MacRumors

With Apple's Watch looming on the horizon, fitness makers are moving to push their services to a variety of individual and corporate customers. The latest band maker to improve its offerings is Jawbone, which this week announced a new program designed to get its UP fitness bands into the office and on the wrists of business people in the US.

The new UP for Groups provides discounts on bulk orders of the fitness trackers, as well as software features to manage and encourage group participation. It is compatible with the existing UP24 tracker, the new UP Move and the upcoming UP3.

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Unlike the individualized consumer version of UP, UP for Groups allows administrators to work with large groups of participants. Admins can view aggregated statistics to see when their employees need to move and send out timely activity reminders to the group. Participants can take part in group challenges and view their group's statistics with an emphasis on the number of active participants in a group and not the number of steps walked by each member.

The new UP for Groups is part of a growing movement to address obesity in adults using feedback from fitness trackers. Jawbone competitor Fitbit already has a corporate fitness program, while Misfit is partnering with the Oscar insurance company on a rewards program for subscribers with healthy habits.

Apple's upcoming Watch is expected to kick off a further explosion of interest in fitness trackers when it is released in 2015. Increased consumer interest will open new doors in the health field with Apple reportedly in talks with insurance companies, hospitals and other health institutions about its HealthKit initiative and iOS Health app. Apple already is partnering with the Mayo Clinic and electronic health record company Epic Systems, and more partnerships are undoubtedly in the works.

The Iowa Department of Transportation will begin allowing customers the option of receiving their newly issued driver's licenses via a mobile app on their smartphones, reports The Des Moines Register.

The app, set to launch next year, will be available to customers at no additional cost and will include all of the necessary information a traditional plastic license includes.

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During a state agency budget hearing this past Monday, DOT Director Paul Trombino reassured Iowa Governor Terry Branstad about the upcoming launch of the pioneering digital ID system.

"We are really moving forward on this," Trombino said. "The way things are going, we may be the first in the nation."

Trombino assured that those wanting to stick with a traditional plastic ID will have the option to do so, but that the new digital license will be widely supported throughout the state, including "Iowa law enforcement officers during traffic stops and by security officers screening travelers at Iowa's airports." The new smartphone app was called "an Identity Vault app" and is promised to be highly secure, with customers using a PIN number for verification.

More than thirty states, including Iowa, already accept digital copies of proof of insurance during traffic stops, so a driver's license as a smartphone app is the next logical step.

Related Forum: iPhone

DeskConnect today launched Workflow, a universal iOS app billed as a "personal automation tool" that allows users to easily create workflows to accomplish various tasks such as creating animated GIFs from a series of photos, grabbing images from a web page, automatically cross-posting photos to Twitter, Facebook, and Instagram in one step, and more.


Workflow contains over 100 different actions users can combine in their own custom workflows, or users can select from a gallery of pre-populated workflows focused on various topics. The gallery includes a number of sample workflows at launch, and users can submit their own for inclusion.

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Sample workflows from the gallery

The app's simple drag-and-drop interface makes it easy to build workflows, which can be initiated from within in the app, saved to the home screen as a web URL that launches the specified workflow, or launched from other apps through a share sheet extension.

Interestingly, Workflow originally contained a Notification Center widget that allowed users to launch workflows, but as with a number of other developers, DeskConnect ran into issues with Apple's restrictions on what types of content can be presented in Notification Center widgets and the feature had to be removed. Still, Workflow offers a number of handy options for accomplishing tasks of varying complexity, pulling together different types of inputs and actions to greatly simplify multi-step tasks that would normally see users manually switching between several apps to accomplish.

Workflow is available now at an introductory price of $2.99 for a limited time. [Direct Link]

In a blog post by Microsoft's Corporate Vice President of the Developer Division S. Somasegar, the company today announced the acquisition of HockeyApp, a service for app developers that provides crash reports, distribution help, and various testing features.

Initially created for in-house use only by the Germany-based HockeyApp team, the service quickly branched out into a widely-used platform by app developers across iOS, Windows Phone, and Android platforms, including Microsoft itself.

