LifeProof has sent a note to customers notifying them that the company's iPhone 5 waterproof case is taking a little longer to finish than had been planned. LifeProof CEO Gary Rayner said in an email that the company has an "army of engineers working 24/7 on three continents" to get the case into customers hands.
You may be asking, "Why is LifeProof not yet on the market when other protective cases are?" The answer is simple: LifeProof is the only everyday case that’s water proof, dirt proof, snow proof and shock proof − which means we won’t design a product with gaping holes over the camera, microphones and speakers just to rush a case out the door. Without these protections, other case makers avoid any technical complexity in getting their cases ready.
At LifeProof, we make a promise to our customers to deliver the best case possible, even if it means our case takes a little longer to get to you.
Additionally, all LifeProof cases need to pass thorough independent lab testing to meet Military Standards for shock and impact protection, and for IP-68 water, dirt, and snow protection. Our team is working with total dedication and urgency because we believe this is worth getting right.
Rayner expects to ship the first LifeProof Frē case for the iPhone 5 within the next month. Interested customers can sign up to be notified when the case finally goes on sale.
According to a report in the Guardian, Apple is planning to revise the full-size iPad with LTE support for the United Kingdom, something that was missing when the device was released earlier this year.
Additionally, the paper says the iPad mini will only support Wi-Fi. However, that claim seems slightly more suspect. This part leak of what is purported to be the rear shell of the iPad Mini includes both the plastic covering for a cellular antenna at the top of the device, as well as a SIM card slot on the lower right. The leaked part could be fake, but it appears to be well-machined and is more polished and detailed than a typical fake.
Apple's expected "iPad mini" will only come in a Wi-Fi version – but there will also be a revised version of the iPad with 4G connectivity compatible with the UK's Everything Everywhere network, and sporting the new "Lightning" connector, industry sources have told the Guardian.
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Multiple sources contacted by the Guardian have indicated that they think the announcement of the "iPad mini" is imminent, with retail sources saying that they anticipate new products in November.
The paper also links to photos posted by Australian writer Sonny Dickson that are purported to be photographs of the iPad mini, though the photos linked are mockups. The model number is from a current-generation Wi-Fi iPad, and it appears that the serial number is as well.
There have been rumors of a full-size iPad refresh, potentially updating the device with better battery life or a Lightning connector, but the rumors of added LTE support for international markets is new. It makes sense, however, given the support for international LTE networks in the iPhone 5.
Piper Jaffray analyst Gene Munster today released a report outlining the results of his semi-annual survey of U.S. teenagers, revealing that iPhone and iPad usage continues to surge among the demographic. The survey of over 7,700 teenagers shows that 40% of respondents currently use an iPhone, up from 34% in the last survey conducted just six months ago.
We believe it is a positive sign for the power of the iPhone among younger users that Apple was able to expand its market share with teens despite no new product launches between our Spring and Fall 2012 surveys.
Apple also appears well-positioned with teenagers going forward, with 62% of survey respondents stating that they plan to obtain an iPhone as their next phone.
On the topic of tablets, Munster found that 44% of teenagers now have a tablet device of some sort, with 72% of those using an iPad. Roughly 35% of survey respondents who do not yet have a tablet (20% of total respondents) are planning to obtain one in the next six months. Of those, 74% are planning to purchase an iPad.
Apple's rumored "iPad mini" also appears to be a strong potential draw for teenagers, with 43% of those planning to purchase a tablet reporting that they would be more likely to do so if Apple launched a smaller iPad priced at $299.
Munster notes that attracting young users is a key part of Apple's strategy, as moving them into the Apple ecosystem at a young age helps lock them in for the future. The iPod touch has long been seen as a gateway device to attract younger users into the Apple ecosystem, but with the iPhone and iPad gaining in usage among these young users as smartphone and tablet prevalence continue to grow in general, many are moving into Apple's higher-priced devices at younger and younger ages.
After he left Gizmodo, longtime tech blogger Brian Lam decided to make a website to help people buy gadgets. It wouldn't focus on reviewing every possible product in a category, but would instead answer the question "Which one of these should I buy?". Now, The Wirecutter has named its pick for best iPhone 5 case.
After trying out most of the iPhone cases currently on the market, I’m using the Switcheasy Tones to protect my iPhone 5. It’s exceptionally durable and unobtrusive, and it's a great value at $25.
Unlike the iPhone 4/4S, the iPhone 5's perimeter band — the outer edge that includes the sleep/wake button — is made of aluminum, which scratches more easily and warrants a protective layer.
