MacRumors

In honor of today's thirtieth anniversary of the introduction of the Macintosh, Apple CEO Tim Cook and executives Craig Federighi and Bud Tribble recently sat down for an interview with ABC News. ABC's David Muir was a guest on Good Morning America this morning, where he introduced a short preview of the interview, which airs in full tonight.

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In the clip, Muir talked candidly to the trio of executives about Apple's culture of secrecy, the company's plans for its Arizona sapphire manufacturing plant and the iWatch. Cook was forthcoming in the interview about his work habits and Apple's rumored black curtains, but as usual he adeptly deflected questions about Apple's future product roadmap.


The full interview will air tonight at 6:30 PM on World News with Diane Sawyer.

To celebrate the debut of the original Macintosh 30 years ago today, Apple has posted a tribute on the homepage of its website, and has also created a special "Thirty Years of Mac" section accompanied by a new "Mac 30" video looking at the past and present of its signature desktop computer.

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Happy Birthday, Mac.

In 1984, Apple introduced the world to Macintosh.

It was designed to be so easy to use that people could actually use it.

And it came with a promise -- that the power of technology taken from a few and put in the hands of everyone, could change the world.

That promise has been kept.

Today, we create, connect, share, and share, and learn in ways that were unimaginable 30 years ago.

Imagine what we can accomplish in the next 30 years.

The special "30 Years" section of Apple's website allows users to scroll through a visual timeline of the Macintosh's history, beginning with the first Mac in 1984 all the way to the recently released Mac Pro. Each page in the timeline is introduced by a passage on the Mac's impact on an individual or entity, such as the Macintosh II's role in the creation of computational program Mathematica by Theodore Gray or the role the MacBook Pro played in helping create online coding tutorial platform Codecademy.

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Pages in the visual timeline also include retrospective information on every Macintosh with photos, and are also followed by research about the most popular uses for a particular Mac. Apple also includes a page for users to input data about their first Mac, which asks questions about location and ownership. The data given by users can be found on another section that gives a visual look at what models were chosen by people as their first Mac, with live updating information.

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Meanwhile, the Mac 30 video on the website includes remarks about the Macintosh by notable individuals such as music composer Hans Zimmer and designer Iris van Herpen, and also features a visual look of the computer's impact in various industries.


In addition to the festivities on Apple's website, three Apple executives spoke to MacWorld about the Macintosh's illustrious history, which will be followed by ABC News airing an interview tonight with Apple CEO Tim Cook about the computer's thirtieth anniversary. Jonathan Zufi, author of the coffee table book "Iconic: A Photographic Tribute to Apple Innovation," also created a new website that includes photos of macintosh computers and portables from Apple's early years.

Jonathan Zufi, author of the coffee table book "Iconic: A Photographic Tribute to Apple Innovation" and the man behind the Shrine of Apple site, has created a new website that includes photos of Macintosh computers and portables from Apple's early years.

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To celebrate Mac's 30th birthday, I've created this micro site for all the world to enjoy. In 2009, I started taking photos of every Apple product ever made since 1976. Then I turned them into a really big photo site. I hope you enjoy this trip down memory lane, and I hope that the Macintosh's anniversary brings your happy memories of your own experience with Apple.

Divided into four sections, the site focuses on classic Macs like the 1984 Macintosh 128K and the 1987 Macintosh SE as well as portables like the 1991 Macintosh Powerbook 100 and the 1992 Macintosh Powerbook Duo 230.

There's also a section on the Macintosh II and LC, Apple's lower-end consumer computers introduced in the late 1980s and 1990s, and a section entitled "Other Awesome Macs" that shows off products like the 1993 Macintosh TV, the 1992 Macintosh Quadra 950, and the "Flower Power" iMac G3 from 2001.

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Each photo is accompanied by a detailed description of product taken from Wikipedia, giving website visitors a quick history of the iconic computers that gave Apple its start. The full site, which has more than 35 photos and product descriptions, is well worth visiting.

January 24, 2014 marks the 30th anniversary of the initial unveiling of the Macintosh. In celebration of the event, Apple executives Phil Schiller, Craig Federighi, and Bud Tribble interviewed with MacWorld to discuss the Mac and Apple CEO Tim Cook has plans to speak with ABC news about the anniversary tomorrow night.