Microsoft has been a HockeyApp customer with many apps since the early days back in 2011, so they were already familiar with the stability and quality of our service. Creating the best developer experience is key to both Microsoft and HockeyApp, this includes industry delivering leading tools for the major mobile platforms: iOS, Android and Windows. We saw the potential of the added abilities and resources of Microsoft to make our platform even better. It may sound cliché, but it really does feel like a match made in heaven.

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Microsoft's announcement states that the company plans to "integrate HockeyApp into the Application Insights service in Visual Studio Online to expand Application Insights support for iOS and Android," expanding the Application Insights service beyond server platforms.

Microsoft also promised that the upcoming months will see further collaboration between the two companies, with new iOS and Android SDKs for Application Insights that will utilize the unique features of HockeyApp. The client and server/cloud-based service offers a 360-degree report on application usage, availability, and performance that both companies hope the HockeyApp integration could bring to all mobile platforms.

Desktop and mobile apps for HockeyApp are available for developers right now, with pricing options ranging from monthly to yearly subscriptions. The company promises that existing user accounts will not be negatively affected by the acquisition.

Microsoft today released a suite of five consumer apps under the MSN brand, bringing news, health, and other previously Windows Phone-exclusive apps from the Bing team to the iOS platform (via ZDNet). This launch follows the recent expansion of Microsoft's Office for iOS suite to the iPhone that produced standalone versions of Word, Excel, and PowerPoint to Apple's smartphone devices.

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The suite of MSN apps include MSN News [Direct Link], MSN Sports [Direct Link], MSN Food & Drink [Direct Link], MSN Money [Direct Link] and MSN Health & Fitness [Direct Link], which integrates with Apple's Health app and connects to MSN Health & Fitness on the web. The new MSN apps are available for free and downloadable now from the iOS App Store. Android versions are also being made available on Google Play and the Amazon Appstore.

The push to bring these apps to iOS and other platforms like Android is part of larger initiative at Microsoft to drive the adoption of the company's desktop and cloud services by making its mobile apps available across a variety of platforms. This new direction is being spearheaded by Microsoft CEO Satya Nadella, who replaced long-time Microsoft chief Steve Ballmer earlier this year.

Apple and supply partner Quanta Computer have apparently solved its yield issues with various Apple Watch components as the wearable device is now gearing up to enter mass production in January, reports Taiwan's United Daily News (Google Translate, via GforGames). Previously, other sources projected that the Apple Watch would enter mass production at the end of February.

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The report notes that this is due to Quanta increasing its number of employees from 2,000 to 10,000, as the company expects to hire 20,000 employees to help with production. Apple is projecting to ship a total of 24 million Apple Watches in 2015. The United Daily News also mentions how a new "iPhone 6s" will likely miss a Spring debut, but that is to be expected as production of a new A9 chip has yet to gear up. The launch would also be unlikely as Apple's iPhones have never launched in the Spring.

Employee comments made after the Apple Watch's debut in September noted that Apple may not be planning to launch the device until February 2015 or later, as the company originally planned to have the watch ready to ship in time for the 2014 holiday season. However, it is now possible that Apple has solved many of the issues surrounding production of the Apple Watch and will make its "early 2015" release projection. When it goes on sale, the Apple Watch will be available in a variety of materials with several different band choices and start at $349.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

Apple has announced that it will begin selling LTE versions of both the iPad Air 2 and iPad mini 3 in China beginning this week. Previously, only the Wi-Fi versions of Apple's newest tablets were available in the country.

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Apple® today announced that models of iPad Air™ 2 and iPad mini™ 3 with cellular networking will be available in China starting this week. TD-LTE and FDD-LTE standards, as well as TD-SCDMA, DC-HSDPA, HSPA+ and other fast networks, are all available in a single model, giving iPad Air 2 customers in China the ability to stay connected on advanced cellular data networks in China and around the world so they can go more places and do more things.

The cellular iPad Air 2 models are available at 4,488 (RMB) for the 16GB model, 5,188 (RMB) for the 64GB model and 5,888 (RMB) for the 128GB model. The iPad mini 3 is available at 3,788 (RMB) for the 16GB model, 4,488 (RMB) for the 64GB model and 5,188 (RMB) for the 128GB model.

Earlier this year, Apple made the first LTE iPad Air and iPad mini with Retina Display available for purchase in China.

United Airlines today announced that it plans to distribute Apple's new iPhone 6 Plus to more than 23,000 of its flight attendants during the second quarter of 2015.

