MacRumors

Video game publisher 2K and studio Lucid Games, a company formed by past developers of console games such as Blur and Project Gotham Racing, have announced "2K Drive", a new racing title for iOS devices. The game will offer a mix of licensed cars from manufacturers such as Dodge, Ford, and Nissan, in addition to original cars, and will include as tracks locations from around the world.

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2K Drive will also include a multiplayer component that includes race variations and mini-games, and will also feature “RaceFace”, which will allow players to model their faces onto characters within the game. Real life racing news will also be available from within menus, with publications such as AutoBlog and Car & Driver being available.


Previously, Lucid Games teased the project in May on Facebook. 2K Drive is set to be released in the fall as a “premium iOS title”.

Primate Labs has announced on its blog that it has released Geekbench 3 – the first major update to the popular benchmarking service since 2007.

This third iteration of Geekbench features 15 completely new benchmark tests that are designed to mimic real-world processor tasks, such as image and signal processing, encryption, and physics simulation that aim to give a more accurate score of the processing power of computers and mobile devices. The previous benchmark tests imported from Geekbench 2 have also been completely rewritten so that they are now more representative of real-world applications and usage scenarios, again allowing for a more accurate score.

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Geekbench 3 features a completely new scoring system whereby users now receive separate single-core and multi-core scores – in previous iterations of the program, the scores were merged together into one. Primate Labs' John Poole explains why this new "splitting" of the scores is important:

While multi-core performance is becoming more relevant as applications are rewritten to take advantage of multi-core processors, single-core performance is still a very important metric because every application benefits from great single-core performance.

The iOS version of Geekbench has also been updated and now features a completely new look that matches the flat interface of iOS 7. There is also Dropbox integration, so results can be shared with anyone without having to go through the Geekbench Browser, and an archive feature so users can easily view previous test results.

Users who purchase Geekbench 3 before August 31 can benefit from the special introductory pricing, which is currently $5 off for a single-platform license ($9.99 instead of $14.99), $10 for a cross-platform license ($14.99 instead of $24.99) which works across OS X, Windows and Linux, and $50 for a professional license ($149.99 instead of $199.99).

A demo version of Geekbench 3 can be downloaded from Primate Labs' website, with separate versions available for both iOS [Direct Link] and Android devices.

The Wall Street Journal reports that Apple appears to be ramping up its hiring in China, with over 250 currently open positions posted on the company's website. Alongside the usual positions of retail specialists and store leaders (there are currently 8 Apple Stores in China in the major cities of Beijing, Shanghai, Chengdu and Shenzhen), Apple is hiring for a number of technical and administrative positions including an "environmental affairs program manager" and a "security specialist".

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Earlier this month, it was reported that two Apple suppliers and manufacturers, UniMicron and Foxconn, were accused of dumping large quantities of heavy toxic metals into nearby rivers. There have also been frequent accusations of labor law violations, with Pegatron (the company widely rumored to be the manufacturer of the upcoming iPhone 5C) being the most recent in the limelight. It therefore comes at no surprise that at least some of the positions Apple is hiring for are intended to help address these issues and comply with local regulations.

The environmental affairs program manager will be based in China’s capital Beijing, the center of political power. According to the job description, the candidate has to “ensure that Apple’s products and processes meet and surpass regional and national environmental regulatory requirements.”

The hiring push in China also comes just as Apple has begun hiring in Taiwan for what has been reported to be a new research and development center focused on iPhone projects.

The Chinese market has been an especially difficult one for Apple, even as it has seen tremendous growth there over the past several years. The company has been in talks with China Mobile, the country's largest carrier, for several years and yesterday it was reported that the two sides have nearly reached an agreement for China Mobile to offer the iPhone. In a conference call last month, Apple's CEO Tim Cook said, "I continue to believe that in the arc of time here, China is a huge opportunity for Apple".

Although nearly all of Apple's products are manufactured in China and the country is now responsible for around 15% of Apple's total revenue, the company still holds a relatively low share of the smartphone market, and recent slowing of momentum saw Apple post a 14% decline in revenue year-on-year to $4.6 billion. In the second quarter of 2013, Apple ranked seventh in the Chinese smartphone market, falling to just 5% from 9% a year earlier.

