MacRumors

Google is selling its Motorola Mobility division to Lenovo for $2.91 billion, according to a report from China Daily. Google acquired the company and its then 17,000-strong patent portfolio, along with 7,500 filed patents, in August of 2011 for roughly $12.5 billion.

At the time, Google said Motorola was a "natural fit" for the two companies and that it would "supercharge the entire Android ecosystem". The deal is said to include 10,000 of Motorola Mobility's patents, although it is likely that Google will retain licenses for those patents.

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Lenovo Group Ltd is likely to buy Google Inc’s Motorola Mobility business, giving the Chinese company a bigger say in the global tablet and smartphone market.

The acquisition, worth at least $2 billion, will include more than 10,000 mobile communications patents currently held by the United States company, according to a person familiar with the matter.

The deal is expected to be announced on Thursday morning in Beijing.

Google's Motorola Mobility subsidiary has been a money loser for the company in recent quarters, costing the firm $248 million in the most recent quarter. Earlier this month, Google purchased the Tony Fadell-founded Nest for $3.2 billion in cash.

Update: Google has confirmed the acquisition in a blog post, saying "Motorola will be better served by Lenovo". The deal will need to be approved by both the U.S. and Chinese governments.

This move will enable Google to devote our energy to driving innovation across the Android ecosystem, for the benefit of smartphone users everywhere. As a side note, this does not signal a larger shift for our other hardware efforts. The dynamics and maturity of the wearable and home markets, for example, are very different from that of the mobile industry. We’re excited by the opportunities to build amazing new products for users within these emerging ecosystems.

An error on Apple's iCloud.com portal is displaying a "Coming Soon" page for iCloud Bookmarks, suggesting that the website may soon gain functionality for displaying iCloud Bookmarks saved in Safari on a Mac or an iOS device.

An online iCloud Bookmarks section, if added to iCloud, could be useful for users that wish to access their bookmarks on a computer that is not used regularly. While iCloud already syncs Safari bookmarks between Macs and iOS devices, iCloud bookmarks are not currently accessible via iCloud.com.

icloudbookmarks
First discovered by a Twitter user (via 9to5Mac), the iCloud Bookmarks page can be seen briefly when visiting a specific URL, originally accessed by installing the Chrome extension from the iCloud Control Panel for Windows app on a PC: http://icloud.com/bookmarks_extension

Though the page text suggests that an iCloud Bookmarks feature could be in the works for iCloud.com, it is possible, based on the "extension" URL, that it is referring to an iCloud Bookmarks extension, but iCloud browser extensions for both Chrome and Firefox on Windows have been available for several months following the launch of iOS 7.

As noted by 9to5Mac, the introductory screen also features the iOS 7-style design for Bookmarks, which seems to indicate that it was rather recently created, pointing more towards a new feature than an old page for an existing feature.

Apple has been hard at work beefing up iCloud during the last year. At WWDC, the company introduced iWork for iCloud, giving users a way to work on collaborative documents from any device, and more recently many of the apps received a full iOS 7-style redesign.

Apple today released iOS 7.0.5 for the iPhone with a minor maintenance update to correct network provisioning in China for some iPhone 5s and 5c models sold in China, Europe, and Asia Pacific. Customers receiving iOS 7.0.5 outside of China will likely see no benefit from the update as it is designed to correct network provisioning within the country.

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The update, which arrives as Build 11B601, is only available for some models of the iPhone 5s and 5c sold in China and some European/Asia Pacific iPhone models compatible with China's networks (those that are identified as iPhone 5,4 and 6,2):

iPhone 5s
A1457 (UK/Europe)
A1528 (China)
A1530 (Asia Pacific)

iPhone 5c
A1507 (UK/Europe)
A1526 (China)
A1529 (Asia Pacific)

The update comes more than two months after the release of iOS 7.0.4, which included additional bug fixes and a repair for an issue that caused FaceTime calls to fail for some users.

AT&T LogoAT&T is now offering customers $200 off cellular iPads when added to an existing Mobile Share data plan, with a two-year commitment. It's one of the best discounts we've seen for new iPads and it is available on all iPad models offered by AT&T, including the iPad Air and iPad mini, both with and without Retina display.

