MacRumors

passcode_lock_keypadYesterday, Jailbreak Nation highlighted a bug with iOS 6.1 that allows users to bypass a passcode lock on an iPhone to access the phone function and contacts on the device. While the bug allows only limited access to the device and can require several attempts to achieve the correct timing to exploit, it is gaining significant attention today.

1. Lock device
2. Slide to unlock
3. Tap emergency call
4. Hold sleep button until the power down prompt shows. Click cancel, you will notice the status bar turn blue. Type in 911 or your emergency number and click call then cancel it asap so the call dosen’t go through.
5. Lock your device with the sleep button then turn it on using the home button.
6. Slide to unlock then hold the sleep button and in 3 seconds tap emergency call. This will spazz out the phone and cause it to open.

[Make sure to continuously hold the sleep button until you are done looking in the phone]

MacRumors encourages users to refrain from experimenting with the technique, as emergency calls that are not canceled soon enough may go through to operators.


The issue does appear to have been present in earlier versions of iOS as well, as Gizmodo points to a YouTube video posted in late January claiming that the method also works on iOS 6.0.1 and 6.0.2.

Similar bugs have appeared in previous versions of iOS, and Apple has generally moved fairly quickly to incorporate fixes into subsequent software updates once it becomes aware of the issues.

Update: One MacRumors reader notes that the technique does not appear to work if the user has turned off the "simple passcode" option to allow for more complex passcodes.

Update 2: AllThingsD notes that while Apple has yet to make an official comment on the issue, "sources close to the company say it is hard at work on a fix."

Update 3: AllThingsD has now updated its report with a response from Apple.

“Apple takes user security very seriously” spokeswoman Trudy Muller told AllThingsD. “We are aware of this issue, and will deliver a fix in a future software update.”

infinitybladeEpic Games' hit title Infinity Blade was named Apple's Free App of the Week and the app can now be downloaded at no cost for the first time since its release.

Love is in the air, and so are swords, axes, hammers and scythes! Celebrate Valentine’s by enjoying the Must-Have iOS Blockbuster for FREE!

Infinity Blade is an action RPG powered by the Unreal 3 Engine. It offers a console-quality experience with impressive 3D graphics and intuitive gesture-based combat.

Since its 2010 debut, the game has won several awards and has received four major updates, adding content and improved gameplay. Its popularity resulted in a sequel, Infinity Blade II, and a second follow up, Infinity Blade: Dungeons, may be in the works.


Infinity Blade can be downloaded for free from the App Store. [Direct Link]

Just a day after Microsoft offered workarounds for an iOS 6.1 Exchange syncing bug and said that it was working with Apple on a solution, Apple has announced on its support page (via ZDNet) that it has identified the problem and is working on a fix.
iphone_5_black_white

Apple has identified a fix and will make it available in an upcoming software update. In the meantime, you can avoid this bug by not responding to an exception to a recurring event on your iOS device. If you do experience the symptoms described above, disable then reenable the Exchange calendar on your iOS device using the steps below.

Apple details its own workaround until that update is available, advising users to go to "Mail, Contacts, Calendars" under "Settings," selecting the Exchange account from the accounts list, turning the switch for "Calendars" off, waiting 10 seconds and then turning it back on.

The bug, which caused iOS 6.1 devices to continuously loop when syncing a recurring calendar meeting invitation to Microsoft Exchange, isn't the first bug to stem from the two-week old iOS 6.1. iPhone 4S users were affected by a bug that hampered 3G performance, although that was fixed with Apple's release of iOS 6.1.1 a couple of days ago. There is no timeframe for when the fix for the Exchange bug will be released.

As promised late last year, Chevrolet is the first company to deliver Siri 'Eyes Free' to consumers. 2013 Chevy Spark and Sonic cars allow owners to perform a number of tasks via Siri using the car's built-in entertainment system.

chevrolet siri eyes free

In the 2013 Spark and Sonic vehicles equipped with MyLink, owners can use Siri in Eyes Free mode to:

- Make voice-activated, hands-free calls to Contacts on their iPhone
- Play songs in their iTunes libraries, and even switch music sources automatically from AM/FM/XM radio to iPod mode
- Listen to, and compose and send an iMessage or text message to a phone number or anyone in saved Contacts
- Access Calendar and add appointments
- Minimize distraction even more by keeping the screen of the iPhone from lighting up even when Siri answers simple questions such as game scores or the dates of national holidays

Chevrolet doesn't specify exactly when new Sonic and Spark cars will get 'Eyes Free' support, but the company says existing 2013 owners will be able to upgrade their MyLink radios with Siri capability beginning in March.