Some of the original Macintosh development team, including Daniel Kottke and Mike Markkula, will hold an event with the Computer History Museum on January 25 to celebrate the anniversary as well. That event will take place at the Flint Center in Cupertino, California, where Steve Jobs originally introduced the Mac.

Last year's hit game Tomb Raider, which was critically praised for successfully re-imagining iconic video game character Lara Croft for modern times, is finally available on Mac. The Mac version of the action adventure game, which was ported by Feral Interactive, arrives just under a year after it first launched on PC, PlayStation 3 and Xbox 360.

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When a young Lara Croft is shipwrecked on an uncharted island, she enters a fight for survival armed with nothing but her instincts. Help Lara perfect her natural gifts as she embarks on a perilous journey to save her friends and escape the island’s murderous inhabitants.

Scavenge vital resources, upgrade Lara’s gear and improve her exploration, combat and survival skills to fight back against vicious enemies. Jump and climb through dense forests, treacherous mountains and WWII bunkers to discover how an ordinary young woman became Lara Croft, Tomb Raider.

The game launches exclusively on the Mac App Store today, and will arrive on other digital storefronts, like Steam, on January 30. Although Tomb Raider is primarily known for its single-player campaign, it has an online multiplayer component. That multiplayer is not available on the version purchased from the Mac App Store. Players who wish to play online multiplayer will have to purchase the game on Steam, as the game requires a Steam account to take part in its Mac-to-Mac only online play.


Players will need Mac OS X 10.9.1, 14GB of free hard drive space, 4GB RAM, a 512MB graphics card and a processor with at least a 2.0 GHz output. Intel HD 4000 graphics cards will require an Intel i7 CPU or better.

Tomb Raider is available in the Mac App Store for $49.99. [Direct Link]

Samsung's corporate earnings missed expectations and its mobile division saw flat growth year-over-year due to pressure from inexpensive rivals and Apple's new lineup of iPhones, according to an analysis of its fourth-quarter earnings by Bloomberg.

The Korean conglomerate reported net income of 7.22 trillion won ($6.7 billion), well short of the 8.2 trillion won that analysts were expecting. Operating income at the company's mobile unit, its biggest profit maker, was 5.47 trillion won, down from a record 6.7 trillion in the prior quarter, and roughly flat year-over-year.

The company also said it planned to cut its mobile marketing budget after heavy spending also impacted its fourth-quarter profits, reported Reuters. It will also look to make its marketing spending more efficient.

Analysts interviewed by Bloomberg blamed growth in Apple's iPhone line, which saw the iPhone 5s and 5c launch early in the quarter. Apple is scheduled to announce its earnings on Monday.

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Samsung Galaxy S4 (5-inch display) with Apple iPhone 5 (4-inch display)

"Samsung’s two major challenges for 2014 are to maintain its mobile-phone leadership in China and the U.S., while simultaneously growing its tablet business quickly enough to knock Apple iPad from its perch," [Neil Mawston, an executive director at researcher Strategy Analytics,] said.

The company shipped 9 million units of the S4 in the fourth quarter, according to a Jan. 8 report from Daewoo Securities Co., lower than its earlier estimate of 13 million units, released on Dec. 23. In the third quarter, Samsung sold 17 million units, Daewoo said.

Apple is rumored to have sold more than fifty million iPhones in the fourth calendar quarter. Apple is not expected to update its iPhone line until next fall.

Samsung announced that it would launch a new version of its flagship Galaxy smartphone by April, alongside the second version of its Gear smart watch.

(Image courtesy Business Insider)

ABC News will air an interview with Apple CEO Tim Cook on World News with Diane Sawyer tomorrow evening to coincide with the thirtieth anniversary of the introduction of the Macintosh (via 9to5Mac).

The interview, between ABC's David Muir and Cook, will air tomorrow at 6:30PM Eastern, though a small portion of the interview will preview on Good Morning America.

Tim Cook ABC Interview

ABC has not shared many details about the interview, but based on the image shown above, the Mac Pro will be a point of discussion. "ABC News Anchor David Muir exclusively interviews Apple CEO Tim Cook on the 30th anniversary of the Macintosh and what is next for the company," ABC says.

In 2012, Tim Cook sat down with Brian Williams for a wide ranging interview that covered Apple's poor mapping debut, Apple's future in television and more. The interview is part of a larger media campaign by the company to promote the thirtieth anniversary of the Macintosh's debut.

