MacRumors

United Airlines today announced that it plans to distribute Apple's new iPhone 6 Plus to more than 23,000 of its flight attendants during the second quarter of 2015.

The phones will be able to handle "most onboard retail transactions" such as food and drink purchases, and will allow flight attendants to access their email, the United.com website, the United Airlines Intranet, plus policies and procedures manuals.

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"We are thrilled to make this investment in our flight attendants," said Sam Risoli, United's senior vice president of inflight services. "iPhone 6 Plus will enable them to deliver an even higher level of flyer-friendly service and will offer our flight attendants simple, one-touch access to valuable work information, enabling them to better serve our customers."

In the future, the iPhone 6 Plus devices used by flight attendants will replace printed safety manuals with electronic versions, allowing for real-time reporting and access to aircraft cabin issues and repairs. United will also develop customer-focused tools to be used on the iPhones.

United Airlines has been an eager adopter of Apple technology in the past, becoming one of the first airlines to distribute iPads to pilots to replace heavy flight bags of navigational charts and other flight materials in 2011. United is planning to renew that program, replacing the original iPads with Apple's newest iPad Air 2 devices.

In addition to rolling out iPhone 6 Plus devices to flight attendants, United is also in the midst of terminal renovations at New Jersey's Newark Liberty International Airport, which will see upgrades that include iPads for customer use.

Currently, supply of Apple's iPhone 6 Plus remains somewhat constrained, with new devices shipping in three to five business days. By mid-2015, however, Apple should have reached supply/demand balance, making it possible for companies like United to deploy the devices on a large-scale basis.

As of this week, Apple has begun offering several new toys in its online Apple Store, including a Barbie from Mattel, a Skylanders game, and a WowWee Robot. The new online-only additions come just ahead of the holiday season and mark Apple's continued efforts to bolster its products aimed at younger children.

The most curious new toy offered in the online Apple Store is a Barbie Fashion Design Maker Doll from Mattel. Sold for $49.95, the Barbie is the first doll that Apple has ever sold and at first glance, appears out of place in the online store. The Barbie is a standard Barbie doll, but it is designed to be used alongside a free app [Direct Link] on the iPad that allows children to create customized clothes on printable fabric sheets.

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To start, download the free design software app to your iPad, or visit the website to download to your Mac or PC. Use it to create completely customized designs. Select patterns, colors, and accessories available within the program, and add photos to make a really personal statement. Print your finished and fabulous creations onto the eight enclosed printable fabric sheets -- and watch them go from 2D to 3D.

Along with the Barbie doll, Apple is also now selling the Activision Skylanders Trap Team Starter Pack for the iPad. Available for several months via other outlets like Amazon, the Trap Team Starter Pack brings the popular Skylanders console game experience to the iPad. Much like Barbie, Skylanders is very popular with children.

Apple's third kid-oriented offering added this week is the WowWee MiP Robot, a $99 gesture-controlled toy robot that plays games, dances, battles with other robots, and delivers small items.

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Full of personality, WowWee's MiP gesture-controlled robot gives you seven different modes and a free app for your iPhone, iPad, or iPod touch that offers a bunch of games. Swipe your hands in front MiP's eyes to the direction of your choosing and watch him follow suit. Or load up MiP's tray with a can of soda and use the MiP app to deliver it. MiP is a loveable toy your whole family can enjoy.

Apple has long offered a variety of iOS-related toys suitable for both children and adults like the Anki DRIVE and the Sphero, but over the course of the last few months, the company has added several accessories oriented solely at its youngest consumers. Products added in 2014 include the Philips/Disney Friends of Hue StoryLight kit, the Tiggly Shapes toddler game, and the Osmo educational gaming system are all aimed at children.

It is not entirely clear why Apple has boosted its focus on accessories for younger children in recent months, but drawing kids into the Apple Store with iPad and iPhone-oriented toys pushes them into the Apple ecosystem at an early age, potentially allowing the company to create lifelong customers.

