MacRumors

While some merchants are pushing back against Apple's new Apple Pay mobile payment service as they work on their own competing solution, banks are putting their weight behind Apple's solution that seeks to streamline the current experience of using a credit or debit card.

In an effort to encourage users to adopt Apple Pay, Wells Fargo has just launched a program offering credits of up to $20 just for trying out the service. Wells Fargo credit card users can receive one-time $20 credits, while debit and prepaid card users can receive $10 credits simply by using their iPhone 6 or 6 Plus to complete an Apple Pay purchase on their cards through November 30.

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Credit card customers will receive $20 credits on their statements within 1-2 billing cycles, while debit and prepaid customers will receive $10 credits on their linked Wells Fargo checking accounts within 45 days.

Banks have been strong supporters of Apple Pay, as the Touch ID authentication offers improved security over traditional credit cards, reducing fraudulent purchases for which banks assume responsibility. Apple does take a small cut of transactions processed using Apple Pay, but that amount appears to be a worthwhile tradeoff for these banks.

(Thanks, Matthew!)

Related Roundup: Apple Pay

Fitbit today announced three new wearable devices, including the Surge, described as a "fitness super watch," the Charge, an update to the Fitbit Force activity tracker, and the Charge HR, which tracks a user's heart rate.

Positioned as Fitbit's most advanced wearable yet, the Fitbit Surge offers GPS tracking, continuous heart rate monitoring, and the activity tracking that's been standard in Fitbit's early wearables, keeping track of steps, distance traveled, calories burned, floors climbed, sleep quality, and various other fitness-based activities like running and cardio workouts.

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Available in Tangerine, Black, and Blue, the Surge has a black and white touchscreen display. Aside from tracking various activities, it also allows users to control their music and it includes customizable watch faces able to display incoming smartphone information like call and text notifications. It is not possible to answer phone calls or texts from the device, but its limited capabilities allow it to offer up to five days of battery life on a single charge.


Compared to Apple's upcoming Apple Watch, the Surge offers many of the same fitness capabilities, but cuts the vivid color display and the deep iPhone integration in favor of extended battery life. The device is also unable to offer many of the cutting edge vibration and pressure technologies built into the Apple Watch, but it is available at a lower price.

Alongside the Surge, Fitbit has also released two simpler wearable devices that are the successors to the Fitbit Force, the wearable activity tracker that Fitbit recalled for skin irritation issues. The Charge and the Charge HR take on the same design as the Fitbit Force, offering the same capabilities like monitoring sleep and tracking steps taken, distance traveled, calories burned, stairs climbed, and more.

Both devices are identical, but the more expensive Fitbit Charge HR includes a heart rate monitor that continuously measures heart rate much like the Surge. The standard Fitbit Charge does not include heart rate monitoring capabilities.


Earlier this month, Apple removed Fitbit's line of activity tracking devices from its stores and ceased selling the device. While it is unclear why the company pulled the activity trackers from its stores, the move did follow Fitbit's announcement that it had no plans to integrate with Apple's HealthKit and it comes ahead of the launch of Apple's own wearable device, the Apple Watch.

Though it no longer offers the Fitbit line of activity trackers, Apple continues to sell other fitness tracking devices like the Jawbone UP and the Nike Fuelband. It is unclear if Apple will continue to allow these devices to remain in stores or if it will cease selling all competing activity trackers ahead of the early 2015 launch of the Apple Watch.

Fitbit's standard activity tracker, the Charge, is available for purchase for $129.95. The Charge HR, which includes continuous heart rate tracking, will be available in early 2015 for $149.95, and the Surge, Fitbit's sensor-laden fitness wearable, will also be available in early 2015 for $249.95.

nxp_pn65_nfcApple is pushing NFC in the iPhone 6 and 6 Plus for Apple Pay, but the company may have bigger plans for the wireless technology beyond mobile payments. A report from The Information claims Apple has been in talks with technology providers about using NFC for building security access and public transit ticketing.

The Apple representatives have talked to technology providers like HID Global and Cubic, which enable secure access to buildings and transit fare systems, respectively, said people briefed on the discussions. Spokespeople for the companies declined to comment about any discussions with Apple, but executives there discussed how they could integrate their systems with the iPhone.

Apple debuted NFC in its iPhone 6 and 6 Plus and is using the short-range wireless technology for mobile payments processing.The technology has wide-ranging applications beyond payments, including a replacement for office and hotel security cards, home automation processes and more.

Besides the iPhone 6 and 6 Plus, Apple has also included an NFC chip in the new iPad Air 2 and Retina iPad Mini 3 to provide secure element of Apple Pay information for in-app purposes on those devices. Future iterations of the device, could however, add antennas and other components to enable NFC functionality for a variety of purposes.

