MacRumors

Last week, we noted that some Retina iPad mini displays were exhibiting image retention issues, while in general other users were expressing some dissatisfaction with the color gamut of the Retina iPad mini's display, particularly compared to that of the iPad Air.

In an extensive review of the Retina iPad mini, AnandTech came away extremely impressed with the device but cited that color gamut issue as a significant disappointment.

Although display resolution is no longer a concern on the mini, color gamut hasn’t changed between the old and new minis. [...]

The iPad mini with Retina Display has the same color gamut as the standard iPad mini, which is narrower than the iPad Air and less than the sRGB coverage we normally look for. The biggest issue here is that there are other smaller tablets in this price range that do offer sRGB coverage (e.g. Nexus 7, Kindle Fire HDX 8.9).

DisplayMate's Ray Soneira has also taken a look at the Retina iPad mini's display in a "shoot-out" with the Kindle Fire HDX 7 and Google Nexus 7, with the Retina iPad mini's display registering a "distant 3rd place finish". The poor showing is due in large part to the iPad mini's narrow color gamut, which naturally leads to poor color accuracy.

[T]he iPad mini with Retina Display unfortunately comes in with a distant 3rd place finish behind the innovative displays on the Kindle Fire HDX 7 and new Nexus 7 because it still has the same small 63 percent Color Gamut as the original iPad mini and even older iPad 2. That is inexcusable for a current generation premium Tablet. The big differences in Color Gamut between the Kindle Fire HDX 7 and Nexus 7 and the much smaller 63 percent Gamut in the iPad mini Retina Display were quite obvious and easy to see in the side-by-side Viewing Tests. [...] This all appears to be due to incredibly poor planning. Instead of moving up to the higher performance (and cost) Low Temperature Poly Silicon LCDs, Apple chose to continue gambling on IGZO, which has resulted in both production shortages and inferior products.

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Color gamut of Retina iPad mini, Kindle Fire HDX 7, and Nexus 7 (Source: DisplayMate)

Soneira notes that the strong performance by Google/ASUS with the LTPS display in the Nexus 7 and Amazon with its Quantum Dots technology in the Kindle Fire HDX 7 "should be a wakeup call" for Apple, as the company is clearly no longer leading the industry in display quality.

One complicating factor in comparing the 7.9-inch 4:3 Retina iPad mini to the 7-inch 16:10 tablets from Google and Amazon is the fact that the 35% larger display area for the iPad mini would result in substantially higher costs if Apple were to shift to a different display technology such as LTPS. Still, to consumers comparing display quality of various tablets, the iPad mini appears to be a clear notch below its competitors.

Related Roundup: iPad mini
Buyer's Guide: iPad Mini (Don't Buy)
Related Forum: iPad

Foxconn will reportedly stop production of Apple's lower-cost iPhone 5C at its factory located in Zhengzhou, China, and will reportedly shift the facility's manufacturing efforts towards the iPhone 5s, reports Digitimes.

The news follows a report last week stating that Apple has been steadily reducing its orders for the iPhone 5c with suppliers as customers continue to prefer the iPhone 5s. Previously, it was stated that assembly partner Pegatron has slashed production from 320,000 units per day in October to just 80,000 units per day, with Foxconn operating at a minimal capacity of 8-9,000 units per day.

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Foxconn and Pegatron Technology have obtained OEM orders for 30% and 70%, respectively, of iPhone 5c production, the sources said. One month ago, Apple lowered iPhone 5c orders to Pegatron by 20% and those to Foxconn by nearly one-third for the fourth quarter due to unsatisfactory sales, the sources indicated.

Major cuts in iPhone 5c production at Apple's two major suppliers were first reported last month, as the iPhone 5c has regularly seen much greater availability compared to the iPhone 5s. The Zhengzhou factory, one of Foxconn's main facilities for Apple, saw a hiring drive in April ahead of the iPhone 5s and iPhone 5c launch in September, and by ceasing production of the iPhone 5c it will be able to focus its efforts entirely on the iPhone 5s.

While iPhone 5c supplies have been in strong supply since the device's September launch, the iPhone 5s has been much more constrained and is only now beginning to see improved supplies. Last week, shipping estimates for new orders through Apple's online store improved to 1-2 weeks, while the various models are showing significantly improved availability in Apple's retail stores.

