MacRumors

Just five months after its release, OS X Mavericks is seeing adoption rates in the range of 40 percent to almost 50 percent depending on the tracking source. The significant growth in Mavericks users demonstrates the benefits of Apple's move to drop the price of its latest OS X update to zero in an effort to encourage users to upgrade.

Analytics firm Chitika is out with a new report today showing Mavericks usage at 40 percent of page impressions in the United States and Canada over the week of March 17-23. Apple's three previous operating system versions split almost all of the remaining 60 percent of the Mac user base nearly evenly.

chitika_mavericks_40

Almost exactly five months following Mavericks’ release, the operating system’s users are generating 40% of U.S and Canadian Mac OS X-based Web traffic, a figure that dramatically outpaces Mavericks’ predecessor, OS X Mountain Lion. At 40%, the share of OS X Web traffic generated by Mavericks users is approximately six percentage points higher than what OS X Mountain Lion achieved nearly 14 months following its public debut, and 13 percentage points higher [than] what was recorded at the seven-month mark.

The report notes that while Mavericks is seeing strong upgrade rates relatively to previous versions of OS X, Mac adoption rates are much slower than seen for iOS, where 85 percent of devices are now running iOS 7. This disparity is likely due to a number of factors, including longer lifespans for Macs that may leave a higher percentage of machines ineligible for the latest OS version, as well as a more varied user base than may not be as tech savvy as mobile users and thus less likely to upgrade.

Chitika is not the only analytics company tracking OS X usage, as GoSquared continues to maintain its tracker offering a real-time look at the distribution of OS X versions appearing on its network of sites. GoSquared is seeing an even higher rate of adoption for Mavericks of around 48 percent, with a similar even split of the three previous versions all around 15-16 percent.

Net Applications is yet another analytics firm with a significant user base to measure data from, and that firm saw Mavericks with a 45 percent share of the OS X base in its February data.

Western Digital today announced the new My Passport Pro, the company's first thunderbolt-powered, dual-drive storage solution. With user-selectable RAID functionality, the drive is suitable for graphics professionals looking for high performance or consumers who need reliable mirroring.

mypassport-pro
The aluminum enclosure accommodates two 2.5-inch drives, providing a total of 2 TB or 4 TB of storage space. Because it connects via Thunderbolt, the drive is powered by the bus itself and requires no extra cables and no external power source. It also delivers transfer speeds of up to 233 MB/s.

Superior to both FireWire 800 and USB 3.0, the integrated Thunderbolt technology of My Passport Pro makes video manipulation quick and easy—with the ability to copy a 22 GB high-definition video file in half the time typically required by a USB 3.0 drive working in RAID 0 format.

The My Passport Pro is available now at other major electronics retailers, including Apple, and online from Western Digital. The 2 TB My Passport Pro costs $299.99, while the 4 TB model is priced at $429.99.

Tim Cook confirmed in a recent interview with ABC News' David Muir that Apple was manufacturing sapphire in its Arizona plant, but deflected any questions about how the company planned to use the material. Recent reports suggest the sapphire could land in the iPhone 6 or the iWatch as a display substrate, and a recent patent application lends some credibility to these rumors.

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As noted by AppleInsider, the United States Patent and Trademark Office published an Apple patent application titled "Oleophobic coating on sapphire" that describes a method of applying an oil-repelling coating to a sapphire display for use in a mobile or portable electronic device.

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The patent details a multi-layer display material with a base sapphire layer, a transition layer that serves to bond the surface layer to the base layer and finally a surface layer with an oleophobic coating.

Various embodiments described herein encompass a component with a substrate having an alumina base layer, a transition layer comprising alumina and silica, and a surface coating that preferentially bonds to the silica. The base layer may comprise a single-crystal sapphire. The transition layer may transition substantially continuously from about 100% alumina at the base layer to include substantial silica content at the surface coating, or to about 100% silica or silica glass at the surface coating.

A surface layer may be formed on the transition layer, with a substantially silica content, for example substantially 100% silica or silica glass, and the surface coating may be oleophobic. A portable electronic device may comprise the coated component, the portable device may include a window, the oleophobic coating may be provided on an exterior surface of the window, and the window may also include a touch screen.

Apple first used an oleophobic coating when it introduced the fingerprint-resistant material with the iPhone 3GS. The material has been used in subsequent products, including the current iPhone 5s, iPhone 5c, iPod touch, iPad Air and Retina iPad mini.

