MacRumors

During a recent earnings call relayed by CNET, Time Warner CEO Jeffrey Bewkes said he believes Apple will launch an Internet-based television service and that Apple is "very forward-thinking" when it comes to TV.

"We think Apple is very forward-thinking about television," he said, noting the computer maker's deal with Time Warner as the launch partner of streaming service HBO Now. "It's no surprise to anyone that Apple would be interested in launching a TV product."

It is not clear if Bewkes has insider knowledge regarding Apple's television plans, but Apple and Time Warner have been entwined in deals several times in the past, most recently with the HBO Now deal. Apple and Time Warner, HBO's parent company, partnered up for the HBO Now launch, with Apple's Apple TV and iOS devices being some of the first to offer the HBO Now service.

Aimed at cord cutters, HBO Now is priced at $14.99 and offers all of HBO's content without a cable subscription. Beyond HBO Now, Apple and Time Warner have discussed television many times in the past and have attempted to establish content deals, but those have yet to materialize.

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Apple's ongoing difficulties establishing content deals with companies like Time Warner have spanned several years and have repeatedly delayed its television efforts. Apple's inability to convince cable companies and content providers to change the status quo has also caused Apple to scale back on its ambitious television plans.

Apple may have begun having more luck getting companies on board with its television plans, however, as recent rumors have indeed pointed towards the imminent launch of a streaming television service and possibly a new set-top box. Apple's new service may include content from CBS, Fox, Walt Disney, and more, with approximately 25 channels available at a cost between $30 and $40 per month.

Apple's rumored streaming television service may make an appearance in June at Apple's annual Worldwide Developers Conference.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Earlier this year, Microsoft debuted a new browser designed to succeed Internet Explorer. At the time, it was still under development with the code name Project Spartan, but at today's BUILD conference for developers, Microsoft shared additional details on the new browser and unveiled its name: Microsoft Edge.

According to Microsoft, the Edge name refers to being on the edge of consuming and creating. Microsoft is calling Edge "a browser built for doing," with a simple, no-frills design and access to tools for enhancing the browsing experience.


Edge has built-in note taking capabilities, letting users annotate, draw, and take notes right within the browser, and then share those website notes with friends. Microsoft says that Edge uses "blazing fast core technology," with more details available on the speed enhancements in the future.

Edge includes a distraction-free reading mode and a tab page for getting to frequently-used apps quickly. There's support for Microsoft's virtual assistant Cortana, a competitor to Apple's assistant, Siri. Cortana integration helps to build a user's home tab page, populating it with relevant content and making suggestions on related sites to visit.

One of Microsoft's earlier BUILD announcements covered tools to bring Android and iOS apps to Windows 10, and similarly, the company has built support for Chrome and Firefox extensions into the Edge browser. These existing extensions will be able to be quickly repackaged and submitted to Microsoft's extension portal, giving Edge users a wealth of extensions to use shortly after the browser launches.

One of the Chrome-based extensions that Microsoft demonstrated on stage was the Reddit Enhancement Suite, a browser extension for Chrome, Firefox, and Safari that improves the browsing experience on reddit. The RES extension took "virtually no work" to take it from the Chrome Extension store to Edge.

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Edge browser running Reddit Enhancement Suite from modified Chrome extension

Microsoft Edge is a next-generation browser designed to replace Internet Explorer, but Internet Explorer will stick around as its used by many of Microsoft's Enterprise customers. The Microsoft Edge browser will be built into Microsoft's upcoming Windows 10 update.

Microsoft held its annual BUILD conference for developers this morning, where it made several announcements that may be of interest to Mac and iOS users. First off, the company announced cross-platform add-ins that will deeply integrate third-party apps and services into multiple versions of Office, including Office for iOS.

