MacRumors

att_tmobile_logosT-Mobile has announced a third "Un-carrier Unwrapped" holiday promotion that offers AT&T customers a 128GB iPhone 6s for the same price as a 16GB model, which is a $200 savings.

The offer is valid for AT&T, GoPhone and Cricket postpaid and prepaid customers that switch a phone number to a T-Mobile Simple Choice postpaid plan between December 4 and December 13.

AT&T customers can combine the offer with T-Mobile's Carrier Freedom promotion, which provides up to $650 towards a balance owing or to pay off early termination fees (ETFs) with an eligible device trade-in.

T-Mobile is also offering AT&T customers that switch up to half off its lineup of financed in-store accessories:

That could mean as much as a $125 discount on the hottest mobile gifts, like the latest smartwatches, UE Boom and JBL Bluetooth speakers, top-of-the-line headphones, Fitbit fitness trackers, Guitar Hero Live for iOS and more.

This limited time offer is part of T-Mobile's monthlong "Un-carrier Unwrapped" holiday promotion that began with three months of free unlimited LTE data for all Simple Choice postpaid customers and a $200 bill credit for Sprint customers.

T-Mobile plans to unveil additional "gifts" over the next few weeks, with a new gift coming at least once per week. T-Mobile CEO John Legere recently confirmed on Twitter that Verizon customers will receive their "Un-carrier Unwrapped" gift soon.

T-Mobile also recently announced that Music Freedom now supports 11 new services: Aud.io, Dash Radio, DatPiff, Jango, KCRW, Noon Pacific, Radio Danz, SomaFM, Spinrilla, StreamOn and TuneIn Premium.

Tags: AT&T, T-Mobile

Nuance Communications today announced the launch of its voice dictation and productivity app, Dragon Anywhere, for iOS devices. Although the app includes a bevy of document management and enterprise-focused features, its main selling point is its continuous, cloud-based dictation that lets users create and edit documents without a time or length limit set in place.

dragon anywhere

“Expanding Dragon Anywhere to iOS further empowers the mobile workforce to more easily complete time-consuming documentation and achieve greater levels of productivity away from the office,” said Peter Mahoney, senior vice president and general manager of Dragon.

The company positions Dragon Anywhere as an ideal alternative for professionals often working outside of an office, since the software allows them full editing, formatting, and distribution tools right from their phone. Although it should be noted that even when out in the field, an internet or cellular connection is required at all times for the dictation software to function.

The app extends its voice dictation beyond document creation, as well, letting users navigate the UI or even share documents to Dropbox and Evernote using only their voice. The video below shows off Nuance's voice dictation software in greater detail.


Dragon Anywhere also includes a customization suite for its dictation awareness, letting businesses enter personal and customized phrases to be sure the software picks up on everything said by the user. All saved settings will also sync between iOS and the company's supported Mac and PC apps, as well.

Nuance offers Dragon Anywhere as a three-tiered subscription-based service, with 1 month ($15), 3 months ($40), and 12 months ($150) available as options to those interested, along with a one week free trial to test out its features beforehand.

Related Forum: iPhone

KGI Securities analyst Ming-Chi Kuo has issued a research note corroborating rumors that Apple will release a new 4-inch iPhone next year, which he believes will resemble an upgraded iPhone 5s and launch in early 2016.

iphone_5s_5c.jpg

While new model may not generate huge sales, Apple still has good reasons to launch. These are: (1) still-existing demand for 4-inch smartphones. We estimate 15-17mn 4-inch iPhones will be shipped in 2015. We estimate the new 4-inch model will account for 8-9% of total iPhone shipments in 2016F; (2) expected price of US$400-500, with the aim of penetrating emerging markets and consumers on smaller budgets; and (3) adoption of NFC will support Apple Pay, benefiting the ecosystem.

Kuo expects the new 4-inch iPhone to have an A9 chip manufactured by both TSMC and Samsung, 2.5D cover glass with curved edges like on the iPhone 6s, NFC for Apple Pay, metal casing with at least two to three color options, and identical camera specs to the iPhone 5s -- an 8-MP rear-facing camera and 1.2-MP front shooter.

