Revised plans for Apple's proposed flagship retail store in San Francisco's Union Square include new renderings of the location, reports SocketSite. The prospective store is now pictured to feature two full-height sliding glass panels standing 44 feet tall and 23 feet wide, allowing the building to be opened up to the street. The store will also include regular glass doors that would act as a primary point of entry when the larger doors are closed.
Apple's revised design for new San Francisco flagship store
Apple originally filed plans last May to move its existing Stockton Street flagship store three blocks north, giving the store a larger footprint and prime location in the Union Square shopping district. However, the plans quickly ran into opposition as critics panned multiple aspects of the proposal, such as the idea to remove a sculptural fountain created by late sculpture artist Ruth Asawa and the installation of a 80-foot-long windowless wall along a key pedestrian and transit corridor. Soon after, city officials made clear that significant changes would be needed for the project if it was to receive approval.
Apple then filed revised plans in August to address some of the proposal's biggest criticisms, stating that it would keep the fountain, add an eight-foot wide window along the Stockton Street frontage, and move to pull the proposed glass wall of the store back by four feet to add a greater sense of depth and more shadows for visual interest.
Apple's original design for new San Francisco flagship store
City officials were reportedly pleased by Apple's proposed changes, although the project must still pass through full review before it can be approved. A part of that review will take place on Wednesday, February 5, as the San Francisco Historic Preservation Commission will meet to discuss Apple's request for a permit to construct the store. Apple has not announced when it plans to open the new store, and any internal targets may yet be affected by San Francisco's review and permitting processes.
Apple is developing a new app expected to be released alongside iOS 8 that collects and organizes information and data points related to the users health, including fitness statistics from the new M7 processor in the iPhone 5s, and possibly other data collected from a new wearable product, reports 9to5Mac.
The app, reportedly called Healthbook, will be a preinstalled app that can track data points including a user's blood pressure, hydration, heart rate and potentially other statistics like glucose levels. It could also remind users to take medications at certain times during the day.
The "Healthbook" application is said to take multiple user interface cues from Apple’s own Passbook app, which is software for storing loyalty cards, coupons, and other materials normally stored in physical wallets.
The new health and fitness application’s interface is a stack of cards that can be easily swiped between. Each card represents a different fitness or health data point. The prototype logo for "Healthbook" is similar to Passbook’s icon, but it is adorned with graphics representing vital signs.
9to5Mac also reports that Apple is designing iOS 8 with the iWatch in mind, saying that sources suggest the iWatch and iPhone will be "heavily reliant" on each other for health tracking. The iWatch will also include some mapping abilities as well.
The site suggests that the iWatch will include the ability to measure statistics that the Healthbook app can measure -- including glucose levels and heart rate -- though nothing concrete is known. It does say that sources suggest Apple has been able to combine several different health sensors into one chipset in order to make them all smaller.
Apple is also working on significant new features for its Maps app, including transit directions, though that feature still has significant amounts of work to be done and is not a "lock" to be included in iOS 8, claims the site.
The New York Timesreported earlier today that several Apple executives met with the FDA last month to discuss mobile medical applications. One expert said the meeting could be "to get the lay of the land for regulatory pathways with medical devices and apps" or "that Apple has been trying to push something through the F.D.A. for a while and they’ve had hangups."
iOS 8 is expected to be previewed at WWDC in June, while the iWatch -- which 9to5Mac says is "well into development" -- and new models of the iPhone are expected in the second half of the year.
Earlier this month, Walter Isaacson, the man who wrote the best-selling biography of Steve Jobs, garnered some attention when he told a CNBC interviewer that the "greatest innovation today" was coming from Google, not Apple.
Yesterday, Isaacson did an interview with Bloomberg TV, where he clarified his original statement and noted that while he believes Google is the more innovative company, with a clearer integrated strategy, Apple is better than Google at bringing products to fruition.
I will say one thing about the comment I made about Google being the most innovative. Innovation is great, but it ain't everything. It's not the whole equation. Execution is what really matters. Apple is the best at execution.
