Hearst is the first publisher to be featured, and its entire catalog is available to subscribers several days before the print editions hit newsstands, and before its magazines hit other platforms like Amazon's Kindle Fire.
The exclusive arrangement varies by individual publication in terms of how far in advance you’ll be able to get the various Hearst titles compared to in print and from other online storefronts like Amazon’s Kindle marketplace, but each will be available at least a few days in advance, I’m told. Existing subscribers will get early access, as well as those signing up for the first time.
The exclusive publishing window is a nice perk for potential subscribers and iPad owners, though it seems unlikely that getting a magazine a few days early would, on its own, sway potential tablet purchasers to the iPad.
Apple today added the new 13-inch Retina MacBook Pro to the refurbished section of its online store, giving prospective customers the opportunity to save 15% compared to brand-new machine. Currently available models include:
All three models are listed as shipping in 1-3 business days.
As with all of Apple's refurbished products, the 13-inch Retina MacBook Pro units have been thoroughly tested and reconditioned and carry a one-year warranty equal to that offered on brand-new machines.
The addition of the 13-inch Retina MacBook Pro to Apple's refurbished store comes roughly two weeks after the appearance of 15-inch models. But with the 13-inch models having just been introduced in October, some four months after the launch of the 15-inch models, the smaller Retina MacBook Pro has made the transition to the refurbished store much more quickly than its larger sibling.
Square Enix calls All The Bravest a "pick-up-and-go RPG," an accurate description for the game, which incorporates the Final Fantasy series' Active Time Battle mechanic. The system has been greatly simplified, and battling consists of tapping party members to attack with little to no strategy involved. The game also does away with typical time consuming RPG activities like exploration, dungeon crawling, and dialogue.
Our sister site TouchArcade went hands-on with the game, and has this to say about the gameplay:
In the game, you can control up to 30 different classical Final Fantasy heroes across series of fights against classical villains. To attack, you tap on a character or, as we've discovered, just swipe up and down on the screen to activate all of them. After each attack, characters are smacked with a cool down timer, which keeps them from being able to attack for a few seconds.
Every enemy kills with one hit, regardless if it's just a basic Final Fantasy goblin or one of the horseman of the apocalypse. In addition to being flimsy, heroes are one note: they attack, that's it. You can’t activate special skills, you can’t target enemies, and they can't buff each other.
If you haven't caught on, this definitely isn't the Final Fantasy you know, but there’s a lot of the series' touches present. The presentation is old-school Final Fantasy. The enemies and heroes are, too. The simple "save the world" narrative hooks are all present and accounted for, as well as the late title card.
Final Fantasy All The Bravest comes with a much lower price tag than Square Enix's other offerings, which have cost as much as $17.99. Unfortunately, the initial purchase price is supplemented by a heavy focus on in-app purchases. 35 "premium" characters are unlocked at $0.99 each, and resurrecting a fallen party requires purchasable currency as well.
Patently Apple highlights an interesting Apple patent application published by the U.S. Patent and Trademark Office today. The application describes a removable clip for a mobile device such as an iPod, with the clip integrating tactile or trackpad like controls to be used either while attached to the device or as a remote control.
In one embodiment, an apparatus includes a body having a bend and a user interface area, a connector adapted to couple to a corresponding connector on an electronic device, and a plurality of conductive elements. The bend enables the user interface area to wrap around a portion of the electronic device when the connector is coupled to the corresponding connector on the electronic device. In another embodiment, a portable electronic system includes a removable user interface and an electronic computing device having a display surface, where the removable user interface is couplable to the electronic computing device such that the removable user interface is disposed over at least a part of the display surface.
Various embodiments of Apple's removable clip with tactile controls
Despite the patent application having been filed in July 2011, the diagrams in some cases depict a classic iPod with a relatively small screen and a click wheel on the front of the device. Various embodiments of the invention show the touch portion of the clip being used on the front of the device, either with on-screen content shrinking to fit below the clip or with content being displayed behind the transparent clip to provide a dynamic interface for the clip's tactile buttons. Alternatively, the clip could be mounted in reverse to place buttons on the rear of the device, or removed entirely and clipped onto a connector on a headphone cord to serve as a remote control for the device.