The phones will be able to handle "most onboard retail transactions" such as food and drink purchases, and will allow flight attendants to access their email, the United.com website, the United Airlines Intranet, plus policies and procedures manuals.

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"We are thrilled to make this investment in our flight attendants," said Sam Risoli, United's senior vice president of inflight services. "iPhone 6 Plus will enable them to deliver an even higher level of flyer-friendly service and will offer our flight attendants simple, one-touch access to valuable work information, enabling them to better serve our customers."

In the future, the iPhone 6 Plus devices used by flight attendants will replace printed safety manuals with electronic versions, allowing for real-time reporting and access to aircraft cabin issues and repairs. United will also develop customer-focused tools to be used on the iPhones.

United Airlines has been an eager adopter of Apple technology in the past, becoming one of the first airlines to distribute iPads to pilots to replace heavy flight bags of navigational charts and other flight materials in 2011. United is planning to renew that program, replacing the original iPads with Apple's newest iPad Air 2 devices.

In addition to rolling out iPhone 6 Plus devices to flight attendants, United is also in the midst of terminal renovations at New Jersey's Newark Liberty International Airport, which will see upgrades that include iPads for customer use.

Currently, supply of Apple's iPhone 6 Plus remains somewhat constrained, with new devices shipping in three to five business days. By mid-2015, however, Apple should have reached supply/demand balance, making it possible for companies like United to deploy the devices on a large-scale basis.

As of this week, Apple has begun offering several new toys in its online Apple Store, including a Barbie from Mattel, a Skylanders game, and a WowWee Robot. The new online-only additions come just ahead of the holiday season and mark Apple's continued efforts to bolster its products aimed at younger children.

The most curious new toy offered in the online Apple Store is a Barbie Fashion Design Maker Doll from Mattel. Sold for $49.95, the Barbie is the first doll that Apple has ever sold and at first glance, appears out of place in the online store. The Barbie is a standard Barbie doll, but it is designed to be used alongside a free app [Direct Link] on the iPad that allows children to create customized clothes on printable fabric sheets.

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To start, download the free design software app to your iPad, or visit the website to download to your Mac or PC. Use it to create completely customized designs. Select patterns, colors, and accessories available within the program, and add photos to make a really personal statement. Print your finished and fabulous creations onto the eight enclosed printable fabric sheets -- and watch them go from 2D to 3D.

Along with the Barbie doll, Apple is also now selling the Activision Skylanders Trap Team Starter Pack for the iPad. Available for several months via other outlets like Amazon, the Trap Team Starter Pack brings the popular Skylanders console game experience to the iPad. Much like Barbie, Skylanders is very popular with children.

Apple's third kid-oriented offering added this week is the WowWee MiP Robot, a $99 gesture-controlled toy robot that plays games, dances, battles with other robots, and delivers small items.

wowweerobot

Full of personality, WowWee's MiP gesture-controlled robot gives you seven different modes and a free app for your iPhone, iPad, or iPod touch that offers a bunch of games. Swipe your hands in front MiP's eyes to the direction of your choosing and watch him follow suit. Or load up MiP's tray with a can of soda and use the MiP app to deliver it. MiP is a loveable toy your whole family can enjoy.

Apple has long offered a variety of iOS-related toys suitable for both children and adults like the Anki DRIVE and the Sphero, but over the course of the last few months, the company has added several accessories oriented solely at its youngest consumers. Products added in 2014 include the Philips/Disney Friends of Hue StoryLight kit, the Tiggly Shapes toddler game, and the Osmo educational gaming system are all aimed at children.

It is not entirely clear why Apple has boosted its focus on accessories for younger children in recent months, but drawing kids into the Apple Store with iPad and iPhone-oriented toys pushes them into the Apple ecosystem at an early age, potentially allowing the company to create lifelong customers.

The expanded range of toys offered by Apple also lets the company reach a whole new demographic and it may be part of new retail chief Angela Ahrendts' efforts to redesign the Apple retail experience. As noted earlier this year, Apple's new head of retail is aiming to overhaul the end-to-end Apple Store sales experience, reimagining product discovery and improving customer interactions with employees.

Apple today seeded the second beta of iOS 8.2 to developers, approximately three weeks after releasing the first iOS 8.2 beta.