After getting a launch-day iPhone, I tested cases now available from every major brand. As of now, I’ve looked at all available models from: Belkin, Incase, Otterbox, Speck, STM, and Incipio. Other brands including Ballistic, Case-Mate, Element Case, Grove Made, and Griffin won’t have samples ready until later, and I don't expect any of these cases on the horizon to be better than our current pick, based on reviews of past models with the same design as the upcoming cases.
With this first batch, I conducted drop tests, judged everyday usability, and evaluated each model's aesthetics. For the cases that are updates to previous generation models, I researched past reviews to spot design updates and improvements. I also spoke with other expert reviewers to see what they're using.
I looked specifically at slim, everyday-use cases, as opposed models with protection from severe trauma, many of which sacrifice compactness and usability. In this everyday-use category, and this should apply to a majority of iPhone 5 owners, a case needs to stand up to general use and abuse, like waist-high drops onto concrete, or a bouncy ride in a packed messenger bag.
Following word today that the iPhone 5 will launch in India on October 26, MacRumors has learned that the iPhone 5 has been approved for sale in Brazil by Anatel, the country's telecommunications regulatory authority. The approval was posted yesterday with Foxconn's factories in Brazil and China listed as assembly locations, but there is not yet any word on when Apple plans to launch the device in the world's fifth most-populous country of nearly 200 million people.
Perhaps most interestingly, the documentation filed as part of the review includes the manual for the iPhone 5 as it will be distributed in Brazil, and the section addressing Siri provides input examples in Portuguese, suggesting that the iPhone 5 will launch with support for the language in Brazil.
iPhone 5 Siri instructions with examples in Portuguese
The Brazilian manual for the iPhone 4S (PDF) provided instructions translated into Portguese, but the actual examples of acceptable input remained in English.
iPhone 4S Siri instructions with examples in English
iOS 6 already brought new and expanded support for a number of languages in Siri, but Brazilian Portuguese was not included in the list.
Additional country and language support for Canada (English and Canadian French), China (Mandarin), Hong Kong (Cantonese), Italy (Italian), Korea (Korean), Mexico (Spanish), Spain (Spanish), Switzerland (Italian, French, German), Taiwan (Mandarin), US (Spanish)
Apple has, however, been working hard to expand Siri's capabilities, and it appears that further increases in the language support are still part of the company's plan.
LaCie has announced a new addition to its Little Big Disk line with a pair of RAID'd SATA III solid state drives in either 512GB or 1TB total capacity. The company positions the drives towards "the creative pro on the go", supporting either RAID 1 for security, or RAID 0 for extra speed.
Today, LaCie announced that the Little Big Disk Thunderbolt Series, design by Neil Poulton, now features SATA III SSDs (6Gb/s interface). With read speeds up to 635MB/s, the LaCie Little Big Disk is the fastest portable Thunderbolt solution on the market. It can transfer a 50GB project in less than two minutes or edit six uncompressed 422 streams at the same time. A game changer for content creators and professional users – the LaCie Little Big Disk delivers fibre channel rackmount speeds in a portable solution.
The SSD models include one Thunderbolt cable and are priced at $699 for the 512GB model, and $999 for the 1TB model.
Last week, EA released the first gameplay video of the new SimCity. Today, the Maxis team is running a live webcast showing new gameplay and the first live demo of SimCity.
The video will be available at origin.com/maxis-live after the event is completed as well.
This virtual event will be packed full of announcements and will feature live software demos including the first live-streamed gameplay demo from the award-winning SimCity PC/Mac game.
Additionally, viewers will find out ways to get their hands on exciting giveaways and hear straight from the folks who create the games during special developer roundtables hosted by players.
SimCity is expected to be released early next year for $59.99. System requirements include 2GHz dual-core Intel processor, 2GB of RAM, and a GeForce9400M or Intel HD Graphics 3000 or better.
Late last month, Mac Otakara reported that Apple had ordered carbon fiber components for an unknown product from a Japanese company. The order was said to be too large to simply be a sample, but no other details on the part were revealed.
Mac Otakara now reports that the shipments are actually the result of a long-standing partnership between Apple and the carbon fiber company dating back at least three years.
I reported Apple ordered some - huge number of - sample of carbon fiber products for Japanese company, and now I tell that research devision of this company has been co-operated with Apple at least for 3 years.
Details on the exact part or the device for which it is intended are still unknown, but Apple is said to be looking to create a "completely different weaved fiber" from that used in other products.