With recent moves by pharmacy chains CVS and Rite Aid to disable Apple Pay or even NFC payments entirely at their stores, a separate mobile payments initiative backed by these and other major retailers is gaining significant attention. This consortium of merchants, which includes Best Buy, Walmart, Lowe's, and many more, is known as Merchant Customer Exchange (MCX) and is developing a mobile payments solution known as CurrentC.

Though it is supported by major retailers attempting to work around the credit card swipe fees charged by banks and card issuers, CurrentC may be hindered by a complicated user interface and security concerns as detailed in a report by TechCrunch.

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Unlike Apple Pay, which uses NFC to process payment wirelessly, the CurrentC system uses a dedicated app and relies on QR code scanning to process a consumer's payment. The app stores receipts as well as provide access to loyalty accounts, which can be used to apply discounts at participating retailers.

To use CurrentC, consumers must have an active account that requires them to set up a bank account as a payment source and confirm their identity by providing their driver's license and social security number. This sensitive information is stored in the cloud and not on the phone.

When you sign up for CurrentC, you’re supposed to add your bank account. This lets CurrentC process payments for you without retailers having to pay the steep credit card processing fee. You can also add retailers’ loyalty credit cards or gift cards as payment methods.

Payments are pulled automatically from the bank account linked to the user's account via Automated Clearing House (ACH) transactions, a system adopted as a way to help merchants avoid paying the approximately 2-3 percent fee levied by credit card companies. MCX also provides retailers with consumer intelligence information, allowing them to send targeted ads and discount offers to consumers based on their purchase history.

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CurrentC notes it may share info with your device maker, app store, or developer tool makers. Oddly, it will collect health data. Precise location information is used to verify you’re at the retailer where you’re making a transaction, and if you opt in it can be used for marketing or advertising. CurrentC notes that you can opt in to be able to capture and store photos in the app for a hypothetical visual shopping list or other features down the road.

In 2012, MCX reportedly ramped up its efforts to entice retailers to join its mobile payments system., asking participating merchants for an upfront fee of up to $500,000 and requiring them to sign three-year exclusivity deals. These deals appear to be the reason Rite Aid and CVS disabled unofficial access to Apple Pay in their stores, although it is unclear why they waited until after the service went live and customers were using it before disabling their systems.

CurrentC is currently in beta testing and on target for a 2015 launch, which positions it behind Apple's already existing Apple Pay system. It is reportedly being pilot tested in Minnesota at select retailers before rolling out nationwide next year. Because the payments do not require NFC or Bluetooth LE, the system will be compatible with a variety of Android and older model iPhones.

Adoption may be slow as retailers must modify their point of sales systems to accept these payments. Consumers may also balk at a system that requires the cloud storage of sensitive information and a cumbersome checkout process that relies on QR codes accessed through a separate app and tied to direct bank withdrawals. To compensate for these detractors, MCX reportedly will push retailer discounts and loyalty purchases to entice consumers to adopt this upcoming mobile payments system.

Related Roundup: Apple Pay

ipad_air_2_mini_3With the iPad Air 2, one of Apple's main selling points has been the improved display, which includes a new bonded construction that eliminates the air gap between the display and the cover glass, as well as a new antireflective coating to reduce glare in situations with high ambient light.

Ray Soneira of DisplayMate Technologies has now put the new display to the test, finding that the antireflective coating is indeed a significant improvement for the iPad and a major step above competing tablets, but in overall performance competitors are still doing better than the iPad. Apple receives only minimal credit for the bonded display, as it is mainly catching up with competitors on that aspect.

A major innovation for the iPad Air 2 (that is not fully appreciated) is an anti-reflection coating on the cover glass that reduces ambient light reflections by about 3:1 over most other Tablets and Smartphones (including the previous iPads), and about 2:1 over all of the very best competing Tablets and Smartphones (including the new iPhone 6). [...]

However, other than the new anti-reflection coating and bonded cover glass, the display on the iPad Air 2 is essentially unchanged and identical in performance to the iPad 4 introduced in 2012, and is actually slightly lower in performance than the original iPad Air (for example 8% lower Brightness and 16% lower display Power Efficiency) – most likely the result of an obsession with producing a thinner Tablet forcing compromises in the LCD backlight.

With competitors such as Samsung, Amazon, and Microsoft offering better color accuracy, viewing angles, and power efficiency, Soneira finds the improvements in the iPad Air 2 insufficient to move the device to the top of his tablet display rankings, and the Samsung Galaxy Tab S retains its number one position.