Television channel Syfy announced today that it is relaunching its two apps for iOS as Syfy Now, a universal app with a complete redesign and more access to greater content. The app allows users to watch full episodes of Syfy programs and makes new episodes available the day after they air, and also syncs watch lists and in-show progress across multiple devices via iCloud. Social media sharing is also enabled in this update, as users are given the ability to share episode information directly to social networks such as Facebook and Twitter.

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Syfy Now is your destination for full episodes of your favorite Syfy shows, including new episodes available the day after they air for most programs. Once you open the app, log in with your cable or satellite provider account to gain access to the currently available episodes. The same app works on your iPhone, iPad or iPod touch – you can even sync your watchlist and in-show progress across multiple devices via iCloud.

The app allows for full viewing capability with 11 cable and satellite providers, and claims that more are coming in the future. Users who do not have a compatible cable or satellite provider are still allowed to view select full episodes and clips from Syfy shows, as well as additional content including original online series.

Syfy Now is a free download from the App Store. [Direct Link]

apple_tv_interface_2012Back in February, former TechCrunch writer and Google Ventures partner MG Siegler reported that he was hearing "chatter" about Apple making a significant push into television in the fall of this year. While Siegler was unable to say whether the push would include an actual television set from the outset, he believed that something was indeed happening, whether it be opening up the existing Apple TV up to third-party developers or launching a new Apple TV set-top box with expanded capabilities.

Siegler appeared on yesterday's episode of The Talk Show with John Gruber, and near the end of the podcast talk turned to Apple's plans for a lower-cost "iPhone 5C" and the iWatch. But as noted by Business Insider, Siegler also slipped in a brief comment indicating that Apple may still be planning some sort of television announcement for "as soon as this November". The relevant bit begins at the 1:27:00 mark of the podcast:

Not to go into rumor central here but the latest things I've heard, that some sort of television product — not necessarily a television screen but something — could be coming as soon as this November. And I think there's some surprises there about what it could actually be and I don't know this for sure yet, but there's been whispers about, so I'm not going to write anything about it, but there's whispers out there that the interaction with it could be the interesting thing. People have talked about voice, but I think that that might be out the window and there might be some new way to interact with whatever this thing is.

Apple has been expanding its Apple TV offerings in recent months, working more closely with TV content providers to host their content on the set-top box. Back in June, Apple added several new channels to the box, including WatchESPN, HBO GO, Sky News, anime site Crunchyroll, and music concert and documentary streaming service Qello. Apple is also close to launching a Time Warner Cable app and television network The CW has said that it is working on an app for the device.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Japan_Display_logoAccording to market research firm IHS iSuppli (via CNET), primary Apple supplier Japan Display Inc. is gearing up to focus its production efforts on Apple’s next-generation iPhone set to be released next month.

The firm is currently a major supplier of displays for the iPhone 5, joining fellow Japanese company Sharp and South Korean electronics manufacturer LG in handling Apple's production needs. A report earlier this year stated that Apple had sent orders for LCD panels for the iPhone 5S to all three companies in June.

"JDI is focusing on [production] volumes for the next iPhone launch. So capacity is consumed by smartphone production right now leaving little room for other [production] applications," Vinita Jakhanwal, director of mobile and emerging displays at IHS iSuppli, told CNET.

The report also says that JDI is a candidate to provide Retina displays for an upcoming iPad mini, although it may not do so initially as it focuses on iPhone 5S production. Yesterday, IHS iSuppli reported that LG should be the main supplier for Retina iPad mini panels, with Sharp and perhaps Samsung also handling some of the production.

Apple will reportedly unveil the next-generation iPhone on September 10, but it is still unclear whether the event will focus singularly on the iPhone 5S or also include the announcement of the rumored low-cost iPhone.

