MacRumors

Last month, longtime technology journalist Fred Vogelstein released his new book Dogfight: How Apple and Google Went to War and Started a Revolution, offering an inside look at the development of both the iPhone and Android ecosystems. An excerpt from the book sharing a behind-the-scenes look at the original iPhone introduction had been published in October, and a newly released excerpt from The Atlantic is now gaining attention for its description of Google's reaction to the iPhone unveiling in January 2007.

Among the most quotable bits comes from former Google engineer Chris DeSalvo, who related his reaction to seeing the iPhone shown for the first time. At the time, Google had been working on its "Sooner" reference device for Android, and it was clear that the iPhone represented a significant departure from that concept.

Chris DeSalvo’s reaction to the iPhone was immediate and visceral. “As a consumer I was blown away. I wanted one immediately. But as a Google engineer, I thought ‘We’re going to have to start over.’” [...]

“What we had suddenly looked just so . . . nineties,” DeSalvo said. “It’s just one of those things that are obvious when you see it.”

google_sooner

Google Sooner (Source: Steven Troughton-Smith)

Android chief Andy Rubin reportedly had a similar reaction:

On the day Jobs announced the iPhone, the director of the Android team, Andy Rubin, was six hundred miles away in Las Vegas, on his way to a meeting with one of the myriad handset makers and carriers that descend on the city for the Consumer Electronics Show. He reacted exactly as DeSalvo predicted. Rubin was so astonished by what Jobs was unveiling that, on his way to a meeting, he had his driver pull over so that he could finish watching the webcast.

“Holy crap,” he said to one of his colleagues in the car. “I guess we’re not going to ship that phone.”

Not all of those close to the Android development process remember the history in that same way, as OS News points back to a 2012 comment from longtime Android engineer Dianne Hackborn claiming that the "Sooner" concept had already been dropped prior to the iPhone introduction. According to Hackborn, Sooner did, however, continue to be used for software development purposes for its stability relative to the "Dream" touchscreen concept that was also under development.

From a software perspective, Sooner and Dream were basically the same -- different form-factors, one without a touch screen -- but they were not so different as this article indicates and the switch between them was not such a huge upheaval. [...]

I don't recall the exact dates, but I believe the decision to drop Sooner was well before the iPhone announcement... though we continued to use it for quite a while internally for development, since it was the only semi-stable hardware platform we had. If nothing else, it helped remove significant risk from the schedule since software development could be done on a relatively stable device while the systems team brought up the new hardware in parallel.

The differences in recollections may hinge to some degree on whether the subjects related more to the hardware or software aspects of the iPhone and Android. As Vogelstein notes, Android itself remained an ambitious attempt to bring multi-tasking access to Google's services and other apps to any device, as opposed to Apple's locked-down iPhone hardware-software combination. So while those comparing the iPhone's hardware to Google's Sooner work immediately saw that Apple was changing the game, those focused more on the platform still saw that Android had the flexibility to adapt to the future of hardware.

Heading into the holidays, many app developers will be moving to offer discounts to encourage both new and existing device owners to adopt their apps, but the new App Santa promotion launching today involves an organized effort by a number of particularly high-profile iOS app developers to offer discounts of up to 60 percent.

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Apps involved in the App Santa promotion include:

- Day One ($2.99, down from $4.99): Journal/diary app [Direct Link]

- Launch Center Pro ($2.99, down from $4.99): App and action launcher [Direct Link]

- Mileage Log+ ($4.99, down from $9.99): Mileage tracker useful for tax deductions or reimbursement [Direct Link]

- Scanner Pro ($2.99, down from $6.99): Scan documents using iOS device camera [Direct Link]

- PCalc ($6.99, down from $9.99): Scientific calculator [Direct Link]

- Screens VNC ($14.99, down from $19.99): Remote desktop access [Direct Link]

- Clear+ ($1.99, down from $4.99): Clean and simple to-do lists [Direct Link]

- Calendars 5 ($2.99, down from $6.99): Calendar app with natural language input [Direct Link]

- 1Password ($9.99, down from $17.99): Secure password management [Direct Link]