The expanded range of toys offered by Apple also lets the company reach a whole new demographic and it may be part of new retail chief Angela Ahrendts' efforts to redesign the Apple retail experience. As noted earlier this year, Apple's new head of retail is aiming to overhaul the end-to-end Apple Store sales experience, reimagining product discovery and improving customer interactions with employees.

Apple today seeded the second beta of iOS 8.2 to developers, approximately three weeks after releasing the first iOS 8.2 beta.

The beta, build 12D445d, is available immediately to registered developers as an over-the-air update and it can also be downloaded from the iOS Developer Center. Today's update also includes Xcode 6.2 beta 2 with WatchKit.

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According to the release notes, iOS 8.2 beta 2 includes fixes for keyboards that may not appear in Safari, Maps, or other third-party apps in iOS simulator and it offers Siri support for Singapore English.

Several WatchKit fixes are bundled in as well, repairing a bug that caused notifications to fail to open an app, an issue that caused WatchKit apps to stop working in iOS 8 simulator, and more.

iOS 8.2 includes the WatchKit SDK, allowing developers to create apps, Glances, and notifications for Apple's upcoming wearable device ahead of its 2015 launch. The first iOS 8.2 beta, with WatchKit SDK and developer documentation, revealed several new details about the Apple Watch, including its heavy reliance on the iPhone and the different types of content developers can create for the device.

Tag: iOS 8.2
Related Forum: iOS 8

Alipay, the payment affiliate of major Chinese marketplace Alibaba, has updated its popular e-payments app to include support for Touch ID on iOS devices, allowing users to authenticate accounts and authorize Alipay payments on compatible iPhone models without the need of a password. The new Touch ID integration will be available on the iPhone 5s, iPhone 6, and iPhone 6 Plus for Alipay's more than 300 million mainland China users, according to a report by China Daily (via Quartz).

The addition of Touch ID authentication for Alipay's iOS app comes after Alibaba CEO Jack Ma and Apple CEO Tim Cook began talks of a China-focused payments partnership last month, although Touch ID app integration is a straightforward process that would not necessarily have required discussions between the two companies to implement.

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Though by no means a confirmation, the move does highlight Alibaba's interest in Touch ID for payment security, bolstering hopes for an Apple Pay/Alipay partnership between the two companies down the road. As China's largest e-payment service and with the rampant growing interest of Apple Pay in the United States, the inclusion of Touch ID support could be a hint at Alibaba and Apple's e-payment future together.

As of today, Apple Pay has yet to be made available at all in China or anywhere else outside the United States, as Apple is focusing first on its home market before expanding to other countries. Neil Flynn, a Shanghai-based equity analyst, pointed out the benefits Alibaba could get out of the partnership, namely bolstering Alipay's overseas presence. Apple also stands to benefit from the arrangement as it seeks to increase its presence in the booming Chinese market.

"By teaming up with Alipay, the iPhone is now a more convenient tool for Chinese consumers. In addition, I would imagine that Apple would profit from payments made through Alipay on the iPhone, so it gives Apple access to Chinese consumers," said Flynn, who has been following Alibaba's development for several years.

Apple also has a partnership with Alipay's rival of sorts, UnionPay. Apple announced last month that it would begin allowing UnionPay customers in China the opportunity to use their cards as a payment method in the App Store. Though Apple appears to be hedging its bets, it is clear the company has great interest in growing its e-payments presence in China and elsewhere.

Nokia's revamped navigation app, HERE, will be landing on iOS early next year, according to a company blog post that also announced the official launch of its Android version. HERE will enter a crowded field that includes Apple Maps, Google Maps, and titles from established navigation companies such as Garmin and TomTom.

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Nokia says its decision to bring the app to Apple's mobile platform is the result of heightened interest in an iOS version following a successful Android beta trial.

Following the positive reviews of HERE for Android, a lot of people have expressed their interest in an iOS version of our app. We really appreciate this interest and demand. Our iOS app development team is working hard on this and we plan to officially launch HERE for iOS in early 2015.

HERE originally launched in 2012 and was removed from the App Store in late 2013 due to incompatibilities with iOS 7. An earlier report from The Wall Street Journal claimed Nokia was in the final stages of development a new version of the iOS app with a launch likely before the end of 2014, but the schedule has apparently been pushed back somewhat. Details on the iOS version of app are sparse, but it is expected to be free and offer offline navigation and searching.