Honda has promised that the Accord and the Acura RDX and ILX cars will get 'Eyes Free' later in 2013, with some current 2013 Accord owners getting to beta test the service ahead of a wider rollout.

Business Insider reports that LinkedIn CEO Jeff Weiner has gifted every LinkedIn employee with an iPad mini.

Here's what a spokesperson had to say about the gesture, which was first tweeted by Darain Faraz, a LinkedIn communications manager:

We wanted to acknowledge the hard work and accomplishments of all of our employees in 2012. During today's biweekly All Hands meeting, we surprised our employees with iPad Minis as a small gesture of the company's gratitude for their contributions.

linkedinminis
The iPad minis were handed out an an all-hands meeting to each of LinkedIn’s 3,500 employees, presumably as a small reward for LinkedIn's record Q4 earnings of $303.6 million. 3,500 iPad minis carry a total retail price of just over $1.2 million, tax included.

Tempo AI is a startup that originated from the SRI International research center, which also spawned Siri. Today the company released its first iPhone app, Tempo Smart Calendar, which shares many features with personal assistant Siri.

The app utilizes artificial intelligence that analyzes iPhone data, including calendars, email, location, and contacts, to provide context-aware enhancements to meetings and appointments. It learns through user interactions to provide a better calendar experience.

temposmartcalendar

Using the data that it gleans from various applications on the iPhone, Tempo Smart Calendar offers up additional information for meetings such as driving directions, contact information, and related communications. Tempo Smart Calendar is designed to offer the following one tap functions within the app:

-send a pre-populated "running late" email or text
-dial into conference calls – Tempo handles the passcode
-get directions and nearby parking
-review emails that pertain to the event
-open related documents
-quickly reach attendees via phone, email or text
-find the exact location even if you only have "starbucks @ mission"
-browse attendees' LinkedIn
-connect to Foursquare and Yelp

Though the app is available in the App Store, the developers are currently restricting sign ups because of server load. A message that reads "Tempo is not accepting new registrations," has been popping up, but Tempo AI says that users are being given access to the app in batches. All users should have access by the end of the day.

Tempo Smart Calendar can be downloaded from the App Store for free. [Direct Link]

Apple TV's latest update -- version 5.2 -- was originally released back in January with Bluetooth Keyboard support and a number of other features.

Today, FireCore released updated versions of aTV Flash (black) and its Seas0nPass jailbreaking app.

The app jailbreaks any second-generation Apple TV unit with the 5.2 software installed, but the jailbreak for the third generation Apple TV released in March 2012 remains missing in action. As such, second-generation Apple TV units can fetch a premium on the secondary market.

apple_tv_black

Full list of changes

- NEW! Added support for Apple TV 5.2 and Bluetooth keyboards
- Minor improvements to backups
- Minor improvements to DVD playback
- A handful of other bug fixes and improvements

There is one important note, however -- depending on how users choose to use their jailbroken Apple TV, some may want to wait on upgrading. Firecore adds an important note at the end of their update mentioning that "some 3rd party plugins such as Plex, Remote HD, Rowmote, and XBMC are not yet compatible with the 5.1+ Apple TV software."

Users who do wish to upgrade should head to FireCore's website for walkthrough instructions.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

EA and Firemonkeys' Real Racing 3 is set to be released later this month, though it is currently available for download in some international App Stores as part of a soft launch to test the system. The game, which is the highly anticipated followup to Real Racing 2, features real cars, photorealistic tracks, online time-shifted multiplayer, and impressively accurate physics.

RR3_LaunchScreenshots_iPhone5_suzuka
Unlike previous titles in the series, Real Racing 3 will be free to play. Our sister site TouchArcade explains the freemium mechanics:

There are two currencies in the game, the first of which is a general dollar currency that is dished out pretty liberally during the normal course of play. The amount earned feels tuned just like pretty much any other racing game, giving you enough to purchase upgrades, make repairs, and buy better vehicles as you naturally progress through the massive campaign.

The freemium catch is that all of those actions – repairs, upgrades and new cars – are set to varying levels of cooldown timers, the length of which are determined by what exactly you’re trying to do.

Essentially, after completing races, gamers will be subjected to a short wait before being able to race again when repairs are required. Wait times are also required when installing upgrades and unlocking additional vehicles, and these wait times will increase as the game progresses. TA mentions that wait times are worse when the game first begins as you're limited to one car, and points out that you can continue racing without making repairs, though damage may impact performance.