- Perfect Weather ($1.99, down from $2.99): Colorful and clean weather app with maps and forecasts [Direct Link]

- Printer Pro ($2.99, down from $6.99): iPad app for wireless printing [Direct Link]

- Delivery Status ($2.99, down from $4.99): Track packages from over 30 services [Direct Link]

- Vesper ($2.99, down from $4.99): Note-taking, to-dos, and more [Direct Link]

- Tweetbot ($1.99, down from $4.99): Popular Twitter client for iPhone [Direct Link]

- PDF Converter ($2.99, down from $6.99): iPad app converts various file types to PDF [Direct Link]

With China Mobile, the world's largest carrier, having launched its new 4G LTE network without announcing an iPhone deal, questions have arisen about why an agreement has not yet been reached after many years of negotiations and evidence indicating that the necessary hardware is available and approved for sale.

According to a new report from KGI Securities analyst Ming-Chi Kuo, the deal may have been slowed by the unexpectedly weak demand for the iPhone 5c relative to the iPhone 5s among China Mobile customers. According to Kuo's survey numbers, interest in the iPhone 5c from China Mobile customers has fallen precipitously from earlier expectations while iPhone 5s interest has remained high, and that unexpected mix of customer preference may be leading China Mobile and Apple to a renegotiation of an agreement that was nearly settled.

While previously we estimated that Apple originally planned the TD-LTE version would account for 30% of total iPhone 5C shipments, our latest survey indicates that demand for the TD-LTE iPhone 5C has declined dramatically due to 5S being far more popular than 5C among China Mobile subscribers. As such, we estimate iPhone 5C shipments of the TD-LTE version for China Mobile at 1.0-1.5mn units in 4Q13 and under 1.0mn units in 1Q14, well below Apple’s original production plan.

We believe this would necessitate a re-negotiation of the Apple-China Mobile deal and therefore defer its finalization.

kuo_iphone_sales_4q13_1q14
Kuo also remains conservative in his predictions of the impact of a China Mobile deal on Apple's iPhone shipment numbers for the first quarter of 2014, believing that the launch of the new TD-LTE model for China Mobile will be offset by falling sales in other markets around the world as momentum slows in the months following the iPhone 5s and 5c launches in those countries.

Related Forum: iPhone

The OS X 10.9.2 beta first distributed to developers this afternoon includes Apple's FaceTime audio, a Voice over Internet Protocol (VoIP) feature that was originally introduced to the iPhone with iOS 7. With FaceTime audio on both iOS and OS X, Apple users will be able to seamlessly call one another from any device.

FaceTime audio is designed to allow users to initiate voice-only calls with other FaceTime users without turning on the accompanying video feed. Currently, Macs running Mavericks only have access to the standard FaceTime app, which bundles both video and audio.

facetimeaudio
Users who are interested in voice-only communications on Macs have to resort to using third-party apps like Skype or switching to Messages, both of which allow for video chats and voice-only chats.

According to 9to5Mac, the FaceTime audio feature is "integrated deeply" into both the Messages and FaceTime apps, making voice communication between Apple users on any device easier than ever. With Messages, FaceTime, and FaceTime audio on iOS and OS X, Apple will have a complete communication system in place.

With a simple way to answer telephone calls and chat requests from all devices, those in Apple's ecosystem will have little reason to resort to alternative VoIP apps when communicating with other Apple users. FaceTime audio is also a high-quality VoIP choice, as it uses the AAC-ELD codec for Full-HD Voice. AAC-ELD is designed to provide CD-like audio quality for voice calls, delivering high speech and audio quality at a low coding delay.

It is unknown when OS X 10.9.2 will be released to the general public, but OS X 10.9.1 was in development for just over a month before it was distributed earlier this week. While Apple has been known to remove beta features ahead of release, it is likely FaceTime audio will make it to end users as it is already available on iOS.

Related Forum: OS X Mavericks

mavericks_server_iconApple today released VPN Update for Mavericks Server, addressing an issue with certain L2TP VPN connections.

This update fixes an issue that could prevent L2TP VPN connections from working with OS X Server, as described in http://support.apple.com/kb/TS5313

This update requires OS X Mavericks 10.9.1 and Server 3.0.1.

