MacRumors

Bank of America this week released a new advertisement promoting Apple Pay, joining a growing number of financial institutions including Chase and Wells Fargo that are advertising Apple's recently launched mobile payments service.

The thirty-second video follows a businesswoman as she shops for her family and herself, buying a shirt, a dog bone, and some lipstick all with her iPhone. She then is seen leaving the store via an elevator, winking as the camera fades away.


Similar to previous commercials, the Bank of America ad focuses on the convenience of using Apple Pay to make payments with a Bank of America credit card. The narrator ends the ad by promoting Apple Pay as "the new, easy, secure, smart way to pay with a simple touch."

Interest in Apple Pay is increasing as additional banks and retailers start adopting the payment option. One of the newest retailers is the Amway Center in Orlando, Florida, which is the the home of the Orlando Magic basketball team, with Apple Pay support launching at concession stands and other retail locations within the arena tomorrow. According to the Magic, Chase card holders using Apple Pay at the Amway Center will be eligible for prizes such as $25 gift cards to the Magic team shop and Magic-branded iPhone 6 or 6 Plus cases over the next five home games. An iPad Air 2 will also be given away at each of the five games.

While many smaller banks have yet to roll out Apple Pay, support from the largest U.S. banks has given the service a strong foothold in the market. Apple recently confirmed that its mobile payments service now supports cards representing about 90 percent of the credit card purchase volume in the United States.

Related Roundup: Apple Pay

In a newly published Apple patent application credited to Dale Setlak, co-founder of AuthenTec, the company reveals its interest in enhanced security capabilities for the iPhone home button and Touch ID. The patent application describes how the Touch ID sensor could be paired with an on-screen combination lock or other secondary security feature, requiring the user to move his or her finger in certain directions to fully unlock a device.

As noted by Patently Apple, the June 2013 application shows off a few possibilities for the new technology, including a traditional combination lock-style system that has the user rotating his or her finger on the Touch ID sensor to input a security code.

Screenshot (43)
Another potential implementation would require the user to swipe through a collection of circles by subtly shifting his or her finger in a specific pattern to unlock the phone. Both rely on the same technology created by AuthenTec that uses simultaneous security of a user's unique fingerprint and secure combinations to gain access to a device. AuthenTec has of course played an important role since its acquisition by Apple back in 2012, with the company's "Smart Sensor" technology serving as the basis for Touch ID.

While Touch ID was implemented for security reasons, the addition of a simple-to-enter secondary security code would increase security even further as a form of two-factor authentication combining physical authentication (fingerprint) with knowledge-based authentication (lock combination or swipe pattern). Implementation of such a system would address concerns over court rulings indicating that users could be compelled by police to unlock fingerprint-protected devices, unlike with passcode-protected devices.

The evolution of Touch ID from solely a fingerprint sensor in the iPhone 5s to the expanded "Reachability" features of the iPhone 6 and 6 Plus provides a hint at the possibilities of Touch ID in the future. And while inventions disclosed in Apple patent applications frequently do not ever appear in products, they can still offer some insight into Apple's areas of interest.

Tag: Patent
Related Forum: iPhone

Apple today seeded the third beta of iOS 8.2 to developers, just over a week after seeding the second beta and one month after releasing the first iOS 8.2 beta.

The beta, Build 12D5452a, is available immediately to registered developers as an over-the-air update and it can also be downloaded from the iOS Developer Center. Today's update also includes Xcode 6.2 beta 3 with WatchKit.

ios_8_2_beta_3
According to the release notes, iOS 8 beta 3 fixes several bugs including an issue that caused opening Messages conversations to take a long time and a missing emoji button in iOS Simulator. It also includes two fixes for WKInterfaceController methods: openParentApplication:reply: now launches the containing app in the background when the iPhone (or iOS Simulator) is unlocked or locked and presentTextInputControllerWithSuggestions:completion: is now fully supported in iOS Simulator.

iOS 8.2 includes the WatchKit SDK, allowing developers to create apps, Glances, and notifications for Apple's upcoming wearable device ahead of its 2015 launch. The first iOS 8.2 beta, with WatchKit SDK and developer documentation, revealed several new details about the Apple Watch, including its heavy reliance on the iPhone and the different types of content developers can create for the device.