Shazam today announced a big update to its popular music-detecting app alongside an overhaul of Shazam.com that the company hopes "builds on the magic of Shazam to provide more immersive music discovery and uninterrupted listening."

One of the biggest changes in 8.2.0 is a new front-end user experience that is personalized based on the user's friends and music previously discovered within the app. The company has also introduced curated lists of trending music that can be specified to location or most popular discovered songs within the app.

“We want Shazam to continue to serve as a destination for music fans, increasingly becoming the center of their music world,” said Daniel Danker, Chief Product Officer, Shazam. “For years Shazam has identified music with just one tap. Now it’s just as easy to open Shazam and tap once to discover and listen to great music.”

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Shazam customers with accounts for streaming music services such as Spotify and Rdio will get even more out of the app's new update, which allows users of those streaming music services to listen to their full playlists and top charts within the Shazam app.

In addition to simple in-app access to Spotify playlists, the Spotify integration in the new Shazam app goes one step further, giving users the chance to automatically add every song they Shazam into a specified Spotify playlist, a feature Rdio users have had for a few months now. The integration between Shazam and Spotify is available for iOS in today's update, but Android users are promised to have the functionality in the weeks to come.

A new "Play All" button also lets users listen to full playlists of songs across the service, including top charts, personal Shazams, and songs recommended for them. The new music player then lets them rate tracks by swiping right to add them to My Shazam and left to skip them.

On the Shazam official website side of things, the company is adding a Hall of Fame that celebrates artists experiencing significant success on the service. Tracks are ranked in Platinum, Gold, or Silver categories for having surpassed 15, 10 or 5 million Shazams respectively. The service is also publishing the number of Shazams each song on the site has received for the first time ever.

Shazam can be downloaded for free from the App Store for iPhone and iPad. [Direct Link]

Mad Catz Interactive today officially started shipping its C.T.R.L.i and Micro C.T.R.L.i Bluetooth-enabled mobile gamepads. Announced earlier this year at Mobile World Congress, the controllers are compatible with Apple's latest iOS devices running iOS 7 and iOS 8. While there has been some limited availability of at least the larger model through several retailers in recent weeks, today's announcement indicates both models should now be broadly available.

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Both controllers use Bluetooth to connect to an iOS device and support multiplayer gaming, allowing up to four gamepads to connect with a single iOS device. Available in five colors, the controllers feature dual joysticks, dual left and right triggers, a D-pad, and four controller buttons. They also include clips that allows users to attach their iOS devices to the controllers for mobile game playing.

Mad Catz's C.T.R.L.i gamepad is a full-size controller for gamers looking for a console-like experience. It is available now for $49.99 and is compatible with the iPhone 6, iPhone 6 Plus, iPhone 5/5s/5c, iPad Air and Air 2, iPad mini 2/3, and the iPod touch (5th Generation). Compatible with the same suite of devices, the Micro C.T.R.L.i is 20 percent smaller and retails for $39.99.

Following a partnership announced over the summer, Apple and IBM have today introduced the first in a line of mobile business apps that target a wide range of industries and businesses. Dubbed "IBM MobileFirst for iOS", the suite of ten apps hopes to "bring IBM’s big data and analytics capabilities to iPhone and iPad users."

With the initial batch including apps focused on the finance, air-travel, and banking industries, IBM also confirmed a few clients including Citi, Air Canada, Sprint, and Banorte will support the MobileFirst program starting today.

“What we’re delivering aims directly at the new quest of business—smart technologies that unlock new value at the intersection of big data and individual engagement,” said Bridget van Kralingen, senior vice president, IBM Global Business Services. “Our collaboration combines IBM’s industry expertise and unmatched position in enterprise computing, with Apple’s legendary user experience and excellence in product design to lift the performance of a new generation of business professionals.”