Kuo forecasted that full-year shipments of the new 4-inch iPhone will reach 20 million units, with production beginning in the first quarter of 2016. The research note said the new 4-inch iPhone could be priced at between $400 and $500 in the U.S., which would be $149 to $249 cheaper than the 16GB iPhone 6s.

The analyst also reaffirmed that the iPhone 6s may not outsell the iPhone 6, with a possible 30%-40% decline in quarter-over-quarter shipments, based on recently slowed orders within the supply chain. Kuo believes the new 4-inch iPhone could help the slowdown for suppliers.

Recently slowed iPhone 6s orders validates our prediction six months ago that the model may not outsell iPhone 6, potentially resulting in the supply chain returning to a normal cycle starting 1Q16F, and with shipments declining 30-40% QoQ. While the new 4-inch iPhone may not catalyze shipments, it should still help mitigate slow seasonality for suppliers and a negative impact on share performance. This would also in turn raise investor awareness of the Apple supply chain.

Kuo added the iPhone 7 will enter mass production in the second quarter of fiscal 2016.

Related Forum: iPhone

ibooks-iconA coalition of authors and well-known booksellers have come forth to back Apple in a petition to overturn a recent ruling that stated the company was liable in conspiring to fix the prices of electronic books when its iBooks store launched on the iPad in 2010 (via Cult of Mac).

Together, the Authors Guild, Authors United, the American Booksellers Association, and Barnes & Noble have filed a 37-page amicus brief that states Apple was in fact enhancing competition and benefiting its customers.

“We are pleased to lend our support in this matter, critical to anyone interested in a competitive and diverse literary marketplace,” said Mary Rasenberger, executive director of the Authors Guild, in a statement. “We fundamentally question the wisdom of the Second Circuit’s use of antitrust law to punish a business arrangement that demonstrably increased competition in the e-book marketplace.”

The brief falls in line with Apple's petition of the Supreme Court to review the case this past October, after first being found guilty of conspiring to artificially inflate the prices of e-books back in 2013, when the case started. The amicus brief filed by the authors and booksellers backs up Apple's attempts at overturning the ruling, stating that a positive outcome for the case is "critical to maintaining a healthy marketplace for the ideas and First Amendment-protected expression that authors and bookstores facilitate."

The groups even mention Amazon as more of a "disruptive" force in the e-books market, with a "loss leader" strategy that led to domination over the digital bookselling marketplace. The groups use Amazon's recent public battles with publishers like Hachette, where it essentially ceased selling any of their novels due to a price point disagreement, as a primary example. They also look at the market monopoly Amazon held before Apple entered with iBooks in 2010.

“With a 90% market share, nearly every customer who wanted to purchase an e-book had to do so through Amazon,” the brief states. “Amazon could exercise this power to suppress specific publishers, authors, or messages with which it disagreed, with impunity. It also could steer the culture toward the ideas it valued. Amazon controlled what e-books were promoted on its home page, what e-books were recommended to consumers, and what books appeared at the top of a consumer’s search results when she searched for e-books on the Amazon.com website."

With no response yet from the Department of Justice regarding Apple's filing for a review, the company still has an uncertain future in the two year-long case. All respondents have until January 4 to file a response in opposition to Apple's petitioning of the Supreme Court, so the next leg of the case is just over a month away.

While many carmakers are starting to roll out support for Apple's CarPlay in-vehicle functionality, an older Siri Eyes Free feature is also designed to help minimize driver distraction by using Siri voice recognition and spoken responses to allow drivers to interact with an iPhone without needing to look at the screen.

Siri Eyes Free is generally activated through a hardware button on the vehicle's steering wheel and is available in a number of makes and models, and Ford today is officially announcing the launch of Eyes Free support for over five million vehicles dating back to the 2011 model year via a software update to Ford's second-generation SYNC infotainment system.

“SYNC, Ford’s entertainment and communications system, was designed to be flexible and updatable, just like other mobile technologies, so our customers are able to get the most out of their smartphones while behind the wheel,” said Sherif Marakby, director, Ford Electronics and Electrical Systems Engineering. “Siri Eyes-Free is another great voice-activated feature that not only adds convenience but helps our customers keep their eyes on the road and hands on the wheel.”