Related Forum: iPhone

iphone5c_iphone4s Apple is reportedly looking to boost iPhone 5c and iPhone 4S sales in India with a program through its merchants that would allow customers in the region to trade in their old smartphones towards the purchase of a new phone, reports Business Today (via Unwired View). The move is geared toward lowering the cost of Apple's cheaper iPhones for consumers in the country's emerging market, with eligible phones in the program including select BlackBerry and Android devices, as well as Apple's three-year-old iPhone 4.

You will soon be able get up to 13K rupee ($208) discount for an iPhone 5C or 4S, if you bring your old smartphone. The phones eligible for the discount include: BlackBerry Z10, Q10, iPhone 4 8GB, 16GB, Nokia Lumia 925, HTC Desire 500, Desire 600, One Mini, One Dual SIM, Samsung Galaxy Mega (5.8 and 6.3 inch both), S4 Mini, Galaxy S3, Galaxy S4, Galaxy Note 2, Note 3 and Sony’s Xperia C, Xperia ZR, Xperia Z, Xperia Z1 and Xperia Ultra.

Merchants participating in the program will get 2000 Rs commission per device, while customers can now pay 28 900 Rs ($463) instead of 41 900 Rs ($671) for iPhone 5C 16GB, and 18 500 Rs ($296) instead of 31 500 Rs ($504) for iPhone 4S.

Various reports of Apple pushing for growth in India have surfaced in the past few months, with Apple's India executives stating in August that the company was looking to grow in the region by building 100 exclusive standalone franchise stores in small markets. Notably, India does not have any Apple Retail Stores in its country; however a report in January 2012 stated that Apple was interested in building stores in the country after business regulations were eased. Apple was also pushing for 'significant growth' of its reseller network in India as reported last March.

Apple has also offered buyback programs through retail partners in India to lower pricing on the iPhone 4 in the past, although the new effort appears to be much more aggressive.

Furthermore, figures from research firm Canalys reported in August for Q2 2013 showed that India is now the third largest smartphone market in the world, with 129% growth in the region resulting in 9 million smartphone shipments during the quarter. Apple CEO Tim Cook also mentioned during the company’s Q3 2013 earnings call that iPhone sales in India had increased by 400% year-on-year, while the iPad posted double-digit growth in the region, highlighting the potential for future growth in the market.

Related Forum: iPhone

primesense_sensorBack in July, Apple was reported to have been looking at acquiring Israeli firm PrimeSense, the company behind the original 3D body sensing technology used by Microsoft for its Kinect platform, for around $280 million.

According to Israeli newspaper Calcalist [Google Translate, via SlashGear], a deal is now on the verge of being completed, with Apple agreeing to purchase PrimeSense for approximately $345 million. The report claims that the contract was scheduled to have been signed earlier this month but that one final legal issue has delayed the process. The contract should be finalized within the next few days, with an official announcement coming in the next two weeks.

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Apple has expressed interest in Kinect-like motion control of such products as appliances and vehicle instrumentation, but the main area where the company has been rumored to be using the technology is in television. Reports have indicated that Apple is looking at Kinect-like motion control for its future television set, although the project is said to be seeing continuing delays due to difficult content negotiations with Apple shifting its near-term focus to wearables such as the "iWatch".

Update: AllThingsD has confirmed that Apple is indeed in talks with PrimeSense, but while a deal is "close" to being completed, final details such as liquidity preferences have yet to be worked out. Apple has declined to comment on the matter, while PrimeSense has released the following statement:

"PrimeSense is the leading 3D technology in the market. We are focused on building a prosperous company while bringing 3D sensing and Natural Interaction to the mass market in a variety of markets such as interactive living room and mobile devices. We do not comment on what any of our partners, customers or potential customers are doing and we do not relate to rumors or re-cycled rumors."

Earlier this year at the keynote during its annual Worldwide Developers Conference, Apple mentioned iBeacon microlocation APIs as a new part of its SDK, which are designed to access location data through the Bluetooth Low Energy profile on iOS devices. Now, the company is preparing to integrate iBeacon systems into its retail locations, which will intially help with customer sales and later be implemented to assist with in-store services such as workshops and Genius Bar appointments, reports 9To5Mac.

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According to the report, the integration of iBeacons within Apple's stores will be used in cohesion with a future update to the Apple Store app, which can give detailed information on a product when a user walks near an item. While Apple currently utilizes interactive iPad displays for many of its first-party products in-store, the updated Apple Store app would help users get information about the many products on shelves.