As with many of Apple's patent applications, the removable clip may never make an appearance in an Apple product, but the document provides an interesting glimpse at some of the areas of interest for Apple, and certain aspects of the technology could eventually appear in a different form.
Engadget reports that Sprint will finally begin offering its Total Equipment Protection (TEP) plan for the iPhone beginning January 25. The TEP plan offers coverage not only for device failures that occur outside of Apple's standard warranty but also loss, theft, and damage.
The TEP plan consists of two parts, an $11 monthly fee for the service and then a significant $150-$200 deductible for cases where the phone requires replacement due to loss, theft, or physical damage. Consumers have 30 days from the date of purchase of their device in which to enroll in the program.
AT&T offers a similar program, although it costs $6.99 per month with a $199 deductible for all iPhone, iPad, and iPad mini models. Verizon's Total Equipment Coverage carries a special higher rate for iPhone compared to other devices, with the monthly fee set at $9.99 and deductibles ranging from $169-$199 depending on model.
Amazon today announced that it has optimized its MP3 music store for Safari on iOS devices, marking yet another step in the company's effort to eat into the iTunes Store's dominant position in the digital music market.
“Since the launch of the Amazon Cloud Player app for iPhone and iPod touch, a top request from customers has been the ability to buy music from Amazon right from their devices. For the first time ever, iOS users have a way do that – now they can access Amazon’s huge catalog of music, features like personalized recommendations, deals like albums for $5, songs for $0.69, and they can buy their music once and use it everywhere,” said Steve Boom, Vice President of Amazon Music.
Features of the Amazon MP3 store on the mobile web browser include:
- The Amazon MP3 mobile website for iPhone and iPod touches is built on HTML5, which means customers can make purchases directly from the Amazon MP3 mobile website at www.amazon.com/mp3 on their iPhones and iPod touches - Selection of over 22 million songs and over two million albums at everyday low prices - Access to everyday deals like $5 albums, $0.69 songs, and free songs from artists on the rise - Individualized recommendations based on purchase history - Immediate availability and seamless playback of purchases in the Amazon Cloud Player app - Free storage of all Amazon MP3 purchases in Amazon Cloud Player
Amazon's move to optimize its MP3 store for iOS devices comes over five years after the store debuted, but seems to be part of a renewed effort by Amazon to challenge the iTunes Store. The company has invested significantly in its Cloud Player services as a competitor to iTunes Match, and Amazon has just launched its new AutoRip feature to provide free digital versions of tracks purchased on CD, including for many orders dating as far back as 1998.
Imangi Studios' iconic endless runner Temple Run proved to be a huge success, having been downloaded more than 170 million times since it launched in mid–2011, and today, a surprise sequel to the original game hit the App Store.
Temple Run 2 features the same danger-filled action-packed experience found in the first Temple Run game, but it includes new power ups, a mine cart, zip lines, and an even bigger monkey, according to the App Store description. The game is also set in a new environment and it features enhanced graphics.
Right from first boot up you'll get a sense of deja vu as the camera sweeps in on the cursed idol that has been the cause of so much running over the past year and a half. You're still being chased by freaky monkey creatures – well, just one giant creature, actually – and you’re still using a combination of swipes and tilts to jump or slide past obstacles and collect coins. This is totally Temple Run.
However, just because the key components remain the same doesn't mean there isn't a ton of new stuff in Temple Run 2. Quite the opposite. The game takes place during the "golden hour" that’s just before sunset in a new temple floating high up in the sky. This sequel has received a big upgrade in terms of visuals and animation over its predecessor, and it makes a difference. It’s a beautiful game for sure.
Apple today added installment payment plans to its online store in China, giving Chinese buyers the option to purchase iPhones, iPads, and MacBooks via credit.