The deal combines an existing promotion that offers $100 off tablets with contract and a new promotion that offers $100 bill credits to customers who add a new smartphone or tablet to an existing account.

An AT&T spokesperson confirmed to MacRumors that the two promotions can be used together. $100 of the credit will be applied at purchase while the other $100 will appear as a bill credit within 3 billing cycles. Customers must remain with AT&T for 45 days to receive the bill credit.

A 16GB Retina iPad mini is normally $529, but would be available through the program for $329 after both credits, while the $629 16GB iPad Air would end up at $429.

The promotions are available to all AT&T customers, new and existing, who have or sign up for Mobile Share plans. The $100 bill credit promotion also applies to iPhone purchases when adding a new line, both on-contract and on AT&T's Next financing plan.

The new $100 bill credit is also available when customers bring their own device. That is, users who already own an iPhone or cellular iPad can open a new line on a Mobile Share plan and receive a $100 bill credit with no commitment beyond 45 days.

Purchases can be made at AT&T retail stores as well as its online store at ATT.com.

U.S. cellular carriers have been in a marketing war in recent months, particularly between T-Mobile and AT&T. Recently, AT&T began a new promotion to offer up to $450 in credits to customers that switch to it from T-Mobile, while T-Mobile launched a similar program offering up to $350 in credits to customers that switch to it.

A Gmail glitch earlier this month resulted in some users accidentally deleting emails and unintentionally reporting others as spam (via The Verge). The bug occurred when users were managing their inboxes, and the system inadvertently applied these actions to the wrong email messages.

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In a notice appearing for some Gmail users, Google confirmed this issue occurred between January 15 and 22 and is now fixed. It only affected users who accessed Gmail via the iOS app, a mobile browser, or offline in a desktop browser. Google advises users to check their spam folder and trash for emails that were marked incorrectly.

The issue is the second round of technical difficulties for Google's Gmail service in less than a week. Late last week, Google's cloud services went offline for approximately an hour. The Friday afternoon outage affected Gmail, Google Calendar, Google Talk, Google Drive, Google Groups and other services.

Negative reactions to Apple's Q1 2014 earnings report extended overseas to Japanese component manufacturers, says Reuters. Suppliers such as Taiyo Yuden, TDK, Sharp and Nitto Denko saw their stock prices fall by as much as 3.9 percent following the release of Apple's quarterly financial results.

iphone_5s_5c.jpg

Stock prices of these Japanese suppliers are expected to rebound because of their broad client base, but Japanese analysts believe Apple will remain stagnant.

"The company is unlikely to expect profit growth from now on as the iPhone market has been saturated," a fund manager at a Japanese asset management firm said. "In order to sell in China and emerging countries, the company needs to cut prices more aggressively, so there is also pressure on parts makers."

Despite these negative global projections, demand for Apple products in Japan remains strong. During Apple's earning conference call, Tim Cook said iPhone sales rose 40% in Japan, due to a new distribution deal with the country's largest mobile operator NTT Docomo.

Following its mobile phone report earlier this week, research firm IDC has published its estimates of tablet shipments for the fourth quarter of 2013, showing that Apple continues to lead the market with roughly one-third of all shipments.

idc_4Q13_tablets

Worldwide tablet shipments in 4Q13 in millions of units (Source: IDC)

Apple's share of the market has generally declined over the past two years amid the proliferation of low-cost Android tablets, particularly unbranded "whitebox" devices in the Chinese market. The holiday quarter with refreshed iPads did, however, allow Apple to raise its share of the market to 33.8 percent from 29.7 percent in the previous quarter.

Apple once again led the worldwide market for tablets, shipping 26 million units during the quarter, up from 14.1 million the previous quarter and 22.9 million in 4Q12. While the quarter represented the company's most successful on record, its year-over-year growth of 13.5% was well below the industry average. The numbers bring into focus the challenges the company faces as it attempts to grow its tablet business in markets outside of its traditional mature-market strongholds and in the face of continued success from competitors both large and small.

Apple saw its worldwide tablet market share for the quarter grow to 33.8%, up from 29.7% in the third quarter but down from its 38.2% share in the fourth quarter of 2012.

idc_4Q13_tablets_trend

Apple's iPad shipments (red) and share of worldwide tablet shipments (blue) for 2Q11–4Q13 (Source: IDC)

As always, it is important to note that IDC's numbers track shipments instead of sales, and thus how many shipped devices are making their way into consumers' hands remains unclear. IDC's figures are also estimates, as most companies do not release their exact tablet shipment data and thus research firms must rely on supply chain data and calculations from information that is made public by manufacturers to build their estimates.