During the interview, Isaacson also commented on the iPhone 5c and Apple's ability to make lower cost products, noting that he believes Apple’s unwavering focus on quality will not allow it to produce subpar products to compete in the low end device market.
I don't think Apple will ever be great at doing low end. It really makes insanely great products to use the phrase Steve used 30 years ago, when he launched the Mac. What I think is going to have to happen is that they're going to have to figure out a whole new set of disruptive products.
You've heard Tim Cook hint about that; whether it's television or a wearable watch, I don't think Apple's going to do well trying to be in the commodity low end race with Samsung and others.
Apple made one of its first attempts into the mid-range market with the 2013 debut of the iPhone 5c, which it sold for $100 less than its flagship iPhone 5s. Apple CEO Tim Cook recently revealed that the launch of the iPhone 5c resulted in some inventory problems for the company, as it had underestimated people's desire for the iPhone 5s.
The company expected a more balanced demand for both phones, which led to iPhone 5s inventory shortages. Due to the lack of demand for the iPhone 5c, it remains unclear if Apple will continue on with both a higher-end and a mid-tier phone for future releases. A recent report from The Wall Street Journal suggested that while Apple will release two phones in the future, it will abandon plastic casings.
As Isaacson suggested, Apple is rumored to be working on several products that have the potential to be "disruptive." The company is said to be close to the launch of a revamped Apple TV product that will incorporate games, which could severely impact the existing console market, and the much-rumored Apple smart watch is also on the horizon.
King, the developer behind mega-hit Candy Crush Saga, was recently awarded a UK trademark on the term "candy" for use in video games and is awaiting approval on a similar trademark in the United States. With Apple in some cases assisting King in targeting apps with "candy" in their names, developers unhappy with King's IP strategy have responded with a protest that is seeking to flood the iOS App Store with candy-themed games, according to reports from Pocket-lint and Slate.
Organized by the Candy Jam website, the group exhorts game developers to "fight trademark trolling" by making a candy-themed game between now and February 3. The game-making jam is meant to protest the trademark system and King's aggressive business tactics, and developers have already submitted more than 100 apps with different combinations of the words "candy," "saga," "scroll," "apple" and more.
King CEO and co-founder Riccardo Zacconi says the company is "not trying to control the world’s use of the word candy," clarifying that King will only use the trademark "to prevent others from creating games that unfairly capitalise on our success." Zacconi also defends his company against allegations that it released a game, Pac-Avoid, that cloned an existing game from developer Stolen Goose. Zacconi explains the company "should never have published Pac-Avoid" and has apologetically pulled it from its website.
Apple CEO Tim Cook is currently in Ireland visiting the company's facilities in Cork and preparing to meet with government officials this afternoon, according to a report from TheJournal.ie. The specific reason for Cook's visit is unknown, but Apple has maintained a significant presence in the country for several decades.
The CEO of Apple will be meeting with Taoiseach Enda Kenny later today after addressing staff in the company’s Cork office this morning.
Tim Cook spoke to employees in Apple’s Hollyhill premises about the firm’s future plans. The Taoiseach will take a tour of the facility later today and meet with Cook.
Apple's Hollyhill facilities in Cork, Ireland (Reuters/Michael MacSweeney)
Apple, which has 4,000 employees at its Hollyhill facility, has used its Irish base for decades as its home for operations in Europe and elsewhere, with the company coming under scrutiny last year for its corporate structure funneling revenue through subsidiaries located in the country in order to minimize its tax burden.
Apple has steadily increased its workforce in Cork as the company has grown in recent years, and Cook and Kenny are likely meeting to at least help maintain the long-standing relationship between Apple and Irish officials, perhaps with an eye on the company's future plans.
Earlier this month, Cook traveled to China to help launch sales of the iPhone on China Mobile, the world's largest carrier.
Update: TheJournal.ie has updated its article, quoting Kenny as saying that he and Cook discussed Ireland's participation in EU-wide conversations about clarifying tax issues.