Apple last year signed a $578 million deal with materials manufacturer GT Advanced to produce sapphire in a new Mesa, Arizona plant currently under construction. Recent photos of the facility reveal significant building progress as the company moves closer to the plant's target full operational date of June 2014.

Work at Apple's new sapphire production plant in Mesa, Arizona is progressing, with contractors working "around the clock and even on weekends", according to a new report by AppleInsider. It also says Apple may be expanding into another building already existing on the site.

The site says Apple planned to have the facility up and running by February and it may be partially active as work continues. It also published a series of images showing the exterior of the building, though they are not particularly revealing. The building was built by a solar panel manufacturer but never saw production.

Sapphire Factory Image

Rumors floating around the local electrical industry in Arizona claim Apple may be mulling a project expansion into a building on the site that was previously owned by photovoltaic panel maker First Solar. The purpose of the support structure is unknown.

Apple originally announced the 700-employee manufacturing facility, in partnership with sapphire-maker GT Advanced, back in November. Tim Cook said in an interview that the facility would be making sapphire for a "secret project" with other reports saying the plant will see full production beginning in the second half of 2014.

Sonnet has announced a 4U rackmount enclosure and expansion chassis for the new Mac Pro, allowing users to horizontally mount their Mac Pro in a standard data center rack with PCIe expansion capabilities.

The xMac Pro Server includes three PCIe single-width expansion slots, with room for one double-width and one single-width card, Thunderbolt 2 compatibility, and a mounting kit for additional storage or optical drives. On the back, the rack includes three USB 3.0 ports, two Gigabit Ethernet ports, and an HDMI port, with a single USB 3.0 port on the front. It includes a 300W power supply and a 75W PCIe power connector for supplemental power to certain power-hungry PCIe cards.

XMac Pro Server

The new Mac Pro has become the object of desire, but a lustrous finish hides its true beauty—the massive power within. If you're a pro user in the video or audio industries, the Mac Pro offers the power you need, but lacks the built-in expandability you count on. In order to achieve this engineering feat, Apple® designers stripped away components and space to a minimum, taking out PCIe slots and drive bays, and packed the remaining components into a small cylinder. Its compact size makes the new Mac Pro more transportable and rackable, but prevents onboard installation of PCIe expansion cards. In addition, the computer still requires an enclosure to make it road- or rack-ready and provide convenient cable management. Sonnet's xMac Pro Server PCIe expansion system/4U rackmount enclosure addresses these issues and increases a Mac Pro's potential in a big way.

Sonnet claims the xMac Pro Server will ship in early June, offering a sign-up sheet for interested customers on its website. It has a suggested price of $1,499.

The company announced Thunderbolt docking stations nearly a year ago but has delayed shipment several times.

Update 12:35PM 3/27/2014: Pricing information added.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

The annual Macworld conference, which will see hundreds of companies showing off Apple-related apps and products, officially kicked off today with the innovation showcase for media and workshop attendees.

While Apple stopped attending Macworld in 2009, causing the conference to shrink considerably, there are still a number of innovative products being demoed at the show, including the Petcube, the motion-controlled Ring, unique wearables from Lumo, and more.

Many of the products at Macworld originated on crowd-funding sites like Kickstarter, including the Petcube, which reached full funding back in November of 2013. The Petcube is a small iPhone-connected cube equipped with a camera, motion detection, and a laser toy, allowing users to keep an eye on and play with their pets while they’re away from home.


The first Petcube devices will launch in May of 2014, but the company is debuting its Petcube app [Direct Link] at Macworld, which is a sort of social network for pets at the current time. App functionality will be expanded in the future, first allowing users to interact with Petcubes placed in shelters and then letting them interface with their own cubes after the product ships. Petcubes can be preordered for $199.

The Ring, another product being demoed at Macworld, also made its debut on Kickstarter. While wearing the somewhat bulky Ring on an index finger, users can make small gestures to interface via Bluetooth with an iPhone or iPad app, completing tasks like spelling out letters, opening apps like the camera, or making mobile payments.


In a demonstration, the Ring's creators used it to write letters that were then transmitted to an iPad app and also demonstrated it opening the camera app. The current functionality of the Ring seems to be a bit limited, but the creators are planning to release an SDK for developers to incorporate its technology into their own apps. The Ring is expected to ship in July of 2014 and can still be preordered via Kickstarter for $185.