Note: the update will only install if you have already launched Server app and used it to set up services.

The issue has been a major problem for a number of users, as reflected by over two-thirds of reviewers giving the 3.0.1 version of OS X Server a one-star rating in the Mac App Store. [Direct Link]

Related Forum: OS X Mavericks

Apple today seeded the first test build of OS X 10.9.2 to registered Mac developers, just three days after the public release of OS X 10.9.1. The build, termed 13C32, is available to registered developers through the Software Update mechanism in the Mac App Store as well as through the Mac Dev Center.

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Apple cites no known issues with the build and asks that developers focus their testing on the following areas: Mail, Messages, VPN, Graphics Drivers, and VoiceOver.

There is no word yet on specific fixes and changes included in the update, and a public release target remains unknown.

Update: OS X 10.9.2 adds FaceTime Audio to the Mac for the first time. FaceTime Audio was originally introduced to the iPhone in iOS 7.

Related Forum: OS X Mavericks

2013_mac_proApple today released EFI Firmware Update 2.0 for the newly launched 2013 Mac Pro, which improves system reliability during reboot, fixes an issue with memory self-test, and improves graphics power management when using Boot Camp.

Mac Pro EFI Firmware Update v2.0

This update is recommended for all Mac Pro (Late 2013) models.

This update improves system reliability during reboot, resolves an issue with memory self-test, and improves graphics power management when using Boot Camp.

The 5 MB EFI update should be available from the Mac App Store for all late 2013 Mac Pros and it can also be downloaded directly from Apple’s Support site.

With the first review units of the Mac Pro in the wild, FCP.co has posted an actual unboxing video of the device.


The Mac Pro, which is assembled and packaged in Austin, Texas, comes in a sleek black box with a plastic handle at the top. Inside, there is minimalist, environmentally friendly molded foam with the aluminum Mac Pro wrapped in plastic for protection.

Several reviewers have commented on the surprising density of the Mac Pro, saying it is heavier than they expected.

Update: MacFormat also has a 15-minute video showing the unboxing and providing an overview of the machine.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

Following today's launch of the new Mac Pro, Other World Computing has announced new RAM upgrade kits for the machines. The ECC 1866 Mhz quad-channel kits are available in both 32 GB and 64 GB at prices up to 31 percent lower than factory upgrade options.

owcmacpro
- OWC 32GB Kit (8GB x 4 matched 1866MHz): $449.00
- OWC 64GB Kit (16GB x 4 matched 1866MHz): $895.00

The same upgrades directly from Apple are priced at an additional $500 for 32 GB and $1300 for 64 GB of RAM in the lower-end quad-core Mac Pro and $400/$1200 in the higher-end 6-core Mac Pro.

Crucial has memory upgrade options available as well, with a 32 GB kit priced at $439.

OWC is also offering a trade-in rebate for the original factory memory, giving customers up to $100 towards the purchase of a memory kit. Apple's Mac Pro, which went on sale at midnight, is currently shipping in February at the earliest.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

With the new Mac Pro beginning online orders today, review units have begun to arrive at select publications. The Verge is one of the first to show off their unit, posting a short piece with some photos and first impressions.

The Verge Mac Pro

It's astonishingly reflective — I can see the screen clearly, and anyone who walks by is immediately recognizable — and it picks up fingerprints really easily. But it's beautiful, understated, and looks great on a desk next to the 4K Sharp monitor we've paired it with. It's particularly good-looking with its case off, exposing the Mac Pro's machinery, but the case is required to dissipate heat. You can't even use the Mac Pro with it off.

All the device's ports are on the back, bordered by a light that turns on and pulses when you spin the computer toward you. When you first turn it on, the fan kicks in, smelling a little like a new car at first. But we've been using it for a few minutes and it's quiet and cool, with little indication that it's even on in the first place. It's so unassuming and unadorned that you almost overlook it — that's a huge improvement from the big, boxy previous models.

The site promises benchmarks and further testing soon.


Orders for the new Mac Pro now have an estimated shipping time of February, after initially showing estimates of "by December 30".