Eyes Free support actually went live two months ago with the launch of version 3.8 of the second-generation SYNC software, but Ford has apparently waited until now to make the rollout official as it has worked to apply the update to new cars coming from the factory and make it available to owners of existing vehicles.

Apple also lists Ford as one of its CarPlay partners, but the automaker has yet to announce specific plans for supporting it in upcoming vehicles. The most recent information from Ford indicates CarPlay support will be arriving "relatively soon."

Roughly a year ago, popular accessory company Withings introduced its Home security camera and air quality monitor, giving users an easy way to keep tabs on their homes with video streaming, push alerts for activity, and cloud storage of footage. Withings has continued to improve the Home with software updates since the launch, and several recent additions such as an app for the new Apple TV and a Baby Monitor mode have made the user experience even better.

withings_home
Priced at $200, the Withings Home is a 5-megapixel HD camera with a 135-degree field of view, night vision, sensors for motion, sound, and air quality, and more. A companion iOS app [Direct Link] makes it easy to control the camera, receive alerts, and monitor video, audio, and other data from the Home.

The Home is a fairly attractive looking camera about the size of a coffee mug, with a wood grain shell that can be rotated to physically cover the device's camera to eliminate any potential concerns about accidental activation of the camera at unwanted times. The lower portion of the main body can glow in a variety of colors to indicate device status or act as a nightlight.

➜ Click here to read more...

Following in Facebook's footsteps, Twitter today announced plans to make some of its Fabric developer toolkit available for tvOS apps. Developers will be able to integrate Twitter's Digits feature into apps, allowing end users to securely sign into tvOS apps using SMS verification.

With Digits, customers can sign up for an app or service using a phone number with Digits providing a confirmation code used for verification purposes in lieu of a password, a feature that's likely to be handy on the new fourth-generation Apple TV. Entering lengthy passwords using the new Apple TV remote is a hassle and the Digits login feature will remove that pain point in apps that use it.

digits-for-tvos-authorize-code

Using Digits' device authorization, your app on the Apple TV will show a short alphanumeric code. Your user then simply enters the code on digits.com/appletv via their laptop or smartphone to authorize the device to their account. Once that's done, the TV device receives a Digits session for the user's account which you can use to instantly identify your user and personalize their experience.

Along with Digits, developers can also integrate Twitter's data analysis service, Crashlytics, into apps to track install numbers and crash instances.

Last week, Facebook announced a Facebook SDK for tvOS, designed to allow developers to access Facebook Login, Share to Facebook, and Facebook Analytics for Apps. With Facebook login, customers can sign up for services and log into apps using a similar confirmation code system.

Tag: Twitter

Logitech's Create Keyboard Case for the iPad Pro was one of the first third-party keyboards available for the device, because Logitech created it with help from Apple. Because Logitech partnered with Apple for the accessory, it's also the only third-party keyboard that's currently able to take advantage of the Smart Connector on the iPad Pro, meaning it doesn't need to connect to the iPad over Bluetooth or use its own power source.

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We went hands-on with Logitech's Create Keyboard case to see how it measures up to Apple's own hard-to-find Smart Keyboard and the few other iPad Pro third-party keyboards on the market.

Design

Logitech designed the Create to transform the iPad Pro into a laptop clone, producing a keyboard that is close in design and feel to a traditional laptop keyboard. The case itself is made from a rigid material covered with a ballistic nylon fabric, while the keyboard is constructed from aluminum with plastic keys. Design wise, the Create is available in three colors - black, navy, and red - to match the Space Gray, Silver, and Gold iPads.

You can mix and match colors, but based on marketing materials, the black model is meant to match the Space Gray iPad, the navy model is meant for the Silver iPad, and the red version is designed to match the Gold iPad. Each model's outer cover is designed to be resistant to liquid, keeping the iPad Pro safe from small spills, drips, and light rain.

createexteriortexture
The Create Keyboard has two main parts: the keyboard portion of the case and a rigid backplate that fits over the iPad Pro. The shell of the case fits over the top half of the iPad Pro in landscape mode, aligning with the camera. There's a crease in the middle of the backplate that allows it to flex to fit the iPad Pro into the Smart Connector built into the case.

createdesign
Only half of the iPad Pro is fitted securely in the case because of the need for that connection, and on multiple occasions, my iPad Pro popped out of the shell. This never happened in an area where I could potentially drop the iPad Pro, but it was a definite concern of mine. Having the iPad Pro pop out of the case at the wrong time could be a potential disaster, but at the same time, the bottom of the iPad Pro has to be free to fit properly.