Kenny didn’t say if it was himself or Cook who brought the subject up, but said that the Apple CEO was “exceptionally happy” with the work the Cork office has done.
When asked whether this would mean further investment from the company, Kenny said that it was a matter for Apple to decide, but said that for now, the company is “very happy with the results from Cork and they want that to continue.”
Online storage company Box has secretly filed for an IPO, according to Quartz and the Wall Street Journal. Box last year raised $100 million in venture funding and is valued at approximately $2 billion. An IPO could bring an additional $500 million to the company during a time when competition between rival Dropbox is intensifying.
Box is reportedly taking advantage of a provision in the JOBS Act, which allows companies with an annual revenue of less than $1 billion to file its IPO prospectus confidentially with the Securities and Exchange Commission. A Box spokesperson declined to comment on the possibility of an IPO.
“We don’t have anything to share at this time. We’re focused on continuing to build our business and expand our customer relationships globally,” a Box spokesman told Quartz in an emailed statement.
Box recently overhauled its iOS app [App Store] and boosted the capacity of its free storage plan for a limited time. Users who download the app between January 15 and February 15, 2014 will receive free 50 GB of online storage for the life of their accounts.
Apple today seeded build 13C48 of OS X 10.9.2 to developers, marking the fourth beta iteration of 10.9.2. The release comes a week after the third OS X 10.9.2 beta, build 13C44, and a little over a month after the first OS X 10.9.2 beta.
The update is available to registered developers through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.
Apple continues to ask developers to focus on mail, messages, graphics drivers, VoiceOver, VPN, and SMB2. Earlier betas of OS X 10.9.2 began allowing Mac users to block people on iMessage and FaceTime, as can be done in iOS 7, and also introduced FaceTime Audio.
Zynga today acquired NaturalMotion, the company that developed the Clumsy Ninja app, for a total of $527 million in cash and stock. Clumsy Ninja, which was released in November of 2013 after a long development period, was highlighted by Apple during the iPhone 5 media event in September of 2012.
Following its initial debut, the app and the company behind it received a lot of attention for the natural movement styles of the ragdoll ninja character.
Founded by Torsten Reil, a former evolutionary biologist, NaturalMotion specializes in high quality games that use realistic animations, which is a bit of a departure from Zynga's typical game style.
Along with Clumsy Ninja, NaturalMotion has also released several other iOS apps, including Jenga, Icebreaker Hockey, and CSR Racing. According to Zynga CEO Don Mattrick, NaturalMotion will expand Zynga's creative pipeline and bring next-generation tools to the company.
NaturalMotion expands Zynga's creative pipeline, accelerates our mobile growth, and brings next-generation technology and tools to Zynga that will fast-track our ability to deliver consumers more hit games. Bringing Zynga and NaturalMotion together is a bold step in the right direction at the right time.
Combining NaturalMotion's strengths with Zynga's ability to develop breakthrough social features while sustaining live games over time, offers us a huge opportunity to redefine the gaming industry and deliver consumers blockbuster entertainment experiences.
Alongside the acquisition of NaturalMotion, Zynga also announced that it is laying off a total of 314 employees, or 15 percent of its workforce, as part of a cost reduction plan that is expected to save the company up to $35 million. During 2013, Zynga saw $873.3 million in revenue, but ultimately had a net loss of $37 million.
A rumored 12.9-inch iPad may still have significant development time left, according to an analyst at IHS, a supply chain research firm. According to CNET, IHS analyst Rhoda Alexander said there were a number of different larger panels, that could be potentially for a larger iPad, floating around display manufacturers -- but not in volumes necessary for an imminent launch.
"Some manufacturers over the last six months have received sample quantities of a larger panel. They're playing around with a product that could possibly be an iPad-related product," she told CNET in a phone interview.
"Various sizes are being reported with 12.85 inches being one of the sizes," she said.