Update: An unboxing video has been posted by FCP.co, while Engadget and CNET have also posted brief hands-on looks at the new Mac Pro.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

ZeptoLab has released Cut The Rope 2, the latest installment in the company's wildly popular franchise. Cut The Rope: Time Travel was released earlier this year, while Cut The Rope: Experiments came out in mid-2011. The original Cut The Rope won a 2011 Apple Design Award.

The new game follows the familiar theme set by the prior games, Om, the candy-loving creature, sees spiders trying to steal his candy, though there is a new cast of characters and gameplay elements. The game is $0.99, though there are in-app purchases, mostly focused on special power-ups and cosmetic changes. The game itself is fully unlocked with purchase.

Like most level-based puzzle games and its predecessor, Cut the Rope 2 starts off slow to give the player a chance to learn its most basic functions and controls as ropes are sliced in perfect time to toss the candy into Om Nom's infectious grin. Things like air cushions and balloons help keep the candy from falling off of a cliff and turning Om Non's adorable grin into an "awww" producing frown but a bunch new characters add a ton of creative new elements to an already creative game.

What appears to be hedgehogs crossed with aardvarks can spit out their tongues across a chasm creating a bridge to stop or roll the candy towards its final destination. Baby elephant looking creatures turn their long noses into springs to bounce Om Nom or the candy closer together and in the path of stars that can add to the game's longevity. These whimsical characters add a fun new dimension to what could have been an otherwise dull experience if the developers had just created new levels under the game's already brilliant design. They expand on a simple concept and give the puzzle creators more possibilities and challenges to throw in front of their players, which gives the players ample opportunities to replay it as they try to capture those elusive stars.

Cut The Rope 2 is available for $0.99 for the iPhone and iPad. [App Store]

Apple has filed for a United States patent (via AppleInsider) detailing an interactive mapping program that allows users to view different layers of information based on factors such as location, points of interest, and the context of a current situation. While the concept of various layers of information for digital maps is not new, Apple seeks to enhance layering by drawing upon several types of information based on the user's needs through various "modes".

The patent introduces itself by describing the problem with existing maps applications and the need for a user to rely on multiple ones in order to gain a complete set of information relevant to a current situation. For instance, the patent gives an example of a user who views a weather map and sees that a storm is coming, and then has to switch to another app to locate a shopping mall or nearby building to take refuge while the storm passes.

apple_maps_layers_patent_1
The application described in the patent however, would essentially contain all of the various types of information for quick and unified access. With the application in patent, the user in the first example would be able to reveal the weather layer to note that a storm was coming, and then hide that layer and reveal another one giving the locations of nearby buildings to reach safety.

In another aspect, user input can be directed at specific features displayed on the map, such as clicking a mouse button while a cursor is positioned over a dot representing a city, or touching a highway indicator on a map displayed on a touch screen device. In response to such input, the map displays information that pertains to the feature of interest. For instance, clicking on a city dot might result in the display of information pertaining to the city, such as demographics, hotels, flight schedules, etc. Touching a highway indicator, such as a route number shield, may cause the map to display the locations of fueling stations, hotels and restaurants along the route.

Users would also be able to select different modes in order to emphasize map layers that could be useful to a particular interest, such as a commuting mode that would reveal the locations of nearby trains or bus stops and their specific transit times. Other modes could include a shopping mode that would reveal information while in a mall about special deals and sales, similar in nature to how shopping app Shopkick and Macy's teamed up for the first retail-based iBeacons last month that allowed customers to find location-specific deals, discounts and recommendations while looking at items in the store.

This would also be relevant to search results, as searching the word "food" in tourist mode would give results for locations such as restaurants and cafes, while searching the same term in the outdoor recreation mode would give the locations of camping supply stores.

apple_maps_layers_patent_2
Another application would be the ability to create routes by touching two points on a map with distance calculations, which would also give the best possible route to select based on context. For instance, if a person is deciding what route to take across a certain area, the mapping application would show the best possible route in terms of traffic density, possible restaurants, weather, and so forth.