Related Forum: iPhone

iphone_5s_interiorKGI Securities analyst Ming-Chi Kuo, who has offered accurate information on Apple's upcoming product plans numerous times, has issued a new research note claiming that the iPhone 5S will be available in a gold casing in addition to Apple's traditional white and black options. There will also be an option for larger 128 GB storage.

We also forecast the new model will add a new look, a golden casing, and a new option for larger 128GB storage, to offer greater differentiation from iPhone 5.

The possibility of a gold or champagne colored iPhone 5S option has been raised a few times in recent months, but Kuo is the most credible source yet to indicate that the iPhone 5S will indeed be available in that color.

The new 128 GB storage option would double the current maximum 64 GB storage option and could mean that Apple discontinues the 16 GB storage option for the iPhone 5S as Apple has typically only offered three different storage options for most devices.

Kuo goes on to note that the new device will likely add a 1 GB LPDDR3 RAM chip and that the new A7 processor will afford Apple the ability to improve system performance.

We reckon A7 will upgrade memory bandwidth spec to LPDDR3 from LPDDR2 adapted by A6, in an effort to improve system performance. Since Apple is in charge of both hardware and OS design, it is capable of minimalizing memory capacity at an optimized state. Therefore, A7’s RAM will likely be unchanged at 1GB.

Apple will reportedly unveil the iPhone 5S, which Kuo claims will come with a sapphire-covered home button with a fingerprint sensor, at a media event on September 10. Like previous iPhone launches, Apple is likely to launch the iPhone 5S a few weeks after its unveiled. Apple is also rumored to unveil the low-cost iPhone with a plastic case at the same event.

Related Forum: iPhone

Apple has just released the sixth beta version of iOS 7 to developers for testing purposes. The update is available as an over-the-air update to existing beta testers and it can also be downloaded via Apple's Developer Center.

It was rumored earlier today that Beta 6 might be released next week, roughly two weeks after the release of Beta 5; however, the odd timing of this release -- Apple traditionally releases new iOS betas to developers on Monday mornings -- along with its small size, only 13.5MB on an iPhone 5, suggests that it could be some kind of urgent bug fix.

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The new beta arrives as build 11A4449d, and comes a little more than week after the previous beta 5, which had a build number of 11A4449a.

iOS 7 is scheduled for release in the fall of this year, with updates to Apple’s iPhone and iPad lineups expected around the same time. If past history is any indication, iOS 7 should be made available to the public just a few days before the launch of the next-generation iPhone.

Update: Apple notes on the iOS Developer Center that the release fixes an "issue with iTunes in the Cloud, where some purchases may download or play unexpected items."

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Related Forum: iOS 7

NewImageA federal judge has dismissed a lawsuit against Apple that alleged the company had an illegal monopoly because the iPhone does not allow users to use alternative app stores.

Apple had requested that the suit be dismissed because Apple doesn't set the price for paid applications and because charging a price for distribution of products on a platform does not violate antitrust laws.

However, the suit was dismissed on a something of a technicality and can be refiled at a later date. Bloomberg reports:

The plaintiffs failed to prove “collective allegations that they have been deprived of lower cost alternatives, paid higher prices for Apple-approved applications, or had their iPhones disabled or destroyed,” [U.S. District Judge Yvonne] Gonzalez wrote. “At a minimum, plaintiffs must allege facts showing that each named plaintiff has personally suffered an injury-in-fact based on Apple’s alleged conduct.”

A lawyer for the plaintiffs told Bloomberg that they can refile with "no difficulty" and will argue that Apple has "cornered the distribution market for software for the iPhone".

Automatic today sent out an update email to customers eagerly awaiting one of its Link connected car systems, announcing that the public release date of the product has been pushed back yet again.

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As we work to fulfill your pre-order, here’s an update. In short, we’re making a lot of progress towards the public launch of Automatic, but we’re pushing back that date by just a few weeks. Read on!

In the email, Automatic says that despite shipping a number of test units to customers who volunteered for a private beta, production delays have prevented them from shipping additional devices to beta customers who have yet to receive a Link.

Unfortunately, we recently experienced a production delay, which has temporarily affected our ability to ship Links to Beta customers. We’re working around the clock (literally!) to fix the issue and our hope is to ship to all remaining Beta customers by the end of the month.