Apple's interest in carbon fiber is well-known, and severalrumors had suggested that Apple was at least toying with the idea of using a carbon fiber rear shell on the iPad 2 to increase strength while decreasing weight. Those efforts obviously did not pan out, but it seems clear that Apple continues to be interested in the material.
Over the past several months, numerous cases and physical mockups for Apple's rumored "iPad mini" have leaked, offering what many have believed will be a good approximation of what the device will actually look like. But according to a brief report from Mac Otakara, those case manufacturers may now need to shift gears as one company has reported that it has halted production on its iPad mini cases due to an unspecified design change.
Large OEM mobile accessory maker has stopped their iPad mini case production, because the form of iPad mini seems to be changed.
Source told me the round shape seems changed, then case designed based on leaked iPad mini may be dropped.
Case designs have historically been quite accurate in predicting the overall design of Apple's products, with the major exception of 2011's tapered "iPhone 5" design that never came to pass as Apple ultimately released the iPhone 4S with essentially the same design as the iPhone 4.
It is unclear, however, exactly what may have changed with the iPad mini's design. Alleged part photos showing the rear shell and front panel have surfaced looking very much like the design generated by case manufacturers, but it is unknown whether those parts are actual production parts or perhaps older ones from prior to the design change. Even so, the design change may simply be a small tweak that may not be immediately obvious in low-resolution parts photos but significant enough to cause problems for case manufacturers trying to get a head start on the iPad mini launch.
CNET reports on comments from DisplaySearch analyst Richard Shim, who says that Apple's plans for a 13-inch Retina MacBook Pro remain on track for production during this quarter, suggesting that a launch may come in the near future.
DisplaySearch analyst Richard Shim has been telling CNET for a while now that a 13.3-inch Retina version of the MacBook Pro (MBP) is slated for production in the fourth quarter. And today Shim reiterated that he sees no change in those production plans.
What's not clear is when Apple would release the new MacBook. Shim speculates that it would happen after the iPad Mini announcement -- which is expected to be released in the coming weeks -- though he said he has no first-hand knowledge of this.
Shim reiterates that the 13-inch Retina MacBook Pro will carry a resolution of 2560x1600, doubling the number of pixels in each dimension over the current model. As with the 15-inch Retina MacBook Pro, Apple will presumably offer the new 13-inch Retina model alongside the current non-Retina model at different price points.
Apple's 15-inch Retina MacBook Pro
Several other reports have indicated that production on the new 13-inch Retina MacBook Pro is underway ahead of a launch later this month, with new iMacs also said to be in the works. Retail shortages of the Mac mini may suggest that an update to Apple's entry-level desktop is also coming, although specific rumors about updated Mac mini models have been lacking.
Chinese firm iPhone5mod has introduced (via M.I.C. gadget) a new iPhone 5 Flash Lightning Dock, marking one of the first claimed efforts to implement Apple's Lightning connector standard on a mass production basis. The move comes as Apple has been maintaining tight control over the standard and has yet to authorize any third-party manufacturing facilities to produce Lightning-equipped products.
iPhone5mod is actually offering the dock in two parts: a lighted USB-to-Lightning cable and a white dock similar to Apple's previous-generation docks but which accepts a Lightning cable in the rear and offers a Lightning connector for interfacing with the device. Each part is offered individually for $19.90, or together for $39.90.
We spoke with representatives of iPhone5mod, who informed us that they are currently using original Lightning controller chips from Apple's supplier, ensuring proper functionality. The chips serve to assist with dynamic assignment of pin functionalities in the connector and converting signals received through the connector for output at the other end of the cable.
iPhone5mod did, however, inform us that they have also obtained cracked chips that bypass Apple's authentication functions and that the cracked chips are working just as well as the original chips, suggesting that we may soon see a significant increase in unauthorized third-party Lightning accessories.
BGR.in reports that Apple is planning to launch the iPhone 5 in India on October 26, moving rapidly to make the device available in one of the world's largest markets but one in which Apple has not yet gained significant traction.
Multiple sources have confirmed to us that Apple is preparing to launch the iPhone 5 in India on the last Friday of this month, which happens to be October 26. As we had exclusively reported earlier, Apple will be distributing the iPhone 5 in India on its own rather than relying on its carrier partners.
We expect the iPhone 5 to have a wider availability unlike the past where it was not available readily everywhere.
This report is not the first time an October 26 launch in Asia has been mentioned, as The Malay Mail reported last month that the iPhone 5 would be coming to Malaysia on that date, pending stock availability.