Related Roundups: iPad, iPad mini
Tag: IDC
Related Forum: iPad

presidential_seal During his yearly State of the Union address, President Barack Obama mentioned that the Federal Communications Commission, along with tech companies such as Apple, Microsoft, Sprint and Verizon, would be providing the framework needed to connect over 15,000 schools and 20 million students to high-speed Internet over the next two years.

The move is a part of the ConnectED initiative that the President announced back in June, which pledged to connect 99% of students to next-generation, high-speed broadband within five years, at speeds no less than 100 Mbps and with a target of 1Gbps.

Last year, I also pledged to connect 99 percent of our students to high-speed broadband over the next four years. Tonight I can announce that with the support of the FCC and companies like Apple, Microsoft, Sprint, and Verizon, we've got a down payment to start connecting more than 15,000 schools and 20 million students over the next two years, without adding a dime to the deficit.

Apple also provided a statement to The Loop about its role in the ConnectED initiative:

“We are proud to join President Obama in this historic initiative to transform America’s schools,” Apple said in a statement provided to The Loop. “Apple has a long history in education, and we have pledged to contribute MacBooks, iPads, software and our expertise to support the ConnectED project. We look forward to announcing more details with the White House soon.”

An accompanying fact sheet to the State of the Union address [PDF link] also stated that the President will announce "new philanthropic partnerships" with the tech companies mentioned throughout the coming weeks. Apple was also mentioned during last year's State of the Union, with the President lauding the company's move to again build Macs in America.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

The Automatic connected car system today received an over-the-air update that allows users to turn their Automatic Link hardware devices into iBeacons, reports TechCrunch. As iBeacons, Automatic devices let users transmit to or receive information from other sensors or devices in the vicinity.

automatic-reader
First introduced in March of 2013, the Automatic hardware plugs into a car's onboard diagnostics (OBD) port and provides detailed data on driving habits and mileage within the Automatic app.

With the addition of iBeacon technology, Automatic could be a far more functional device in the future. While the iBeacon addition has no use at the present time, Automatic co-founder Thejo Kote says that it could be used to enable car-specific applications with a host of potential partners.

Applying iBeacon technology to a vehicle could make it easier for people to pay for things like parking, or gas fill ups, for instance — making the experience much better than it is today.

For right now, those types of applications are still theoretical, but Automatic is interested in seeing where it could go.

iBeacons, which have been growing in popularity over the last several months, use Bluetooth 4.0 to transmit data to nearby devices. This technology has been used within Apple Retail Stores to provide additional information on products, among other things.

In addition to iBeacon support for the Automatic hardware, the Automatic app was also updated today, adding event recording for external APIs and a number of bug fixes and improvements to the software.

Automatic can be purchased from the Automatic website for $99.95. The accompanying Automatic app is a free download from the App Store. [Direct Link]

sprinttmobileBack in December, it was reported that Sprint -- the U.S.'s third-largest cell carrier -- was preparing a bid to acquire T-Mobile, the country's fourth-largest carrier. The deal, depending on the stake Sprint attempts to buy, could be worth more than $20 billion.

Recently, a pair of Sprint board members met with the U.S. Department of Justice to discuss a possible acquisition, reports The Wall Street Journal. The report says the DoJ has concerns over a potential deal.

The conversation, which occurred in January, signals the seriousness of Mr. Son's interest in a deal, but also underscores his highest hurdle. U.S. antitrust authorities believe the current lineup of four national carriers is important to maintaining a competitive market, and department officials indicated at the meeting that a deal combining Sprint and T-Mobile could face regulatory difficulties, the people said

According to the WSJ, Sprint has lined up roughly $31 billion in potential financing and the company is not deterred from pursuing an acquisition.

Japanese carrier Softbank purchased a 70 percent controlling interest in Sprint back in 2012 for roughly $20 billion. T-Mobile is majority owned by German telecom giant Deutsche Telekom.