Moving on to the iPad mini 3, Soneira unsurprisingly finds that the display is unchanged from the one used in the previous generation, unsurprising given that Apple kept the specs of the iPad mini identical with the exception of the Touch ID home button and a gold color option. Soneira notes the unchanged display is a "major disappointment", as the iPad mini 2's display has been rated poorly for color gamut and accuracy.

In 2013 the mini was given a Retina display, but remained with a reduced 62 percent Color Gamut – the only current iPad or iPhone without a full Color Gamut. Now, in 2014 the new iPad mini 3 still only has a 62 percent Color Gamut, plus it was denied the new enhanced anti-reflection coating and bonded cover glass of the iPad Air 2.

Soneira again points to competitors offering higher-quality displays on their tablets, concluding that the iPad mini 3 is "embarrassingly mediocre and way overpriced" considering its $399 starting price tag and significantly poorer display performance compared to both competitors and the iPad Air 2.

Full details on Soneira's testing of the new displays are available in his extensive report.

Related Roundups: iPad, iPad mini
Related Forum: iPad

Pre-order estimates for Apple's iPhone 6 and iPhone 6 Plus in South Korea have topped 100,000 in South Korea and have outpaced pre-orders made for the Samsung Galaxy Note 4 last month, reports The Wall Street Journal.

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Pre-orders for both devices began last Friday for the country's three biggest mobile carriers including SK Telecom, KT Corp and LG UPlus. KT Corp said that it received a combined total of 10,000 orders in one minute for both devices, and received 50,000 orders in thirty minutes. LG UPlus, which is controlled by LG Corporation and is selling the iPhone for the first time, said that it received 20,000 orders within 20 minutes. SK Telecom declined to give specific figures, but announced that the first and second batch of pre-orders were already booked by customers with a third round beginning this morning.

The report notes that there were 30,000 pre-orders for the Samsung Galaxy Note 4 before it launched in Korea last month. A spokesperson for LG UPlus shared a similar account, noting that pre-orders for the Galaxy Note 4 did not match the pace of pre-orders for the iPhone 6 and iPhone 6 Plus.

The iPhone 6 and iPhone 6 Plus will launch in South Korea and 22 other countries on October 31st. Apple also expects to launch in the iPhone in 115 countries by the end of the year, totaling to its fastest rollout ever.

Update: As noted by a number of readers, Samsung intentionally limited launch quantities of the Note 4 in Korea to 30,000 units, making a valid comparison essentially impossible. Apple's numbers also include both the iPhone 6 and iPhone 6 Plus, while the Note 4 most directly competes with only the iPhone 6 Plus.

Related Forum: iPhone

Last week, multiple reports indicated that pharmacy chains CVS and Rite Aid were disabling near field communications (NFC) payment terminals at some of their locations in order to stop the use of Apple Pay. Now, The New York Times reports that both drug chains have officially disabled Apple Pay from working at their stores nationwide.

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A spokeswoman for Rite Aid said that the company "does not currently accept Apple Pay" and that the company was "still in the process of evaluating mobile payment options." Representatives from CVS did not respond to interview requests from The New York Times. Apple declined to comment on the actions from both stores. However, chief emerging payments officer at MasterCard Ed McLaughlin said that "consumers should have the ability to pay any way they want" and that the company "looks forward to [CVS and Rite Aid] turning on the functionality back on in their stores."

Many believe that Rite Aid's and CVS's moves to disable Apple Pay support is related to their participation in the Merchant Customer Exchange (MCX), which is a group consisting of other retailers like Walmart, Best Buy, and Gap. MCX is developing its own mobile payment system known as CurrentC, which will be available next year according to a claimed internal Rite Aid message.

Apple Pay launched last week and is accepted at over 200,000 locations in the U.S. Rite Aid and CVS competitor Walgreens has been one of the biggest supporters of Apple Pay, as the feature is available at many of its over 8,000 stores around the United States.

Related Roundup: Apple Pay

cvs_logoEarlier this week, pharmacy chain Rite Aid shut down unofficial support for the Apple Pay and Google Wallet mobile payments systems, resulting in an outcry from users who have been testing out Apple's new system since its launch on Monday. Rite Aid was not an official Apple Pay partner, but the payments system generally works with existing near field communications (NFC) payment terminals anyway, and many users had had success using Apple Pay at Rite Aid stores early in the week.

It now appears that fellow major pharmacy chain CVS is following suit and as of today is shutting down the NFC functionality of its payment terminals entirely, a move presumably intended to thwart Apple Pay. Google Wallet services are obviously also being affected by the move.

Multiple reports on Twitter and the MacRumors forums have indicated that CVS has sent an email to its stores indicating that NFC support is to be turned off. It is still relatively early in the day in the U.S., but we are now starting to see reports of NFC indeed being turned off at CVS stores.