Apple today seeded build 13C44 of OS X 10.9.2 to developers, marking the third developer beta iteration of 10.9.2. The release comes a week after the second OS X 10.9.2 beta, build 13C39, and a month after the first OS X 10.9.2 beta.

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The update is available to registered developers through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.

Apple continues to ask developers to focus on mail, messages, graphics drivers, VoiceOver, VPN, and SMB2. The second beta of OS X 10.9.2 began allowing Mac users to block people on iMessage and FaceTime, as can be done in iOS 7.

Apple has also seeded new versions of Safari 7.0.2 for Mavericks and Safari 6.1.2 for Lion/Mountain Lion, asking developers to focus on General Website Compatibility, Accessibility, AutoFill features, Printing and Emailing from Reader, Dragging Tabs Between Monitors, and Extension Compatibility.

iwork.jpgAlong with an update for its iWork for iCloud apps that brought an iOS 7-style redesign, Apple today released updates for its iWork apps for both Mac and iOS, as well as minor updates for both iMovie for Mac and Podcasts for iOS.

All of Apple's iWork apps, including its iWork for iCloud apps, now have support for more secure document viewing with password-protected sharing capabilities.

In addition to password-protected documents, Keynote for iOS has also gained new transitions and a built-in remote function, which will likely replace the standalone Keynote Remote app, while Numbers for iOS now offers landscape viewing and the ability to edit spreadsheets.

Keynote for Mac has gained new transitions, improved display options, the ability to share password-protected presentations via iCloud, and charts with time, date, and duration values. The update also includes improved compatibility with Microsoft PowerPoint 2013 presentations and support for custom number charts on imported Keynote '09 and PowerPoint presentations.

Pages for Mac has a new vertical ruler, keyboard shortcuts, and alignment guides while Numbers for Mac now offers tools for sorting multiple columns or rows and autocomplete when editing cells. The updates for all of the apps should be available later today, with Slashgear and TechCrunch providing some additional information on the new features.

Apple's iWork update will be a welcome change for Mac users who were disappointed with the upgraded iWork apps that were released in October, as the new apps were missing several features available in older versions of the software. In November, Apple pledged to re-introduce several lost features over the course of the next six months and today's update is the first step in that direction.

The iWork suite of apps for iOS and Mac are available to users who owned previous versions of iWork and to users who have purchased new Mac and iOS devices. Customers who do not fit those criteria can purchase the iWork apps for Mac for $19.99 and the iWork apps for iOS for $9.99.

Pages for Mac - [Mac App Store]
Numbers for Mac - [Mac App Store]
Keynote for Mac [Mac App Store]

Pages for iOS - [App Store]
Numbers for iOS - [App Store]
Keynote for iOS - [App Store]

Update: The updates for iWork for Mac and iOS are all available for download from their respective App Stores.

Update 2: The Keynote Remote app, which was never updated for iOS 7 or even the iPhone 5, has been removed from the App Store and Apple is now recommending that users upgrade to the new Keynote 2.1 for iOS to replace the functionality.

To celebrate the thirtieth anniversary of the unveiling of the original Macintosh -- tomorrow, January 24, 2014 -- Macworld has published a lengthy interview with three Apple executives to discuss where the Mac has been, and where it is going. Senior Vice President of Worldwide Product Marketing Phil Schiller, Senior Vice President of Software Engineering Craig Federighi, and Vice President of Software Technology Bud Tribble -- who was a member of the original Mac development team -- all shared their thoughts and the full article is well worth a read.

Among the more interesting tidbits from the interviews is one particular statement from Federighi, where he notes that while iOS and OS X do share some cross-pollination of features and design, they will not become one operating platform without good reason. He says that the Mac has "been honed for over 30 years to be optimal" for keyboards and mice, while attaching a touchscreen to a PC -- or a keyboard to a tablet -- without a good reason to do so makes for a bad experience.

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"We don’t waste time thinking, 'But it should be one [interface!]' 'How do you make these [operating systems] merge together?' What a waste of energy that would be," Schiller said. But he added that the company definitely tries to smooth out bumps in the road that make it difficult for its customers to switch between a Mac and an iOS device. For example, making sure its messaging and calendaring apps have the same name on both OS X and iOS.