Mockup of 12.9-inch iPad next to iPad Air and iPad mini
Alexander went on to say that IHS did not see significant shipments of any of the larger panels, and suggested that there may not be a market for iPads larger than the current 9.7-inch model. "We have to get a lot further down the line in terms of seeing really strong indicators from Apple that such a product exists, and we're just not at that point."
Samsung launched a 12.2-inch Galaxy tablet earlier this year with some reviewers saying the device was not very portable and awkward to hold for long periods of time.
According to a research report from Evercore analyst Patrick Wang, Apple's larger iPad may be aimed at the enterprise market. Recent rumors have indicated that the 12.9-inch iPad will launch no earlier than the third quarter of 2014.
Next week, Major League Baseball will begin rolling out thousands of iBeacons in ballparks around the country according to a source familiar with the plans who shared them with MacRumors.
The league is looking to have twenty parks outfitted with roughly 100 iBeacons each by Opening Day at the end of March. Boston, Milwaukee, San Diego, LA Dodgers, and San Francisco are among the teams that will have iBeacons installed.
The iBeacon deployment is one of the largest rollouts in the world, aside from Apple Retail's 254-store effort. MLB will be using iBeacons sourced from Qualcomm.
The iBeacons will work with primarily with MLB's At The Ballpark app, demonstrated at Citi Field last fall. The app should be updated by Opening Day with iBeacon support.
Functionality will vary by ballpark, with individual teams having significant input and control over what users will see. There are a number of potential use cases including point of interest information, concessions, loyalty and rewards programs, shopping, and more. Specific scenarios have yet to be determined for each ballpark and teams will share more information as it gets closer to Opening Day.
Separately, the NFL is rolling out a limited number of iBeacons at MetLife Stadium, the Super Bowl venue for this year, and in Times Square. The beacons will mostly be used to help users get to entry gates and to find Super Bowl-related tourist attractions in the area.
At The Ballpark already includes extensive ticketing functions introduced last year. Ticketing is fully integrated in the app and users can see all tickets they own, a significant perk for season ticket holders. Tickets can also be transferred from user to user, allowing ticket holders to send unused tickets to friends and family. With iBeacon, the app will be able to offer ticket holders precise directions to the appropriate gate and to their seats. Users can work end-to-end within the app: buying tickets, showing them at the gate, and then using the app to find their seats.
The main purpose of the iBeacons, according to our source, is to improve the fan experience -- not make money. The league is taking a "longer range view" and iBeacon isn't designed to drive revenue in a direct sense. "Time is more valuable than money", so MLB wants to make the fan experience "as efficient as possible". It is looking to eliminate time wasters like waiting in line at the will call window, and it doesn't want fans wandering the ballpark looking for their seats.
However, there is a significant revenue opportunity to be found. iBeacons allow fans to signal their intent, whether it's browsing for merchandise, looking for food or something else. It allows ball clubs to be more proactive at fulfilling fan needs and "it's better for you as a fan". At The Ballpark already includes a loyalty and rewards component, but with iBeacons, clubs could proactively send a push notification to fans thanking them for their tenth visit to the ballpark and directing them to a nearby concession stand for a free hot dog.
The precision of the iBeacon's location determining ability varies depending on both use case and subsequent placement of the iBeacon hardware. Determining installation locations for iBeacons within a major league ballpark is a major undertaking. If installed properly, the app will be able to determine things like whether users are physically in a store versus looking in the window, or if they need to move to a different row in a particular section.
MLB is also working to bring reliable Wi-Fi to all thirty ballparks, as well as working with all major carriers to improve cellular reception inside the facilities. Currently, many fans have difficulties using data or making calls, particularly during particularly exciting moments in the game. iBeacons can currently trigger any content -- videos, photos, text -- that are preloaded in the app, but for optional items like video clips triggered by plaques at Monument Park in Yankee Stadium, having reliable Wi-Fi would be a significant improvement to the fan experience.
The Bluetooth LE protocol used by the iBeacons is not subject to connectivity conditions, so users should be able to get directions to their seats or other content already stored within the app regardless of the status of their cellular connection.