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Lumo is showing off its new Lumo Lift product, which is a small wearable device that is designed to track daily activity and improve posture as well. It comes in an array of colors and designs and can measure steps and calories burned like many other fitness devices.

lumolift
Lumo Lift is unique in its ability to keep an eye on posture, letting users know with a slight vibration when they slouch too often. The Lumo Lift can be preordered for $79 and will ship in the Summer of 2014.

There are also several other products available that have been demoed at conferences like CES, including the Flir One thermal camera and the Livescribe 3 Smartpen that transfers traditional writing to iOS devices. A slew of up and coming apps are also available today, including video/photo hybrid Flashback and CrazyTalk, an app for Mac and iOS that takes photos and transforms them into interactive 2D animations.

Macworld will continue through March 29, with the Expo Hall opening tomorrow morning.

mac_pro_ramEarlier this month, Transcend announced the launch of 128 GB RAM kits for the new Mac Pro, offering users willing to spend nearly $2500 the ability to go beyond Apple's maximum of 64 GB.

Several new options for 128 GB RAM upgrades have launched since that time, offering consumer more choices in sourcing their RAM. Last week, MacMall began selling 32 GB modules from Axiom for $620, thus matching Transcend's $2480 price for the full 128 GB kit.

And today, OWC announced its own kit, offering the full 128 GB for $2130, a savings of $350 over Transcend and Axiom for the time being.

As with all of the other 128 GB kits, OWC's will run at 1066 MHz due to limitations in Intel's chipset for addressing the higher capacity of RAM. Lower-capacity RAM kits can run at faster 1866 MHz speeds, but OWC notes that the performance hit of the 128 GB kit is generally minor compared to the benefit of having much more RAM.

While current DRAM device technology limit 32GB modules to a 1066MHz memory clock in the Apple Mac Pro 2013, due to enhanced CAS Performance of OWC MaxRAM 32GB Modules, actual real-world performance is insignificant in low memory need scenarios while offering incredibly significant performance gains in all cases where application use benefits from greater than 64GB of total memory installed.

In addition to its new kits of 32 GB modules, OWC also offers RAM kits for the Mac Pro using 8 GB and 16 GB modules at much lower pricing than through Apple. As a result, customers may prefer to order their Mac Pro from Apple with a minimum of RAM and save some money by upgrading the RAM through OWC or another vendor offering high-quality RAM for lower prices than at Apple.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

Analytics firm App Annie has released its February data (via AppleInsider) on top-performing apps on iOS and Android for the month of February, highlighting how large developers have increasingly been able to leverage television commercials to help boost their rankings. Such tactics are obviously not within financial reach of most developers, but established players such as King and Big Fish Games have the resources to make an impact on television.

In looking at the top App Store games by revenue in February, App Annie notes that King's Farm Heroes Saga leapt sixteen places from the previous month to land in seventh place, while Big Fish Casino moved up six places to just break into the top ten. Both games have benefited from television advertising in recent months, driving their visibility and user interest.

Farm Heroes Saga made major gains in iOS revenue in February, giving publisher King three of the Top 10 positions. [...] Farm Heroes Saga received extensive TV and print campaigns in the United Kingdom and United States, and performed strongly in both markets.

Another app receiving extensive TV commercials in the United States in February was Big Fish Casino, which made significant gains to join the Top 10 games by iOS revenue. It was interesting to note that the commercials for Big Fish Casino targeted female players, a marketing stance that has been adopted by several big game publishers in 2014.

Long-standing top performers Clash of Clans and Candy Crush Saga have also seen significant television advertising in recent months.


The Flappy Bird phenomenon was obviously strong in the month of February, with developer Dong Nguyen's .Gears Studio ranking number one in total App Store game downloads in February, despite having only three titles in the store and Flappy Bird itself having been taken down on the 9th of the month. Even so, Flappy Bird ranked as the most downloaded game for the month, while another title, Super Ball Juggling, placed seventh.

And of course the rush of copycats also saw an impact, with a number of Flappy Bird clones seeing substantial success during the month, particularly in the wake of Flappy Bird's removal. At one point late last month, one-third of all new App Store games were either clones of Flappy Bird or inspired by the title. Only a small fraction of those titles seeking to ride on the popularity of Flappy Bird experienced success, but those that did saw very high numbers of downloads.

Connected Data today announced the Drobo Gen3, the next generation of its popular 4-bay storage array. The Gen3 is faster and cheaper than previous Drobo models. It also features enhanced support for Apple's Time Machine backups.

drobo-gen3

This third generation Drobo is more affordable, three times faster than the previous release and includes new features such as USB 3.0, significantly faster rebuild times and enhanced support for Apple’s Time Machine®.