Update: It appears the latest beta reintroduces blood glucose tracking in the Health app and adds new descriptions for various Health app features.

Tag: iOS 8.2
Related Forum: iOS 8

While there are several apps designed to turn the iPad or iPhone into a secondary display for a Mac, the most popular options use Wi-Fi, which can render them all but unusable at times due to unavoidable lag. A new app from developer and former Apple Engineer Rahul Dewan aims to solve these lag problems with a tethered solution that turns an iOS device into a more reliable secondary display.

Duet Display, which is launching today, is the one of the first apps that transforms the iPad and the iPhone into an extra display for the Mac using a Lightning or 30-pin cable. By sending data over a cable instead of Wi-Fi, Duet Display is able to greatly improve on the lag is typically present when an iOS device is used as a secondary display.

Duet Display offers both a Retina mode and a non-Retina mode, along with options for 30 or 60 frames per second, and it's easy to install and setup, requiring just the Mac app, the iOS app, and a cable to connect the two devices.

The Duet Display app is inarguably an improvement over other options today, but it is not a perfect solution. As detailed in the video walkthrough of the app below, MacRumors experienced some issues when testing the app. On a 2012 Retina MacBook Pro, Duet Display's Retina mode caused a significant amount of cursor lag, rendering the app nearly unusable, and the CPU usage climbed to well over 200 percent.


Non-Retina mode (which is enabled in the app by default) offered a more lag free experience, but the trade off caused the secondary iPad Air 2 display to look fuzzy -- a disappointment given the inherent clarity of the screen on Apple's newest tablet. Non-Retina mode in Duet Display degrades the quality of all Retina displays to a noticeable degree.

According to the developer, performance is better on Macs released in 2013 or later, and users who only want to view one static window may not have any problems. Furthermore, many users may find the utility of a secondary iPad or iPhone display to be enough to outweigh the lack of a Retina experience.

Though the iPad Air 2 and other Retina devices don't look good in non-Retina mode, Duet Display is a great solution for older iPads that people might have little use for. An original iPad or iPad 2 does not have a Retina screen, and will work well with older Macs as secondary displays. iOS 5.1.1 is not yet compatible with Duet Display, but the developer is working on a fix.

Along with the Retina issue, potential buyers should be aware of some other small issues that we ran into. Even in non-Retina mode, on a 2012 Retina MacBook Pro, there was some slight cursor lag, and we also had problems with visual artifacts on some apps. When watching YouTube videos, for example, there were some occasional performance blips.

The developer assures us that he is working on improving Duet Display, and he plans to release iterative updates in the months to come to clear up lingering problems. As he suggests, it's better to have an app that works most of the time with just a few problems rather than one of the existing Wi-Fi solutions that can be almost non-functional.


The Duet website claims that all Macs using OS X 10.9 or later work with the app, as well as all iPads and iPhones, but MacRumors was unable to get the software to work with a 2010 MacBook Air running OS X 10.10.2. According to the developer, the issue was due to the 10.10.2 beta software, which does not work with the app.

Duet Display may not provide the perfect secondary display experience, but in our testing, we found that it was more reliable than current Wi-Fi options, and we believe it's a fantastic way to make good use of older iOS devices.

Duet Display for the Mac can be downloaded from the Duet website for free. The accompanying iOS app can purchased from the App Store for $9.99 for 24 hours, and then the price will go up to $14.99. [Direct Link]

Update 12PM PT: Some of our forum members have not been able to get Duet Display to work on an iPad running iOS 5.1.1, and the developer has asked people who want to use it with an iPad running iOS 5.1.1 to wait for an upcoming update before purchasing.