The reason behind Rite Aid's and CVS's moves to disable unofficial Apple Pay support in their stores is presumably related to their participation in Merchant Customer Exchange (MCX), a retailer group developing its own mobile payments system known as CurrentC. A claimed internal Rite Aid message shared with SlashGear supports this notion, instructing cashiers to explain to customers that Apple Pay is not supported but that MCX's solution will be available next year.

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Rite Aid internal memo regarding Apple Pay

Rite Aid's and CVS's moves are also in stark contrast to competitor Walgreens, which has fully embraced Apple Pay and is one of Apple's launch partners for the service. With over 8,000 stores around the United States, Walgreens has been one of the most popular locations for those testing out Apple Pay over the first week of availability.

Related Roundup: Apple Pay
Tag: CVS

Six days after being made available to the public, OS X Yosemite was installed on approximately 12.8 percent of Macs in North America, according to adoption numbers released by Chitika. That's just a slight bit higher than the 12.4 percent of Macs Mavericks was installed on six days after its release in 2013.

Ahead of its launch, Yosemite adoption by beta testers and developers was more than 33 times higher than the adoption of Mavericks, and as measured by Chitika, its one percent share of North American Mac OS X-based Web traffic on the first day after release was double the day one adoption rate of Mavericks and Mountain Lion.

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OS X Yosemite may be seeing slightly faster adoption rates as the operating system introduces a complete visual overhaul along with several features that allow it to deeply integrate with iOS 8. While Mavericks focused heavily on under-the-hood updates that improved battery life and responsiveness, OS X Yosemite brought revamped apps, Continuity, Notification Center improvements, iCloud Drive, and more. Chitika also speculates that the OS's public beta may have positively impacted its adoption numbers.

Apple had previously made a public beta of the OS available for the first time in the company's history, and this seems to have helped boost initial adoption rates slightly beyond what was observed for OS X Mavericks back in 2013.

Chitika's numbers are drawn from millions of U.S. and Canadian Mac OS X-based online ad impressions from the Chitika Ad Network. Chitika measured ad impressions from October 16 to October 22 to acquire its data. Similar but somewhat higher numbers are being reported by GoSquared, which offers real-time analytics that measure OS X traffic.

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Yosemite installation numbers from GoSquared

According to the site, Yosemite is installed on approximately 16 percent of Macs, though numbers fluctuated up to 10 percent over a seven day period as GoSquared measures real-time visits to more than 50,000 sites.

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Yosemite installation rates over the past 7 days, measured by GoSquared

Released on October 16, OS X Yosemite is available from the Mac App Store as a free download. It is compatible with all Macs that were previously able to run Mountain Lion and Mavericks. [Direct Link]

Related Forum: OS X Yosemite

Apple is heavily pushing its new "Continuity" features in OS X Yosemite that improve cross-platform integration between iOS and the Mac. The most significant of the Continuity features is Handoff, which allows OS X and iOS users to start a task on one device and swap to another one nearby to continue work.

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Handoff can be used for a number of different activities, including email, web browsing, messaging, and more. Users can begin composing an email on their iPhone and finish it on their Mac. Maps and websites work in a similar fashion, as users can load up content on one device and look at it on another. Currently, Handoff works with Mail, Safari, Pages, Numbers, Keynote, Maps, Messages, Reminders, Calendar, and Contacts. A number of third-party apps including Pixelmator, Wunderlist, PCalc, and Things also contain support for Handoff.

Requirements

You will need iOS 8.1 and OS X Yosemite in order to use Handoff. You also need to make sure that both your Mac and iPhone are logged into the same iCloud account, and check that your Mac supports Handoff. You can check if your Mac is compatible with Handoff by clicking the  symbol in the top left-hand side of the Menu bar, going to About This Mac, clicking on System Report and clicking on the "Bluetooth" section. You should then see information about whether your system is compatible with Handoff.

Handoff is compatible with a select number of devices running iOS 8, including the iPhone 5 and later, the iPad Air, the iPad Air 2, the iPad 4, all models of the iPad mini, and the fifth-generation iPod Touch.

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Handoff is limited to Macs with Bluetooth 4.0, which leaves many older Macs unable to access the new features. Additionally, even though the 2011 MacBook Air and 2011 Mac mini include Bluetooth 4.0, Apple has chosen to make both devices incompatible with OS X Yosemite's Continuity features. To solve this issue, a number of talented members of the MacRumors forums have come up with a set of instructions and a Continuity Activation Tool that should get Continuity working on Macs unable to support the feature.

Setting Up Handoff

1. Turn on Wi-Fi on your iPhone (Settings -> Wi-Fi) and Mac (Menu Bar -> Wi-Fi -> Turn Wi-Fi On.

2. Turn on Bluetooth on your iPhone (Settings -> Bluetooth) and Mac (Menu Bar -> Apple -> System Preferences -> Bluetooth -> Turn Bluetooth On).