➜ Click here to read more...

retina_macbook_elcap_roundup_headerA recent Consumer Reports survey shows that MacBooks continue to lead all notebooks in reliability and customer satisfaction, based on 58,000 subscribers who purchased laptops between 2010 and 2015.

ZDNet reports that almost 20% of the respondents experienced a breakdown in the first three years of using a notebook, but MacBooks had notably lower failure rates compared to various Windows-based notebooks from Acer, Lenovo, Samsung and other OEMs. MacBook Air had just a 7% estimated failure rate, while the MacBook Pro was slightly higher at 9%.

Apple, as in year's past, has the most reliable notebooks by far - a 10 percent breakdown rate in the first 3 years - with Samsung and Gateway distant seconds at 16 percent, and the rest of the industry - including Acer, Lenovo, Toshiba, HP, Dell and Asus, at 18-19 percent.

Windows machines used more than 20 hours a week - average for Windows systems - have a higher break rate. Apple users report using their machines an average of 23 hours a week, 15 percent more. More hours, fewer breakdowns, what's not to like?

The most reliable Windows-based notebooks in the survey were Gateway's NV (13% failure rate) and LT (14%); the Samsung ATIV Book (14%); Lenovo ThinkPads (15%); and the Dell XPS line (15%). HP's premium ENVY line was near the bottom, with a 20% failure rate, while Lenovo's Y Series had the highest failure rate at 23%.

When MacBooks do break, however, the survey found they are often more expensive to fix, which is why purchasing AppleCare is recommended. Apple provides 90 days of complimentary phone and online chat support that can be extended for a total of three years with an AppleCare Protection Plan for Macs at a cost of up to $349.

In terms of customer satisfaction, 71% of MacBook owners were "completely satisfied with system reliability," compared to "only 38% of Windows notebook owners."

The complete survey results are available at Consumer Reports for subscribers only.

United Airlines today announced a plan to equip its customer service representatives in each United States-based hub with Apple's iPhone 6 Plus. The airline said that the plan will allow each rep to assist passengers' needs faster while giving them access to "additional operational information" without needing to search for outside help.

united iphone 6 plus

"Our employees told us they needed better tools to serve our customers, especially during severe weather and busier travel times," said Jon Roitman, United's senior vice president of airport operations. "We have seen great success with the custom-made tools on the iPhone 6 Plus and believe expanding the use of a smart phone device with other applications is a great investment in our employees."

Estimated to begin in 2016, United will distribute an iPhone 6 Plus -- 2014's 5.5-inch display iPhone -- to more than 6,000 of its representatives across the United States. The new initiative will let the company's reps print boarding passes and baggage tags before departure, and even help customers find alternative flight options. Future enhancements to the program will bring fully-realized check-in opportunities and enough well-rounded features to give customers "much of the same functionality as traditional airport kiosks."

Previously in June, United distributed iPhones to its flight attendants in an effort to provide better customer service in-flight to passengers. That initiative was announced a year ago, so today's customer service representative program will probably see a similar six month gestation period before launching.

Developer Kevin Smith, who previously demonstrated a version of the MAME emulator running on the new Apple TV, has now made some tweaks to existing open source tools to allow game streaming from a PC to the new Apple TV. Smith took advantage of the Moonlight iOS open source project based on NVIDIA's GameStream, modifying it to run on tvOS.

Using this modified version of Moonlight iOS, Smith was able to stream games from Steam on a PC directly to the Apple TV. Without the need to run directly on the Apple device, streamed games can appear as high-quality as the source computer allows, with obvious Wi-Fi and streaming strength limitations taken into account when used without a wired Ethernet connection. In the video below, Smith tests the Moonlight client out on the new Apple TV with popular open-world game Grand Theft Auto V.