Audience members at the taping of Wednesday night's The Tonight Show Starring Jimmy Fallon episode were treated to an early Christmas present in the form of a free iPad Air 2 for each person.

Screenshot (41)
"I'm in the spirit of giving," Fallon remarked before revealing the giveaway in last night's version of the "Tonight Show Stocking Stuffers" segment Fallon has been running all week. On Monday, Fallon gave away Bose Soundlink Mini-Bluetooth Speakers, and Tuesday saw the gifting of a Vitamix S30 personal blender.


Fallon is known to be an avid fan of tech and gaming and Apple in particular, repeatedly commenting on big releases of Apple products like the iPhone 6 Plus and Apple Watch. The talk show host has also partnered with good friend Justin Timberlake to voice a handful of ads focusing on the iPhone 6 and iPhone 6 Plus.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forum: iPad

Algoriddim has long been known for its popular DJ app djay, which began life on the Mac before moving to the iPad, iPhone and most recently Android, with the various versions winning a number of awards and contributing to making djay the world's best-selling DJ app with over 15 million downloads.

With djay having proven popular among both amateur and professional DJs, users have been asking for more from the software, and Algoriddim is delivering that today with the release of djay Pro for Mac. Going well beyond the previous version of djay for Mac, djay Pro takes advantage of Apple's latest hardware and software improvements to support 64-bit processing, 60 frames-per-second graphics rendering, up to four decks, seamless integration with dozens of MIDI controllers, and a variety of audio effects.


On the library side, djay Pro offers an all-new music library with inline search, instant preview, and song recommendations powered by The Echo Nest, as well as easy integration of iTunes libraries and, for the first time on desktop, Spotify playlists. Users can easily drag and drop tracks from iTunes and Spotify libraries, not only from within djay Pro but also from iTunes and Spotify Mac apps.

djay_pro_turntables

Turntable view

In our testing, djay Pro performed extremely well, with high-quality turntable and waveform graphics making for a pleasing user experience. And while djay Pro adds a number of new effects and other tools compared to the previous version, the app's thoughtful and intuitive layout makes it easy both for experts to dive right in and for beginners to keep things simple at first before growing into djay Pro's full capabilities.

A customizable layout allows users to choose from several modes dividing the app window between music library/queueing and the turntables or waveforms, and the library portion of the window can be easily toggled between light and dark views to match user preference for various environments. Users of both Mac and iOS versions of djay will also find their cue points, beat grid edits, meta data synced between the apps via iCloud.

djay_pro_waveforms

Horizontal waveform view with four decks

All of the new features included in djay Pro do come at a price, however, with Algoriddim electing to offer the new app at an introductory price of $49.99 and an eventual regular price of $79.99, a significant increase over the $19.99 standard pricing of the previous version. But with djay Pro aimed in large part at serious DJs looking for the most powerful tools for Mac, Algoriddim believes djay Pro still offers a very solid value compared to traditional DJ setups.

The base package includes a set of five "Essentials" audio effects such as Echo and Flanger, and a one-time $9.99 in-app purchase adds 34 more effects from Sugar Bytes for use across all of the user's Mac and iOS versions of djay.

djay Pro is launching today via the Mac App Store [Direct Link] and replaces the original version of djay for Mac, which will no longer be available. djay Pro requires a minimum of OS X 10.9 Mavericks, and a Spotify Premium subscription is required to access the Spotify catalog from within the app. A free seven-day trial of Spotify Premium is available for djay Pro users to test out the service and integration.

Hyundai today confirmed that it will showcase its new CarPlay-enabled Display Audio system next month at CES 2015. Display Audio is a dash-installed color touchscreen display that supports the latest in-car handsfree technology.