Consumers can choose to pay in installments on merchandise that costs between 300 yuan ($48) and 30,000 yuan ($4,800), through a plan from China Merchants Bank Co.
As Bloomberg notes, the credit option puts expensive devices like the iPad and the iPhone into the reach of Chinese workers, who often cannot afford to purchase Apple's devices.
Apple, based in Cupertino, California, is trying to make its products more affordable in China after being surpassed by local suppliers such as ZTE Corp. and Lenovo Group Ltd. in the smartphone market. The iPhone 5, released in China last month, is priced at 5,288 yuan on Apple's local site, equal to about six weeks' pay for the average urban worker.
"There is an enormous mid-range consumer market that they are not tapping into," said Mark Natkin, managing director of Marbridge Consulting Ltd., a Beijing-based market research firm. "They're trying to figure out how to make products more accessible to that market segment. This is a good step in that direction."
In the Foxconn factories where Apple's mobile devices are assembled, junior level workers make approximately 1,800 yuan per month, which means the iPad and the iPhone are nearly unattainable without an installment option
Apple is currently offering payment plans over three, six, 12, 18, and 24 months. A promotion that lasts through January 23 makes payment plans lasting a year or less interest free. Payment plans with 18 installments incur a fee of 6.5 percent of the selling price, and 24 installment plans have a fee of 8.5 percent.
Earlier this month, Facebook updated its Messenger iOS app with beta support for making VoIP calls between Facebook accounts. That feature was initially limited to Canadian iOS accounts but is now being opened to all U.S. accounts, reports The Verge.
To access voice calling, open the Facebook Messenger app, open a chat with someone, and click the 'i' button in the top right corner. If the feature has been activated -- and the other user also has Facebook Messenger for iOS installed -- there should be a "Free Call" button. If it's greyed out, try tapping it anyway. Facebook is rolling out the feature to all users over the next several days.
What this means is that if you live in the US, you can now call other Facebook users for free over Wi-Fi or using your phone's data connection while you're on the go. When you call someone, a push notification appears on their screen that says "Ellis Hamburger is calling," for example. The feature is especially critical for people with bad cell service at work or at home, and for those who want to conserve cell phone minutes. It's also a huge step for Facebook — which with a single feature emerges as one of the largest communities of VoIP users in the world. Yes, competitors Viber, Vonage, and Skype have had the feature for some time, but all have much smaller user bases.
Facebook's efforts create a calling system that can potentially reach its more than 1 billion users, providing a massive competition to other VoIP services like Skype, as well as allowing teenagers using iPod touch devices to make phone calls to friends using Facebook's app.
Apple today seeded build 12D54 of OS X Mountain Lion 10.8.3 to developers, marking the sixth beta iteration of the newest version of Mountain Lion. 10.8.3 was first seeded to developers in November.
Build 12D54 comes just eight days after build 12D50, and like the previous build, contains no known issues or features. Build 12D50 brought only minor changes, and asked developers to focus on testing AirPlay, AirPort, Game Center, Graphics Drivers, and Safari.
9to5Mac notes that the new build contains significant changes to WiFi, but additional changes are unknown. Registered developers can download the update on Apple’s Developer Page.
This post originally referred to Build 12D54 as the seventh developer seed of OS X 10.8.3 when it was actually the sixth seed.
AT&T has again expanded access to the FaceTime Over Cellular feature to customers on all tiered data plans with a compatible FaceTime device. Previously, only users with an LTE device -- the iPad 3 and 4, as well as the iPhone 5 and iPad mini -- could use FaceTime over cellular. The only users who still can't use the feature are users with a grandfathered unlimited data plan.
When FaceTime over Cellular launched in September 2012, we explained that we wanted to roll it out gradually to ensure the service had minimal impact on the mobile experience for all of our customers.
As a result of ongoing testing, we’re announcing AT&T will enable FaceTime over Cellular at no extra charge for customers with any tiered data plan using a compatible iOS device.