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One of the ten apps, Sales Assist, is retail-focused and, for example, allows workers to view customer profiles with extensive back-history on previous purchases to help make informed suggestions tailored to specific users. It can also check a store's inventory, find missing in-store items, and ship items unavailable in-store to customers at home. There's one app that grants pilots easier control over flight manifests and schedules, another that provides personalized in-flight services for passengers, and multiple apps focused on banking and case advisers.

The apps, built exclusively for iPhone and iPad, "are delivered in a secure environment, embedded with analytics and linked to core enterprise processes." The two companies ensure that the apps can be developed and adjusted to fit any company, and once out in the wild are easily managed and upgraded thanks to cloud services provided by IBM. All apps are highly secure as well, and the partners promise that more apps are "being continuously designed and developed" for release in the future.

“This is a big step for iPhone and iPad in the enterprise, and we can’t wait to see the exciting new ways organizations will put iOS devices to work,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “The business world has gone mobile, and Apple and IBM are bringing together the world’s best technology with the smartest data and analytics to help businesses redefine how work gets done.”

The official websites of both Apple and IBM provide a deeper dive into the program with extensive looks into each of the ten apps announced today.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forums: iPad, iPhone

Photo sharing app Snapchat has been updated to version 8.1.0, bringing full support for the larger screens of the iPhone 6 and iPhone 6 Plus. The update also includes improved captions with the ability to change the colors of special text, and the ability to stack filters by holding a photo in place with one finger and swiping it to add another filter.

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What's new
iPhone 6 and 6+ layouts!
Improved Captions!
You can now change the color of Special Text, pinch to resize, and drag around the screen.
Stacked Filters!
After adding a filter, press and hold with one finger and swipe with another to add a 2nd filter to your Snap!

Snapchat saw its last major update in November, which brought a new "Snapcash" money transfer feature built-in to the chat function. The service also launched a "Snapchat Stories" feature in October that allows users to add photos and videos to a news feed that expire after 24 hours.

Snapchat is a free app for iOS devices and can be downloaded from the App Store. [Direct Link]

Following a two month absence, Apple has restarted sales of Bose products in its online store. The reinstated products include the Bose QuietComfort 20i, the Bose SoundLink Mini Bluetooth Speaker, and the Bose SoundLink Bluetooth Speaker III, but notably do not include the company's over-the-ear headphone offerings. The move follows a report yesterday which noted that some French Apple retail stores had begun receiving shipments of Bose products with an intent to put the products back on shelves, and it is now likely those products will return to stores shortly.

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It still is not clear as to why Apple removed Bose products from its stores, but the decision may have had something to do with Apple's acquisition of Beats Electronics and a patent infringement lawsuit filed by Bose in July against Beats. That lawsuit was settled between Beats and Bose before Bose products disappeared from Apple's store shelves, which may indicate that the removal and reinstatement was a part of the discussions between the two companies.

Bose also signed a deal with the NFL to ban NFL players from wearing Beats headphones during games, which garnered comments from Beats co-founder Jimmy Iovine who stated that it made Beats "look like the underdog." Bose products were not the only products removed by Apple in recent months, as the company also pulled Fitbit products from its retail and online stores. Unlike Bose products however, Fitbit products have yet to return to the Apple Store.

Late last week and early this week, both of the plaintiffs in the ongoing class action iPod lawsuit that Apple is fighting in court were disqualified, leading Apple to file for a dismissal. The judge presiding over the case ruled that the lawsuit would continue, however, and lawyers for the plaintiffs have now tracked down a replacement, reports The Wall Street Journal.

Barbara Bennett, a 65-year-old amateur ice dancer from Boston was flown into Oakland this morning to testify in the U.S. District Court. Bennett reportedly purchased an iPod in late 2006, which falls within the September 12, 2006 to March 31, 2009 dates covered in the lawsuit.

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Bennett told the court how she learned to skate backwards and used iPods while skating. Attorneys questioned her about when she purchased the devices. The iPod Nano she bought in late 2006 appeared to qualify her as a class member.

"We're on the right track," Judge Rogers said to the attorneys after they interviewed Bennett.