Apple CarPlay integration on Hyundai's new Display Audio system
Hyundai's Display Audio forgoes built-in navigation and CD player features, instead including support for Apple's CarPlay and Android Auto to allow drivers to make phone calls, listen to music, send messages, and get directions using the car's in-dash display. The system also integrates with the voice command button on the steering wheel, providing drivers with an easy way to launch Siri Eyes Free commands.

“Hyundai will offer more technology than ever before inside affordable Hyundai models, allowing owners not only to text message through voice commands and stream their favorite music apps, but also to make calls in a safer way, and navigate using phone-based, off-board navigation through the car’s screen and controls,” said Cason Grover, senior group manager, cross-carline planning, Hyundai Motor America. “As affordable car buyers are often younger, Hyundai aims to provide what they want most in their car – all the latest smartphone-enabled technologies at a lower price.”

Hyundai plans to roll out the Display Audio system with CarPlay support in select 2016 Hyundai models, which debut later in 2015. The system then will become the default head unit across the company's automobile lineup.

Hyundai was among five brands of automobile manufacturers featured by Apple during its CarPlay announcement earlier this year. Following the CarPlay launch, Hyundai confirmed it would integrate CarPlay in its 2015 Sonata line, although the feature has yet to made available in those vehicles.

Related Roundup: CarPlay

For this year's World AIDS Day campaign, Apple ran several (Product) RED promotions, providing a (RED) section in the App Store and donating a portion of all retail and online sales from Friday, November 28 and Monday, December 1.

According to an email Apple CEO Tim Cook sent out to Apple employees (via Re/code), the campaign was a huge success, earning more than $20 million for the (Product) RED charity, which uses its funds to fight AIDS in Africa.

apple_product_red_gift_card

"I'm thrilled to announce that our total donation for this quarter will be more than $20 million -- our biggest ever -- bringing the total amount Apple has raised for (PRODUCT) RED to over $100 million," Cook wrote. "The money we've raised is saving lives and bringing hope to people in need. It's a cause we can all be proud to support."

During the campaign, Apple partnered with 25 app developers to offer a variety of (RED) themed apps in the App Store, with purchase proceeds going towards the charity. Apple's annual Black Friday event was also (RED) themed, and customers who purchased an iPhone, iPad, Mac, or qualifying Apple accessory received a (RED) iTunes gift card.

According to Cook, Apple's $20 million quarterly donation to the charity is its biggest ever, but over the course of the company's long partnership with Product (RED), it has contributed more than $95 million. As of June, Apple had contributed $75 million to the charity, which is joined by this quarter's $20 million.

Throughout its partnership with (RED), Apple has released a number of (RED) devices including iPod nanos and shuffles, iPad Smart Covers, iPhone Bumpers, and iPhone cases. With every (RED) product bought, Apple continues to donate a portion of the purchase price to the Global Fund to fight AIDs.

Apple's newly introduced payment initiative Apple Pay is currently only available in the United States, but the company has said that it is "working hard" to bring the feature to additional countries.

A new job listing for an Apple Pay Intern (via iClarified) seemingly confirms Apple's efforts to expand its payments service, stating that Apple Pay is "set to expand across Europe, Middle East, India, and Africa."

According to the job posting, the Apple Pay intern will join a London-based Apple Pay team that will facilitate the rollout of Apple pay to various countries by working with "Issuers, payment networks and merchants across Europe."

applepaytouchid

Apple Pay is a new and exciting area in Apple that is set to expand across Europe, Middle East, India and Africa. Apple Pay will change the way consumers pay with breakthrough contactless payment technology and unique security features built right into their iPhone 6 or Apple Watch to pay in an easy, secure, and private way. The new London-based Apple Pay team will work to drive the roll-out of this technology across EMEIA by working with a variety of internal and external partners, including teams in the US where the product will first launch and the EMEIA organisation, as well as Issuers, payment networks and merchants across Europe.

While a timeline for a possible Apple Pay release in additional countries is unclear, Visa has previously said that it is working with Apple to roll out Apple Pay across Europe in 2015. Alibaba is also said to be in talks with Apple over a potential partnership to provide a payments solution for China.