Beta customers were originally supposed to receive both the Link and the accompanying app in mid-June, but the company now expects the remaining Links to ship out by late August.

The Automatic Smart Driving Assistant can currently be preordered from the Automatic website for $69.95. Automatic claims that the Link and iPhone app will begin shipping out to standard customers in September and in the meantime, MacRumors has posted a hands-on look at the device and its accompanying app.

(Thanks, John!)

There are a number of Markdown-based apps that are designed to facilitate simple writing and text editing on the iPad, including options like iA Writer and Byword.

Editorial, from developer Ole Zorn, is another app that falls into this category, but in addition to offering many of the features of the aforementioned text editing apps, it also includes an array of useful scripting and automation tools that speed up repetitive tasks.

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Along with multiple pre-installed workflow options and snippets to allow links, frequent phrases, dates, footnotes, and more to be inserted into text quickly, Editorial also allows users to create entirely customized workflows (this functions similarly to OS X Automator) with a fully equipped action library and support for custom actions via a Python interpreter. Snippets can also be fully edited and customized.

Editorial is not a simple app, but the interface is intuitive which means it can be picked up and used without having to read through a detailed instruction manual. It does, however, have such a manual for users who want to get the most out of the app.

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Federico Viticci of MacStories has written an extremely detailed, in-depth review of Editorial, which is worth a read for users interested in the app. It also includes a number of workflows that he crafted and included for download.

As a text editor with automation features for power users, Editorial is incredible. It has, admittedly, an initial learning curve, but that’s quickly overcome thanks to the app’s intuitive drag & drop interface and Automator-like UI that is well-designed and easy to use.

Even without any knowledge of Python or regular expressions, iPad users moderately interested in text automation will find great utility in Editorial’s workflow actions; as I demonstrated above, Editorial provides tools to create workflows that can speed up common tasks related to text, list-making and management, web research, and sharing.

While creating complex workflows isn’t necessary, it’s fun to become more comfortable with the workflow system and the URL scheme to explore the possibilities of chaining apps and web services together with text.

Editorial can be downloaded from the App Store for $4.99. [Direct Link]

Earlier this week, news broke that Apple acquired video discovery and recommendation startup Matcha.tv, a service designed to aggregate popular content from streaming video sites like Netflix, iTunes, Hulu, and Amazon Prime to offer its users a list of content available across all of the services.

Details on the purchase have been scarce, but TechCrunch has provided some new information on why Apple decided to buy Matcha, pointing to its video recommendation algorithm as the reason behind the acquisition.

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According to TechCrunch's sources, Matcha managed to hit the user engagement sweet spot, delivering the "right content to the right users" and outperforming competing apps like Dijit and Squrl. Before being shut down, Matcha was ranked as one of the top 15 apps in the Entertainment section of the App Store charts and was experiencing a sharp rise in user growth.

It was Matcha's user acquisition and user engagement strategy that Apple was interested in, according to one of our sources, since the acquisition happened just after Matcha had completed a round of vigorous A/B testing and had “found the answer” to rapid user growth and time spent in app. Matcha's pairing algorithms that drove the right content to the right users simply worked best of any other apps competing in that space, the source affirms.

Matcha was originally purchased back in May, before its recommendation site was shut down and its app was pulled from the App Store. It was also reportedly acquired for $10 to $15 million, rather than $1 to $1.5 million as was originally reported.

While Matcha's expertise aggregating recommendations from an array of content sources might immediately link its talents to the Apple TV, its notable content delivery algorithms could have a far broader application to facilitate improved recommendations and better content discovery across a number of Apple’s products, including the App Store.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

News of Baldur’s Gate: Enhanced Edition for the iPad first hit in March of 2012 and was followed by a December 2012 release.

After being in the App Store for six months, the game was pulled over a contractual dispute between Overhaul Games (a division of Beamdog), and Atari, who had requested the game’s removal from the App Store.