Judge Rogers initially offered to put the trial on hold for two days to give Apple time to investigate new plaintiffs, but the company declined, leading the judge to continue the trial. She also informed Apple that the snafu over plaintiff purchase dates could give the Cupertino company a reason to appeal. "You now have an appealable issue," she told Apple attorneys.

The iPod lawsuit has received quite a bit of attention since it began last week, as it featured a video deposition and emails from former Apple CEO Steve Jobs. In the case, the plaintiffs have argued that Apple had an obligation to allow third-party companies to load music onto the iPod, and that its moves to block competitors created a monopoly.

Apple, however, has argued that pressure from record companies and a desire to protect customers from malicious content kept it from making iTunes and the iPod more accessible to third-party companies. The lawsuit, which seeks $350 million in damages, is expected to last for several more days, with the jury deliberating on a verdict next week.

After more than two months of availability, Apple's newest mobile operating system, iOS 8, is now installed on 63 percent of iOS, according to new numbers posted on Apple's App Store support page for developers.

iOS 8's installation numbers have increased approximately seven percent over the course of the last month, and installation numbers are up 11 percent since October 27. iOS 7 usage, meanwhile, has dropped from 43 percent in October to 33 percent as of December 8.

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Apple's own iOS 8 adoption estimates are based on App Store usage and are mirrored closely by data from analytics service MixPanel, which puts iOS 8 adoption at 63.94 percent as of today.

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The number of users installing iOS 8 initially stagnated at 47 percent just three weeks after the software was first released to the public, but installation numbers have been climbing steadily since then due to a number of bug fixes and an email campaign from Apple encouraging users to upgrade.

iOS 8's low adoption rates were likely due to several major bugs the software faced in its early days and a lack of space on 16GB devices for installing the OS. Apple's recent email campaign attempted to alleviate the latter issue, informing users with little space on their devices that they could upgrade through iTunes.

iOS 8.1, iOS 8.1.1, and iOS 8.1.2, introduced today, all brought bug fixes for several major issues, repairing problems and improving the stability of iOS 8. Apple is also working on iOS 8.2, which is expected to bring additional bug fixes and has been seeded to developers for testing purposes.

Related Forum: iOS 8

T-Mobile today announced that it is planning to introduce a new Simple Choice family plan that offers 4G Unlimited Data at prices starting at $100 per month for two people. According to the carrier, additional lines can be added for $40 per month for each line.

T-Mobile currently offers an unlimited data option for its Simple Choice family plans, but pricing starts at $140 for two people, meaning the new plan will offer unlimited data at a much lower cost.

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T-Mobile's price comparison chart, click for larger version

Currently, four people on an unlimited Simple Choice family plan would pay $220 per month, but with the new lower pricing, the same plan for four people will cost $180.

This holiday season, the traditional carriers are flooding the airwaves with a mishmash of confusing shared data promotions. Between them, AT&T, Sprint and Verizon have 24 different family and promotional rate plans, and, not surprisingly, 81 percent of people recently polled describe all the data promotions in the wireless industry as "somewhat confusing" or "very confusing." And a full 75 percent say they "hate" policing their own family members' data usage on the carrier's shared data plans, while more than 40 percent say they often worry about overage penalties on those plans.

T-Mobile said it's time to put a stop to the madness. It's time to free wireless customers from having to decipher confusing gigabyte promotions, from policing their own family's data usage and from punishing overage charges. The Un-carrier is cutting through the clutter and complexity with a radically simple idea: everyone on your family plan uses as much data as they want. And, you can do it at a better price without ever worrying about domestic overages.

In addition to offering a cheaper unlimited data plan for families, T-Mobile is also re-introducing a deal that offers 4 lines for $100 with 10GB of data. The plan provides 2.5GB of LTE data per line through 2016, dropping down to 1GB of data after that.

Both of T-Mobile's new family plan offers will be available for a limited time beginning on Wednesday, December 10.

Other World Computing (OWC) today announced new 1TB and 2TB Aura SSD upgrades designed for the Mac Pro, offering Mac Pro owners a way to upgrade the storage in their machines without needing to purchase upgrades directly from Apple.