Caution: Gameplay audio includes profanity

With the launch of the new Apple TV at the end of October, Apple took its first significant steps into the world of couch gaming, thanks to a full App Store for third-party apps included on the new tvOS operating system for the platform.

Although the Apple TV supports wireless gaming controllers that account for a few exceptions, most of the gaming apps that function best on the Apple TV remain as iOS-like side-scrollers and platforms rather than more sophisticated console-level games.

While it is still in the early days for the new Apple TV, momentum does appear to be building. For example, Facebook last week announced a new SDK for developers to "build immersive social experiences" on Apple TV with a number of features including a confirmation code login system that can bypass the cumbersome text entry of the Apple TV.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

LifeProof has announced that its popular waterproof FRĒ case is now available for the iPhone 6s Plus and iPhone 6 Plus. The case retails for $89.99 and is available in six colors: Black, Avalanche, Bonzai Blue, Sunset Pink and Crushed Purple. LifeProof is accepting pre-orders now for the black version, with an estimated in-stock date of December 11.

LifeProof-FRE
LifeProof's FRĒ is a rugged case that is designed to withstand the elements, with a protective shell that is waterproof, dirt-proof, snow-proof and drop-proof. The case also has a built-in scratch protector that still allows access to iPhone 6s Plus features including 3D Touch and True Tone front-facing flash.

The case can be paired with LifeProof's LIFEACTÍV lineup of active lifestyle accessories:

Pair FRĒ with LIFEACTÍV accessories so iPhone 6s Plus can capture and stream through any adventure. From the dashboard to the handlebars and anywhere in between, LIFEACTÍV accessories mount iPhone 6s Plus simply and seamlessly with the magnetic QuickMount system.

LifeProof unveiled the "FRĒ Power" waterproof battery case for iPhone 6s in late October.

Related Forum: iPhone

Apple-PayApple has updated its Apple Pay participating issuers list with 40 additional banks, credit unions and financial institutions supporting the contactless payment service in the United States. Apple Pay now has nearly 800 participating issuers nationwide, and several more plan to support the NFC-based mobile payment service in the future.

The newly added Apple Pay participating issuers are reflected below, although it's worth noting that some banks, credit unions and financial institutions listed may have already had support for the contactless payments service and are only now being reflected on Apple's website.

The full list of new Apple Pay participating issuers:

  • American Heritage Federal Credit Union

  • Associated Credit Union

  • Bangor Savings Bank

  • Bank of Bourbonnais

  • Bank of Clovis

  • Bank of the Pacific

  • Baton Rouge Telco Federal Credit Union

  • BHCU

  • Cardinal Bank

  • Corning Credit Union

  • First Financial Credit Union (IL)

  • First National Bank of Trenton

  • First Nations Bank

  • First Republic Bank

  • Flint Area School Employees Credit Union

  • Glass City Federal Credit Union

  • Guaranty Bank and Trust Company

  • Hawthorn Bank

  • Hills Bank and Trust Company

  • Hudson Valley Federal Credit Union

  • Leader Bank, N.A.

  • Michigan Tech Employees Federal Credit Union

  • Midcoast Federal Credit Union

  • Oatworth Capital Bank

  • Ohio Valley Bank

  • Partnership Financial Credit Union

  • Penn Liberty Bank

  • Police and Fire Federal Credit Union

  • Prime Merdian Bank

  • Reading Cooperative Bank

  • Republic Bank

  • Section 705 Federal Credit Union

  • Secured Advantage Federal Credit Union

  • Southern Bank

  • Southwest Missouri Bank

  • TowneBank

  • West Plains Bank and Trust Company

  • WesTex Federal Credit Union

  • Wilmington Savings Fund Society

  • WSFS Bank

Apple is committed to an international expansion of Apple Pay, having launched the mobile payments service in Australia and Canada last month in partnership with American Express. Apple Pay is also coming to Hong Kong, Singapore and Spain in 2016, and is rumored to launch in China by February 2016.

On the merchant side, Cinnabon, Chili's, Domino's, KFC and Starbucks will support Apple Pay in the U.S. starting in 2016.