Mac owners will be interested in the improved Time Machine support now available in the Drobo Gen3. Instead of using an entire drive for Time Machine, users can maximize their data storage space by allocating a fixed amount of capacity for their Time Machine-derived backups.

Drobo is accepting pre-orders for the Drobo Gen3, which is priced at $349 for the base model without pre-installed hard drives. Through June 9th, select existing Drobo customers are eligible for a $50 discount on the Gen3 when they purchase the new Drobo through the company's online store. Shipments of the Gen3 are expected to begin in late April.

With permission from Apple, senior software engineer Greg Christie recently spoke with The Wall Street Journal about the development of the original iPhone, disclosing some details ahead of a new patent trial involving Samsung. The original article focused on the iPhone's software features, while a follow-up report highlights the environment and hardware that was used in this software development process.

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Apple's hardware setup for testing early prototype iPhone software

According to Christie, design decisions on early versions of Apple's iPhone OS were made in a drab, windowless room with Mac hardware running the software and a large touchscreen device, "Wallaby", simulating the screen of the mobile device. The room is also where Christie met with Steve Jobs to present the iPhone team's work.

It doesn’t mean that the windowless room, lit by fluorescent lights hanging from the ceiling, looked like anything special. Christie recalled the walls had signs of water damage from a flood in an adjacent bathroom. A few images covered the walls including one of Apple’s “Think Different” posters of famous graphic designer Paul Rand and another of a large chicken running around without its head.

These details on the development of the iPhone were released in advance of a second U.S. patent infringement trial between Apple and Samsung that is set to begin March 31. Apple prevailed in the first trial and was awarded a judgement of $890 million. This upcoming trial targets more recent products such the Galaxy Note II, the Galaxy S III, the iPhone 5, and the iPad 4.

Related Forum: iPhone

Apple is gearing up to release new MacBook models in 2014 including a MacBook Air with Retina Display, according to a new report from DigiTimes citing supply chain sources. The story notes that while some Taiwan-based supply chain makers are expecting MacBook shipments in 2014 to fall to 10 million units, others are projecting higher numbers with the belief that Apple's will refresh of its notebook line later this year and release a Retina MacBook Air.

macbook_air_2013_3

However, other Taiwan-based supply chain makers hold the opinion that 2014 MacBook shipments estimates may not be accurate because Apple will launch new models in the second half of 2014. Apple will reportedly launch a MacBook Air with Retina display, the makers said.

Last week, a forum post from a previously accurate source on Weiphone.com claimed that the MacBook Air would be updated soon, with new MacBook Pros to be released in September. Most notably, the report claimed that both will be accompanied by the release of a new slim 12-inch MacBook, which will come without a fan assembly and feature a redesigned trackpad.

It is also possible that the new MacBook Air mentioned in the report and the slim 12-inch MacBook mentioned in the forum post could be the same laptop, which would fall in line with a report from NPD DisplaySearch last year claiming that Apple is planning to introduce a 12-inch MacBook Air in 2014. That report added that the 12-inch MacBook Air would come with an ultra-high resolution 2304 x 1440 display, and was corroborated by the reliable Ming-Chi Kuo.

The post also comments on Apple launching a larger iPad with a near 12-inch screen, however a report earlier this month claims that the project has since been put on hold due to development hurdles and incompatibilities with the existing iOS ecosystem.

Related Roundup: MacBook Air
Related Forums: MacBook, MacBook Air

originaliphoneA few new insider details on the development of the original iPhone have come to light thanks to Apple senior software engineer Greg Christie, who gave an interview with The Wall Street Journal with permission from Apple, ahead of a new patent infringement trial against Samsung that is set to begin soon.

According to Christie, who joined the secret "purple" iPhone project after an invitation from Scott Forstall, his team was responsible for many key iPhone elements, such as sliding to unlock, placing calls from the address book, and more. He and his team spent countless hours perfecting details like the speed of scrolling, and the feel of bouncing back at the end of a list.

He said his team "banged their head against the wall" over how to change text messages from a chronological list of individual messages to a series of separate ongoing conversations similar to instant messaging on a computer.

He also said the team was "shockingly small." Apple declined to specify the number of members.