Fans looking to get started with MLB iBeacons should download free At The Ballpark app to their iPhone and then sign up for a free MLB.com account to get started. Users need to install At The Ballpark and specifically opt-in to receive messages from iBeacons, preventing unwanted notifications. [Direct Link]
Over the course of the last year, Apple has made several hires from the medical and sensor field, presumably to bolster the team of experts working on its much-rumored smart watch project, and MacRumors today learned of another high-profile sensor expert that has joined the company.
Michael O'Reilly, M.D., formerly the Chief Medical Officer and EVP of Medical Affairs at Masimo Corporation, left his position in July of 2013 to take on a role at Apple, possibly on the iWatch team. News of O'Reilly's employment at Apple was first leaked to MobiHealthNews last week and when contacted for comment earlier today, Masimo told MacRumors it "could not dispute" what had been reported.
While O'Reilly was at Masimo, the company developed several cutting edge pulse oximetry devices, including the iSpO2 Pulse Oximeter that connects to the iPhone and gives readings via an accompanying app. The iSpO2, which takes its readings from a finger, is designed to measure both oxygen saturation in the blood and pulse rate, with technology that allows it to take readings during movement and with low blood flow.
The iSpO2 Pulse Oximeter for iPhone
While it is not clear what position O'Reilly holds with Apple or how his pulse oximetry expertise will be used by the company, he does join a number of other hires in the medical field that have reportedly been recruited for the iWatch team. In 2013, Apple hired several scientists and executives from notable sensor companies like AccuVein, C8 MediSensors, and Senseonics, and two weeks ago, another report pointed to two additional hires in the sensor field.
Reports have suggested that Apple's smart watch project, the iWatch, could focus heavily on health sensors and biometrics, possibly including features like a pedometer and a heart rate monitor. Apple's multitude of hires in the health field does suggest, however, that the company could include even more advanced sensor technology in the iWatch or in a future product.
With the addition of O'Reilly, Apple has now hired employees with expertise in pulse oximetry, vasculature visualization (vein finding), non-invasive glucose monitoring, blood chemistry monitoring via microneedle, heart/breath rate monitoring, and fitness. Notably, several hires have also had experience with low-profile, non-invasive biosensor devices.
On his LinkedIn page, O'Reilly is also listed as both an Adjunct Associate Professor of Anesthesiology at the University of Michigan and a Professor of Anesthesiology and Perioperative Care at the University of California, Irvine.
The National Football League will launch a digital streaming network called NFL Now this summer, ahead of the 2014 NFL season.
The network will include game highlights and videos sourced from the NFL's 32 teams, NFL Network, NFL.com and NFL Films, in addition to a vault of NFL videos. Live team press conferences will be available, as well. There will also be a paid subscription service that will provide premium content, though details and pricing have yet to be determined.
The new network will mix game highlights, live streams of press conferences, originally produced content from the league and its 32 teams, and content already being produced for the NFL cable network and NFL.com. Users will be able to tailor the stream of content to their interests, following their favorite teams and players. The league claims that no two fans will have the exact same NFL Now channel.
The service will be available on U.S. mobile devices for Verizon Wireless customers because of that company's partnership with the NFL, including the iPhone and iPad, while international customers will get the service free around the world. It is also a possible candidate for the Apple TV, which as seen a number of new content channels in recent months.
More details on the channel will be released later this year.
The NFL's existing iOS app includes scores, team alerts, NFL.com fantasy football and more, with Verizon customers able to upgrade to premium features including streaming the NFL RedZone channel and all NFL games on Thursday, Sunday and Monday Nights. [Direct Link]
Evernote today updated its iOS app to version 7.3.0, adding several new home screen customization options including three new color themes in light, dark, and classic green.
Users have also gained the option to rearrange and hide unnecessary sections on the home screen, add a sync status bar, and display recently viewed items in Notes, Notebooks, Shortcuts, and Tags.