Finally, the application would also include geospatial capabilities that can be integrated to provide information based on a specific location. For instance, if a user had a tourism mode toggled and walked through a location of historical significance, then information about facts related to the area could pop up to compliment an experience.

While it is unknown as to whether Apple will actually integrate the technology detailed in the patent into its existing Maps application, the company clearly continues to look to improve its mapping services, as evidenced by a number of recent acquisitions.

For instance, Apple's purchases of companies such as Embark, HopStop, and Locationary would allow it to pursue some of the mapping capabilities discussed in the patent, and could also be bolstered by the technology provided by PrimeSense, another recent acquisition. With Apple Maps now the clear-cut favorite among iOS users, it would only make sense that Apple look to improve the app beyond any other effort from its competitors.

Tag: Patent

Just hours after Apple began taking orders for the new Mac Pro with shipping estimates of "by December 30" for stock configurations, availability has already slipped significantly with new orders currently being quoted shipping in February.

mac_pro_feb14_ship
The rapid move to push shipping off by over a month indicates that Apple has indeed been struggling to have any Mac Pro units at all ready to ship in order to meet its previously announced launch timeframe. Reports had indicated that Intel's chips are in short supply and may have been one of the major bottlenecks for Mac Pro production, but with an all-new design, high-end technology throughout, and Apple shifting assembly to the United States, there are any number of areas where Apple may be experiencing production constraints.

Update: Apple issued a brief statement to Forbes citing "great" demand for the new Mac Pro.

"Demand for the all new Mac Pro is great and it will take time before supply catches up with demand," an Apple spokesman said today.

Some customers with build-to-order configurations are even seeing shipping estimates of March.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

Apple has filed for a United States patent detailing a quantum dot-enhanced liquid crystal display with a dichroic filter that can provide a greater accuracy of colors over traditional displays, reports AppleInsider. Similar technology is currently being used by Amazon in the Kindle Fire HDX 7, which significantly outperforms that of the Retina iPad mini with regard to color gamut and accuracy.

quantumdotpatent1
The patent describes quantum dots as being similar in shape to traditional nanocrystals found in regular displays, but can also change sizes in order to emit light of different colors more effectively. For instance, bigger quantum dots can emit a longer wavelength light color such as red, while small quantum dots can emit shorter wavelength light should as blue light or violet light. This results in the quantum dots being able to cover a wider and more varied color spectrum compared to current LEDs, which can only emit light in a fixed spectrum.

As one example, Quantum dots (QDs) are semiconductors in the form of nanocrystals that provide an alternative display. The electronic characteristics of the QDs are generally governed by the size and shape of the nanocrystals. Quantum dots of the same material, but with different sizes, can emit light of different colors when excited. More specifically, the emission wavelength of the QDs varies with a size and shape of the quantum dots. As one example, larger dots may emit longer wavelength light, such as red light while smaller QDs may emit shorter wavelength light, such as blue light or violet light.

Apple goes on to note that one of the issues with quantum dots is the toxic nature of their contents, going on to suggest that cadmium-free quantum dots or heavy metal-free quantum dots could be used in order to alleviate the problem. The patent also suggests that there "remains a need" for designing the quantum-dot enhanced display to achieve more breakthroughs before it becomes ready for general use, including reduced toxicity, improved performance, and lower cost in fabrication.

Meanwhile, the dichroic filter that would be deployed on the quantum dot display would help reduce the density and toxic content of the quantum dots, and would also improve color and luminance levels, resulting in a more vibrant and accurate display. The filter itself would help in transmitting red light and a green light while reflecting most of a blue light, so that white light can be produced and ultimately benefit color accuracy as a whole.

It is not known exactly if or when Apple plans to integrate quantum dot enhanced displays in its products, but the company would have incentive to do so given criticisms of the Retina iPad mini display compared to Google's and Amazon's 7-inch tablets. Beyond mobile devices, quantum dot displays may also make their way to notebook computers, televisions and other consumer electronics over time.