Apple is said to have begun stocking up on iBeacon transmitters, and the company, in the next few days, will begin installing these sensors in many Apple Stores across the United States. These transmitters will be placed on the tables that house Apple products in addition to store shelves holding accessories. The technology will serve as a way to both improve the Apple shopping experience, and in-turn, boost product sales.

Furthermore, Apple is also testing its new iBeacon-based retail system to better provide services in its stores, such as notifying consumers about upcoming workshops, locating customers for Genius bar appointments, and allowing consumers to be informed of a repaired product ready for pickup. This deeper integration of services will reportedly be implemented after the initial roll out of the updated Apple Store app and iBeacons, and would allow for greater accuracy in locating customers within stores compared to the capabilities of the current app.

The company is also looking to integrate an indoor mapping feature in a future version of Maps for iOS, which would help users navigate through buildings and stores, and could also be used with iBeacon technology to provide greater information within an area. A report in September stated that Apple was working on tapping into the power of the M7 motion coprocessor to add additional mapping enhancements in future software updates, and it is possible that indoor mapping and iBeacon technology could work in cohesion with the motion-sensing chip for greater mapping information overall.

Earlier this year, Apple was said to be collaborating with Major League Baseball to utilize iBeacon APIs to enhance its MLB.com At the Ballpark app to create interactive experiences for its fans at stadiums. 9To5Mac also notes that Apple is also rumored to be testing a program allowing iOS developers to easily integrate the iBeacon API into third-party apps. While iBeacons can be currently implemented into existing apps by iOS developers, Apple has yet to provide a straightforward development program for the API.

V1 AppThe Valentine One, considered by many to be the best radar detector on the market, can now connect to the iPhone via a new Bluetooth adapter called the V1connection LE.

The $50 Bluetooth adapter connects to the accessory jack on the Valentine One radar detector and then allows the app, a free download on the App Store [Direct Link], to connect to the detector and control and display alerts in real-time.

V1connection LE is a Bluetooth®-enabled module about the size of your thumb that wirelessly links V1 to your compatible iPhone/iPad/iPod touch. Choose among three information screens at any time: one reproduces V1 front-panel warnings in real time, plus frequency and direction of the Priority Alert; another shows the continuously-updated Threat Picture featuring our new Arrow-in-the-Box concept, a revolutionary way of analyzing radar threats; yet another screen lists all threats within range, with direction, band ID and frequency for each, arranged by length of tracking time. A yellow "Box" symbol appears for each threat "in the Box."

V1connection LE also acts as the Master Controller for your V1 system, allowing you to revise programming, adjust SAVVY settings, change muting and computer modes, activate dark mode, save custom programming profiles for different trips, and more, all from your compatible iPhone/iPad/iPod touch.

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The app uses three modes to help determine "threats" -- one is a standard readout that mirrors the forward/side/rearward arrow display and the number of alerts detected of the Valentine One's display. The second is a "arrow in the box" display that shows what the frequency of each alert is, and whether it is in the known range for police radar; and the third mode lists all detected radar and the frequencies of each.

It also allows users to manually darken the detector for better night vision, and change detecting modes right from the iPhone. There is a demo mode for users to try before actually purchasing the detector and Bluetooth adapter. The adapter only works with newer iOS devices that support Bluetooth 4.0.

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Both the Valentine One detector and the V1connection LE are available direct from Valentine's website for $400 and $50 respectively. The V1connection app is a free download from the App Store. [Direct Link]

itunes_connect_mobile_iconApple today sent an email to developers notifying them iTunes Connect will be shut down during the Christmas holiday, from December 21 to December 27. The portal, which is used by Mac and iOS developers to manage apps, is closed by the company each year in order to give employees time off.

In the email (via iMore), Apple reminds developers that they will be unable to submit new apps or in-app purchases, and recommends that no pricing changes or app updates be scheduled during the December 21 to 27 time period.

iTunes Connect will be temporarily unavailable from Saturday, December 21, to Friday, December 27, 2013.

During that time, iTunes Connect will not be accessible and you will not be able to submit any apps or In-App Purchases. Processing of any Newsstand Atom feeds will be delayed until after December 27. Sales and Trends reports via the Autoingestion tool will be available but may also be delayed.