Christie gave two progress reports to Jobs each month, in a small, windowless meeting room at the company's Cupertino headquarters. Few people had access to the room and even cleaning people were not allowed to enter. The secrecy surrounding the original iPhone's design was incredible, with Jobs even requiring employees to encrypt images of the device.

Jobs was initially unhappy with Christie's progress on the device, and gave his team two weeks to improve.

"Steve had pretty much had it," said Mr. Christie, who still heads Apple's user-interface team. "He wanted bigger ideas and bigger concepts."

Christie's team was able to impress Jobs within the deadline, later giving presentations to Apple's design chief Jony Ive and Apple director Bill Cambell, who said the iPhone "would be better than the original Mac." All three approved the 2005 design, kicking off a "2 and a half year marathon" where the iPhone was designed from the ground up with Jobs clearing every minor detail, as has been noted in several previous reports of the iPhone's development.

Christie's details on the creation of the original iPhone come just ahead of a second major patent infringement lawsuit with Samsung, set to begin later in March. Apple initially accused Samsung of grossly infringing on both its patents and its designs in 2011, a lawsuit that resulted in a $890 million penalty for the South Korean company in the United States.

While the first lawsuit covered older devices, the second U.S. patent lawsuit between the two companies covers more recent products like the Galaxy Note II, the Galaxy S III, the iPhone 5, and the iPad 4.

The full interview on The Wall Street Journal, which is well worth reading, also includes additional tidbits on the secrecy behind the development of the iPhone, major last minute changes, and details on the original iPhone's unveiling.

Apple has plans to expand its emoji set to include emojis that are non-caucasian, according to Apple’s vice president of worldwide corporate communications, Katie Cotton, who spoke to MTV Act (via The Verge). The company says it is working with the Unicode Consortium to add more characters to its emoji offerings.

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"Tim forwarded your email to me. We agree with you. Our emoji characters are based on the Unicode standard, which is necessary for them to be displayed properly across many platforms. There needs to be more diversity in the emoji character set, and we have been working closely with the Unicode Consortium in an effort to update the standard."

After originating in Japan, emoji were incorporated into Unicode, which allowed them to be used on multiple platforms. The character set has largely featured caucasian icons, however, which Apple aims to change.

Apple's last change to emojis came with iOS 6, when the company added additional characters and made emoji accessible to all users. Previously, special apps were required to access emoji on iOS. iOS 7, released in late 2013, did not include any new emoji, but it is possible Apple could make some changes to the characters with iOS 8 later this year.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Tag: Emoji

Bioshock Infinite: Burial at Sea
The latest expansion pack to BioShock Infinite has launched simultaneously on the Mac and PC. Burial at Sea - Episode 2 is the third and final add-on pack for BioShock Infinite and is included in the season pass for that game.

It is available on the Mac for $15 on Steam and Aspyr's GameAgent.com store, and will be added to the Mac App Store later this week. BioShock Infinite ($30) is required to play the expansion packs, with the three-episode season pass available for $20.

Set immediately after the conclusion of BioShock Infinite: Burial at Sea – Episode One, this concluding episode puts you in the role of Elizabeth as she journeys through Rapture in an effort to rescue the little sister she abandoned. Developed by Irrational Games, the studio behind the original BioShock and BioShock Infinite, this continuation of the Burial at Sea saga features parts of Rapture you’ve never seen before, built almost entirely from scratch in the BioShock Infinite engine. Explore the city and engage in a story that involves nearly every major character from the original BioShock and BioShock Infinite. Experience modified stealth-oriented gameplay that brings you new weapons and plasmids, as well as some old favorites.

BioShock Infinite: Burial at Sea – Episode Two is the last of three BioShock Infinite add-on packs and it concludes the storyline of BioShock Infinite and Burial at Sea. This pack is included in the BioShock Infinite Season Pass and will contain new Achievements.

BioShock Infinite, its related expansion packs, and BioShock 1 and 2 are available on Steam, GameAgent.com and the Mac App Store.

trailersApple today update its iTunes Movie Trailers app to version 1.4, adding several new features to the app that provides users with an array of HD movie previews and clips.

The app now includes a Favorites feature that notifies users with a push notification when a movie debuts in theaters or becomes available in the iTunes Store, and full critic reviews from popular site Rotten Tomatoes are now included for movies that are in theaters. Previously, the app displayed only aggregate scores.

Links to movie trailers can be shared using AirDrop, and the app has also gained bug fixes and performance enhancements.