Though limited to U.S. credit cards, Apple Pay already works in other countries at NFC-supported point-of-sale systems, so once banks sign on, an expansion of the program into international countries may be a relatively simple process for Apple.

Update: Apple has removed the job listing from its site.

Related Roundup: Apple Pay

jobs_poseThe Steve Jobs deposition video that played a key role in the iPod antitrust trial Apple faced in court last week will not see a public release, ruled by District Court Judge Yvonne Gonzalez Rogers.

In a filing released today (via AppleInsider), the judge denied a request issued by several major news outlets last week, including CNN, Bloomberg, and the Associated Press. The news agencies had filed a motion to have the deposition video, which was filmed just six months before Steve Jobs' death, released to the public.

Citing past precedent of a decision made by the Eighth Circuit court in a case involving a video deposition of former President Bill Clinton, the court decided the Jobs video was not a judicial record and should be treated as any live testimony.

Here, the Court agrees with the Eighth Circuit and concludes that the Jobs Deposition is not a judicial record. It was not admitted into evidence as an exhibit. Instead, the Jobs Deposition was merely presented in lieu of live testimony due to the witness's unavailability, and was and should be treated in the same manner as any other live testimony offered at trial. As is typical of all live testimony, it is properly made available to the public through its initial courtroom presentation and, subsequently, via the official court transcript, the latter of which is the judicial record of such testimony.

Part of the reason the court decided not to publicly release the video was due to Apple's strong objection to the motion. Had there been no objection, Judge Rogers' filing says the ruling "might be different."

In the video in question, Steve Jobs explained that Apple's airtight Digital Rights Management (DRM) policies were the result of "black and white" contracts with record labels. Preventing the iPod from playing music from competing services was merely "collateral damage," he said.

Jobs was said to be evasive in his testimony, answering questions with "I don't remember," "I don't know," or "I don't recall" more than 74 times. He also had a "snarky" attitude, according to CNN, asking "Do they still exist?" when questioned about RealNetworks.

Apple's iPod trial ended yesterday, with a ruling in its favor. After deliberating for just three hours, the jury decided that Apple had not harmed consumers with anticompetitive practices. Had Apple lost the case, it could have been on the hook for up to $1 billion in damages.

Earlier this month, Apple asked note-taking app Drafts to remove its Notification Center widget, which offered simple tools for opening up the Drafts app and creating a new note. At the time, the removal request seemed highly questionable, because a multitude of apps with Notification Center widgets, including other note-taking apps like Evernote, provide similar functions.

As it has done with several other overly zealous removal requests, Apple has reexamined the Drafts widget and has reversed course once more, allowing the Drafts app to retain its Notification Center widget.

In a new 4.0.6 update pointed out by MacStories, Agile Tortoise, the developer behind Drafts, has returned the widget to the app with permission from Apple.

draftsappupdate

New: Today widget. Now back with the addition of recent drafts summary. Thanks to the help of some fine folks inside Apple for sorting this out.

In addition to returning the original quick note creation function to the Drafts widget, today's update also brings expanded functionality in the form of a feature that allows users to open recently created drafts. Combined with the existing functionality, the Drafts app now allows users to view recent drafts, create new drafts, view the number of stored drafts, and create new drafts from the clipboard, all very useful widget features.

The removal of the Drafts widget and its subsequent return mark just one of the policy reversals Apple has implemented over the last few months. In October, PCalc was asked to remove its calculator widget before Apple changed its mind, and just last week, file-management app Transmit was allowed to reinstate a key sharing feature that Apple had previously said was not allowed.

Apple's frequent and erratic app policy shifts suggest the company is continuing to struggle with defining just how it wants various iOS 8 features to be used. The combination of a large app review team and somewhat ambiguous guidelines have led to many contradictory removal requests of previously approved features, causing confusion and disquiet among developers.