Also, you should not schedule any pricing changes or apps to go live between those dates. Pricing changes scheduled to take effect in that date range will cause the app to become unavailable for purchase until after December 27. Similarly, apps scheduled to go live during that range will not be released until after December 27.

If you have any additional questions, use the Contact Us module on iTunes Connect.

The iTunes Connect shutdown does not affect end users, but it will prevent new apps from being submitted and pricing changes from being implemented.

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Apple has seeded the first beta of OS X Mavericks 10.9.1 to developers. The release asks testers to focus on Mail, Graphics Drivers and VoiceOver, though there are no known issues with the release.

Earlier this month, Apple released a special update to Mavericks to address issues using Gmail with the Mail.app client built into the OS.

The update is available to registered developers through the OS X Developer Portal.

Related Forum: OS X Mavericks

Phil Schiller, Apple's senior vice president of Worldwide Marketing, took the stand in the damages retrial between Apple and Samsung earlier today, testifying as the two companies argue over how much Samsung should pay Apple after the latter company won its patent lawsuit last year.

Apple is asking for $379 million in damages, while Samsung believes it should only need to pay $52 million.

Last year, Samsung was ordered to pay Apple a total of $1.05 billion after a jury found the South Korean company guilty of willfully violating multiple Apple patents. Back in March, Judge Lucy Koh struck $450 million from the $1 billion awarded to Samsung after deciding the jury may have miscalculated the damages due to a misunderstanding of patent issues.

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According to CNET, Schiller told the jury that Samsung made it "much harder" for Apple to market and sell its devices, and that Samsung's behavior has made it "harder for us to get new customers and bring them into our ecosystem."

He added that Apple's marketing strategy revolves around "the product as the hero," highlighting features and capabilities that differentiate its devices from all others on the market. But Samsung's devices caused consumers to "question our design skills in a way they never used to," Schiller said.

He also echoed comments from the trial last year, saying he was shocked when he saw Samsung's Galaxy phones.

"It looked exactly like the iPhone, so much so people might confuse it," Schiller said.

After Schiller's testimony and cross-examination, Apple rested its case and Samsung took over after a lunch break. The trial is expected to conclude in the middle of next week.

Some Retina iPad minis are demonstrating image retention issues, as noted by Instapaper creator Marco Arment, who originally developed a grid test to detect the problem in Retina MacBook Pros.

Image retention was first cited as a potential issue last week, when a rumor suggested that burn-in on Sharp's IGZO panels was causing production delays with the Retina mini's display, leading to significant supply constraints that have resulted in a quiet release for the tablet.

While it is unclear how many Retina iPad minis are affected by the issue, several mini owners on Twitter have discovered the problem after running the grid test. It is not known if the image retention is limited to displays from specific manufacturers, as many Retina iPad minis are not experiencing display problems.

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An example of image retention after running the grid test, via Twitter

Displays with image retention are not a new problem for Apple. The original Retina MacBook Pro displays demonstrated severe image persistence problems, with remnants or previously-displayed windows remaining visible on the screen for several minutes. It is important to note, however, that the image retention is temporary and not permanent like the burn-in seen with some plasma displays.

In normal use cases, it is unlikely that the image retention is noticeable, but Retina iPad mini owners experiencing image retention are still within their return windows. Apple has replaced Retina MacBook Pros experiencing display problems, and it is likely that a similar policy will be adopted for Retina iPad minis with image persistence.

In addition to image retention, some users on the MacRumors forums have also noted that their Retina mini screens are not as vibrant as iPad Air, suggesting the Retina iPad mini may have a smaller color gamut.

Apple's Retina iPad mini is currently available from the Apple Online Store beginning at $399. Orders are currently shipping within 1 to 10 days in the United States depending on capacity and cellular capability, and while Apple has not made the mini widely available in its stores, it is also available in many areas via Personal Pickup.

Related Roundup: iPad mini
Buyer's Guide: iPad Mini (Don't Buy)
Related Forum: iPad

Google Play MusicGoogle's 20-million-song strong subscription music service has finally landed on the iPhone, some six months after it was first announced earlier this year.

The Google Play Music app [App Store] allows users to play any songs they have uploaded to Google's iTunes Match-like scan-and-match service -- up to 20,000 songs -- for free, and gives access to an additional 20 million songs for $9.99 per month. There is a free one-month trial of the subscription service available as well.