This means iPhone 4S customers with tiered plans will be able to make FaceTime calls over the AT&T cellular network. AT&T previously made FaceTime over Cellular available to customers with a Mobile Share plan and those with an LTE device on tiered plans.
AT&T says the update should be automatically applied over the next few months, and eligible users won't need to do anything special to begin using FaceTime over cellular.
The upshot is that any AT&T customer with a supported device -- the iPhone 4S and newer, the third generation iPad and newer, and the iPad mini -- will soon be able to use FaceTime over cellular.
Earlier this month, a court threw out Apple's false advertising claim against Amazon in the dispute over the "App Store" trademark, leaving unaddressed the question of trademark infringement. The two companies have been battling over the issue for nearly two years, with Apple claiming that Amazon's use of the "Appstore" name to describe its marketplace for Android apps infringes upon Apple's App Store name and causes confusion with consumers.
Bloomberg now reports that the two sides have been order to enter settlement talks over the alleged infringement in an attempt to resolve the dispute before it heads to trial later this year.
U.S. Magistrate Judge Elizabeth Laporte in San Francisco directed the companies to confer on March 21 and to bring their lead attorneys and people who have full authority to negotiate and settle the case, according to a court filing today. A trial is scheduled for August.
Apple is seeking a court order to block Amazon from using the term Appstore in its service to sell software for devices running Google Inc.’s Android operating system. Apple alleges the online retailer infringes its trademark and violates unfair competition laws.
Amazon has argued that the term "app store" is a generic one and that Apple should not have been preliminarily awarded a trademark on the name back in 2010. Apple originally filed for the trademark in 2008, but once the U.S. Patent & Trademark Office tentatively approved the application and published it for opposition in early 2010, Microsoft filed an objection, also arguing that the term was generic.
The trademark approval has remained in limbo, as Microsoft and Apple have agreed to postpone further debate in the process until the case between Apple and Amazon is resolved.
While questions remain about claims from earlier this week that Apple has slashed iPhone 5 component orders, CNET is now reporting on market research firm DisplaySearch senior vice president Paul Semenza's comments on how the iPhone 5's initial shipment ramp was simply too large to maintain.
"It was a very quick ramp up. The Q4 [estimate] was about 61 million [for the iPhone 5]...that may be dialed back a bit, but anything near that number is still huge," he said, referring to an estimate of display shipments for the iPhone 5.
"That would support the theory that the ramp was too much to sustain."
CNET mentions that the first quarter of sales for the iPhone 4S registered far below that for the iPhone 5, providing little reason for such a strong decline in iPhone 5 interest. Yesterday, Semenza toldThe New York Times that Apple had cut its display order from 19 million to 11-to-14 million for January, noting that demand from Apple had been "corrected significantly." But he also mentioned to CNET that he'd heard of changes to orders before the new year.
Theories abound as to the just how much Apple has cut component orders and the reasons for those cuts, but many believe that improving yields and aggressive ramping during the holiday quarter may simply have left Apple with an oversupply of parts heading into the new year. Combining that excess inventory with a natural slowdown following the strong launch quarter for the device could lead to substantial reductions in part production. Still, it seems unlikely that Apple would have miscalculated component demand for the current quarter by the nearly 50% number originally cited by Nikkei and The Wall Street Journal.
Recently, it's been reported that Apple is prepping iPhone 5S production for March ahead of a release in June or July, a rapid update cycle that could also be forcing adjustments in Apple's component orders.
KGI Securities analyst Ming-Chi Kuo, who has a very good track record in predicting Apple's product plans, has issued a new research report outlining his expectations for Apple's 2013 product launches. Kuo believes that Apple will focus its launches on the third quarter of this year, with a number of updates throughout the company's various product families.