Drafts can be downloaded from the App Store for $9.99. [Direct Link]

safariiconApple today seeded a new Safari 8.0.3 beta for developers running OS X Yosemite, along with a Safari 7.1.3 beta for Mavericks and a Safari 6.2.3 beta for Mountain Lion.

Registered Mac developers can download the new Safari builds through the Software Update mechanism in the Mac App Store or through the Mac Dev Center. In the release notes for the new betas, Apple asks developers to focus on features like Extensions, Password AutoFill, HTML5 video playback, notifications, and more.

Focus Areas
Please focus testing on the following areas:

- General website compatibility
- Extension compatibility
- Password AutoFill
- HTML5 video playback on popular video sites
- Using the Web Inspector to debug websites
- Reading List read/unread state
- Editing bookmarks in the Favorites Bar and Bookmarks Sidebar
- Website notifications

In addition to the forthcoming Safari update, Apple is also working on another general OS X Yosemite update, OS X 10.10.2, which saw its second beta seeded to developers last Friday.

Over the weekend, Apple released a touching new holiday ad called "The Song," focusing on a woman who found an old record of her grandmother singing a love song to her grandfather, which she then enhanced with her own vocals and musical accompaniments using Apple's tools.

Apple has now released a second video, which offers details on how the spot was created. As explained by the musician who starred the ad, Dana Williams, and vocalist Rhiannon Giddens, a series of recordings were made with a voice-o-graph, a 1940's booth for recording short spurts of audio directly onto a record.


The voice-o-graph used in the spot was supplied by Third Man Records, which is Jack White's indie label. Giddens, voicing the grandmother, sang the "Love Is Here to Stay" audio, and it was then transferred into GarageBand for editing by Williams, who says that she uses the app for recording "basically all of her music." "Anyone who's not tech savvy like myself can just kind of find their way around it," she explains.


"The Song," which highlights both GarageBand and the iPad mini, follows in the footsteps of last year's sentimental holiday ad, "Misunderstood,", which focused on the video recording capabilities of the iPhone.

ios_8_iconApple today began sending out emails to developers, reminding them that as of February 1, 2015, all apps submitted to the App Store need to be built with the iOS 8 software development kit and include 64-bit support. Developers were first informed of the upcoming rules back in October, after the release of iOS 8 and the iPhone 6/6 Plus.

The email also states that as of June 1, 2015, all app updates submitted to the App Store will need to adhere to the same requirements, giving the company a way to make sure all current apps take advantage of 64-bit support and are iOS 8 compliant. The shift to across-the-board 64-bit support will offer improved app performance on 64-bit devices.

Dear Developer,
As we announced in October, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of "Standard architectures" to build a single binary with both 32-bit and 64-bit code.

Apple first began asking developers to submit 64-bit apps following the September 2013 release of the iPhone 5s, which introduced the 64-bit A7 processor. All of Apple’s newest devices, including the iPhone 6, iPhone 6 Plus, iPad Air 2, and iPad mini 3 offer 64-bit processors, as does the iPad mini 2 and the original iPad Air.

At the current time, developers are still permitted to submit 32-bit apps along with universal binaries, but that option will expire when February rolls around.

After numerous failed attempts at predicting Apple's first foray into television sets, Piper Jaffray analyst Gene Munster has not yet given up hope that the company will deliver. During an interview at Business Insider's 2014 Ignition Conference earlier this month, Munster made yet another prediction on the rumored Apple technology, citing a two-year wait for Apple's own television set.

Munster regarded this year's prediction as an "annual penance" for being consistently incorrect in guessing the release date for Apple's rumored television set. Instead of the usual one-year prediction Munster has been throwing out the past few years, the analyst looked into the past to further support his two-year suggestion for Apple's next big product.

Screenshot (38)

"Apple takes a long time in-between products. If we look back over the last decade, it's 3-6 years between major products. And so, ultimately the Watch is what hit this year, they're gonna refine that next year along with payments. And then that probably gets us into 2016 as more of a time frame for the actual television."