It appears the dispute has been resolved and the game returned to the App Store this morning. According to our sister site TouchArcade, a future patch for the original game is in the works, as is Baldur’s Gate 2: Enhanced Edition. TouchArcade also has a full review of the game from when it was originally released, warning that the "game requires commitment" and "keeps its treasure for the dedicated."

Baldur’s Gate: Enhanced Edition can be downloaded from the App Store for $9.99. [Direct Link]

Finish, the Apple Design Award-winning to-do app created by a pair of 16-year-old developers, has today received a significant update that adds a host of new features that were requested by users, including a much desired Task-by-Task time setting option that allows users to set times for tasks.

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In addition, version 2.0 of the app allows users to add notes to tasks, activate a "Bother Me" reminder function, quick-add tasks, and share tasks via email. It also includes a "Rewards" function that allows users to earn real life rewards for completed tasks.

REWARDS: As you complete your tasks, you’ll have the option to earn free, real-life rewards. You’ll never know for sure when you’ll receive rewards–though let’s just say, the earlier you finish your stuff, the better ;). Rewards are constantly changing. They could be anything from productivity tools, coupons,yummy snacks, gift cards, discounts, and more. Keep an eye out for stuff from your favorite brands, and enjoy another huge weapon against procrastination.

The app has been redesigned with both visual and interface enhancements and other new features include task restore abilities and data export options.

Finish can be downloaded from the App Store for $0.99. [Direct Link]

ESPN has updated its WatchESPN app with new support for split-screen viewing of content. For example, users could watch a live stream of one of ESPN's many channels while simultaneously pulling up some on-demand video content or live sports scores.

The feature is exclusive to newer iPads and the iPad mini currently, but will be coming to other devices like the Apple TV and Xbox in the future.

AllThingsD has more on how the feature works:

The key here is something ESPN is calling a “live toolbar.” It’s a widget that runs across the bottom of the video screen and lets you pull up data like scores and stats for other games you’re not watching. And, if your attention span can handle it, you can also use it to pull up on-demand video clips, like highlight reels, that you can watch side-by-side with a live feed.

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What's new

Introducing the WatchESPN Live Toolbar on iPad! Now you can keep up with news, scores and on-demand video from your favorite sporting events while watching live programming on ESPN.

The live toolbar includes:
- Live TV Lineup: See what's on ESPN's networks and switch to additional ESPN programming without exiting the video.
- Scores: Follow additional games while watching your game on ESPN. Launch video highlights at the conclusion of an event (where available).
- Top Videos: Watch multiple things at once! Keep up with the latest news and highlights right alongside the live ESPN programming you're watching. Rotate your device while watching two videos.

*The Live Toolbar is available on iPad and iPad Mini only.

Also new in 1.7:
- Users connecting from a college or military network now get access to ESPN3 events automatically!
- WatchESPN is now compatible with iOS7.
- "ESPN on ABC" events will now appear in the WatchESPN app. Selecting these events will bring you into the WatchABC app.

As with many of these apps, live streaming is U.S. only and requires authentication through one of these paid television providers: AT&T U-verse, Bright House Networks, Charter, Comcast XFINITY, Cox, Midcontinent Communications, Optimum, Time Warner Cable, or Verizon FiOS TV.

WatchESPN is a free download from the App Store. [Direct Link]

Tag: ESPN

A newly-published patent application from Apple (via AppleInsider) describes a method to allow users to "gift" media content purchased via iTunes and from their own libraries to other users through near-field communication (NFC), suggesting that the technology may eventually find a way onto iOS devices in the near future. The patent, which was filed back in March of this year and stretches over a lengthy 63 pages, describes a system whereby:

...an offer and acceptance of a selected gift file is accomplished between a gifter device and a receiving giftee device using a near-field communication (NFC) connection.

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The filing shows a picture of a generic iPhone with an additional chip (labeled 50 in the above diagram) on both the front and rear of the device which may potentially allow users to exchange content through NFC. The patent describes two methods of "gifting" – either by purchasing the media directly from the iTunes Store and sending to another user's Apple ID or by sending a copy of already-owned media to another device, which is currently unavailable on all iOS devices.

