MacHeist has launched nanoBundle 3, offering eight apps with a total retail value of $260 for $9.99. The first six are available immediately, with the final two (Little Inferno and Path Finder) being unlocked after a set number of bundles have been sold.
The MacHeist bundle can be purchased for the next six days from the website. 10% of each purchase can be donated to a partnering charity of the customer’s choice.
Rolocule's Rolomotion is designed to convert an iPhone or an iPod touch into a motion controller, similar to a Nintendo Wii Remote. The iPhone motion controller combines with games streamed over AirPlay using the Apple TV, allowing for motion-based gaming directly on a television.
The Rolomotion concept takes advantage of the iPhone's gyroscope, magnetometer and accelerometer to track movements, which are then translated on the screen.
Motion Tennis, the first game that incorporates Rolomotion, plays similarly to Wii Sports Tennis on the Wii gaming console. The iPhone is used as a tennis racket, and when swung, the character on the screen will swing as well.
According to Rolocule, Motion Tennis uses in-game optimizations to minimize mirroring lag and will also feature a multiplayer mode.
As with all products of this type, enticing developers to use the technology is a significant hurdle to overcome. Rolocule is planning on releasing additional games in the future, but there is no word on whether an SDK will be made available.
The company is planning on sending out a limited number of beta invites during the last week of April to prospective gamers who sign up on the website.
Apple's stock price hit new lows today, setting 52-week records and hitting the lowest points seen since late 2011. The price has traded beneath the $400 level several times this afternoon, with AAPL having not traded that low since December 23, 2011.
Today's slide follows a lower-than-expected revenue forecast for Cirrus Logic, a major supplier for chips used in the iPhone and iPad. Traders believe the lower forecast indicates weak Apple sales over the next several quarters.
Apple will announce its second quarter earnings on April 23rd. The earnings release typically occurs just after 4:30 PM Eastern Time following the close of regular stock trading, and the conference call is scheduled to follow at 5:00 PM Eastern / 2:00 PM Pacific.
A number of tidbits related to Apple's retail store initiative have surfaced in recent days, with Apple apparently making progress on several new stores in Germany and the Netherlands as it opens a new store in the United Kingdom this weekend.
Meanwhile, a tipster in Hanover, Germany reports that Apple's delayed retail store project there appears to be seeing some progress, with signs of work showing up behind the plain black barricades typically used by Apple.
Barricades at Apple's retail store in Hanover, Germany (Thanks, Roman!)
Over in the Netherlands, One More Thing reports [Google translation] that Apple has posted job listings for upcoming stores in The Hague and Haarlem, suggesting that Apple is moving forward on those projects. Grand openings are, however, likely six months away based on Apple's usual hiring timetables.
Of more immediate concern, Apple will be opening a new store in the United Kingdom this Saturday, with its Drake Circus store in Plymouth scheduled to open to the public at 9:00 AM. The store will add a new shopping option for residents of South West England, with the new store location roughly 45 miles southwest of the closest current store in Exeter.
App Annie today released its latest data on mobile app downloads, finding that continued momentum for Android has allowed the Google Play marketplace to nearly match Apple's App Store in download volume. But while Google Play is making great strides in generating revenue for developers from these downloads, the App Store remains far out in front, indicating that iOS device users in general remain much more willing to pay for content than Android users.
While the iOS App Store and Google Play both had solid gains in app downloads last quarter, Google Play had a higher percentage growth rate as well as a greater gain in absolute downloads. As of Q1 2013, Google Play’s app downloads were close to 90% of iOS App Store downloads.
From Q4 2012 to Q1 2013, iOS App Store quarterly revenue grew by roughly one-quarter. Meanwhile, Google Play app revenue grew by roughly 90%. While Google Play had the higher growth rate, the iOS App Store gained more in absolute revenue and earned about 2.6x that of Google Play in Q1.