Though it may seem a bit behind the game for Apple to launch a television set when connected TVs are already becoming ubiquitous and prices continue to decline, Munster looks at the lack of innovation and the true potential of Apple entering the market as significant positives for the company.

"So far the connected TV market really hasn't done much, they sell a lot of units but people don't really use the connected TV part unless they're accessing Netflix. So the concept of what the opportunity can really hold around connected TVs hasn't even been tapped, so they haven't missed out on anything."

Business Insider went on to ask Munster about the potential market gains Apple would see if they entered into the television set space. Munster addressed the current plateauing market of around 220 million TVs sold every year, hypothesizing that if Apple captured 10 percent of that market (Apple currently has 20 percent of the smartphone market) it could possibly sell around 22 million TV sets per year. Munster thinks that that market size is "big enough that it could be a 5 or 10 percent addition to the overall size of Apple."

Finally, Munster addressed the price of the possible Apple TV set, thinking it could run around $1,500, or "about double a comparable sized TV." Rumors began swirling around an Apple TV set a few years ago, particularly after Steve Jobs himself hinted at a breakthrough in his authorized biography published shortly after his death in late 2011. Rumors have been mostly quiet in recent months, however, as attention has turned away from a TV set or even a revamped set-top box and toward the imminent launch of the Apple Watch.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

A new update to the community-built "Continuity Activation Tool" for OS X Yosemite brings Bluetooth 4.0 USB dongle support, allowing users of some older model Macs to enable Handoff and other Bluetooth-related Continuity features on their machines without upgrading internal hardware. The tool does, however, come with some caveats users should be aware of before attempting to activate these features.

Apple's introduction of Continuity alongside OS X Yosemite promised a suite of features that interweave Mac and iOS devices without any hassle. Unfortunately for Macs old enough to not include Bluetooth 4.0 (and even a few older models that do include it), several of the features are officially unsupported on their machines and these users haven't been able to experience Continuity in its full form.

continuity
Addressing this issue, enterprising members of the MacRumors forums banded together to discuss the issue, leading to the creation of a "Continuity Activation Tool." Users with Apple devices unable to directly access the new feature could follow a set of instructions that would enable Bluetooth-linked Continuity features such as Handoff and Instant Hotspot to work on Macs previously unable to support the features.

While only the software patch was required for the mid-2011 MacBook Air and Mac mini, other older Macs that didn't have Bluetooth 4.0, required a more difficult and set-up process involving the installation of completely new wireless cards.

This week, however, Continuity Activation Tool 2.0 has launched, bringing support for Bluetooth 4.0 USB dongles and thus allowing many of these older Macs without Bluetooth 4.0 to be more easily upgraded to support full Continuity. The update makes the process not only much easier, but far cheaper for the average user.

Screenshot (35)
Creator dokterdok makes a few important notes regarding Bluetooth 4.0 dongles and the Continuity Activation Tool, mainly remarking on dongles best used for the tool and those to steer clear of completely.

A few important notes about using CAT with USB Bluetooth 4.0 dongles:

-Bluetooth 4.0 dongles based on the Cambridge Silicon Radio CSR8510 A10 chip (e.g. Inatek Nano) are not compatible with CAT.
-The recommendation is to look for dongles based on the Broadcom BCM20702 chip, which are similar to the ones used by Apple in their Continuity compatible Macs. A few examples: Asus BT400, IOGEAR GBU521, GMYLE, and many others.
-Instant Hotspot currently doesn't work reliably when using a dongle. This is a known issue, no workarounds have been identified yet.
-Atheros Wi-Fi AirPort cards will prevent Continuity from working even when adding a Bluetooth 4.0 dongle. The System Diagnostic feature of CAT tells which Wi-Fi brand is active. There are no workarounds and no patch is expected to change this, an AirPort card upgrade is required.