Tag: Patent

Alongside today's launch of the redesigned Mac Pro and updates to Final Cut Pro X and its associated professional video apps, Apple has also released updated versions of its professional audio apps. Updates include:

Logic Pro X 10.0.5 [Direct Link]

- Adds 3 new Drummers and 11 new Drum Kit Designer patches
- Significant enhancements to Channel EQ and Linear Phase EQ plug-ins including redesigned interfaces that are also accessible within the Smart Controls area
- Solo now works as expected on channel strips using an External I/O plug-in
- Volume and pan automation is now included in XML interchange with Final Cut Pro X
- Loops that belong to the same family can be selected and changed using a new control in the region header
- The waveform size in an audio region now adapts to the value of the region Gain parameter
- The Link mode button is now available for the Piano Roll editor
- Includes stability improvements

logic_pro_x_mainstage_remote_icons
MainStage 3.0.2 [Direct Link]

- Compatible with Logic Remote v1.0.3
- Save & load times are significantly faster
- Workspace can be hidden to allow a larger area to view Channel Strips
- Various stability improvements

Apple's Logic Remote 1.0.3 for iPad has also been updated for compatibility with MainStage 3.0.2. [Direct Link]

Alongside the start of online orders for the redesigned Mac Pro, Apple has released a major update for Final Cut Pro X. The program now supports optimized playback and rendering utilizing the dual AMD FirePro graphics chips found in the new Mac Pro, along with support for video monitoring at resolutions up to 4K via Thunderbolt 2 and HDMI on select Mac computers. The update also includes 4K-optimized content, and a host of other additions and performance enhancements. Final Cut Pro X companion apps Compressor [Direct Link] and Motion [Direct Link] have also received similar improvements.

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What’s New in Final Cut Pro X version 10.1

Final Cut Pro X version 10.1 adds the following features:

- Optimized playback and rendering using dual GPUs in the new Mac Pro
- Video monitoring up to 4K via Thunderbolt 2 and HDMI on select Mac computers
- 4K content including titles, transitions, and generators
- Libraries allow you to gather multiple events and projects within a single bundle
- Easily open and close individual libraries to load just the material you need
- Option to import camera media to locations inside or outside of a library
- Automatically back up libraries to a user-specified drive or network location
- Project Snapshots let you quickly capture the project state for fast versioning
- Audio fade handles on individual audio channels in the timeline
- Add precise retime speeds by entering them numerically in the timeline
- Non-rippling retime option
- One step Replace and retime
- Custom project frame sizes
- Through edits displayed on all clip types
- Join Through Edit command removes bladed cuts to clips in the timeline
- Detach audio with Multicam clips in the timeline to manipulate audio and video separately
- Make video- or audio-only edits into the timeline with Multicam Clips as sources
- Blade and move audio in J- and L-cuts
- Ability to roll audio with J- and L-cut splits open
- Option to hide the Event browser to gain more screen space for viewing
- Native support for .MTS and .MT2S files from AVCHD cameras
- Used media indicators on source clips
- Improved performance with large projects
- Improved performance when modifying or adding keywords to many clips at once
- Easily move, copy, and paste multiple keyframes
- Option for the linear animation with Ken Burns effect
- Improved image stabilization with InertiaCam and Tripod mode
- Import photos from iOS devices
- Proxy and playback quality controls accessible in Viewer menu
- Support for portrait/landscape metadata in still images
- Effects parameters, fonts, and text size included in XML metadata
- Improved support for growing media and edit while ingest
- API for custom Share operations using third-party software
- FxPlug 3 with custom plug-in interfaces and dual-GPU support
- Share directly to YouTube at 4K resolution

Final Cut Pro X is available in the Mac App Store for $299.99. The 10.1 update is free for current customers. [Direct Link]

In line with yesterday's announcement, Apple's redesigned Mac Pro is now available for order through the company's online stores. The Mac Pro currently ships by December 30, though upgraded versions list a non-specific "January" shipping estimate.

macprolaunch
The new Mac Pro is available in two stock configurations, starting with a $2999 model equipped with a 3.7 GHz quad-core Intel Xeon E5 processor, 12 GB of RAM, dual AMD FirePro D300 graphics chips, and 256 GB of flash storage. A higher-level $3999 model bumps the specs to a 3.5 GHz 6-core Intel Xeon E5 processor, 16 GB of RAM, and dual AMD FirePro D500 graphics. Additional build-to-order options are available for up to a 12-core processor, 64 GB of RAM, dual AMD FirePro D700 graphics, and 1 TB of flash storage.