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Apple's 1TB upgrade option costs $800 over the base 256GB SSD option, and while OWC's 1TB upgrade option is priced slightly higher at $899, it gives users an option to convert their existing SSD into an external USB 3.0 drive.

Apple offers a maximum of 1TB of storage, so OWC's 2TB solution, priced at $1,479, is a good solution for users who are looking for additional storage for their Mac Pros. The 2TB option also comes with a kit for converting an existing SSD into an external USB 3.0 drive.

The kits, which are available for pre-order, come equipped with the tools needed for a do-it-yourself storage upgrade, a step-by-step installation video, and tech support provided by OWC. The kits are expected to ship in two to three weeks.

tomcruiseJust over two weeks ago, hackers attacked Sony Pictures, acquiring up to 100 terabytes of data that included huge amounts of sensitive information like emails, Social Security numbers, films, scripts, and more.

Data from the hack has been leaking out for the last several days, and as of today, new emails have been found discussing the Steve Jobs biopic that Sony was producing before it sold the film to Universal Studios.

According to leaked data shared by Ars Technica, screenwriter Aaron Sorkin, who penned the script from Walter Isaacson's Steve Jobs biography, originally had his eye on Tom Cruise to play Steve Jobs. An email from October 31 suggested Sorkin was campaigning heavily for Tom Cruise, while director Danny Boyle was concerned about the actor's age.

His emails also divulged a few details about the scenes, which cover three different Jobs product launches, suggesting Tom Cruise, at 52 is the right age for third act, while Seth Rogen, aged 32, would be the right age for the first act as Steve Wozniak.

I just got off the phone with Danny who's concerned about the age but I think I got him thinking about it and he's going to look at some scenes from Lions for Lambs where Tom's basically auditioning for Jobs. He's also concerned that the choice will be met with derision because it's such a commercial choice but I honestly think that ends up working for us. Tom's going to surprise some people and they'll want to reward that. I don't think we'd have to recast Woz. Seth's the right age in the first act and Tom's the right age in the third. And the movie announces itself pretty quickly as not being literal---as being a painting rather than a photograph. Look, I wouldn't cast Clint Eastwood but if I saw Tom Cruise flying around the backstage corridors of Symphony Hall I wouldn't think he was too old. I think it would be dazzling performance.

Ultimately, director Danny Boyle dug in his heels and insisted on Michael Fassbender over Tom Cruise, with an email response to Sorkin suggesting Boyle "seemed committed" to Fassbender. Sorkin was not initially thrilled with the decision, but opted to accept Boyle's choice.

Sorkin replied, "This used to be an event. I don't know who Michael Fassbender is and the rest of the world isn't going to care. This is insane." But in the exchange that followed, he wrote, "F*** it. He's a great actor whose time has come."

It's known that Sony Pictures had difficulty casting the role of Jobs, as Leonardo DiCaprio and Christian Bale were both briefly tied to the film before dropping out, but the emails also suggest that Tobey Maguire and Matthew McConaughey inquired about playing Steve Jobs before the role went to Fassbender. Tom Hanks was also reportedly interested in taking on the role of John Sculley, which is rumored to be going to Jeff Daniels.

Boyle's decision to stick with X-Men actor Michael Fassebender ultimately led to Sony's decision to drop the Steve Jobs biopic after executives struggled to secure financing for the film with Fassbender in the lead role. Boyle and producer Scott Rudin went on to ink a deal with Universal to take over the film.

jessejacksonApple CEO Tim Cook met with civil rights activist Jesse Jackson on Monday, reports USA Today. Though Jackson declined to comment on what he and Cook discussed, Jackson is currently in the Bay Area for his Rainbow PUSH Coalition, which is hosting a workshop at Intel on racial diversity at technology companies.

The Rainbow PUSH Coalition is a non-profit organization that champions social justice, civil rights, and political activism, and recently, it has been targeting tech companies for not employing more women and minorities. At its Silicon Valley meeting, taking place on December 10, the Coalition is expected to discuss ways tech companies can improve diversity in the workplace.