To alleviate wait times, players are encouraged to purchase gold coins. Coins are bought in the app, but can also be earned through gameplay. Many fans of the series are upset with the newly implemented freemium mechanics because previous games were not freemium titles.

TouchArcade has posted a hands-on video of Real Racing 3 with designer Ptolemy Oberin showing off the gameplay and the realistic visuals.


Real Racing 3 is currently available for download in the Australia, New Zealand, and Canada App Stores. It is slated to be released in the U.S. App Store on February 28. [iTunes Link]

Following today's report from Jefferies analyst Peter Misek claiming that Apple will be holding a television-related product event in March, perhaps to introduce developer tools for the Apple TV and a future television set lineup, The Loop's Jim Dalyrmple has weighed in with one of his typical one-word answers to refute the claim: "Nope."

apple_tv_black
Dalrymple has impeccable accuracy with such comments, so it appears certain that there is no such event planned by Apple.

imovieApple today updated its consumer moviemaking app iMovie for iOS, adding reliability enhancements when sending photos from iPhoto to iMovie and fixing a bug that affected project photos when restoring from a backup. Here's the full list of changes:

-Improves reliability when sending photos from iPhoto to iMovie
-Resolves an issue that could affect photos in projects and trailers after restoring from a backup
-Improves overall stability

iMovie can be downloaded from the App Store for $4.99. [Direct Link]

xbox_apple_tvEarlier this month, we highlighted some comments from Valve founder Gabe Newell noting his view that Apple had the potential to take over the traditional gaming market by leveraging its existing ecosystem to deliver a "dumbed down living room platform" more quickly and efficiently than others can transition from the console to streaming via PC as Newell believes is the future.

Nat Brown, one of the first engineers to join the Xbox project back in 1999, has now published a blog post offering similar thoughts in noting the Microsoft is missing out on a major opportunity by not opening up that platform to small developers, an issue that Apple could easily exploit to gain tremendous momentum in the home gaming market.

Why can’t I write a game for xBox tomorrow using $100 worth of tools and my existing Windows laptop and test it on my home xBox or at my friends’ houses? Why can’t I then distribute it digitally in a decent online store, give up a 30% cut and strike it rich if it’s a great game, like I can for Android, for iPhone, or for iPad?

Brown notes that the terms of the Xbox developer program are so onerous that it is essentially impossible for an independent developer to succeed on the platform.

Brown also believes that the user experience on the Xbox platform leaves much to be desired, with Apple's emphasis on simplicity giving it an advantage with users.

Apple, if it chooses to do so, will simply kill Playstation, Wii-U and xBox by introducing an open 30%-cut app/game ecosystem for Apple-TV. I already make a lot of money on iOS – I will be the first to write apps for Apple-TV when I can, and I know I’ll make money. I would for xBox if I could and I knew I would make money. Maybe a “console-capable” Apple-TV isn’t $99, maybe it’s $199, and add another $79 for a controller. The current numbers already say a lot, even with Apple-TV not already an open console: 5.3M sold units in 2012, 90% year-over-year growth — vs. xBox 360 — about 9M units in 2012, 60% YoY decline.

Just today, Jefferies analyst Peter Misek claimed that Apple will be holding a TV-related special event next month, speculating that the company could announce developer tools for the Apple TV platform to set the stage for a full television set product later this year.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

The iFixit team today tore apart the Microsoft Surface Pro, which began showing up in stores last week, to reveal what's inside of the PC/tablet hybrid. Microsoft has touted the Surface Pro's power and compact design, which has come at the cost of easy consumer access to the device.

microsoftsurfaceteardown
As it turns out, the Surface Pro is sealed with what iFixit termed "a metric duckload" of adhesive, which took more than an hour to overcome.

We tried every method we could think of to free the display, including cutting the adhesive — to no avail. This Pro required a pro method, and thankfully we had the required heat gun and guitar picks ready.

The black glue we found around the perimeter looks like tar, and is unbelievably close in function, appearance, and smell to its road-paving cousin.

Because of the adhesive, which holds both the battery and the display in place, and the more than 90 screws that hold the Surface Pro together, the tablet earned itself a repairability rating of 1/10. As TechCrunch notes, that is even less than Apple's iPad, which scored a 2/10 in repairability.