“If orders remain within projections made by Apple by Sept 30, the Oct 26 launch date in Malaysia together with several other countries will remain,” noted an industry source.
“Should there be a shortfall in available supplies, the Malaysian launch date could get pushed to sometime in November.”
Despite tight supplies, Apple has moved rapidly to launch the iPhone 5 in markets around the world, launching in nine countries on September 21 and following that with debuts in 22 more countries just one week later. Apple has announced that it intends to make the iPhone 5 available in at least 100 countries by the end of the year.
Numerous MacRumors readers have reported that their orders for Apple's new fifth-generation iPod touch and seventh-generation iPod nano have shipped, with delivery due for late this week or early next week. The news is in line with last week's reports that orders were being prepared for shipment and claims of an official October 9 launch date.
Stores have also begun stocking the new devices, as evidenced by this photo from Japan posted to WeiPhone.com:
Mac Otakara has already gotten its hands on both the iPod touch and the iPod nano, posting unboxing and comparison photos. The site has also run some system status and benchmarking tools on the new iPod touch, unsurprisingly revealing that the A5-powered device has performance on par with the iPhone 4S.
iOS device overall Geekbench scores System info on fifth-generation iPod touch
Update: YouTube user Andreas Pall has posted an unboxing video of the fifth-generation iPod touch from Japan.
Nearly a year and a half ago, patent holding firm Lodsys threatened to file suit against App Store developers making use of Apple's In App Purchase mechanism, claiming that they were infringing upon patents held by Lodsys.
Apple stepped in to protect developers, ultimately filing a motion to intervene in the lawsuits being pursued by Lodsys against developers who were unwilling to license the patents in question. Earlier this year, Apple was granted limited permission to intervene in the case to the extent that it could seek to demonstrate that its existing license with Lodsys covers developers' usage of In App Purchase.
There has been relatively little news on the Lodsys situation over the past six months, but Lodsys today published a blog post providing a status update. According to Lodsys, the U.S. Patent and Trademark has upheld the validity of a key claim of one of the major patents in question, stymying efforts by Google to have the patent invalidated entirely.
As a part of the Inter-Parties Reexamination requested by Google, the USPTO recently issued an Office Action confirming Claim 24 of US Patent 7,222,078. This claim is particularly relevant regarding in-app purchases and free-to-paid application upgrades. In addition, we have every confidence that all claims will ultimately be confirmed through this lengthy process. In-app purchase features and free-to-paid upgrades will be a part of the litigation process that is now swiftly moving forward.
Lodsys goes on to note that Apple is continuing to press forward with its assertions that patent rights have been exhausted via Apple's license to the patents, thereby protecting developers from Lodsys' actions. Lodsys obviously contests that assertion, and a trial on the issue is scheduled for early 2013.
In a separate blog post, Lodsys notes that it has gained licensing momentum, now having reached agreements with 150 developers to license the In App Purchase patents, with over 80% of those licenses being obtained without involving litigation.
As of October 8, 2012, there are greater than 150 companies which obtained the rights to use the Lodsys Group patent portfolio, and more than 4 out of 5 of these companies have entered into licenses outside of the litigation process. These companies have realized significant savings by taking advantage of lower licensing rates.
Lodsys has taken on companies big and small with its effort, initially focusing primarily on smaller developers but later taking on heavyweights such as Rovio, EA, and Atari. Lodsys' plan has been to provide developers with notices of infringement, giving developers 21 days to obtain a license before filing suit.
It seems that most developers have elected to simply license the patents rather than incurring the expense and time commitment necessary to fight a lawsuit, but others have not backed down and with the assistance of Apple, Google, and other larger companies have been seeking to hold out against Lodsys.
SEGA announced today that classic video game Crazy Taxi is coming to the iPhone and iPad and posted a very short teaser trailer to promote it. The game is expected to be released sometime in October.
Our sister-site Touch Arcadewonders about how the controls will work on iOS:
It'll be interesting to see how Sega is going to tackle the controls for this version. Crazy Taxi is a game about driving and sliding wildly through a city while delivering people to a destination in increasingly short time frames. Precision seems like a must-have.
Update: Our sister site TouchArcade just posted this hands on video of the new Crazy Taxi for iOS:
In what is perhaps the inevitable next step for the marketing juggernaut that is Angry Birds, Rovio has teamed up with George Lucas for the next installment in the Birds-Kill-Pigs franchise.