Along with customization options, the app has been made both snappier and more responsive. Frequently used features in the note editor are easier to find and titling and retitling notes, for example, is now quicker.
Business card scanning has also been improved, with scanned cards able to be added directly to contacts, and several bug fixes and performance enhancements have been added. Earlier this week, Evernoteimproved its synchronization platform, allowing its iOS and desktop apps to sync four times faster.
The first of hundreds of new generic top-level domains (gTLDs) began rolling out this week, and it should be no surprise that Apple is looking to protect names related to its products and brands. Among this initial batch of gTLDs being released, Apple has already secured several domains in the ".guru" family, presumably due to its similarity to Apple's "Genius" naming for the company's in-store support staff and recommendation features in its digital stores.
Domains in the .guru family that have already been registered by Apple and pointed to the company's name servers include:
Several others including appletv.guru, macbook.guru, and ipod.guru are currently blocked from registration, presumably at Apple's request.
The new domains registered by Apple are not yet active, although at some point the company may choose to redirect them to either its general home and product family pages or support pages. Some browsers with unified search and URL bars, including Apple's own Safari, have also yet to be updated to recognize the new domains as URLs. Safari currently directs such entries to searches rather than attempting to access the addresses themselves unless the HTTP protocol is specifically included in the text entry.
Apple routinely moves to protect domain names associated with its business, and the rapidly increasing number of gTLDs is only complicating that effort. Among the most notable expansions, Apple in 2012 applied for control of a new ".apple" top-level domain through a program that appears to still be in progress with Apple having passed initial review last June.
In an email to customers, hardware upgrade company Sonnet has announced yet another shipment delay for its Echo 15 and Echo 15 Pro+ Thunderbolt docking stations. Unveiled in April 2013, the hardware is still in the pre-order stage. The latest delay is the result of a company decision to upgrade the device to support Thunderbolt 2.0.
Following our last Echo 15 and Echo 15 Pro+ Thunderbolt Dock status update, we received very positive feedback and valuable input that confirms these products were designed with the right feature sets. However, there has been an increasingly louder chorus of requests for them to be based on Thunderbolt 2 technology. We carefully considered this input, and, combined with recent clarification of requirements for Windows Thunderbolt compatibility, we have decided to upgrade these products to use Thunderbolt 2 chipsets.
The Thunderbolt dock features a DVD or Blu-ray reader/burner, a 2.5" or 3.5" SATA drive bay (6 Gb/s) as well as a variety of ports for USB 3.0, SATA, eSATA, FireWire 800, audio input and output, and Gigabit Ethernet connections.
The Sonnet Echo 15 dock can be pre-ordered for $400 with a DVD drive and $450 with a Blu-ray drive. Different capacity hard drives are available as an optional add-on. The Echo 15 Pro+ starts at $550 while upgrading to a Blu-ray burner and adding space for a second solid-state drive.
PayPal wants to be a part of Apple's mobile payment system and is willing to work closely with the Cupertino company to bring the initiative to fruition, claims a report from Re/code.
Three payments industry executives tell Re/code that eBay-owned PayPal has been pitching Apple on helping the consumer electronics maker bring its long-rumored payments initiative to fruition. These people, who have spoken to contacts at both Apple and PayPal, say that PayPal is essentially willing to white label parts of its payment service to be used in an Apple mobile payments system — anything from fraud detection to back-end infrastructure, even possibly down to the processing of payments.
Re/code's sources claim Apple is capable of rolling out a mobile payment system without PayPal's help, but they could not rule out the possibility of some type of partnership between the two companies.
Apple is allegedly focusing on the iPhone for its mobile payment system, though details on how the phone will process payments is not known. A recent patent application hints at the use of NFC and Bluetooth, the latter of which is compatible with the company's iBeacon technology. Apple recently deployed iBeacons throughout its retail chain of stores, while retailers like American Eagle and Safeway are experimenting with the technology in limited trials.