Aside from the two stock models, build-to-order options can be configured individually, with pricing compared to the base $2999 Mac Pro as follows:

CPU (Stock: 3.7GHz quad-core Intel Xeon E5)
- 3.5GHz 6-Core: +$500
- 3.0GHz 8-core: +$2000
- 2.7GHz 12-core: +$3500

Graphics (Stock: Dual AMD FirePro D300 with 2GB GDDR5 each)
- Dual AMD FirePro D500 with 3 GB GDDR5 each: +$400
- Dual AMD FirePro D700 with 6 GB GDDR5 each: +$1000

RAM (Stock: 12GB 1866MHz DDR3 ECC - 3x4GB)
- 16GB (4x4GB): +$100
- 32GB (4x8GB): +$500
- 64GB (4x16GB): +$1300

Flash Storage (Stock: 256GB PCIe-based)
- 512GB: +$300
- 1TB: +$800

The Mac Pro also includes options to add on both Apple's 27-inch Thunderbolt Display and Sharp's 32-inch 4K Display that Apple temporarily began offering in Europe in early December. The Sharp display is available for $3595. Mac Pro buyers can also choose to add on a newly released matching black Thunderbolt cable, available in 0.5 and 2 meter lengths for $29 or $39, respectively.

A fully loaded 12-core Mac Pro with 64GB of RAM, dual AMD FirePro D700 GPUs and 1TB of PCI-e based flash storage retails for $9599 in the United States.

Related Roundup: Mac Pro
Buyer's Guide: Mac Pro (Neutral)
Related Forum: Mac Pro

Ahead of the Christmas holiday, several major retailers are offering significant discounts on popular Apple products like the iPhone 5c, iPhone 5s, and various iPads and Macs. We've gathered the best holiday deals below for consumers looking to get the latest Apple products for lower prices.

Some of these deals, many of which are in-store only, may vary by location and are only available while supplies last. All iPhone deals listed require a two-year contract.

walmartdeals
iPhone 5s (Regularly Starts at $199):

- $119, 16GB: Walmart (In-store only through Dec. 24)
- $119, 16GB: Sam's Club (In-store only through January)
- $125/$225/$325, 16/32/64GB: Best Buy (In-store and online)
- $120/$220/$320, 16/32/64GB: MacMall (In-store only through Dec. 19)
- $150, 16GB: Target (In-store only)
- $119/$219/$319, 16/32/64GB: Fry's (In-store only)

iPhone 5c (Regularly Starts at $99):

- $25, 16GB: Sam's Club (In-store only through January)
- $27, 16GB: Walmart (In-store only through Dec. 24)
- $20/$120, 16/32GB: MacMall (In-store only through Dec. 19)
- $50/$150, 16/32GB: Best Buy (In-store and online)
- $50 with $50 Target gift card, 16GB: Target (In-store only)

16 GB iPad mini (Regularly $299):

- $260: Toys R Us (In-store only)
- $299 with $50 Walmart gift card (In-store only through Dec. 24)
- $299 with $100 RadioShack gift card (In-store only through Dec. 24)
- $299 with $30 Target gift card (In-store and online)

iPad Air (Regularly Starts at $499):

- $479, 16GB: MacMall (In-store and online)
- $450/$550, 16/32GB: Toys R Us (In-store only)

Macs:

- $100 off MacBook Airs: Best Buy
- $160 off 21.5-inch iMacs, Models ME086LL/A and ME087LL/A: Best Buy
- $160 off 27-inch iMac, Model ME088LL/A: Best Buy
- $24-$49 off current generation 13-inch Retina MacBook Pros: MacMall
- $59-$99 off current generation 15-inch Retina MacBook Pros: MacMall
- $29 off current generation 13-inch MacBook Air: MacMall
- $10-$102 off current generation iMacs: MacMall

MacMall's Mac deals last through December 19, while Best Buy's are through December 24. Both are available both in-store and online.