- iPhone: Kuo expects that Apple will introduce both an iPhone 5S and a revamped iPhone 5 around June or July of this year, with the iPhone 5S appearing very similar to the current iPhone 5 but carrying a number of upgrades including an A7 system-on-a-chip for better performance, a fingerprint sensor, and camera improvements such as an f2.0 aperture and a smart LED flash. He also believes that the lower-cost iPhone will in many ways simply be an iPhone 5 repackaged into a slightly thicker (8.2 mm vs. the current 7.6 mm) plastic enclosure available in six colors.
- iPad and iPad mini: Kuo forecasts that Apple will update both lines during the third quarter of the year, with the iPad mini gaining a Retina display as the most notable change. He also predicts that the full-size iPad will become considerably slimmer and lighter and adopt the thinner side bezels seen on the iPad mini.
- MacBook Pro: In line with his predictions from last year, Kuo believes that Apple will do away with the non-Retina MacBook Pro line in 2013, moving to an all-Retina lineup at cheaper price points than the current Retina models. Kuo also believes that Apple will tweak the design of these thinner Retina MacBook Pros, despite having just introduced the current form factor last year.
- MacBook Air: Retina displays remain a challenge for the MacBook Air given their relative thickness, and Kuo predicts that they will not be appearing in the 2013 MacBook Air lineup. Kuo believes that a move to Intel's forthcoming Haswell platform will be the main upgrade for the machines, with the update coming perhaps as soon as late in the second quarter.
- Desktops: Kuo notes that the iMac redesign has been well-received, but it appears that he does not see Retina displays coming to the lineup in 2013. He simply predicts a shift to the Haswell platform for the iMac and Mac mini in the fourth quarter of the year. Kuo's report does not address a new Mac Pro, even though Apple CEO Tim Cook had personally shared that a significant update for the line was due in 2013.
- iPod touch: Apple will reportedly discontinue the fourth-generation iPod touch, which is currently being sold alongside the new fifth-generation models. In order to fill the gap, Kuo believes that Apple will introduce a scaled-back fifth-generation model with 8 GB of storage and no rear camera at $199.
- Apple TV: Kuo predicts a minor update to the existing Apple TV product as soon as late this quarter, but he offers no details on what the update would entail. He also notes that Apple's more substantial television effort is unlikely to appear in 2013, with content issues and a lack of experience in the television set industry pushing things back until 2014.
Apple vice president of retail Jerry McDougal, a key player in Apple's retail development over the past 12 years, has departed the company to spend more time with his family, reports IFOAppleStore.
McDougal was Ron Johnson's right hand man when he was still with the company and was considered a possible replacement for Johnson when he moved on to head JC Penney.
A key player in the birth of Apple’s retail chain and a potential candidate to lead the retail stores has left the company. Jerry McDougal, Vice-President of Retail, said goodbye to his colleagues last Friday, sources say. His departure was explained as not work-related, but rather so he could spend more time with his family. Apple notoriously requires an enormous commitment of time from its employees, especially at the headquarters level. That commitment increased even more for retail executives after last year’s departure of Ron Johnson.
McDougal was also considered as a possible replacement for John Browett after he was fired earlier this year.
IFOAppleStore notes that McDougal was responsible for Apple's retail marketing, product merchandising, store operations, loss prevention and customer loyalty programs.
Update: McDougal has been replaced by Jim Bean, Apple's VP of Finance, according to a report by AllThingsD. He will retain his VP title:
"Retail has an incredibly strong network of leaders at the store and regional level, and they will continue the excellent work they’ve done over the past decade to revolutionize retailing with unique, innovative services and a focus on the customer that is second to none," Apple spokesman Steve Dowling said. "Jim Bean is moving to Retail to help support our store teams. Jim has been at Apple for 15 years and is a great leader who understands our culture and focus on customer service."
Apple is once again being targeted for its AppleCare policies in Europe, this time by Belgian consumer group Test-Aankoop/Test-Achats.
The organization filed a complaint against Apple yesterday with the Commercial Court of Brussels (via TechCrunch), claiming that the Cupertino-based company has not followed local consumer protection laws and has withheld information from consumers.