3. Turn on Handoff on your iPhone (Settings -> General -> Handoff & Suggested Apps -> Turn Handoff On) and Mac (Menu Bar -> Apple -> System Preferences -> General -> Recent Items - > Turn On "Allow Handoff Between this Mac and your iCloud devices")

4. You may now begin using Handoff by launching a compatible app on your Mac or iOS device and swapping to another to see your content. For example, try launching Safari on your Mac and then switch to your iPhone. On your iPhone's lock screen, you should see a small Safari icon in the lower left corner. Slide up to launch Safari, and the iOS app will display the same website as seen on your Mac.

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You can also see a Handoff-enabled app through the multitasking switcher by double-pressing your home button and scrolling to the left.

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Handoff works in a similar fashion when transitioning from an iOS device to a Mac. On the Mac, a Handoff-compatible app will be displayed on the left-most side of the dock. Clicking on the app in the Mac's dock will load the same content as seen on an iOS device.

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Walkthrough Video


Troubleshooting

Since the launch of OS X Yosemite and iOS 8 earlier this month, many users have had issues getting Handoff to work with their devices.

Users on our forums seem to have found that the most common solution is a combination of logging out and back into iCloud on their devices, disabling and enabling Handoff, disabling and enabling Bluetooth, and restarting devices. But even amongst those who found success, it may not last forever. Handoff clearly remains buggy in this early release.

If those steps don't work for you, members on Apple's own support forums have also suggested that deleting Bluetooth preferences in OS X and then restarting Bluetooth can also solve problems with Handoff, but we haven't been able to get that to work on our end.

Any of these steps may help if you are having trouble with activating Handoff on your devices, but ultimately, Apple may have to release an update to allow Handoff to work consistently for everyone.

Now that Apple's iPad Air 2 and iPad mini 3 are available, retailers have been offering discounts on the original iPad Air and the iPad mini 2.

There are quite a few deals on previous-generation higher capacity cellular and Wi-Fi iPads, and this week also sees some discounts on remaining 2013 Retina MacBook Pro inventory and deals on some Apple accessories.

MacBook Air

Best Buy is offering the current 13.3-inch 1.4GHz/4GB/128GB MacBook Air for $849 ($150 off), which is the lowest price that we've seen on that particular machine.

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iPad Air (last year's model)

The iPad Air has seen improvements in the iPad Air 2, so the original model is now on sale.

The Wi-Fi only 64GB iPad Air in Space Gray can be purchased for $499 ($100 off) from Best Buy, as can the 64GB Silver Wi-Fi model. The Wi-Fi only 128GB iPad Air in Silver can be purchased from Best Buy for $699 ($200 off). Best Buy also has the 128GB iPad Air in Space Gray for $699 ($100 off).

Several sites are also offering deals on the higher-capacity Wi-Fi + Cellular iPad Air models. The 64GB Cellular iPad Air in Silver from AT&T is available for $599 from Adorama. The 64GB Cellular iPad Air in Space Gray from AT&T is also available for $599, from B&H Photo.

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Verizon models are slightly more expensive, with both the 64GB Silver Cellular iPad and 64GB Space Gray iPad available for $629 ($200 off)
from Best Buy.

The 128GB Cellular iPad Air in Silver from AT&T is available for $829.99 ($100 off) from Best Buy and the 128GB Space Gray AT&T Cellular iPad is also available for $829.99 ($100 off) from Best Buy.

128GB models from Verizon are priced similarly, with the 128GB Silver version available from Best Buy for $829.99 ($100 off) and the Space Gray version available for $729 ($200 off) from B&H Photo.

iPad mini 2 (last year's model)

Higher-capacity iPad mini 2 models are also available at steep discounts, and these iPads are a particularly good deal as the only difference between the mini 2 and the mini 3 is Touch ID and a gold color option.

The 64GB Wi-Fi only iPad mini 2 in Silver is available for $399 ($200 off) from Best Buy. The Space Gray Wi-Fi only iPad mini 2 is also available for $399 ($200 off) from Best Buy.

The 128GB Wi-Fi only iPad mini 2 in Silver is available for $499 ($200 off) from Best Buy, while the Space Gray version is available for $499 ($200 off) from Best Buy.

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The 64GB AT&T Cellular iPad mini 2 in Silver is available for $529.99 ($200 off) from Best Buy as is the Space Gray model.

64GB Verizon Cellular iPad mini 2 models in Silver are available for $529.99 ($200 off) from Best Buy and the Space Gray model is available from Best Buy for the same price.