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The patented method involves digital media protection keys, such as a DRM key, that allows the "gifted" file to be only played on one device in accordance with copyright regulations. This is similar to the existing method of gifting through the iTunes Store, however the transfer would be over NFC, not the Internet or 3G. The NFC chip may allow for data transfer speeds of up to 560 Mbps, according to the filing, and may be compatible with the new TransferJet protocol, first developed by Sony, which allows for faster transfer speeds between devices. The new chips will have a range of 2–4 cm, so users do not physically have to touch phones.

Apple has so far shied away from NFC technology, instead stepping gingerly into scannable digital tickets, coupons, gift cards and loyalty cards with its own Passbook service introduced with iOS 6. This patent suggests, however, that the company is seriously considering NFC as a feature in upcoming devices. NFC is already available on several other devices, including those running Android, BlackBerry OS and Windows Mobile, and it allows users to achieve much more with their smartphones, including paying for goods and services (examples include Visa's payWave and Mastercard's PayPass) and using their smartphones on public transport, which is already being tested in several U.S. cities, including New York and Los Angeles.

Tag: Patent

The U.S. Patent and Trademark Office today published an Apple patent application (via AppleInsider) covering an idea for flexible headphone connectors to avoid plug breakage and accidental equipment damage – a common complaint of many users. The patent application, which was first filed back in June 2011 and lists Albert Golko, an iPhone and iPad product development engineering manager at Apple, as its inventor, describes a system whereby:

…a portion or all of the plug connector may comprise a flexible material that allows the connector to bend with respect to an insertion axis and prevent the connector from breaking when inserted or extracted improperly.

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The patent describes an audio connector (i.e. a standard 3.5 mm headphone jack) that is manufactured from a flexible material that allows it to bend slightly during use. The audio connectors currently in use on most devices are inflexible and offer no strain relief, meaning that any sudden force to the headphone jack risks damaging the port, which often warrants an expensive repair.

A further addition to the patent is a certain level of flexibility along the connector's length, which allows for more strain in areas that are prone to breakage, such as the tip or base of the plug. Many smartphone users are accustomed to wrapping headphones around the device, which causes an enormous amount of strain to the base of the plug. It is envisioned that Apple's patent will help reduce this slightly by providing more relief to both the headphone jack and the connector.

Although the intentions of the patent application are as of yet unclear, Apple has in the past expressed interest in improving and shrinking headphone plugs and jacks. A patent application published in 2010 outlined a headphone jack design using pogo pins rather than cantilevered metal strips for electrical contacts within the jack, a design which could allow for thinner headphone jacks. Existing audio connectors, both in the standard 3.5 mm and smaller 2.5 mm sizes, remain limiting factors in making smartphones and other devices smaller and thinner, but Apple's work toward thinner jacks and more flexible plugs could help the company achieve smaller and thinner device designs in the future.

Tag: Patent

ios_7_iconBGR reports that its sources have laid out a rough timeline for the final developer seeds of iOS 7, unsurprisingly noting that Beta 6 should arrive sometime next week, roughly two weeks after the release of Beta 5.

The report indicates that Beta 6 is planned to be the final developer release before Apple finalizes iOS 7 with a golden master build. That golden master is expected to be seeded to internal groups and carrier partners starting on September 5, with the full developer community receiving access on September 10 alongside Apple's iPhone media event.

After iOS 7 beta 6, Apple will be seeding a GM (gold master) version for its employees and partners to test starting around September 5th. This will mostly likely be the software that is released to the public later on in the month of September, barring any major bugs or problems that might be discovered.

After Apple and its partners are comfortable with the gold master build, the company will release it to developers on September 10th, the day of the company’s iPhone event where we should see the new iPhone 5S and iPhone 5C make their first appearances — and they will of course be the first devices to run iOS 7 out of the box.

If Apple follows the pattern of its last several iPhone launches, the new iPhone hardware could launch in the first round of countries around Friday, September 20, with iOS 7 being made available to the public for existing devices a few days earlier.

Tag: BGR
Related Forum: iOS 7