The stark revenue split between Apple and Android was also highlighted in an AllThingsD's interview with MLB.com boss Bob Bowman at the Dive Into Mobile conference yesterday. Bowman noted that while Android is starting to gain some momentum, Apple users continue to represent an outsized share of revenue for Major League Baseball's subscription services.
- His user base, which used to split 80/20 in favor of iOS over Android, has now moved to 70/30. “The Samsung phone is quite a good Android phone,” Bowman said.
- But the uptick in Android users, he said, doesn’t track with revenue. That still splits 80/20 in favor of iOS users. “Maybe even 85/15.”
MLB.com had a significant head start on iOS compared to Android, and Bowman also notes that the lack of low-end iOS devices creates a self-selecting group of users more willing to pay for content.
After being delayed yesterday, Funny Or Die's Steve Jobs movie "iSteve" has now been released online. The movie stars Justin Long as Steve Jobs and Lost's Jorge Garcia as Steve Wozniak.
The film is the longest video produced by the humor site and runs nearly 80 minutes long. The script for the film was written in three days and filmed in five.
The filmmakers have joked that the film may not be the best Steve Jobs movie, but that it would be the first. A Jobs film called "Jobs", starring Ashton Kutcher, is set to debut this year while Sony Pictures is making an Aaron Sorkin-written film based on the biography by Walter Isaacson.
Former Apple employee Richard Williamson has been hired by Facebook, reports Bloomberg. Williamson, who was in charge of Apple's iOS mapping team, was fired in November after Apple Maps faced extensive criticism for its poor performance.
Williamson joined Facebook in the past couple of weeks to be a manager within its expanding mobile-software group, said two of the people, who declined to be identified because the information isn’t public.
Other former Apple employees brought in by Zuckerberg include Greg Novick, a former iPhone manager who helped develop the device’s touch interface; Mike Matas and Kimon Tsinteris, software designers who joined when Facebook acquired their company Push Pop Press; and software engineers Scott Goodson, Tim Omernick and Chris Tremblay.
Facebook has also reportedly hired former Twitter employee Loren Brichter, who designed Twitter's original iPhone app and popular word game Letterpress. Brichter is a former member of Scott Forstall's iPhone team.
At AllThingsD's mobile conference today, executives from both Google and Facebook said they would like to have deeper and more extensive integration with Apple's iOS -- and both would like to be featured more prominently in the operating system, though neither company seemed to think such a development was very likely.
Google chairman Eric Schmidt, according to CNET, spoke today about Google and Apple's interactions related to apps:
Schmidt … declined to say why Apple decided to go with its own mapping system rather than working with Google as it had in the past. But he said his company is still pushing Apple to use Google Maps as the primary navigation tool on iOS.
"We would still really like them to use our maps," Schmidt said. "It would be easy for them to take the app in the store and put it as their basic one."
While of course Google wants to be featured more on iOS, it seems the company has accepted Apple's decision to develop its own mapping app.
Talking about Facebook's rollout of Chat Heads and other features in its iOS app today, Facebook CTO Mike Schroepfer and mobile head Cory Ondrejka were repeatedly asked by Kara Swisher if Facebook had ever actually asked Apple if it could have Chat Heads appear universally throughout iOS, like it does on Facebook Home.
Kara Swisher: But did you even ask them? Did you even ask Apple if you could put the … Chat Heads on the screen persistently? Or did you not even go there with them?
Cory Ondrejka: I think it's more a discussion about how to make a great product experience.
Kara: Did you ask them to do that? Do you imagine the possibility?
Cory: We know what their lead times are. So, we only ask for things that have some possibility--
Kara: Do you imagine the possibility that they'll have those heads wandering over their screen?
Cory: I think that's a great question for them.
Kara: I'm asking you. Are you even going to hope for that?
Cory: Am I going to hope for that?
Mike Schroepfer: Apple is a great partner, we both have a lot of products hilt together. We can't talk about what we've talked about.