Angry Birds Star Wars, the company announced today, will be released on November 8th for iOS and Mac, as well as a host of other platforms.
Rovio is going all out with the marketing tie-in, launching a Tumblr page with fan art, wallpapers, and more.
"This is the best Angry Birds game we’ve ever done. It’s the best parts of Angry Birds with all new cutting-edge gameplay set in in a galaxy far, far away," said Peter Vesterbacka, the Mighty Eagle and CMO of Rovio. "As a big Star Wars fan myself, I’m really excited about this new universe. The Force is definitely strong with this one."
In the seventh installment of its "iEconomy" series focused on Apple, The New York Timestakes a look at patents, examining how and why Apple has wielded them in what seems to be a never-ending series of lawsuits between the company and its competitors.
The seven-page article offers an interesting glimpse into the patent process and traces Apple's aggressive efforts to a $100 million settlement paid by the company to Creative Technology over digital music players such as the iPod. As Apple worked toward launching the iPhone relatively soon after that 2006 settlement, Steve Jobs became committed to ensuring that Apple's innovations would be protected.
Privately, Mr. Jobs gathered his senior managers. While Apple had long been adept at filing patents, when it came to the new iPhone, “we’re going to patent it all,” he declared, according to a former executive who, like other former employees, requested anonymity because of confidentiality agreements.
“His attitude was that if someone at Apple can dream it up, then we should apply for a patent, because even if we never build it, it’s a defensive tool,” said Nancy R. Heinen, Apple’s general counsel until 2006.
The report describes how Apple's engineers were required to participate in monthly "invention disclosure sessions" in which they sat down with patent lawyers to discuss their efforts and determine whether any portions of their work would be patentable. The report also points to the massive costs involved in the patent industry, with Apple and Google now spending more on patent issues than on research and development.
In the smartphone industry alone, according to a Stanford University analysis, as much as $20 billion was spent on patent litigation and patent purchases in the last two years — an amount equal to eight Mars rover missions. Last year, for the first time, spending by Apple and Google on patent lawsuits and unusually big-dollar patent purchases exceeded spending on research and development of new products, according to public filings.
The New York Times shares several other anecdotes that help provide an overview of the patent landscape, including discussion of how Apple spent seven years shepherding what would become the "Siri patent" through numerous reviews before it was ultimately granted on the tenth try.
Another story centers on voice recognition company Vlingo, which was forced to sell itself to competitor Nuance after it incurred millions of dollars in legal bills trying to defend itself from six lawsuits filed by Nuance, even though Vlingo was victorious in the one trial that made it to a jury decision. During that time, Siri, which had yet to be acquired by Apple, switched its allegiance from Vlingo to Nuance, and Vlingo's fate was sealed.
Overall, the report provides a solid overview of some of the challenges facing the patent industry, where overworked patent examiners are tasked with quickly assessing the validity of numerous patent applications as teams of lawyers tweak and prod submissions until they can make their way through the system. Numerous proposals for revamping the patent system have been made, ranging from simply shortening the protection term of technology-related patents to tightening the criteria for patentability, but in the meantime technology companies will clearly continue to spend billions of dollars staking out and protecting their territory to the maximum extent possible.
iOS developer training firm Shiny Development has been tracking review times for iOS and Mac App Store submissions for some time, crowdsourcing data from developers disclosing their waits in Tweets. The tools provide an interesting look at how review times have varied over time, and they reveal that there has been a substantial increase in those times for Mac App Store submissions over the past six months.
Shiny Development's annual trend graph for Mac apps shows average review times of a few days to a week through approximately April 1 of this year, after which time the trend began a fairly steady rise. That rise has accelerated in recent weeks, with developer reports now indicating that their apps are spending an average of nearly a month in review.
The sample size is admittedly small for Shiny Development's Mac App Store calculations, with 62 reports having been collected over the past 30 days, but the firm reports that the data is generally fairly indicative of broader trends in their experience.
The averages on this site are based only on the data gathered from Twitter which are a very small subset of the total number of apps which go through review each day. However in our experience it does give a reasonable indication of how review times are changing over time.
The trend for iOS apps is less severe and is based on more substantial data as would be expected for the larger iOS App Store, with 471 data points being included from the past 30 days. Average iOS App Store review times have been within a range of 3-11 days over the past year and currently sit at one week after declining from their peak roughly two months ago.
Developers interested in contributing to the project can find tweet their waiting times using the respective #iosreviewtime and #macreviewtime hashtags, and Shiny Development offers a few guidelines on how times should be calculated.