"To say [OS X and iOS] should be the same, independent of their purpose? Let’s just converge, for the sake of convergence? [It’s] absolutely a non-goal," Federighi said. "You don’t want to say the Mac became less good at being a Mac because someone tried to turn it into iOS. At the same time, you don’t want to feel like iOS was designed by [one] company and Mac was designed by [a different] company, and they’re different for reasons of lack of common vision. We have a common sense of aesthetics, a common set of principles that drive us, and we’re building the best products we can for their unique purposes. So you’ll see them be the same where that makes sense, and you’ll see them be different in those things that are critical to their essence."

Macworld editor Jason Snell mentions that though he brought an iPhone, iPad and MacBook Air to the interview at Apple's Cupertino campus, he ultimately chose to take notes on the MacBook -- something not lost on the Apple execs.

"You had a bunch of tools," Federighi said, pointing at my bag. And you pulled out the one that felt right for the job that you were doing. It wasn’t because it had more computing power … you pulled it out because it was the most natural device to accomplish a task."

Schiller said Apple believed that the Mac "keeps going forever" because its differences make it really valuable. The current Mac lineup looks very different from what Steve Jobs introduced thirty years ago, but Apple clearly considers it crucial to the future of the company.

Images courtesy Shrine of Apple

hondalink_handWhile Apple's upcoming iOS in the Car functionality has been gaining significant attention, some automakers have been developing their own systems to allow for greater integration between iPhones and vehicles.

Back in December, Honda announced new HondaLink apps and functionality to allow iOS devices to integrate with the new 2014 Civic and upcoming 2015 Fit, and MacRumors recently sat down with a Honda representative to walk through the system that offers solid integration for several features but unsurprisingly does not yet achieve the vision of iOS in the Car.

The HondaLink experience for iOS arrives in the form of four App Store apps: a Connect app that serves as the hub for passing information such as weather, location searches, and Honda service information from the iPhone to the car, an Aha app that offers an interface to the streaming music service, a Launcher app that will allow approved third-party apps to interface with HondaLink, and a $59.99 Navigation app that offers turn-by-turn GPS navigation powered by Nokia's HERE services.

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Related Roundup: CarPlay

carl_icahn_potraitSeveral weeks ago, Apple filed a statement with the SEC advising shareholders to vote against activist investor Carl Icahn's non-binding "advisory" share buyback proposal from early December.

The proposal will be voted on by shareholders at Apple's stockholder's meeting, to be held at Apple's headquarters at some point in the next couple of months. Today, Icahn published a seven-page letter to shareholders advocating for a yes vote on its proposal.

He also announced that he purchased another $500 million in Apple stock today, bringing his cumulative total to $3.6 billion. Just yesterday, Icahn revealed that he had surpassed $3 billion in AAPL ownership. He also stated on CNBC that his criticism was reserved for Apple's board of directors, not its management.

In the letter, Icahn explains his belief that Apple's stock is a "no brainer" to purchase, and that Apple's board should be supportive of a significant increase in Apple's share repurchase program. He argues that Apple's stock -- currently priced at $555 -- would be priced at $840 if its price to earnings ratio was the same as the average P/E across the S&P 500.

We believe, however, that this share repurchase authorization can and should be even larger, and effectuating that for the benefit of all of the company’s shareholders is the sole intention of our proposal. The company has recommended voting against our proposal for various reasons. It seems to us that the basis of its argument against our proposal is that the company believes, because of the “dynamic competitive landscape” and because its “rapid pace of innovation require[s] unprecedented investment, flexibility and access to resources”, it does not currently have enough excess liquidity to increase the size of its repurchase program. Assuming this indeed is the basis for the company’s argument, we find its position overly conservative (almost to the point of being irrational), when we consider that the company had $130 billion of net cash as of September 28, 2013 and that consensus earnings are expected to be almost $40 billion next year. Given this massive net cash position and robust earnings generation, Apple is perhaps the most overcapitalized company in corporate history, from our perspective.

The full letter is available from the SEC and comes ahead of Apple's first quarter earnings report, scheduled for Monday afternoon. The company is expected to report the strongest results for any quarter in its history.

wheresmymickeyDisney's Where's My Mickey app has been named Apple's App of the Week, and as a result, it is available for free for the first time since its initial June 2013 release. Based on the popular Where's My Water? game Where's My Mickey? is a physics-based game that asks players to help Mickey Mouse collect water to progress through levels.