Apple does have deeper ties with Facebook than most companies, offering significant integration of the service into iOS, but building Chat Heads into the iPhone would be an unprecedented expansion of that relationship.
Apple today updated both of its photo editing and management platforms. Aperture has been updated to version 3.4.4 while iPhoto has been updated to version 9.4.3. The updates contain several bug fixes and stability improvements and can be downloaded via the Mac App Store or Software Update.
Aperture 3.4.4:
-Addresses an issue that could cause Aperture to quit unexpectedly during image import -Nikon P7700 RAW images are now displayed correctly in the Import window -Thumbnails with version names longer than 250 characters are now displayed correctly -Fixes an issue that could cause multiple warning dialogs to appear when web albums are synced after waking from sleep -Addresses an issue that could cause Aperture to quit unexpectedly when uploading photos to Photo Stream -Shared Photo Stream invitation lists now scroll correctly -Includes stability and performance improvements
iPhoto 9.4.3:
-Photos can now be deleted from My Photo Stream by dragging to the Trash -Photos can now be exported from Photo Stream using the Export command in the File menu -RAW images manually imported from My Photo Stream are now editable -Fixes a bug that could cause manually-rotated photos to appear unrotated when shared to Photo Stream -Addresses an issue that could cause iPhoto to quit unexpectedly while syncing to Facebook -Resolves an issue that could cause calendar text to appear at the wrong font size, resulting in order cancellation -Fixes an issue that could cause books to have an incorrect number of pages after rearranging two-page spreads -Includes stability improvements
Aperture is available for $79.99 on the Mac App Store. [Direct Link]
Apple today released a series of updates for both Safari and Java, addressing continued issues with Java security.
The Safari updates arrive as version 6.0.4 for OS X Mountain Lion and Lion and version 5.1.9 for OS X Snow Leopard. The updates, which can be obtained through the Software Update mechanism in OS X, add new site-specific options for enabling the Java plug-in.
Safari 6.0.4 and 5.1.9 allow you to enable the Java web plug-in on a website-by-website basis, with four settings to choose from.
Full details on how to use the site-specific options are available in an associated support document.
Alongside today's Safari update, Apple has also released updated versions of Java 6. They arrive as Java for OS X 2013-003 for OS X Mountain Lion and Lion users and Java for Mac OS X 10.6 Update 15 for OS X Snow Leopard users. The updates bring the Apple-provided Java 6 up to the latest Update 45 version of the software from Oracle, which released the update for other platforms earlier today. Java 7 updates are now handled by Oracle directly, and users should update through Oracle's site.
Back in 1983, Apple's Macintosh team attended a retreat at the La Playa Carmel hotel in Carmel, California, where employee shenanigans resulted in a 30-year company gathering ban from the resort.
According to SFGate, the La Playa Carmel, which is located about two hours south of Cupertino, recently lifted the restrictions preventing Apple from using the spot for corporate retreats. Apple has already booked an upcoming meeting at the hotel.
When [Elliot] was eating dinner in the La Playa's primly starched dining room and saw a dozen Macintosh people swimming nude in the lighted pool outside, he chuckled softly and went on with this meal, oblivious to the polite strangling sounds of the blue-haired ladies all around. He was, after all, the official guardian of Apple's corporate culture, and if this was what he was supposed to guard, he was ready for the task.
Following the hijinks, the Macintosh team was asked to leave and to never return, a ban that has been revoked after the hotel went through both a remodel and a change of ownership.
The new La Playa Carmel hotel offers ocean view hotel rooms, meeting facilities with team building activities like golf and sailing, lush gardens, and the infamous pool where Apple employees once skinny dipped.
NPD has released its most recent report examining digital music downloads in the United States.
The research firm reports that Apple continues to hold a 63% share of the market down from 66% in 2010, with Amazon at 22%, up from 13% 3 years ago. Some 44 million Americans bought at least one song last year, with NPD saying that number has remained stable over the past three years.