The 128GB Cellular AT&T iPad mini 2 in Silver is available for $629 ($200 off)from Amazon and Adorama. The AT&T Space Gray model in 128GB is also available for $629 ($200 off) from Amazon and Adorama.

The 128GB Cellular Verizon iPad mini 2 in Space Gray is available for $629 ($200 off) from Best Buy and Adorama.

Retina MacBook Pro

There are a few deals 2014 Retina MacBook Pro this week. The 2.6GHz/8GB/128GB 13-inch Retina MacBook Pro is available for $1,199.99 ($100 off) from Adorama and B&H Photo. The 13-inch 2.6GHz/8GB/256GB model is available for $1,399 ($100 off) from Adorama and B&H Photo. The high-end 2.6GHz/8GB/512GB 13-inch Retina MacBook Pro is on sale for $1,699.99 ($100 off) from Adorama and B&H Photo.

There are some deals on remaining 2013 Retina MacBook Pros. The 2.4GHz/4GB/128GB 13-inch Retina MacBook Pro is available for $1,099 ($200 off) from Adorama and B&H Photo. The 2.4GHz/8GB/256 13-inch model is available for $1,279 ($220 off) from B&H Photo. The 2.6GHz/8GB/512GB 13-inch model is available for $1,549 ($250 off) from Adorama and B&H Photo.

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The 2.0GHz/8GB/256GB 15-inch model is available for $1,599 ($400 off) Amazon, Adorama, and B&H Photo. The 2.0GHz/16GB/512GB 15-inch model is available for $2,199 ($400 off) from Amazon, Adorama, and B&H Photo.

The non-Retina 13-inch MacBook Pro is also on sale for $949.99 ($250 off) from Best Buy.

Apple Accessories

The Sony Portable Bluetooth Speaker with Lightning Dock is available for $169 ($80 off) from Groupon, down from its original price of $249. LivingSocial has a deal on the Jawbone Jambox speaker, offering it for $89 ($110 off).

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StackSocial is offering the "Mac to the Future" bundle for $29.99, which includes $961 worth of Mac software programs like Fantastical and Ember.

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The Jarv Run BT Bluetooth Smart Heart Rate Monitor is available for $28.95 ($61 off) from Amazon. Groupon is selling the Kensington PowerBolt Apple Car Charger for $9.99 and StackSocial has Nintendo iPhone 6 and 6 Plus cases for $14.

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The Kensington Portafolio Soft Folio Case for Apple iPad mini is available for $14.99 ($15 off) from Groupon, and the Logitech iPad mini Folio is available for $20 off at Best Buy.

MacRumors is an affiliate partner with some of these vendors.

Apple has submitted Apple Campus Phase 2 architectural and site refinement plans to the City of Cupertino, signaling its readiness to begin the second phase of construction on its spaceship campus as soon as first phase construction has been completed.

In a massive 72 page PDF, Apple outlines revised plans for a set of research and development buildings located to the east and west of North Tantau Avenue, adjacent to the main circular campus building. While Apple has already received approval for the second phase of construction, the updated documents address specific changes the company is hoping to make to the area.

Constructed in a 600,000 square foot space, the Tantau Development will house 2,200 employees and will include parking facilities with 1,740 parking spots. The main Tantau building will include four stories of office space for employees along with a built-in cafeteria. Two other buildings will house two-story testing facilities.

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According to the revised documents, Apple's original plans for the area are largely intact, but some minor refinements have been made to address building size/height and the location of the parking facilities. The company originally planned for a parking basement, but has now shifted its plans to include both a smaller basement and a larger above ground parking structure, along with an underground server room. Apple also changed the size of the prospective cafeteria somewhat in order to accommodate more office space, and shifted the sizes of some of its planned research facilities.

Apple originally planned to begin development on the Tantau buildings alongside construction of the main circular campus building, but the company ended up pushing back all development on the site to a second phase of construction in order to cut down on initial construction costs.

It is unclear when construction on the Tantau buildings might begin, but Apple is scheduled to complete its main campus building in 2016. A city hearing to consider the updated plans will take place on November 15, 2014.

Apple's new Apple SIM card in the iPad Air 2 and the Retina iPad mini 3 is designed to be universal, usable across a variety of wireless carriers in the US and UK, including AT&T, Sprint, T-Mobile, and UK's EE.

According to user reports in the MacRumors forums and on Twitter, however, AT&T is not supporting this interchangeability and is locking the SIM included with cellular models of the iPad Air 2 and Retina iPad mini 3 after it is used with an AT&T plan.

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Image via John Legere

A newly posted Apple support document details what happens to the SIM when it is activated on US carriers.