Reports The Verge:

But to access the real power of Google Play Music, you'll need to pay $9.99 a month for its All Access plan. That gives you the ability to stream or download to your mobile device anything in Google's catalog, which now includes more than 20 million songs. You can create a custom ad-free radio station from any artist, song, or album, and skip as many songs as you like. Google will also recommend tracks based on your listening history, using its own algorithms.

The most distinctive part of Google Play Music lies in its Explore tab, which includes both algorithmic recommendations and playlists created by human editors. "At the end of the day, I think you need both," says Brandon Bilinski, product manager for Google Play Music. Bilinski says his team is designing the service to encourage users to explore unfamiliar categories of music, building starter playlists for 200 genres and subgenres.

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Several features present in the Android version are missing from the iOS edition, including the "I Feel Lucky" radio station, which creates a playlist based on your listening history, and songs and subscriptions cannot be purchased directly within the app because of Apple's App Store IAP requirements.

Google's music service is available in Australia, Austria, Belgium, Czech Republic, Finland, France, Hungary, Ireland, Italy, Liechtenstein, Luxembourg, Mexico, Netherlands, New Zealand, Portugal, Russia, Spain, Switzerland, the United Kingdom and the United States.

Google Play Music is a free download from the App Store. [Direct Link]

According to Chinese site C Technology [Google Translate, via Unwired View], Apple is continuing to reduce its orders for the iPhone 5c with suppliers, still working to balance production with customer demand that has remained very strongly in favor of the higher-priced iPhone 5s.

The report claims that Apple's main assembly partner ProTek (Pegatron) has slashed production from 320,000 units per day in October to just 80,000 units per day. Similarly, Apple's backup assembler for the iPhone 5c, Foxconn, is operating at only a minimum capacity of 8-9,000 units per day.

Customer interest in Apple's iPhone 5s has continued to outpace that of the iPhone 5c, with Chinese mobile phone retailer D.Phone reporting that that the iPhone 5s is holding a 3.68:1 advantage over the iPhone 5c among its customers, according to MyDrivers [Google Translate].

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Similar signs of continued iPhone 5s strength are showing up in data from analytics firm Fiksu, which shows iPhone 5s activity outpacing iPhone 5c activity by a 3-to-1 margin. As of today, Fiksu is seeing the iPhone 5s accounting for 6.4% of active iPhone devices on its network, with the iPhone 5c accounting for just 2.1%. That gap has grown over the past month, with the iPhone 5s previously outperforming the iPhone 5c by a roughly 2-to-1 margin.

Reports of Apple cutting iPhone 5c production are not new, but if the numbers in this latest report are correct, the cuts are even deeper than previously reported.

While iPhone 5c supplies have been plentiful since the device's September launch, the iPhone 5s has been much more constrained and is only now beginning to see improved supplies. Earlier this week, shipping estimates for new orders through Apple's online store improved to 1-2 weeks, while the various models are showing significantly improved availability in Apple's retail stores.

Related Forum: iPhone

United Airlines has launched a redesigned app for iOS 7, with features focused on delivering glanceable information and easier access to flight-related details. The new app now includes travel cards, which are shortcuts appearing on the app's home screen that automatically update with information such as departure times and reservations. Travel cards also include scannable codes for flights, allowing a user to present the code on their phone as a mobile boarding pass.

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The new app for iOS includes current features our customers love as well as several new functions presented in a clear, touch-friendly, personalized design. The new easy-to-use home screen, travel cards and travel wallet add convenience right from the beginning of your travel experience. The organized look and larger graphics help you manage your travel with just one touch, and you can book fights and get information about your flight using the app’s personalized features.

Also included in the app is a new booking feature that allows users to make multi-segment bookings, an updated flight status view that includes details about flight times, seat maps, standby, and upgrades, and a travel wallet that holds information about boarding passes, reservations, flight notifications, and United Club memberships in one place.

United Airlines is a free app for iOS devices and can be downloaded through the App Store. [Direct Link]

nestlogoNest has updated its Nest Mobile app to version 4.0, adding a brand new design, new features for Nest Thermostat management and compatibility with the Nest Protect smoke detector.

The app is getting a full redesign: since you control both Nest Protect and the Nest Learning Thermostat from one place, we updated the mobile app to fit—and work better—for both. You won’t have to turn the phone sideways to set your Thermostat to Away or view settings and things will get a lot more interesting when you connect a Nest Protect.