“Since the launch of Apple’s iTunes store, digital music downloads have become the dominant revenue source for the recorded music industry and iTunes continues to be the dominant retailer,” said Russ Crupnick, senior vice president of industry analysis at NPD. “There’s a belief that consumers don’t need to buy music because of streaming options, when in fact streamers are much more likely than the average consumer to buy music downloads.”
However, only 38 percent of consumers said it was important to own music, while 41 percent of users of streaming music services like Pandora or Spotify said they had purchased music they discovered on such a service.
The relatively low number of consumers who find it important to own music may be part of the impetus to Apple's development of an 'iRadio' streaming music service. Apple is rumored to be pushing hard for a Summer 2013 launch.
Time Warner Cable is making 10 live television networks available for viewing out of the home on its iOS app, plus on demand TV shows and movies from 26 networks. Users can view Live TV from any Wi-Fi connection, and over Verizon 3G and 4G connections if they have Verizon.
Previously, Time Warner customers could watch hundreds of channels on their iOS devices in their home, but the live TV watcalign centere the home is new. Supported live channels include BBC America, Big Ten Network, Fox News Channel, Fox Business, and the Pac-12 Network, plus NY1 for New York City-based customers.
“We were the first provider to bring live television to the iPad in the home,” said Mike Angus, Senior Vice President and General Manager, Video for Time Warner Cable. “Since then, we’ve increased the number of platforms and devices on which our customers can watch live television, and added thousands of hours of Video On Demand programming at no additional cost. The release of this TWC TV update is the next natural step towards our goal of giving customers even more of the content they love on every screen.”
Time Warner Cable and Viacom were previously engaged in a lawsuit over TWC's online streaming of Viacom channels to its customers, but it was settled more than a year ago.
The TWC TV app should be updated with the new streaming tomorrow. It is a free download from the App Store. [Direct Link]
Just a day after rolling out an updated app with several new features and enhancements, the team behind popular Gmail management app Mailbox has announced that it has removed the reservation system that had previously left some interested users waiting up to several weeks to gain access to the service.
Good news! Mailbox is now available without having to wait in line. After 10 weeks of around-the-clock hard work, our engineering team has scaled the Mailbox service to deliver over 100 million messages per day (and growing). We believe we can now confidently handle new users as they sign up, so we’ve pulled down the reservation system.
Less than a month ago, Mailbox announced that it had filled over one million reservations, with over 450,000 people still on the reservation list at that time.
As announced last month, Mailbox has also been acquired by Dropbox, with the two teams keeping their apps separate but drawing on their complementary resources and expertise to improve both services.
Facebook is bringing the new Chat Heads feature from Facebook Home to its iOS app, reports All Things D. The update to the iOS Facebook app should go live later today. It was previously reported that Facebook was in negotiations with Apple to bring 'Home' to iOS, but Facebook can bring some of the new features straight to its app, without extensive support from Apple.
Within the Facebook app, you can pop-out Chat Heads for your conversations, but they won't work anywhere else because of the way that iOS keeps apps sandboxed. Just as with Android, Chat Heads pop out on incoming Facebook Messages (but not for SMS), or you can open a new one directly yourself. You can drag them around to reposition them, and when they're open you have immediate access to your conversation on top of whatever you're doing on Facebook. On the iPad's larger screen, Facebook has decided to array them vertically on the left instead of horizontally across the top.
Facebook has implemented 'Stickers', which are large emoji-like images that can be sent to friends. There is also a new 'store' where users can download packs of stickers. The company has also redesigned its iPad app, streamlining and optimizing it for the iPad's larger screen size.
Update: Facebook 6.0 is now live in the App Store. [Direct Link]
Over the past two years, a number of app developers have been contacted by patent holding firm Lodsys, demanding licenses for and in some cases filing suit over patents related to in-app purchasing and other functionalities. Earlier this month, Lodsys gained renewed attention when it began a new round of lawsuits targeting a number of developers large and small, including Disney and Gameloft.