Related Roundup: Apple Pay

In a new study performed by InfoScout, nearly half as many possible Apple Pay customers used the mobile payments system on Black Friday in 2015 as they did in 2014 on the same sales-laden holiday (via Quartz). The study polled a total of 300,000 people to gather the information, discerning the time around March 2015 as Apple Pay's peak, with another understandable resurgence in the fall surrounding the launch of the iPhone 6s and iPhone 6s Plus.

apple pay usage
The research organization found that Apple Pay was used for only 2.7 percent of total possible Apple Pay-eligible transactions on Black Friday this year. This is opposed to 2014, where new iPhone 6 and 6 Plus customers used Apple Pay in 4.9 percent of eligible transactions. As InfoScout points out, simple early adopter curiosity -- Apple Pay was barely a month old at the time -- could have helped in the service's early-on surge in numbers.

InfoScout's survey didn't track in-app payments made on Black Friday through Apple Pay, however, so customers who shopped on mobile devices in apps like Target and Best Buy were not included in the results. 300,000 participants is a large sample size, but given the popularity of mobile and online shopping, there's a good possibility that a large swath of Apple Pay's numbers were subsequently excluded from the poll.

apple pay usage 2
Despite the tepid usage of Apple Pay on Black Friday this year as reported by the survey, Apple has been in full force behind the year-old service. With its launch in new countries like Canada and Australia, the company has continued to educate its customers on Apple Pay's various features with new guided tour videos. Other stores have launched loyalty rewards support and the service is available at more places than ever thanks to Square's $49 NFC and Chip reader.

Related Roundup: Apple Pay

hour_of_code_iconApple has announced that it will once again be participating in "Hour of Code" this Computer Science Education Week on December 7-13, hosting free workshops and special events for kids ages six and up at Apple Retail Stores throughout the U.S. and around the world.

Apple will be hosting an "Hour of Code" free one-hour introduction to the basics of computer programming on December 10, supporting Code.org's initiative for the third consecutive year. Additional "Hour of Code" partners include Amazon, Facebook, Google, Microsoft and many others.

Apple has also featured six global special events to be hosted by Code.org co-founder Hadi Partovi, and other developers and organizations, in Brussels, Chicago, New York City, Tokyo, San Francisco and Sydney. Each will have a focus on app development or computer science education.


Hadi Partovi, Code.org
Apple Store, SoHo, New York
Monday, December 7, 6:00 p.m.

Join Hadi Partovi, cofounder and CEO of Code.org, as he discusses the need for computer science education across the world. Learn about the journey of Code.org and how it’s helped over 100 million students through initiatives like the Hour of Code campaign.

Koji Sugiyama, LoiLo Inc.
Apple Store, Ginza, Tokyo
Monday, December 7, 7:00 p.m.

Koji Sugiyama is CEO of LoiLo Inc., a company that creates intuitive educational apps for kids. Hear him share his passion for developing apps that enable children to express themselves, and learn how LoiLo is innovating in the world of education.

Grant Hosford, codeSpark
Apple Store, San Francisco
Tuesday, December 8, 4:00 p.m.

Cofounder and CEO Grant Hosford shares how his young daughters inspired codeSpark’s award-winning game, The Foos. Kids and parents will get involved as well by solving coding puzzles, making their own games, and learning the “ABCs of computer science.”


Andy Sum, Crossy Road
Apple Store, Sydney
Wednesday, December 9, 5:00 p.m.

Why did the chicken cross the road? Find out the answer to this and other secrets as developer Andy Sum walks through the universe of Crossy Road. Join a multiplayer station to compete with friends, unlock your favorite characters, and even challenge Andy himself.

Jacqueline Rossi, J’s Flashcards
Apple Store, Brussels
Wednesday, December 9, 5:00 p.m.

Teenage entrepreneur Jacqueline Rossi created J’s Flashcards to help her fellow students build and master their vocabulary. Join her as she discusses the development of this educational app and how it can prepare you for standardized testing.

Danny Yaroslavski, Lightbot
Apple Store, Lincoln Park, Chicago
Saturday, December 12, 11:00 a.m.

Join Danny Yaroslavski, founder and CEO of Lightbot, as he shares how kids of all ages can learn the fundamentals of coding. He’ll discuss what got him started in the world of programming and showcase Lightbot’s puzzle games, which you can try out for yourself.