The beta, build 12D445d, is available immediately to registered developers as an over-the-air update and it can also be downloaded from the iOS Developer Center. Today's update also includes Xcode 6.2 beta 2 with WatchKit.

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According to the release notes, iOS 8.2 beta 2 includes fixes for keyboards that may not appear in Safari, Maps, or other third-party apps in iOS simulator and it offers Siri support for Singapore English.

Several WatchKit fixes are bundled in as well, repairing a bug that caused notifications to fail to open an app, an issue that caused WatchKit apps to stop working in iOS 8 simulator, and more.

iOS 8.2 includes the WatchKit SDK, allowing developers to create apps, Glances, and notifications for Apple's upcoming wearable device ahead of its 2015 launch. The first iOS 8.2 beta, with WatchKit SDK and developer documentation, revealed several new details about the Apple Watch, including its heavy reliance on the iPhone and the different types of content developers can create for the device.

Tag: iOS 8.2
Related Forum: iOS 8

Alipay, the payment affiliate of major Chinese marketplace Alibaba, has updated its popular e-payments app to include support for Touch ID on iOS devices, allowing users to authenticate accounts and authorize Alipay payments on compatible iPhone models without the need of a password. The new Touch ID integration will be available on the iPhone 5s, iPhone 6, and iPhone 6 Plus for Alipay's more than 300 million mainland China users, according to a report by China Daily (via Quartz).

The addition of Touch ID authentication for Alipay's iOS app comes after Alibaba CEO Jack Ma and Apple CEO Tim Cook began talks of a China-focused payments partnership last month, although Touch ID app integration is a straightforward process that would not necessarily have required discussions between the two companies to implement.

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Though by no means a confirmation, the move does highlight Alibaba's interest in Touch ID for payment security, bolstering hopes for an Apple Pay/Alipay partnership between the two companies down the road. As China's largest e-payment service and with the rampant growing interest of Apple Pay in the United States, the inclusion of Touch ID support could be a hint at Alibaba and Apple's e-payment future together.

As of today, Apple Pay has yet to be made available at all in China or anywhere else outside the United States, as Apple is focusing first on its home market before expanding to other countries. Neil Flynn, a Shanghai-based equity analyst, pointed out the benefits Alibaba could get out of the partnership, namely bolstering Alipay's overseas presence. Apple also stands to benefit from the arrangement as it seeks to increase its presence in the booming Chinese market.

"By teaming up with Alipay, the iPhone is now a more convenient tool for Chinese consumers. In addition, I would imagine that Apple would profit from payments made through Alipay on the iPhone, so it gives Apple access to Chinese consumers," said Flynn, who has been following Alibaba's development for several years.

Apple also has a partnership with Alipay's rival of sorts, UnionPay. Apple announced last month that it would begin allowing UnionPay customers in China the opportunity to use their cards as a payment method in the App Store. Though Apple appears to be hedging its bets, it is clear the company has great interest in growing its e-payments presence in China and elsewhere.

Nokia's revamped navigation app, HERE, will be landing on iOS early next year, according to a company blog post that also announced the official launch of its Android version. HERE will enter a crowded field that includes Apple Maps, Google Maps, and titles from established navigation companies such as Garmin and TomTom.

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Nokia says its decision to bring the app to Apple's mobile platform is the result of heightened interest in an iOS version following a successful Android beta trial.

Following the positive reviews of HERE for Android, a lot of people have expressed their interest in an iOS version of our app. We really appreciate this interest and demand. Our iOS app development team is working hard on this and we plan to officially launch HERE for iOS in early 2015.

HERE originally launched in 2012 and was removed from the App Store in late 2013 due to incompatibilities with iOS 7. An earlier report from The Wall Street Journal claimed Nokia was in the final stages of development a new version of the iOS app with a launch likely before the end of 2014, but the schedule has apparently been pushed back somewhat. Details on the iOS version of app are sparse, but it is expected to be free and offer offline navigation and searching.

Shazam today announced a big update to its popular music-detecting app alongside an overhaul of Shazam.com that the company hopes "builds on the magic of Shazam to provide more immersive music discovery and uninterrupted listening."

One of the biggest changes in 8.2.0 is a new front-end user experience that is personalized based on the user's friends and music previously discovered within the app. The company has also introduced curated lists of trending music that can be specified to location or most popular discovered songs within the app.