Using Apple SIM, you can choose from different cellular carriers and their various programs. The data plans vary by carrier. For instance, in the United States, you can choose a domestic plan from either Sprint or T-Mobile and also pick an alternate plan from the other carrier as needed. When you choose AT&T on iPad Air 2 and iPad mini 3, AT&T dedicates Apple SIM to their network only.

AT&T appears to be the only participating carrier that is locking the Apple SIM to its network. T-Mobile's John Legere has indicated that T-Mobile's process does not lock a customer in to T-Mobile, which appears to be confirmed by Apple's support document, and Sprint's process also seems to leave the Apple SIM unlocked and able to be used with other carrier plans. Verizon, the fourth major carrier in the United States, did not opt to allow the Apple SIM to work with its network.

According to the Apple support document, when an Apple SIM becomes locked to a specific network like AT&T, purchasing a new Apple SIM from an Apple Retail store will allow an iPad to be usable with other carrier programs.

Apple introduced its universal SIM alongside the iPad Air 2 and Retina iPad mini 3 on October 16. It is the first SIM provided by Apple that is designed to work across multiple carriers.

Update 12:10 PM PT: An AT&T spokesperson confirmed to Re/code that AT&T customers who use the Apple SIM with AT&T will need a different SIM card to switch carriers.

"With us you can change carriers with this iPad any time you want," he said. "It is an unlocked device. ... All [you] have to do is switch out the SIM in the device so it works on another carrier."

AT&T did not explain why it opted to lock the SIM card to its network, however, with the spokesperson saying "it's just simply the way we've chosen to do it."

After tearing down the iPad Air 2 earlier this week, iFixit has now moved on to the iPad mini 3, which also received a minor update during Apple's October 16 iPad event. Unlike the iPad Air 2, the iPad mini 3 saw few internal improvements, gaining a new gold color option and a Touch ID fingerprint sensor.

As expected, iFixit's teardown reveals many of the same parts that were used in first Retina iPad mini, now called the iPad mini 2. It continues to use the same 7.9-inch display, A7 processor with M7 coprocessor, 5-megapixel camera, and 802.11n Wi-Fi.

There is one new addition, which is directly related to Touch ID and the iPad mini 3's ability to support in-app Apple Pay payments. Like the iPad Air 2, the iPad mini 3 includes a 65V10 NFC controller manufactured by NXP.

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NFC Controller in blue

There is no accompanying NFC antenna to allow the tablet to make NFC-based payments within stores, but there has been strong speculation suggesting the NFC chip is where Apple Pay's "Secure Element" is located. According to Apple, the Secure Element is a dedicated chip that stores encrypted Device Account Numbers, which replace credit card numbers for security reasons.

Though the iPad mini 3 and the iPad Air 2 are not able to make payments within stores, they can make Apple Pay payments within participating apps and thus utilize both the Secure Element and Device Account Numbers.

NXP's own site details the use of a specific integrated circuit designed for handling and storing secure data on its website, stating the technology has been integrated into its NFC controller chips. While the 65V10 is not mentioned by name, its appearance in both the iPad Air 2 and the iPad mini 3 suggests that it is indeed being used for its security function rather than its NFC function.

Aside from the inclusion of the 65V10 NFC chip, which is located in a spot on the logic board that was previously left blank, there are few other notable features about the iPad mini 3. iFixit did find that the tablet has new home button cabling to support Touch ID and home button brackets that are securely affixed by hot glue, which makes removing the home button a much more difficult task.

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Like the Touch ID cable in the iPhone 5s, the location of the Touch ID cable in the iPad mini 3 makes screen repairs very difficult, as the cable is easy to sever when opening up the display. Due to the glue and the precarious position of the Touch ID cable, the iPad mini 3 earned a repairability score of 2 out of 10 from iFixit.

Apple's iPad mini 3 is currently available in both retail stores and from Apple's online store, with prices that start at $399.

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Apple's digital music sales continue to spiral downward, falling more than 13 percent worldwide thus far in 2014, reports The Wall Street Journal. Last year, digital music sales dropped for the first time since iTunes opened in 2003, falling 5.7 percent year-over-year.

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This continued decline is likely one of the reasons behind Apple's $3 billion acquisition of Beats Electronics and Beats Music earlier this year. Apple may be hoping to offset this drop in digital music revenue with increased subscription revenue from Beats Music.

The plummeting download numbers help illustrate why Apple bought the $10-a-month subscription streaming service Beats Music earlier this year, as part of its $3 billion acquisition that included headphone maker Beats Electronics. Apple is rebuilding Beats Music and plans to relaunch it next year as part of iTunes, according to a person familiar with the matter.