While the gameplay is similar to Where's My Water?, it introduces new Mickey-based art and weather mechanics including wind, clouds, and rain, that were not available in the initial Where's My Water? app. Where's My Mickey includes five different episodes of levels for free and it also offers two additional episode packs for $0.99 as well as in-app purchases for hints.

- Original Episodes – Explore up to 5 unique episodes with surprising and witty scenarios! Watch how each story unfolds and ends as you play through individual level packs!
- Brand New Weather Mechanics – Use wind, clouds and rain to maneuver through 100+ levels filled with fun challenges!
- A Whole New Look – A classic Mickey art-style with a contemporary touch, inspired by Disney Channel's new series of Mickey Cartoons!
- Collectibles and Bonus Levels – Help Pluto look for hidden collectibles to unlock more bonus puzzles!
- Stuck on extra challenging puzzles? – Get a hint to help you out!
- Featuring Mickey and Friends – Discover more hilarious episodes with Goofy & Minnie Mouse!

Where's My Mickey? can be downloaded from the App Store for free for the next week. [Direct Links: iPhone/iPad]

BestbuyBest Buy is offering $50 off all iPad Air models for Friday and Saturday this weekend, with $30 discounts on first-generation iPad mini models as well (via CNET).

The U.S. retailer is also offering additional discounts on iPhones, as well as trade-in bonuses for older electronics:

Best Buy customers can score at least a $10 gift card by trading in virtually any electronic device, including digital cameras, digital camcorders, laptops, tablets, mobile phones, gaming consoles, and MP3 players. Certain tablets, phones, and gaming systems can qualify for at least a $75 gift card. The device does have to power up and be free of water damage and any cracks in the screen. This latest trade-in deal runs through February 1.

Best Buy will also be offering $50 off the 16GB iPhone 5s and 5c, plus $100 off the 32GB iPhone 5c through February 2.

Apple today updated its iWork for iCloud web apps (via 9to5Mac), introducing an iOS 7-style "flat" redesign that includes a revamped look for the document library and template selection screen in Pages, Keynote, and Numbers. In addition to a new look, all three apps have also gained several new features, including the ability to add a password and share password protected documents with other users.

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Continuing its efforts to add collaborative features to iWork for iCloud, Apple has also added new options to view files shared by other users within each app.

Each app has also received upgrades to bring the software more in line with Apple’s iWork Mac apps. Pages now supports floating tables, page numbers, page counts, and footnotes, along with keyboard shortcuts for resizing, rotating, and repositioning objects. Keynote offers the same keyboard shortcuts and support for floating tables, and all three apps have gained rich formatting of text in table cells and bug fixes and stability improvements.

Apple likely has plans to introduce additional updates to iWork for iCloud in the near future, bringing the iOS 7-style design to all elements of the apps. iWork for iCloud continues to lack some notable collaborative features, including the ability to track changes and comment on content.

The iWork for iCloud software is available to all users for free and it can be accessed through Apple’s iCloud.com website.

The Apple TV could be getting long-awaited game support in an upcoming software update, according to a report from iLounge. It could include Bluetooth controller support and an Apple TV-based App Store.

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iLounge has heard from reliable industry sources that Apple TV will soon be getting proper game support in an update, likely to come in March or earlier. We’ve heard that developers are currently working on Bluetooth controller options, and it’s expected that games could be downloaded directly to the Apple TV rather than relying on another iOS device as an intermediary.

Turning the Apple TV into a game console-type device with an App Store has long been expected, with rumors dating back years suggesting that such a feature was in the works. MG Siegler wrote last year that Apple appeared to be moving closer to leveraging the Apple TV for television gaming.

Steve Jobs himself said an App Store for the Apple TV was a possibility "when the time is right" in an interview in 2010. Apple and third-party hardware makers recently began shipping iOS 7 game controllers for iPhones, but they have been poorly received because of build quality issues and high price tags.

iLounge has shared fairly accurate information on Apple's product plans several times in the past, suggesting it does indeed have reliable sources with access to Apple's supply chain.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

steelseries_stratus2Earlier this month, SteelSeries started accepting pre-orders for its Stratus gaming controller, one of several new MFi-certified controllers debuting with $99.99 price tags. As announced by SteelSeries today, the Stratus is now available and arrives with a lower price of $79.99.

The new pricing will be honored for all pre-order customers, although Apple's online store is still showing the higher pricing.