“We want Shazam to continue to serve as a destination for music fans, increasingly becoming the center of their music world,” said Daniel Danker, Chief Product Officer, Shazam. “For years Shazam has identified music with just one tap. Now it’s just as easy to open Shazam and tap once to discover and listen to great music.”

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Shazam customers with accounts for streaming music services such as Spotify and Rdio will get even more out of the app's new update, which allows users of those streaming music services to listen to their full playlists and top charts within the Shazam app.

In addition to simple in-app access to Spotify playlists, the Spotify integration in the new Shazam app goes one step further, giving users the chance to automatically add every song they Shazam into a specified Spotify playlist, a feature Rdio users have had for a few months now. The integration between Shazam and Spotify is available for iOS in today's update, but Android users are promised to have the functionality in the weeks to come.

A new "Play All" button also lets users listen to full playlists of songs across the service, including top charts, personal Shazams, and songs recommended for them. The new music player then lets them rate tracks by swiping right to add them to My Shazam and left to skip them.

On the Shazam official website side of things, the company is adding a Hall of Fame that celebrates artists experiencing significant success on the service. Tracks are ranked in Platinum, Gold, or Silver categories for having surpassed 15, 10 or 5 million Shazams respectively. The service is also publishing the number of Shazams each song on the site has received for the first time ever.

Shazam can be downloaded for free from the App Store for iPhone and iPad. [Direct Link]

Mad Catz Interactive today officially started shipping its C.T.R.L.i and Micro C.T.R.L.i Bluetooth-enabled mobile gamepads. Announced earlier this year at Mobile World Congress, the controllers are compatible with Apple's latest iOS devices running iOS 7 and iOS 8. While there has been some limited availability of at least the larger model through several retailers in recent weeks, today's announcement indicates both models should now be broadly available.

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Both controllers use Bluetooth to connect to an iOS device and support multiplayer gaming, allowing up to four gamepads to connect with a single iOS device. Available in five colors, the controllers feature dual joysticks, dual left and right triggers, a D-pad, and four controller buttons. They also include clips that allows users to attach their iOS devices to the controllers for mobile game playing.

Mad Catz's C.T.R.L.i gamepad is a full-size controller for gamers looking for a console-like experience. It is available now for $49.99 and is compatible with the iPhone 6, iPhone 6 Plus, iPhone 5/5s/5c, iPad Air and Air 2, iPad mini 2/3, and the iPod touch (5th Generation). Compatible with the same suite of devices, the Micro C.T.R.L.i is 20 percent smaller and retails for $39.99.

Following a partnership announced over the summer, Apple and IBM have today introduced the first in a line of mobile business apps that target a wide range of industries and businesses. Dubbed "IBM MobileFirst for iOS", the suite of ten apps hopes to "bring IBM’s big data and analytics capabilities to iPhone and iPad users."

With the initial batch including apps focused on the finance, air-travel, and banking industries, IBM also confirmed a few clients including Citi, Air Canada, Sprint, and Banorte will support the MobileFirst program starting today.

“What we’re delivering aims directly at the new quest of business—smart technologies that unlock new value at the intersection of big data and individual engagement,” said Bridget van Kralingen, senior vice president, IBM Global Business Services. “Our collaboration combines IBM’s industry expertise and unmatched position in enterprise computing, with Apple’s legendary user experience and excellence in product design to lift the performance of a new generation of business professionals.”

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One of the ten apps, Sales Assist, is retail-focused and, for example, allows workers to view customer profiles with extensive back-history on previous purchases to help make informed suggestions tailored to specific users. It can also check a store's inventory, find missing in-store items, and ship items unavailable in-store to customers at home. There's one app that grants pilots easier control over flight manifests and schedules, another that provides personalized in-flight services for passengers, and multiple apps focused on banking and case advisers.

The apps, built exclusively for iPhone and iPad, "are delivered in a secure environment, embedded with analytics and linked to core enterprise processes." The two companies ensure that the apps can be developed and adjusted to fit any company, and once out in the wild are easily managed and upgraded thanks to cloud services provided by IBM. All apps are highly secure as well, and the partners promise that more apps are "being continuously designed and developed" for release in the future.