The interface of the app has been updated to give users all the information they need at a quick glance, including weather, the ability to change a user's status from "home" to "away" without putting the phone into landscape mode, a dynamic Nest thermostat icon and a dynamic Nest Protect icon.

The Thermostat icon turns black if a room is cooling or isn't heating and will turn orange if it's heating and blue if the AC is on. The Protect icon is green if everything in the home is OK and will turn yellow or red if there's a Heads Up or Emergency Alarm notification respectively.

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The Protect section of the app allows users to see the status of all their installed Protect smoke detectors in their home on a single page listed by room name. The app also alerts users as danger escalates or subsides with messages and push notifications.

Users with dual fuel or heat pumps get new features as well, including Quiet Time to silence stand-alone humidifiers and dehumidifiers at certain times, and, if users have both Thermostat and Protect, shut down the heating system if there's a CO emergency.

The 4.0 update is being pushed to Thermostats automatically over the next couple of days. Nest notes that users should check "Technical Info" within "Settings" to see if their Thermostat has received the update. The app update is available now.

Nest Mobile is a free download on the App Store. [Direct Link]

Apple today seeded a pair of Safari updates to developers, arriving as version 7.0.1 for OS X Mavericks users and version 6.1.1 for OS X Mountain Lion and Lion users.

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Developers are asked to focus their testing on the following areas:

- General website compatibility
- Accessibility
- Viewing and annotating PDFs
- Login autofill
- Password autofill
- Setting and using break points in Web Inspector

Word of Apple testing the Safari updates internally first surfaced earlier this month.

BBMBlackBerry has updated its BBM messaging app for iOS to include support for the iPod touch and (sort of) the iPad, as well as additional sharing options and other improvements.

The prior version of BBM only worked with iPhones and iPads that have a cellular connection, and wouldn't work with iPod Touch or Wi-Fi-only iPad devices. However, BlackBerry has not rewritten the user interface to fit the iPad and BBM on the tablet works solely in pixel-doubled mode.

A new update to BBM is rolling out for Android and iPhone users. In addition to several new features, bug fixes and performance improvements, we are also proud to deliver something you’ve been asking for: support for iPod and iPads!

Here’s a quick overview of what’s new:

What's New in BBM Version 1.0.4.133

- Support for iPod and iPad devices running iOS6 and iOS7
- Improvements to right-to-left language support
- More options for sharing your BBM PIN Barcode
- Find your friends on other social networks who are also using BBM
- Fixes an issue where some users would be missing BBM contact names

BBM is available free through the App Store. [Direct Link]

Customers at Apple Stores around the country are running into problems attempting to pick up ordered merchandise and make purchases, as Apple's retail stores appear to be experiencing a system-wide outage that is preventing the store from making some sales.

We have received quite a few tips from readers and additional complaints on Twitter indicate that the issue is widespread and affecting quite a few Apple customers. Part of the outage includes Personal Pickup, which means people have been unable to collect ordered Retina iPad minis in stores.

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The issue has been ongoing for at nearly two hours now, and according to one customer, an Apple employee claimed that every Apple store in the country was down. At some stores, however, Apple employees are able to make standard sales by hand writing receipts.

It is unclear what the issue is, but Apple is likely working to bring its point of sale system back online as soon as possible.

Update 12:20 PM: One user who had reported the issue to MacRumors has followed up to say that he has received a call from his Apple retail store notifying him that systems are back up and running.

When Apple launched its new iWork updates at its October iPad-centric event, it also officially debuted iWork for iCloud, which is a browser-based version of its Pages, Numbers, and Keynote productivity software. Files edited in iWork for iCloud are designed to sync with the Mac and iOS versions of Apple's iWork software.

During the event, Apple showed off some impressive real-time collaboration features within the software, allowing multiple users to work on a document simultaneously and share changes easily.

As noted by 9to5Mac, iWork for iCloud today gained some new features to enhance its collaboration tools, including a list that displays all users currently editing a project, plus the ability to toggle on "cursors and selections" for each person to see changes in real time.

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The apps have also received new folders to make file organization simpler, printing can be done directly from the Tools menu, and it is now possible to skip slides within Keynote during playback.

The iWork for iCloud software is available to all users for free, and it can be accessed through Apple's iCloud.com website. Collaboration through the software is simple and can be initiated through sending a simple link to another user.