Previously, AT&T attempted to acquire T-Mobile but government intervention prevented the deal from concluding. Since then, the companies have had a growing feud as they launch ever escalating marketing efforts in an attempt to poach each other's customers.

NumbersLast October, Apple angered a lot of iWork power users when it introduced new versions of Pages, Numbers, and Keynote.

The new versions were rewritten from the ground up for improved usability and cross-platform compatibility across OS X, iOS and iWork in iCloud, but, as a result, some power user features didn't make it into the machine at release.

Apple promised to restore the lost features and last week's iWork update is the first step in restoring those features.

As Macworld notes, Numbers has gained significant AppleScript support, almost fully backwards compatible with previously created scripts for Numbers 2009. The iWork team has also added a number of new scripting features. It seems likely that scripting support will be added to Pages and Keynote in a future update.

The latest update of Numbers reintroduces AppleScript support in a big way. While Apple could have taken an iterative approach, reintroducing a few commands here and there, it chose instead to go whole-hog: The entire suite of scripting terminology originally supported by Numbers in the 2009 edition of iWork has returned.

This means that, if you have Numbers scripts you used with that 2009 version, most of them should (in theory) now work with Numbers 3.1; those scripts may require tweaks, though, because some features of Numbers itself have changed.

Users with feedback for Apple regarding the iWork apps, including complaints about missing features or suggestions would be well-served to give Apple feedback on its website. With these changes to Numbers, Apple does appear to listen to its users.

Numbers is a $19.99 download from the Mac App Store. [Direct Link]

While developer Steven Troughton-Smith has shared several screenshots and a video of iOS in the Car running on iOS 7.0.3, the iOS 7.1 beta currently available to developers offers even more iOS in the Car functionality, including a redesign.

According to Troughton-Smith, it is difficult to access iOS in the Car in iOS 7.0.3, but another developer, Denis Stas, has discovered that it's much easier to access iOS in the Car in iOS 7.1 and has detailed how to enable the feature using iOS Simulator.


Stas details three steps that are necessary to get iOS in the Car running in iOS Simulator with iOS 7.1:

- Download the second developer preview of Xcode 5.1
- Clone https://github.com/zyafa/iOSCar
- Build and run cloned project and follow included instructions

Developers with access to iOS 7.1 and Xcode 5.1 DP2 will be able to give iOS in the Car a try, but non-developers will not be able to access the necessary software.

According to Stas, the current implementation of iOS in the Car is both unofficial and unstable. The iOS 7.1 version of iOS in the Car features a different design than was previously seen in iOS 7.0.3, featuring a look more in line with the style of iOS 7.

As noted earlier today, these design changes may be the result of organizational issues that have affected the development of iOS in the Car. While iOS in the Car can be accessed by developers using iOS Simulator, it remains unclear when Apple might officially debut the feature.

Related Roundup: CarPlay

Organizational issues have been plaguing Apple's development of iOS in the Car, according to The Information's Jessica E. Lessin (via AppleInsider). Because iOS in the Car did not fit neatly into an existing hardware or software team at Apple, executives reportedly "didn't quite know what to do" with the program.

ios_car_7_1

iOS in the Car from iOS 7.1 (Source: Denis Stas)

The disconnect is attributed primarily to overarching organizational issues that are said to place pressure on non-hardware products that do not fit within existing teams.

Even in the lead-up to iOS in the Car's high-profile unveiling at Apple's Worldwide Developers Conference last June, executives were reportedly still unsure about the product's future.

According to Lessin, the team working on iOS in the Car was forced to "lobby hard" for stage time during the Worldwide Developers Conference where the product was first demonstrated.

Since that time, iOS in the Car has been listed as an iOS 7 feature "Coming Soon" on Apple's website with no update on its availability. The feature is intended to provide enhanced iOS integration in automobiles, offering an iOS-style interface on the car’s touchscreen dash that allows users to make phone calls, access Maps, control music, and more.

Recently, developer Steven Troughton-Smith released both screenshots and a video of iOS in the Car in action, as the software is partially built into iOS 7.0.3 but unaccessible by default.

The iOS in the Car content shared by Troughton-Smith appears to confirm some of Apple's struggles with the software. While one design is depicted in the video, Troughton-Smith's screenshots and commentary on Twitter indicate that iOS in the Car has undergone a redesign from its early depiction on Apple's website and at least one other redesign in iOS 7.1, which is currently available for developers.