"Hour of Code" is an initiative sponsored by non-profit website Code.org, which hosts a variety of tools for learning and teaching programming. Each year, the site hosts a global movement aimed at reaching millions of students through a free workshop that teaches basic programming techniques.

Registration is now open for the workshops and special events on Apple's website.

Most carmakers in the U.S. are now clearing out 2015 models to make way for new 2016 vehicles, a growing number of which feature CarPlay for the first time since Apple introduced the software platform at WWDC in 2013.

Apple's in-dash software provides hands-free or eyes-free access to Maps, Phone, Messages, Music, Podcasts and third-party apps including Spotify, Rdio, iHeartRadio, CBS Radio and MLB At Bat.

CarPlay-VW

VW is one of over a dozen automakers supporting CarPlay on 2016 U.S. vehicles

CarPlay will be available in a wide range of 2016 vehicles from over a dozen carmakers -- many are available now, and others will launch in the coming weeks. The feature is standard for most U.S. models listed, but some carmakers have made the feature an upgrade by itself or as part of an entertainment package.

2016 U.S. CarPlay Vehicles


Audi
- 2017 Q7

Buick
- 2016 LaCrosse
- 2016 Regal

Cadillac
- 2016 ATS
- 2016 ATS Coupe
- 2016 ATS-V
- 2016 ATS-V Coupe
- 2016 CT6
- 2016 CTS
- 2016 CTS-V
- 2016 ELR Coupe
- 2016 Escalade/ESV
- 2016 XTS

Chevrolet
- 2016 Camaro
- 2016 Camaro Convertible
- 2016 Colorado
- 2016 Corvette Z06
- 2016 Corvette Stingray
- 2016 Cruze
- 2016 Impala
- 2016 Malibu
- 2016 Silverado 1500
- 2016 Silverado 2500HD
- 2016 Silverado 3500HD
- 2016 Suburban
- 2016 Tahoe
- 2016 Volt

Chrysler
- Select 2016 Models (Later Availability)

Ferrari
- 2016 Ferrari California T
- 2016 Ferrari FF

Ford
- 2016 SYNC 3 Vehicles (Later Availability)
- 2017 SYNC 3 Vehicles

GMC
- 2016 Canyon
- 2016 Sierra 1500
- 2016 Sierra 2500HD
- 2016 Sierra 3500HD
- 2016 Yukon
- 2016 Yukon XL
- 2016 Sierra and Yukon Denalis

Honda
- 2016 Accord (EX, EX-L and Touring)
- 2016 Accord Coupe (EX, EX-L, Touring)
- 2016 Civic (EX, EX-T, EX-L, Touring)


Hyundai
- 2016 Sonata (Later Availability)

Kia
- 2016 Optima (Later Availability)

Mercedes-Benz

December 1, 2015 or Later

- 2016 B-Class
- 2016 CLA
- 2016 CLS400
- 2016 CLS550
- 2016 CLS63 S
- 2016 E400 Coupe
- 2016 E550 Coupe
- 2016 E400 Cabriolet
- 2016 E550 Cabriolet
- 2016 GLA

January 8, 2016 or Later

- 2016 GLE300d
- 2016 GLE350
- 2016 GLE400
- 2016 GLE450
- 2016 GLE63
- 2016 GLE63 S

Mitsubishi
- 2017 Mirage (Launches Spring 2016)

Porsche
- 2017 911 Carrera (Launches 2016)
- 2017 911 Carrera S (Launches 2016)
- 2017 Macan S (Launches 2016)
- 2017 Macan GTS (Launches 2016)
- 2017 Macan Turbo (Launches 2016)

Volkswagen
- 2016 Beetle (Excluding S)
- 2016 CC
- 2016 e-Golf
- 2016 Golf (Excluding TSI Coupe)
- 2016 Golf GTI
- 2016 Golf R
- 2016 Golf SportWagen
- 2016 Jetta (Excluding S)
- 2016 Passat (Excluding S)
- 2016 Tiguan (Excluding S)

Volvo
- 2016 XC90

Other Carmakers

Carplay-1
Apple lists several other CarPlay partners on its website, but some remain committed to their own infotainment systems in current U.S. vehicles. Select carmakers have disclosed their plans to support CarPlay in the future.