While electronics in the United States typically come with a one year warranty, the same products are also subject to a mandated two year coverage policy in European Union member states, although there are substantial differences between warranty coverage issued by Apple and the longer consumer protection coverage issued under EU directives.
According to the organization, Apple has failed to adequately disclose the details of the law to consumers, instead choosing to push its AppleCare Protection Plan extended warranty.
Test-Aankoop/Test-Achats was originally one of 10 European organizations that teamed up to reprimand Apple for its AppleCare practices, but the consumer group decided to move on with an official suit because Apple has "remained deaf" to demands.
Apple faced a similar lawsuit in Italy, which was resolved just last month. Apple was forced to pay more than $1.4 million in fines, in addition to modifying its website and ceasing the sale of AppleCare in Italian Apple Stores.
The New York Postreports on Bob Tedeschi, a former columnist for the New York Times' Gadgetwise blog who was sent undercover in 2010 to develop an app. The story was eventually spiked, but Tedeschi kept the project going.
The app he created, Bobo Explores Light, received an Apple Design Award and a number of other accolades and praise. Tedeschi used a pseudonym to avoid any favorable treatment by Apple or anyone else because of his job at the Times, and after the app proved so successful, he was moved from Gadgetwise to a gardening column.
"I was floored by how well it did," Tedeschi told The Post. He said his contact at Apple was "speechless" when he broke the news he was behind “Bobo,” which copped a slew of Apple awards.
"Bobo," created with two executives at Game Collage, has hit No. 1 in 12 countries in both the education and book categories.
Costing $4.99, "Bobo," which launched Sept. 15, 2011, is currently the No. 72 top-grossing iPad app, according to AppData, and is the first children’s educational app to make the App Hall of Fame.
Bobo Explores Light for iPad is available for $4.99 on the App Store. [Direct Link]
Following up on his report from last month, Jefferies analyst Peter Misek has released a new research report indicating that Apple's iPhone 5S is still in line for a launch in June or July of this year, with production beginning to ramp up in March.
Our checks indicate that preliminary builds for the iPhone 5S will start in March for a launch in June/July. As word of the earlier production schedule starts to spread, we believe we could see a slight slowing of demand CQ1 in anticipation of the new product launch and Apple will likely start curtailing channel inventory.
Misek notes that he has been seeing signs of two iPhone 5S prototypes currently in testing, although one could be the cheaper iPhone that has been the subject of a number of rumors in recent weeks. On the topic of that cheaper iPhone, Misek says that the device "looks close to being greenlit or may already have been" and offers some "likely specs" in order to help bring Apple's costs down:
Similar to the iPad mini, we expect a concentrated low-cost iPhone rather than a "cheap" one. Likely specs: polycarbonite case with 4" non-Retina display and no LTE. We believe a new low-cost iPhone would increase Apple's share, decrease [gross margins], but have little impact on [earnings per share].
Misek also directly addresses the iPhone with a 4.8-inch display mentioned in his earlier report, now saying that he is seeing no further signs of the device. He suggests that the form factor is for the iPhone 6 further down the road, but we remain skeptical about the likelihood of Apple making yet another change to the iPhone's resolution even two generations removed from the iPhone 5.
Finally, Misek comments on recent reports that Apple has slashed component orders for the iPhone 5 nearly in half in the first quarter due to "weaker-than-expected demand". Like a number of analysts, Misek casts significant doubt on the reasons for the dire claims, suggesting that lowered component orders are largely driven by an assembly bottleneck that has resulted in oversupply of components and projected ramping down of production leading into the iPhone 5S.
The original reports from Nikkei and The Wall Street Journal drew suspicion for their claims that Apple was planning to build 65 million iPhones this quarter before slashing its orders, an unrealistically high number considering expectations for sales in the range of 50 million units in the holiday quarter that coincided with the device's launch in most markets. The Wall Street Journal quickly removed the specific 65-million figure from its report, but uncertainty about the sourcing and accuracy of the associated claims persists.