Video of iOS in the Car in iOS 7.1 (Source: Denis Stas)

Apple CEO Tim Cook has said that iOS in the Car is a "key focus" for Apple and the company believes that "having something in the automobile is very important," but it remains unclear when iOS in the Car might make its official debut.

While many car makers have expressed interest in including iOS in the Car in their 2014 models, cars with the feature have yet to materialize. Thus far, in-car integration with Apple devices remains largely limited to Siri Eyes Free and Honda's HondaLink, which falls well short of full iOS in the Car functionality.

Related Roundup: CarPlay

attlogo.pngAT&T today announced its 4Q 2013 earnings, revealing the company added 1.2 million postpaid smartphones to its network (both upgrades and new subscribers) and gained 809,000 new subscribers, with 566,000 being postpaid customers with a contract. It is unclear how many of AT&T's new customers were choosing iPhones, however, as AT&T, like Verizon, no longer reports quarterly iPhone activations or sales.

Smartphones made up 93 percent of total phone sales and 77 percent of the postpaid phone base. The carrier also added 440,000 new tablets during the quarter.

Compared to the year-ago quarter, AT&T gained 300,000 fewer new subscribers, but saw a record low contract churn rate of 1.11 percent and an overall churn rate of 1.43 percent. A company's churn rate is the percentage of customers that leave the carrier during the quarter. It appears that AT&T is managing to retain most of its subscriber base at this point, but during the next quarter, T-Mobile's efforts to lure AT&T customers may become more apparent.

AT&T Next, AT&T's smartphone and tablet upgrade program, has drawn more than 1.5 million customers since it was first launched in July of 2013.

Earlier in January, AT&T competitor Verizon announced smartphone activations of 8.8 million along with 1.7 million new subscribers. Verizon continues to have a bigger postpaid customer base than AT&T at 96.2 million wireless customers compared to AT&T's 72.6 million.

Overall, AT&T announced a profit of $6.9 billion on $33.2 billion in revenue.

Rap Genius, the site that recently had a run-in with Google for its dubious SEO strategies, today launched an official Genius iOS app that allows users to access the site's archive of song lyrics.

The app includes access to annotated lyrics for millions of songs, and it also includes lyrical breakdowns and explanations that delve into the meaning behind phrases and words in music. Annotations found within the Genius app are designed to explain cryptic lines, reveal references and inside jokes, define unusual terms, and give context.

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Have you ever been confused by a song's lyrics? Or wondered what your favorite artist meant by a line? Now you'll never have to worry about this (or anything) ever again! Genius breaks down lyrics with line-by-line annotations, many contributed by the artists themselves.

Genius also functions similarly to Shazam or Soundhound, identifying songs that are playing nearby. According to the app's description, it uses "Genius Recognition Technology" to listen to songs and provide lyrics for whatever's playing.

Genius isn't just a music app; it's your pocket guide to human culture. So whether you're looking for the true meaning of a line from The Great Gatsby, a breakdown of President Obama's latest speech, or a guide to Matthew 25, we've got you.

Genius by Rap Genius can be downloaded from the App Store for free. [Direct Link]

Apple's storefront went offline last night and returned with a new Valentine's Day theme featuring accents of red and a handpicked shopping guide for gift buyers. Holiday graphics replace the standard stock product photos and updated captions like "Love is in the Air" promote Apple's top products for the Valentine's Day shoppers.

Perhaps the most important update is the new promotion of the Apple TV at the top of the Online Store, giving it similar prominence to Apple's Mac, iPad, iPhone and iPod lines. The new placement for the Apple TV suggests that it's moving out of the "hobby" status that Apple executives have long assigned it.

Previously, the Apple TV was relegated to the iPod section. Last week, it was rumored that Apple was considering adding game support with Bluetooth controllers and a new App Store to the Apple TV, possibly as soon as March.

Carousel

New (Top) and Old Apple Online Store Carousel

Apple has revised its shipping estimates with updated information for those shopping for gifts ahead of Valentine's Day. All products, with the exception of the Mac Pro, currently are in stock and will arrive with free shipping in time for the holiday if ordered before February 5th. Deadlines for 2-3 day shipping and next-day shipping are February 10 and 11, respectively. Engraved items require additional processing and must be ordered one day earlier.