The battery is not soldered to the tablet so it is technically removable, but iFixit warns that removing the battery or upgrading the SSD might kill the tablet because of the proximity of several cables. Other highlights of the teardown include:

The removable Micron RealSSD C400 we found inside is responsible for the 64 GB of storage capacity. The tiny 1.8″ form factor SSD can read at 500MB/s and write at 95 MB/s. Digging a little deeper, we found that a Marvell 88SS9174 SSD processor keeps all those Micron flash ICs running smoothly.

ssd
This Surface Pro is all party in the front, business in the back — cooling business that is. Two small fans help this Pro keep its cool.

Microsoft spared no expense when it came to keeping the Surface Pro going. They sourced the Cadillac of batteries from LG: an Escalade 42 Wh unit. The battery is rated for 7.4 V and 5676 mAh. Impressive specs? Note that the iPad 4 has a 43 Wh battery, albeit at 3.7 V. Even with all this battery juice, the reported battery life of the Surface Pro is less than 5 hours.

iFixit declared some of Microsoft's choices, like the glued-in battery "completely unnecessary." Apple's products have been similarly criticized by the site in the past, such as the 15-inch Retina MacBook Pro, which also received a repairability score of 1 out of 10.

A customer satisfaction survey of mobile shoppers by analytics firm ForeSee (via BGR) puts Apple in joint-second place with QVC, scoring 83%, just behind the top scorer Amazon at 85%.

foresee
Overall consumer satisfaction with the mobile shopping experience increased slightly from 76% in 2011 to 78% in 2012.

The mobile platform is maturing much faster than the PC platform. We see it in the rate of consumer adoption, and fortunately we are seeing it in how well the top retailers are adapting to multichannel consumers who are embracing yet another powerful tool,” said Larry Freed, president and CEO of ForeSee. “But retailers shouldn’t get too comfortable because change is just about the only thing you can count on. Consumers expect retailers to provide a consistent and seamless experience, regardless of the channel.

The survey was based on more than 6200 shoppers, conducted during the holiday shopping season between Thanksgiving and Christmas.

gradiente_iphone_whiteBBC News reports that Apple has officially lost a trademark ruling in Brazil over the "iPhone" name, with officials declaring that a company now selling Android phones under the name is the rightful owner of the term based on its trademark application from 2000.

The impact on Apple appears to be limited for the time being, however, as Apple is reportedly pursuing an appeal and can continue selling the iPhone under its present name in the country.

The INPI added that its decision only applied to handsets, and that the California-based company continued to have exclusive rights to use the iPhone name elsewhere including on clothing, in software and across publications.

Apple can also continue to sell iPhone-branded handsets in what is Latin America's biggest market - however, Gradiente has an option of suing for exclusivity.

Apple's case hinged on the fact that Gradiente had not launched a product with the "iPhone" name until late last year, despite having applied for the trademark over a decade earlier. Trademark officials did not, however, agree that IGB/Gradiente should be stripped of the rights to the mark.

Gradiente noted last week that it was open to selling the rights to the iPhone trademark to Apple, but it appears that the dispute may continue through appeals and lawsuits for some time before a settlement might be reached.

Related Forum: iPhone

Mobile video viewing experienced significant gains last year, growing from just 2% of online videos watched in 2011 to 12% in 2012 - and the majority of it is on iOS devices.

60% of all mobile video viewing is done on iOS devices, according to a study by video monetization company Freewheel (via TechCrunch). Android devices accounted for most of the rest, at 32%.

video
The iPhone alone accounted for 30% of all mobile video, the iPad for 24% and the iPod touch for 6%. Apple's lead over Android increased substantially in the final quarter of last year, perhaps suggesting that the increased screen size of the iPhone 5 made video viewing on the phone more appealing, with the iPad screen size and quality giving it obvious appeal.

Both platforms experienced considerable gains in terms of overall video viewing volume, with 30 percent growth in viewing of online videos on non-PC/Mac devices occurring between Q3 2012 and Q4 2012 alone. Apple’s strong lead is dues to its dominance in the tablet market, where FreeWheel says Android has yet to field a competitor that can truly make a dent in its overall share.

Apple's lead is perhaps unsurprising given the the company's early jump on the smartphone market and its more cohesive iOS platform, with many content providers launching iOS apps ahead of Android ones. TechCrunch suggests that there may be a virtuous circle effect, with content providers optimising for iOS devices while the Android experience gets less focus.