What's New in Version 1.4
This update includes the following improvements:

- Add a movie to Favorites to be notified when it debuts in theaters or becomes available in the iTunes Store
- Read critic reviews provided by Rotten Tomatoes for movies that are in theaters, right from the app
- Share links to your favorite movie trailers using AirDrop
- Additional bug fixes and performance improvements

iTunes Movie Trailers can be downloaded from the App Store for free. [Direct Link]

While the iPhone 5s and the iPhone 5c saw many part leaks ahead of their September 2013 release, we have seen no solid hints on what Apple's larger iPhone 6 might look like, leaving it up to designers to imagine how Apple will redesign its flagship product.

Concept artist Martin Hajek has teamed up with iCulture to create a mockup of the iPhone 6 based on some recent rumors, which suggested the iPhone 6 might take some design cues from the iPhone 5c and the seventh-generation iPod nano. While the report indicated the phone could adopt the colored anodized aluminum backing of the nano, Hajek has taken the nano-inspiration even further, with a flat, rectangular design and a 4.7-inch screen.

iphone6concept1
Apple's iPhone 6 is expected to be larger than the existing 4-inch iPhone 5s, with a screen size ranging from 4.7 inches to 5.7 inches. Some rumors have indicated the company has plans to release two separate phones in that size range, but it remains unclear if the company will proceed with that plan.

iphone6concept2
Along with a larger screen size, the iPhone 6 may incorporate a durable sapphire crystal display and will undoubtedly feature processor and camera upgrades. Apple is expected to introduce the iPhone 6 in the fall alongside iOS 8.

Related Forum: iPhone

bobkupbensApple is beefing up its online retail team with the addition of former Delta Air Lines Vice President of Marketing Bob Kupbens, reports AdAge. According to his LinkedIn profile, Kupbens is now serving as Apple's Vice President of Online Retail after leaving Delta earlier this month.

Kupbens originally jointed Delta in 2010 and before that, he spent eight years transitioning through several roles at Target, last serving as a vice president. During a 2013 AdAge conference, Kupbens spoke on the importance of "love brands" noting that every consumer has five brands “they really love.”

"I used to work at Target and when you went to a cocktail party and you told people that you worked at Target, you know what they'd say?" he asked. "'I love Target! I'll give you a big hug!' You know what people say when you tell them at a cocktail party that you work at Delta? 'I hate you! You lost my bag! You had me on the tarmac for seven hours. I'm going to kill you!' It's different when you work for a love brand.”

Like Target, Apple is undoubtedly a "love brand" for millions of people, inspiring its fans to wait in line for hours and even days for new products. Many companies even parody consumer dedication to the brand, with Samsung, for example, mocking Apple fans in an array of anti-iPhone commercials.

Bob Kupbens will presumably work under Angela Ahrendts, who will begin her role a Senior Vice President at Apple in the coming months, leading both the company's retail and online teams. Ahrendts, who is currently transitioning out of her role as Burberry's CEO, will report directly to Apple CEO Tim Cook.

With the addition of Kupbens and Ahrendts, Apple will finally have strong leadership for its retail division. The company has been without a leader since John Browett was fired in October of 2012 during a significant management restructuring.

Cathy Edwards, who works as a Director of Evaluation and Quality on Apple Maps, is planning to leave Apple in April, reports TechCrunch. Edwards initially co-founded and served as chief technical officer at app discovery platform Chomp, joining Apple after her company was acquired in 2012.

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Apple purchased Chomp in early 2012 to bolster its App Store search and discovery algorithms and incorporated the company's technology into its App Store in August of 2012, adding a card-style search results format that is still used today.

Following the acquisition, Edwards served as Head of Search and Management, taking on the responsibility of search systems across multiple Apple products. Later, just after the disastrous launch of Apple Maps, Edwards took on the role of Director, Evaluation and Quality, Apple Maps.

She joined that role at a pretty thankless time, if you recall the chaos of Apple Maps-gate. Edwards' role at Apple Maps has focused on "Building out an organization focused on QA automation, statistical quality analysis and analytics within Maps," according to LinkedIn. Essentially, her work was about making sure that Apple Maps didn't suck, something that remains a goal for the company. "We're hiring, come join us!" ends the description. This remains her role up to today.

It is unclear why Edwards is leaving Apple or what she plans to do next, but TechCrunch suggests that the departure may be contractual as it has now been two years since Chomp was acquired. It is unknown if other former Chomp employees will be leaving the company as well.