Today's report echoes an earlier report from the Wall Street Journal that said Eddie Cue was meeting with industry executives to "to discuss Apple's interest in handling payments for physical goods and services on its devices." Tim Cook also confirmed during Apple's recent earnings conference call that the mobile payment area was "one of the thoughts behind Touch ID" in the iPhone 5s.
Last week, an image was posted on Twitter by noted leaker @evleaks appearing to show a "SwiftKey Note" app for iOS from the company behind the popular alternative Android keyboard that ranked as the top-selling paid app on Google Play last year.
SwiftKey Note is indeed real and it launches today as a note-taking app that optionally integrates with Evernote's popular suite of apps. The app offers several features to allow for faster and easier note-taking, including automatic word suggestions based on context and personalized auto-correction. SwiftKey's suggestion and autocorrect features learn over time based on context from previous text entries, and can tap directly into a user's Evernote archive to assist with predictions.
SwiftKey's Chief Marketing Officer Joe Braidwood told MacRumors that his firm was approached by Evernote early last year about the possibility of developing a SwiftKey app to integrate with Evernote, and the two companies have worked closely together and with Apple to bring that vision to reality.
The new SwiftKey Note app supports seamless backup and two-way syncing, both with other instances of SwiftKey Note and with Evernote, allowing for easy note entry and editing in the app while notes propagate to other instances of Evernote. While SwiftKey Note does support some text formatting through easy swipe access to a toolbar, it does not support syncing of more sophisticated Evernote features such as advanced text formatting and embedded images.
With Apple so far refusing to allow developers to create systemwide alternative keyboards for iOS, SwiftKey is limited to bringing its keyboard functionality to its own apps and releasing tools to allow other developers to offer it in their own apps on a case-by-case basis. As such, SwiftKey Note also serves as an example and marketing tool as the company looks to partner with select third-party developers going forward before opening up broader access through an open SDK.
Apple's prohibition of alternative systemwide keyboards has also contributed to SwiftKey's decision to not include support for the gesture-based typing found in its Android keyboard. For the time being, SwiftKey Note includes only the standard iOS keyboard to ensure familiarity for users, augmented with word suggestions appearing by default in a narrow bar above the keyboard, although the "tap to dismiss" interface familiar to iOS autocorrect users is also an option. Gesture input may, however, also be added in the future depending on user feedback.
One final key feature of SwiftKey Note is multilingual support, with the app able to offer contextual word suggestions in up to three languages simultaneously. Initial language support includes English (US and UK), German, Spanish (Spain and US), French (France and Canada), and Italian.
Unlike the SwiftKey Keyboard app for Android, SwiftKey Note for iOS arrives as a free app for iPhone, iPad, and iPod touch, giving the company the opportunity to test the waters of iOS with a useful but still lightweight app accessible to all users. The app requires a minimum of iOS 6, although text formatting is currently only supported on iOS 7. [Direct Link]
Facebook today announced Paper, a news creation and curation tool that ties into a user's Facebook account. The app is the first product to come out of Facebook Creative Labs, a division within Facebook made of small teams who are dedicated to startup-style projects.
Paper is split into a news reader that pulls its content from both a user's Facebook News Feed and from well-known online publications, featuring a magazine-style layout with sections that range from technology news to animals. Facebook will also reportedly assign a team of editors to curate the best and most popular online content for users, and a composition tool that allows users to create their own status updates rich with media will be available as well.
Speaking to Re/code, Mike Matas, product design lead for Paper, explained why the company moved beyond a visual newsreader like Flipboard [Direct Link] and created both a news reading and creating tool.
“As you start changing the way you’re displaying this content, we hope that it will change the way people think about posting content,” Michael Matas, Paper’s product design lead, said in an interview. “Because the two are obviously really connected.”
But just as important, as Matas explains it, “It’s no fun to make a bunch of great stuff if no one ever sees it.”
Paper by Facebook will be available from the iOS App Store in the US starting February 3rd, with international availability to be determined. A visual walkthrough of the app is available on Facebook's website.