As previously reported, most MacRumors forum users have found the tool to work successfully on Macs released circa-2011, but not much has been tested yet on the new Bluetooth 4.0 dongle update. MacRumors has successfully enabled Handoff on a 2010 MacBook Air using the tool and an IOGEAR Bluetooth 4.0 dongle, although it did require several reboots and logouts/logins from iCloud on both the Mac and iOS devices before it began working.

Due to the fact the Continuity Activation Tool requires the disabling of certain security protections like kext signing, and that it needs to sift and move through low-level files in your computer, users should be aware of what they are downloading and exercise caution in doing so. If still interested, users can download the updated Continuity Activation Tool from Github and, after opening the downloaded app, follow the on-screen instructions to get the feature up and running on an older model Mac.

Future Apple software updates may also replace the patches applied by Continuity Activation Tool, thereby breaking Handoff after updating. Reapplying the patch using the tool after updates will, however, restore the functionality.

Netflix customers hoping for offline viewing on their iPad or iPhone may have to wait indefinitely for the feature to be supported by the streaming service. Speaking to TechRadar, Netflix director of corporate communications and technology Cliff Edwards said offline viewing is "never going to happen."

netflix2.jpg
Edwards asserts that offline viewing is a "short term fix" that doesn't address the bigger issue of sparse public Wi-Fi access. In the next five years, Edwards believes the expansion of public Wi-Fi and cellular coverage will make the idea of offline viewing obsolete. With a ubiquitous Internet connection, customers won't need to download as they will be able stream all the time.

Instead of working to support offline viewing, Netflix has been focusing on original programming, with twenty new series planned for the coming years. The company also has been moving forward with 4K content and steadily improving its iOS app, recently adding support for iOS 8 and 1080p HD streaming on the iPhone 6 Plus.

With iOS 8, Apple began allowing third-party keyboards for the first time, and over the last few months, dozens of feature-rich keyboards have hit the market. With an ever-increasing number of keyboard options available, it's becoming increasingly difficult for keyboard developers to stand out

Fleksy, a company that has long had an Android-based keyboard and was one of the first to launch a keyboard for iOS, is aiming to get itself back into the public eye with a major 5.0 update. The new version of Fleksy introduces a slew of features, including several customizable extensions and dozens of premium themes. With Extensions, Fleksy is now able to go beyond simple text insertion, offering additional features that extend Fleksy's functionality.

iOS extensions being offered include GIFs, one-handed typing (for iPhone 6 and 6 Plus), a Number Row, Cursor Control, and Rainbow Key Pops. The GIF feature allows users to browse and share animated images, while Cursor Control allows users to move the cursor using the spacebar.

fleksyupdate
The Number Row adds numbers to the top of the keyboard, Rainbow Key Pops add a pop of color with each key press, and the one-handed typing feature moves the keyboard to the side of the screen. Users can install up to three extensions at once via the Fleksy app, and Extensions can be changed out at any tie. It's also possible for users to purchase additional slots for $0.99.

"We're unlocking the keyboard's true potential with this update," said Kosta Eleftheriou, Fleksy CEO and Co-Founder. "Keyboards are our primary input method. With Extensions we mean to revolutionize not only text input, but all input; making it faster, easier, and more fun. Why switch back and forth between apps to do things that can be done via the keyboard?"

The updated version of Fleksy is far more customizable, with an additional 30 themes available for purchase. Themes are organized into several different classes including Personal, Trendy, Branded, Dynamic, and Translucent.

Branded themes, for example, include Frozen and Hunger Games, while other available themes offer a variety of different colors. The themes are bundled into packs of two or three and can be purchased in-app for $0.99 to $2.99. Along with the iOS version, Fleksy for Android is receiving many of the same features, along with additional Extensions that allow for text shortcuts and an invisible keyboard.

Fleksy can be downloaded from the App Store for $0.99. [Direct Link]