Mobile video is naturally expected to be increasingly important going forward, with more and more content providers embracing mobile platforms to encourage more flexible viewing. Just yesterday, HBO introduced increased functionality for its HBO Go app, allowing content to be pushed from Apple's mobile devices to a larger screen via AirPlay.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forums: iPad, iPhone, iPod touch and iPod

Amid circulating rumors of a larger display for the iPhone, Jefferies analyst Peter Misek today reported that he does not see the device launching until mid-2014. Misek argues that problems with display yield and substantial other changes for the iPhone 6 will make a 2013 launch unlikely. Some rumors had suggested that Apple might be able to launch an iPhone 5S and a lower-cost iPhone in mid-2013 and follow with a larger iPhone as soon as late this year.

We see three possible bottlenecks for the iPhone that could contribute to lower yields (and hence higher costs) and/or a delayed launch.

- App processor production at 20nm. Apple’s current iPhone app processor is on 32nm. For the iPhone 6 we think Apple will likely skip over 28nm and go to 20nm to facilitate adding more cores (4 or even 8). While TSMC is targeting a 2014 ramp in its 20nm production we think that issues like double patterning could make it a more complicated transition than the 28nm ramp, which had its own substantial ramp and yield issues.

- Display shifting from in-cell LCD to on-cell OLED or IGZO. We think in- cell is having difficulty ramping to 4.8”, which is making Apple look at switching to on-cell (a different integrated touchscreen technology) and OLED (despite Apple’s suppliers being well behind Samsung in their OLED capabilities) or IGZO.

- Revamped OS. We think Apple plans to re-architect iOS to utilize more cores and better compete with Samsung. Also, we believe the way iOS interoperates with iCloud, gestures controls, and advertising will be substantially upgraded.

Misek first noted the existence of 4.8-inch iPhone prototypes in December, but last month indicated that he was seeing no further signs of the device. The larger iPhone appears to have now returned to his radar but with a longer time horizon than originally thought.

jefferies_apple_roadmap_feb13
Overall, Misek sees his claimed television product event coming next month with the iPhone 5S and lower-cost iPhone following in the June/July timeframe. He does not see any iPad updates until the fall, when both the full-size iPad and the iPad mini would be updated around the same time as the launch of the Apple television set.

Misek's track record is, however, rather mixed with previous claims of an Apple competitor to Netflix not panning out and only being half correct about the iPhone coming to Sprint and T-Mobile in 2011.

Related Forum: iPhone

Citing "channel checks", Jefferies analyst Peter Misek today reported in a research note that Apple appears to be preparing for a television-related product event next month. While Misek does not believe that Apple's rumored television set will be making an appearance at the event, he does suggest that Apple might begin setting the stage for the future product by launching developer tools that would presumably also allow the current Apple TV set-top box to gain third-party apps.

Channel checks indicate Apple has a product event in March that is Apple-TV related (possibly an iTV SDK introduction). We think a Sep/Oct iTV launch is being targeted.

Misek anticipates that Apple will launch its television set in the 42"-55" size range with prices starting around $1500.

Rumors about Apple's television set plans have slowed down in recent months after a flurry of reports at the end of 2012, but just today fresh rumors of a potential Apple acquisition of German television maker Loewe have brought renewed focus.

apple_tv_black
Apple has also gained regulatory approval for a tweaked Apple TV box, although the company claims that the update incorporates only minor internal changes and will be invisible to users.

With the Apple TV software being based on iOS, Steve Jobs noted at the time of the launch of the revamped box in late 2010 that an App Store for Apple TV could launch when the time is right, indicating that the company has indeed been looking at opening up the platform to third-party developers.

Update: The Loop's Jim Dalrymple has refuted Misek's claim of an event scheduled for next month.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Reuters reports that shares of German television set maker Loewe jumped 43% today as rumors of a possible acquisition by Apple resurfaced. A trader was quoted as saying that Apple is looking to bid 4 euros per share for Loewe, but a company spokesman claimed that Loewe was not aware of any such offer.

Rumors of an Apple acquisition of Loewe first emerged in May of last year, dying when Loewe said there was "absolutely nothing to it". It is not known what has led to the renewed speculation today.

loewereference52-6l
While Loewe's luxury TV designs are very much in line with what might be expected from the long-anticipated Apple television set, given that design is one of Apple's core strengths it is not immediately clear what unique contributions Loewe might bring to the table. The German manufacturer is 28% owned by Sharp, 13% by the company's management, 11% by storage company Lacie, and the rest freely traded.

As of the time of writing, Loewe shares were up 33% to 3.63 euros ($4.89), valuing the company at 53 million euros.