- Acura has not announced CarPlay support, but its parent company Honda has launched CarPlay in the 2016 Accord and 2016 Civic. Given that Acura is Honda's luxury brand, its vehicles should eventually support CarPlay.

- Audi, beyond the 2017 Q7, says CarPlay will be "available on some all-new Audi models arriving in U.S. showrooms by 2016," possibly including the 2017 Audi A4 in late 2016. Select Audi models in Europe already feature CarPlay.

- BMW confirmed in a November 2015 earnings call that it remains committed to supporting CarPlay on future models, but did not specify a model year -- the 2017 model year or later is probable.

Carplay-2
- Jaguar, Land Rover, Mazda and Subaru have not announced CarPlay support for their 2016 vehicle lineups.

- Nissan has plans to support CarPlay for its 2016 vehicle lineup, but the 2016 Altima will not be one of those vehicles and support for other upcoming models remains unclear. It has not announced a specific roadmap for 2016.

- Toyota appears to have put its CarPlay commitment on hold. The world's largest automaker instead reached a partnership with Ford and in January 2016 to use its open source SmartDeviceLink technology for its in-dash systems.

Aftermarket Systems

Pioneer CarPlay NEX
Alpine, Kenwood and Pioneer each sell aftermarket CarPlay systems for installation in vehicles that do not come standard with the feature. The aftermarket systems generally retail for between $600 and $1,400 depending on the model, and can usually be retrofitted into older vehicles for relatively minimal costs.

Pioneer's NEX systems are available at various resellers across the U.S., ranging in price between $700 and $1,400 depending on the model. Kenwood's DDX9702S and Excelon DDX9902S retail for $900 to $950 each and allow seamless switching between CarPlay and Android Auto. Alpine's system sells for as low as $600.

CarPlay is compatible with the iPhone 5 or later running iOS 8 or newer.

Related Roundup: CarPlay

Apple tonight shared two new iPhone 6s ads on its YouTube channel, highlighting the Hey Siri feature and the speed of the device at tasks like opening messages, browsing Safari, using Messages, playing games, and using the camera.

The first video, "Ridiculously Powerful," focuses on the speed of the iPhone's A9 processor and shows it being used for Apple Pay, games, taking photos and video, and more. "Not much has changed, except it's ridiculously powerful, which makes everything faster," says the opening narration.


The second video, "Hey Siri," focuses on the always-on Hey Siri feature of the iPhone 6s. With older iPhones, Hey Siri could only be activated when the iPhone was plugged in, but with the iPhone 6s and the iPhone 6s Plus, hands-free Siri voice activation is available at all times.


These two latest videos are part of Apple's iPhone 6s "The only thing that's changed is everything" campaign, a tagline and concept Apple CEO Tim Cook first introduced when the iPhone 6s and 6s Plus debuted in September to highlight their revamped internals. Apple has released several advertisements using the wording, focusing on the iPhone's camera, Siri, and 3D Touch.

As part of its round of November Creative Cloud updates, Adobe announced plans to rebrand its Flash Professional CC software as Animate CC to acknowledge a growing shift away from Flash.

In a blog post on its website, Adobe explains that more than a third of content created in Flash Pro CC uses HTML5, leading the company to rename the software to "accurately represent its position as the premier animation tool for the web and beyond."

Along with changing the name of Flash Professional CC, Adobe is working on major feature updates for the software, including improved drawing, illustration, and authoring support and integration with Adobe Stock and Creative Cloud Libraries.

While Adobe is rebranding to better focus on HTML5, it says the new Animate CC will continue to support Flash (SWF) and Air formats as "first-class citizens," with work already underway on Flash Player 12.


The new Adobe Animate CC app will be available starting in January. Previous versions of Flash Professional will continue to be available.

Flash has been on its way out for several years now. Apple's refusal to support flash on its iOS devices was a major blow to Adobe and declining use led Adobe to eliminate its Flash player for mobile devices in 2011. Major websites have largely transitioned from Flash due to never ending security vulnerabilities, with Amazon no longer accepting Flash ads and Facebook's lead security engineer calling for the death of Flash.