At the time of Lodsys' initial effort to extract licenses from App Store developers, Apple's General Counsel Bruce Sewell sent a letter to Lodsys backing App Store developers and claiming that Apple was "undisputedly licensed" to Lodsys' patents through an arrangement that also protected app developers. Apple later requested and was given limited permission to intervene in at least some legal proceedings on behalf of targeted developers.
Lodsys had responded to Apple's claims of protection for developers with both public blog posts and a private legal response to Apple in May 2011, and Lodsys had encouraged Apple to publish that legal response, but Apple apparently declined to do so.
In response to requests from developers seeking more information from Lodsys on the basis for its claims, Lodsys today released a redacted version of its initial legal response to Apple, dated May 31, 2011. Redactions include the removal of specific discussion of Apple's license terms with Lodsys.
The letter outlines a number of arguments as to why developers are not covered by Apple's license with Lodsys, pointing to Apple's own developer program agreements that strictly limit its relationships with developers to agency appointments rather than any broader business agreements.
First, you assert that, "[u]nder its license, Apple is entitled to offer these licensed products and services to its customers and business partners, who, in turn, have the right to use them." May 23 Letter at 1 (emphasis added). But, based on our review of [sic] publically available information, we understand that Apple expressly disclaims that App Makers are "business partners."
The response from Lodsys then proceeds to walk through six other arguments against Apple's claim that app developers are protected through Apple's license, including discussions of sublicensing, Apple's express disclaimer of any ownership interest in third-party apps, Apple's insistence that developers are solely responsible for liabilities related to their apps, and pass-through licensing issues.
Nearly two years later, the initial dispute remains unresolved, and Lodsys continues to contact developers in order to obtain licenses to its technologies with over 200 entities large and small now licensed for Lodsys' patents. Many smaller developers have found it simpler to agree to licenses representing small percentages of their revenue rather than face the prospect of lawsuits from Lodsys, but others remain in the crosshairs as Lodsys continues to stake its claims.
With both front and rear casing parts and several case designs for the fifth-generation iPad having surfaced over the past several months, we are starting to get a very good idea of how Apple is drawing on design cues from the iPad mini to design a thinner and narrower full-size iPad.
Building on this concept of an iPad mini-inspired design, several more cases have appeared today offering a additional glimpses at what we might be able to expect from the next iPad.
iPad 5 case (left) and iPad 4 case (right)
The first set of images comes from case maker Tactus, which shows cases for both the current iPad and the fifth-generation model, with a clear plastic mockup of the fifth-generation model showing how its features would mimic those of the iPad mini.
Meanwhile, Engadget shares photos of another iPad 5 case leaking out of Hong Kong, with a number of comparison shots showing how the device size and various physical features line up between the fourth-generation and fifth-generation cases.
iPad 5 case (blue) and iPad 4 case (gray)
With parts and cases already circulating, it can be difficult to tell whether new case leaks such as these are based on genuinely leaked specs or merely on previous information, but the case designs remain consistent with previous leaks and rumors and may offer a decent picture of Apple's plans.
As noted by AppleInsider, over the past month Apple has posted listings for eight jobs related primarily to hardware engineering in Orlando, Florida. The listings come as Apple is also hiring at its "Melbourne Design Center" that is apparently part of its acquisition of fingerprint sensor firm AuthenTec, but these new positions located roughly an hour away from Melbourne appear to be part of a separate initiative.
A number of the advertised positions relate to graphics chips and drivers, and it is possible that Apple may be working with AMD, which has an R&D and design facility in Orlando, in some capacity. Alternatively, Apple could be drawing on expertise at Qualcomm, which also has facilities in the area. In one job listing for a summer internship, Apple refers to the location as its "Orlando Design Center".
It appears that Apple has had at least a minor presence in Orlando for some time, but the recent job listings suggest that the company is undertaking a significant expansion of its team there.