"The media and consumer reaction to the announcement of the Stratus Controller at CES really demonstrated the power behind this product, and the new category of gaming we can enable by working together with Apple," said Bruce Hawver, SteelSeries CEO. "More than ever, we see the power of this platform and we want to make every effort to make it accessible to as many consumers as possible. We have therefore worked closely with our retail partners and suppliers with the objective of lowering the retail price target without changing any of the terrific features of this product."

Unlike competing controllers from Logitech and MOGA, the Stratus from SteelSeries uses Bluetooth instead of the Lightning port to connect to an iOS device. It features a console-like design with a directional pad, two analog sticks and four front buttons.

Eli Hodapp from our sister site TouchArcade was able to get some hands-on time with the Stratus and offered a detailed review evaluating the controller's performance in light of its competition. Though it loses points for its high price tag and small size, TouchArcade considered the SteelSeries Stratus to be "the best controller out there" for gadget addicts and early adopters, although users willing to jailbreak their devices may prefer a new tweak adding support for PlayStation 3 controllers.

The next generation of iPhones, expected to be released this fall, will include new phones with significantly larger screens, according to a report from The Wall Street Journal. It's been widely expected that Apple will launch an iPhone with a larger screen, but this is the first solid indication that Apple could be launching phones in multiple screen sizes, including in the larger "phablet" market.

The report says that Apple will not continue the plastic-shelled body of the iPhone 5c, and will instead have two models with metal outer casings similar to the current iPhone 5s. It's possible that Apple will continue offering two "new" lines of phones with the new lineup, offering a flagship phone with the largest screen -- one more than 5-inches diagonally -- and offering a step-down model with a screen size larger than 4.5-inches diagonally.

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5.5-inch Samsung Galaxy Note II vs. iPhone 5 (Source: phoneArena.com)

Facing competition from rivals offering smartphones with bigger screens, Apple Inc. plans larger displays on a pair of iPhones due for release this year, people familiar with the situation said.

The people said Apple plans an iPhone model with a screen larger than 4½ inches measured diagonally, and a second version with a display bigger than 5 inches. Until now, Apple's largest phone has been the 4-inch display on the iPhone 5.

Both new models are expected to feature metal casings similar to what is used on the current iPhone 5S, with Apple expected to scrap the plastic exterior used in the iPhone 5C, these people said.

The report notes that Apple will not be using a curved display in its units -- something that had been previously rumored -- and that the iPhone 5c has seen weaker-than-expected demand. Instead, it appears the iPhone 5s has seen significant demand that analysts had expected to see go to the more inexpensive iPhone 5c.

Related Forum: iPhone

huawei-logoThe Apple-backed "Rockstar consortium" has filed a joint motion with Huawei in U.S. District Court of Eastern Texas to dismiss with prejudice Rockstar's claims of patent infringement against the Chinese handset manufacturer. Though the motion does not mention a settlement amount, it is reasonable to expect there was some monetary licensing agreement that will allow Huawei to continue using the patents.

Pursuant to Rule 41(a) of the Federal Rules of Civil Procedure and the terms of a separate agreement, Plaintiffs Rockstar Consortium US LP and MobileStar Technologies LLC (collectively “Plaintiffs”) and Defendants Huawei Investment & Holding Co., Ltd., Huawei Technologies Co., Ltd., Huawei Device (Hong Kong) Co., Ltd., Huawei Technologies USA, Inc., Huawei Device USA Inc., Huawei Technologies Cooperatief U.A., and Futurewei Technologies, Inc. (collectively “Huawei”) hereby move the Court to dismiss with prejudice all of Plaintiffs’ claims against Huawei, including but not limited to any of Plaintiffs’ claims against any direct or indirect Huawei customer as is based in whole or in part upon the use of a Huawei product, with the parties to bear their own costs and fees, including attorneys’ fees.

Huawei is the first of seven Android OEMs cited in the original lawsuit to settle with Rockstar. Other high-profile companies mentioned in the suit include Google, Samsung, HTC, ZTE, LG, Pantech, and ASUSTeK. The decision by Huawei to settle may impact the other defendants in the case as it suggests to the court that Rockstar's claims of patent infringement may have reasonable merit. As a result, other OEMs may decide to pursue a settlement rather than fight the claims in court.

The patents in question are related search technology and user profiles. They were obtained by Rockstar as part of a patent collection the consortium purchased in 2011 from bankrupt Canadian communications company Nortel.