access to personal data, and will be rolling out enhanced permission requirements in iOS 6 to alert users when their data is being accessed.

Update: Apple has issued a statement to The Loop acknowledging that it has pulled the app.

“The Find & Call app has been removed from the App Store due to its unauthorized use of users’ Address Book data, a violation of App Store guidelines,” an Apple representative told The Loop.

Late last month, federal judge Richard Posner threw out one of the major U.S. cases in the ongoing patent battle between Apple and Motorola, and Reuters today publishes an interesting interview with Posner in which he discusses his view that patents have become too widely used and suggests that there may not be a need for software patents at all.

Noting his belief that software and other industries do not require the same level of patent protection as industries like pharmaceuticals where hundreds of millions of dollars are spent to develop a single protected product, Posner indicates individual software advances require much less economic investment and much of the benefit is gained simply by being first to market.

"It's not clear that we really need patents in most industries," he said.

Also, devices like smartphones have thousands of component features, and they all receive legal protection.

"You just have this proliferation of patents," Posner said. "It's a problem."

In Posner's ruling last month, he noted that Apple's patent on smooth operation of streaming video was in no way a monopoly on all streaming video and that barring an entire product over a single feature would be harmful to consumers. Posner also ruled against Motorola in its efforts to ban the iPhone over standards-essential patents that were to be licensed under fair, reasonable and non-discriminatory (FRAND) terms.

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Apple is of course involved in intellectual property disputes with a number of companies, with the cases including both software patents and design rights. Just this week, a ban on U.S. sales of the Samsung Galaxy Tab 10.1 and Galaxy Nexus went into effect as Apple won preliminary injunctions, but the company also experienced setbacks in its battle with HTC in recent days. In those cases, both the U.S. International Trade Commission and a UK court ruled in HTC's favor, with the UK judge ruling that several of Apple's patents including one covering the "slide-to-unlock" feature are invalid in that country.