This advertising campaign extends to the company's Apple Store app (iTunes link), which was updated with similar holiday graphics and a curated list of the "Top Valentine's Gifts." The Apple TV gets prominent placement in the app as well, appearing on the home screen just below the iPhone 5s and 5c.

Update: Apple is testing a much improved version of the Apple TV that would utilize existing iOS devices as game controllers, according to a report from 9to5Mac, and the company is also considering combining the Apple TV and AirPort Express products, testing a combined Apple TV and 802.11ac wireless router in order to ensure higher-quality streaming.

The site also says Apple is testing an Apple TV device that can control users' existing cable boxes with an Apple user interface overlaying their existing content. It was reported last year that Apple was in negotiations with cable companies and TV networks to allow customers to skip commercials on recorded shows and Apple would compensate programmers for the lost revenue. The company has also been looking to "erase the distinction" between live and on-demand video content.

Apple has long been rumored to have an improved Apple TV in the works, though there have been a number of conflicting reports over what the device will include. Apple has repeatedly said that it has has a number of new products in the works for 2014, most recently during its quarterly earnings call with analysts yesterday.

Thanks Alan!

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Google today launched Chrome apps for iOS and Android, which will see Chrome-based apps encased in a native application shell that allows them to be distributed through the Apple App Store and Google Play. Currently, Chrome-packaged apps are written in JavaScript, HTML, and CSS, but are able to launch outside the browser, access APIs and work offline.

Developers can access an early developer preview of a toolchain based on Apache Cordova, an open source platform for building native mobile applications with HTML, CSS, and JavaScript. Using the toolchain, developers can wrap existing Chrome Apps with a native shell, which transforms them into apps that can be sold on the App Store.

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Example of a Chrome To-Do app running on OS X and Android

We provide a simple developer workflow for packaging a Chrome App natively for mobile platforms. You can run your Chrome App on a device or emulator using the command-line or an IDE. Alternatively, you can use the Chrome Apps Developer Tool to run your app on an Android device without the need to install an IDE or the mobile platform’s SDK.

Google has made multiple core Chrome APIs available to Chrome apps that are designed to run on mobile devices, including automatic sign-in via OAuth2, push messaging, storage, alarms, file system syncing able to store and retrieve files backed by Google Drive, and more.

In addition to the Chrome APIs, developers are also able to access APIs supported by the Cordova platform.

Chrome mobile apps come following the September launch of Chrome apps that work offline by default and function as native applications. In December, Google brought Chrome apps to the Mac, following a beta testing period that began in May. Chrome apps on the Mac are designed to function like native Mac apps, working offline, updating automatically, and syncing on any computer where a user is signed into Chrome.

Developers have the opportunity to begin working with Apache Cordova and their Chrome apps beginning today, but it may be some time before consumers see Chrome apps in the App Store.

A Monday report from Japanese business newspaper Nikkei claimed Nintendo is planning unveil an iOS app to market content for its Wii U and 3DS, with the app allegedly featuring information about new games from Nintendo and the mobile initiative potentially also including playable demos of console and handheld games. In a statement provided to Engadget today, however, Nintendo has denied it is planning to offer such minigames on smartphone platforms.

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"Nikkei's article contains information previously stated by Mr Iwata during past press conferences, including statements which relate to Nintendo's willingness to make use of smart devices to promote our products.

However during such past announcements Mr Iwata has also stated that Nintendo's intention is not to make Nintendo software available on smart devices and as such, we can confirm that there are no plans to offer minigames on smartphone devices."

Nintendo is at a crossroads as mobile gaming makes gains on both the console and handheld market. The Japanese game maker reported its third consecutive annual loss and adjusted its forecast to reflect a 35 billion yen ($335.76 million) operating loss, instead of the previously projected profit of 100 billion yen. The company also slashed it sales forecasts for the Wii U from 9 million to 2.8 million units and cut its estimates for the 3DS from 18 million to 13.5 million units.

Many investors and Nintendo fans have called for the legendary game company to embrace mobile platforms, but the company's executives have so far remained steadfast in focusing their valuable game franchises only on Nintendo-branded hardware.