To attract a broader customer base, Apple is rumored to be revamping Beats Music with an expected relaunch of the service slated for next year. The Cupertino company also is pushing for an industry-leading $5 monthly subscription cost that may increase the number of subscribers willing to pay for a premium service.

Apple is not new to the streaming music business, having launched iTunes Radio last year alongside iOS 7. The Pandora-like service has reportedly failed to achieve its goals of spurring listeners to purchase tracks from the iTunes Store despite being bundled on millions of phones in its available regions, and has yet to expand beyond the United States and Australia.

Earlier this week, a teardown analysis of the iPad Air 2 by iFixit surprisingly revealed the presence of a near field communications (NFC) controller chip that is identical to the one inside the iPhone 6 and 6 Plus. Apple never advertised the Air 2 as having NFC, and the tablet doesn't support contactless Apple Pay payments, so the inclusion of this chip is somewhat puzzling.

In a new article, Gigaom examines the reasons why Apple might include but not activate this hardware in its tablet device, speculating that the chip may eventually serve to help small businesses process payments.

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Portion of iPad Air 2 logic board showing NFC chip boxed in red (Source: iFixit)

In this scenario, the iPad Air 2 would serve as a cash register, potentially using the onboard NFC chip to process wireless Apple Pay payments without any additional hardware. The iPad already is gaining traction with small retailers for use as a mobile register, often in conjunction with a credit card reader and processing service such as Square. But with Apple Pay rolling out as an NFC system for payments, Apple could be eventually be looking to help retailers accept such payments with its hardware.

The key to NFC in the iPad Air 2 is that it affords the possibility of becoming an Apple Pay cash register with no dongle needed. Conceivably, it could expand the number of outlets that take Apple Pay from around 40 to anyone selling stuff who owns the latest iPad. It brings Apple Pay out from the big box store and into farmers’ markets and boutiques.

Such a system would appear to complement rather than replace existing credit card implementations used by small businesses, as Apple Pay currently has only limited distribution through the iPhone 6 and 6 Plus and retailers would still need to accept traditional credit and debit cards. Businesses also still require credit card processing arrangements through either a bank or a separate payment service such as Square.

Apple Pay launched earlier this week with only a few hiccups in an otherwise smooth release. Early reports were favorable with most users noting that transactions were processed quickly and easily. Its biggest limitation is distribution, with only large chain launch partners officially accepting the payment service. But as Apple Pay evolves, it will be interesting to see whether the NFC-equipped iPad Air 2 and small businesses will play a bigger role in Apple's mobile payment plans.

Update: As pointed out by a number of readers, the lack of NFC antennas in the iPad Air 2 leaves it unclear how the iPad Air 2 could be used as payment receiver. Forum member GekkePrutser notes that the chip is likely included in the iPad because it houses the secure element where Apple Pay data is stored for the in-app payment feature that is supported on the new iPads.

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According to reports on Twitter, Reddit and MacRumors forums, Amazon's Visa Rewards card is now compatible with Apple Pay. Amazon reportedly enabled the feature today, moving quickly to bring the mobile payments service to consumers who were disappointed in Amazon for not supporting Apple Pay at launch.

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Apple Pay launched on Monday with support from a large number of credit card companies and banks. Among the launch partners were Chase, which is the issuing bank for the Amazon Visa Rewards card. Amazon reportedly was the only Chase consumer card not supporting Apple Pay, sparking rumors that the retailer was deliberately rebuffing Apple's mobile payment efforts for competitive reasons.


Amazon dispelled these rumors by confirming it would enable Apple Pay soon, but few expected the rollout to happen so quickly. Customers with an Amazon Visa Rewards card should be able to add the credit card to Apple Pay with full support for mobile payments.

Related Roundup: Apple Pay

china-flagTim Cook was optimistic about Apple's relationship with China following a meeting with top Chinese government officials in Beijing on Wednesday to discuss data privacy and security. Cook told China's Xinhua news agency (Via Reuters) that he had "very open" talks with a senior official.

Chinese vice premier Ma Kai, a member of the CPC Central Committee Political Bureau, met with the CEO of the world's most valuable company on Wednesday morning. They had discussed a series of topics including privacy and security. Cook described it as "very open", "fascinating" and "impressive", but he declined specifics.

As part of the interview, Cook also confirmed Apple's plan to launch Apple Pay and other technologies in China saying, "China is a really key market for us. Everything we do, we are going to work it here. Apple Pay is on the top of the list." Cook spoke to Xinhua News during his 4-day-long trip to China, which saw the CEO also visit a Foxconn factory in Zhengzhou City.

China is an increasingly important market for the Cupertino company, which now has 16 percent of the smartphone market share behind Samsung (23 percent) and Xiaomi (21 percent). Apple plans to expand its presence even further in the country by opening 25 new stores in the next two years.

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