The Coalition, alongside Jackson, will also hold a rally with labor leaders and service workers outside Apple's headquarters in Cupertino to highlight the growing wealth gap in Silicon Valley.

Speaking about the meeting with Tim Cook, Jackson said that he and the Apple CEO discussed "a range of subjects" for approximately one hour, and that the meeting was "positive and productive."

"I am impressed with him and the conversation," Jackson said in an interview on Tuesday. "He has a real vision for Apple and he sees the value in inclusiveness."

Diversity and equality have been an important topics for Tim Cook as of late, as the Apple CEO recently came out as gay. In the letter declaring his sexuality, Cook told the world that Apple will continue to take a strong stand on furthering workplace equality. An August diversity report revealed that 7 out of 10 Apple employees around the globe are male, and Apple's U.S. workforce consists of 55 percent white employees, 15 percent Asian, 11 percent Hispanic, and 7 percent Black.

At the time, Tim Cook said that he was unhappy with Apple's diversity numbers and promised to improve them.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple's OS X faced an increasing number of malicious attacks in the past year with antivirus firm Kaspersky Lab noting roughly 3.7 million infection attempts blocked by its software, the firm reports in its 2014 Security Bulletin (via The Telegraph). The annual report quantifies malicious activity by analyzing attacks blocked by Kaspersky's anti-malware products.

According to the 2014 report, the average Mac user faced nine threats in the past year. The study tracked nearly 1500 new malware programs targeting OS X over the past year, 200 more than in the previous year. More than half of the detected malicious threats were AdWare modules that add links to default browser bookmark lists, change the default browser search engine, and insert advertising links in order to generate ad revenue.

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Other more serious but less prevalent threats include a Trojan keylogger, a screenshot capture program, and the Wirelurker malware that attempts to steal data from iOS devices connected to a Mac. Though increasing, the number of malicious programs on OS X is lower than what is recorded on competing platforms such as Windows. Overall, Kaspersky Lab says its software blocked over six billion malware installation attempts over the past year, meaning that OS X remains a tiny fraction of devices being targeted.

As an antivirus vendor, Kaspersky Lab naturally has a vested interest in convincing customers to adopt its products, but it also puts the company in a good position to monitor threats and collect data from those using its tools.

Following in the footsteps of Dashlane, popular password management app LastPass has also debuted a new "Auto-Password Change" feature that is designed to let users enable a setting for automatic password changes.

Introduced last week to the company's Pre-Build Team, the new Auto-Password Change in LastPass is now available for all beta users in Chrome, Safari, and Firefox at no charge.

According to LastPass, Auto-Password Change has been developed to help its users initiate frequent password changes following major security incidents like Heartbleed, an OpenSSL vulnerability that left hundreds of thousands of machines open to malcious attacks.

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We're excited to announce that the Auto-Password Change feature we released to our Pre-Build Team last week is now available for all users in beta. LastPass can now change passwords for you, automatically. We're releasing this feature for free to all our users, on Chrome, Safari, and Firefox (starting with version 3.1.70).

Maintaining your privacy and security is our top priority. That's why we're doing this differently. We've implemented this feature to make password changes locally on your machine, ensuring we stay true to our mission and never have access to your data. All of your sensitive information is encrypted on your computer before syncing, and your encryption key is never shared with LastPass.

Auto-Password Change supports 75 popular websites, like Facebook, Twitter, Amazon, Pinterest, and Dropbox. In LastPass, users can turn on the feature by clicking "Edit" for a supported site and then clicking on "Change Password Automatically."

After choosing the password update option, LastPass will open a new tab, log into the site and create a new password, updating the information both on the site and within LastPass.

Earlier today, competing password management app Dashlane unveiled a similar "Password Changer" feature, which also allows users to implement easy password changes. Dashlane's new password changing functionality is somewhat more comprehensive than LastPass's password-by-password solution, as it can allow users to change all of their passwords with a single click.

LastPass is available for free on iOS and Mac with ads, but a $12 per year subscription gets rid of the ads, adds priority tech support, and multi-factor authentication. The browser extension can be downloaded from the LastPass website while the iOS app can be downloaded from the App Store. [Direct Link]