“This is a big step for iPhone and iPad in the enterprise, and we can’t wait to see the exciting new ways organizations will put iOS devices to work,” said Philip Schiller, Apple’s senior vice president of Worldwide Marketing. “The business world has gone mobile, and Apple and IBM are bringing together the world’s best technology with the smartest data and analytics to help businesses redefine how work gets done.”

The official websites of both Apple and IBM provide a deeper dive into the program with extensive looks into each of the ten apps announced today.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forums: iPad, iPhone

Photo sharing app Snapchat has been updated to version 8.1.0, bringing full support for the larger screens of the iPhone 6 and iPhone 6 Plus. The update also includes improved captions with the ability to change the colors of special text, and the ability to stack filters by holding a photo in place with one finger and swiping it to add another filter.

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What's new
iPhone 6 and 6+ layouts!
Improved Captions!
You can now change the color of Special Text, pinch to resize, and drag around the screen.
Stacked Filters!
After adding a filter, press and hold with one finger and swipe with another to add a 2nd filter to your Snap!

Snapchat saw its last major update in November, which brought a new "Snapcash" money transfer feature built-in to the chat function. The service also launched a "Snapchat Stories" feature in October that allows users to add photos and videos to a news feed that expire after 24 hours.

Snapchat is a free app for iOS devices and can be downloaded from the App Store. [Direct Link]

Following a two month absence, Apple has restarted sales of Bose products in its online store. The reinstated products include the Bose QuietComfort 20i, the Bose SoundLink Mini Bluetooth Speaker, and the Bose SoundLink Bluetooth Speaker III, but notably do not include the company's over-the-ear headphone offerings. The move follows a report yesterday which noted that some French Apple retail stores had begun receiving shipments of Bose products with an intent to put the products back on shelves, and it is now likely those products will return to stores shortly.

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It still is not clear as to why Apple removed Bose products from its stores, but the decision may have had something to do with Apple's acquisition of Beats Electronics and a patent infringement lawsuit filed by Bose in July against Beats. That lawsuit was settled between Beats and Bose before Bose products disappeared from Apple's store shelves, which may indicate that the removal and reinstatement was a part of the discussions between the two companies.

Bose also signed a deal with the NFL to ban NFL players from wearing Beats headphones during games, which garnered comments from Beats co-founder Jimmy Iovine who stated that it made Beats "look like the underdog." Bose products were not the only products removed by Apple in recent months, as the company also pulled Fitbit products from its retail and online stores. Unlike Bose products however, Fitbit products have yet to return to the Apple Store.

Late last week and early this week, both of the plaintiffs in the ongoing class action iPod lawsuit that Apple is fighting in court were disqualified, leading Apple to file for a dismissal. The judge presiding over the case ruled that the lawsuit would continue, however, and lawyers for the plaintiffs have now tracked down a replacement, reports The Wall Street Journal.

Barbara Bennett, a 65-year-old amateur ice dancer from Boston was flown into Oakland this morning to testify in the U.S. District Court. Bennett reportedly purchased an iPod in late 2006, which falls within the September 12, 2006 to March 31, 2009 dates covered in the lawsuit.

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Bennett told the court how she learned to skate backwards and used iPods while skating. Attorneys questioned her about when she purchased the devices. The iPod Nano she bought in late 2006 appeared to qualify her as a class member.

"We're on the right track," Judge Rogers said to the attorneys after they interviewed Bennett.

Judge Rogers initially offered to put the trial on hold for two days to give Apple time to investigate new plaintiffs, but the company declined, leading the judge to continue the trial. She also informed Apple that the snafu over plaintiff purchase dates could give the Cupertino company a reason to appeal. "You now have an appealable issue," she told Apple attorneys.

The iPod lawsuit has received quite a bit of attention since it began last week, as it featured a video deposition and emails from former Apple CEO Steve Jobs. In the case, the plaintiffs have argued that Apple had an obligation to allow third-party companies to load music onto the iPod, and that its moves to block competitors created a monopoly.

Apple, however, has argued that pressure from record companies and a desire to protect customers from malicious content kept it from making iTunes and the iPod more accessible to third-party companies. The lawsuit, which seeks $350 million in damages, is expected to last for several more days, with the jury deliberating on a verdict next week.