Microsoft's add-ins (which can be thought of as plug-ins) will enable a range of third-party services to integrate with Office on Windows, iOS, Android, and presumably Mac when the new Office 2016 is released. For example, Uber might be built into Outlook, letting users call for rides directly from their calendar appointments. Another example shown on stage was PicHit, an app offering a photo marketplace within the PowerPoint app.

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Uber in Outlook, image via The Verge

The implementation sounds similar to Apple's own use of app extensions, letting third-party apps interact with Microsoft's offerings in new ways, but with Microsoft's tools, add-ins created for one platform will work on all platforms. On stage, third-party apps integrated into Office were shown off on an iPad and an iPhone 6.

According to Microsoft CEO Satya Nadella, deep cross-platform app integration is aimed at preventing users from needing to jump from application to application to accomplish tasks. The company's vision is to make it easier to use Office apps and various services regardless of the device the software is being run on, turning Office into a platform.

Microsoft is also planning to make it easier for developers to bring their iOS and Android apps over to Windows 10, its upcoming cross-platform operating system, by releasing new tools. iOS developers will be able to compile Objective C code using Microsoft's Visual Studio to quickly create apps compatible with Windows 10.

On stage at the conference, Terry Myerson demonstrated an iPad app that had been converted to a Windows 10 app. Getting Android apps on Windows 10 is even easier, as Windows 10 includes "an Android subsystem" to support Java and C++ code Android apps are already built from. App availability has always been the major downside to Microsoft's Windows mobile devices, as they lag behind iOS and Android when it comes to the number of apps available.

The introduction of tools to make it simple to port existing apps over to Windows 10 could be a huge boon for Microsoft, growing its App Store exponentially in the coming months.

Microsoft's final Apple-related announcement was the introduction of a Mac version of Visual Studio Code, its former Windows-only coding app. According to Microsoft's site, the app is free and aimed at letting developers build and debug modern web and cloud applications.

iOS 8 Adoption April 27 2015Apple's latest distribution numbers show that 81% of iOS devices are now running iOS 8 or later, less than one week after the release of the Apple Watch. 17% of devices used to access the App Store continue to run iOS 7 and the remaining 2% are running an earlier software version.

iOS 8 adoption rose 2 percentage points since Apple shared its last distribution numbers earlier this month, with the Apple Watch launch last Friday likely contributing to the marginal increase. Apple Watch must be paired with an iPhone 5 or later running iOS 8.2 or newer.

According to mobile analytics firm Mixpanel, approximately 91% of devices were running iOS 7 at this time last year, meaning that iOS 8 adoption continues to be slower, likely due to a wide range of reasons including software bugs and excessive storage space required to install updates.

Related Forum: iOS 8

A growing number of users have turned to social networks claiming that full sleeve tattoos, ones that stretch to cover the wrist, interfere with the Apple Watch's heart rate sensor and skin contact registration. Consequently, some Apple Watch users with tattoos have been unable to receive notifications and are frequently prompted to re-enter their passcode, if one is set, on the wrist-worn device.

Apple Watch Tattoo
A popular Reddit thread discussing the issue has received nearly 700 upvotes and 300 comments since being posted on Tuesday, and some users have unfortunately already coined the phrase "Tattoogate" to describe the problem. iMore soon followed up with a report confirming the issue, with the Apple Watch displaying inaccurate heart rate readings on the wrists of people with dark-colored tattoos.

"So I thought my shiny new 42mm SS watch had a bad wrist detector sensor," writes Reddit user guinne55fan. "The watch would lock up every time the screen went dark and prompted me for my password. I wouldn't receive notifications. I couldn't figure out why especially since the watch was definitely not losing contact with my skin. also I couldn't find anything online with people experiencing this issue. I was about to give up and call Apple tomorrow when I decided to try holding it against my hand (my left arm is sleeved and where I wear my watch is tattooed as well) and it worked. My hand isn't tattooed and the Watch stayed unlocked. Once I put it back on the area that is tattooed with black ink the watch would automatically lock again."

The severity of problem appears to depend on the color and ink saturation of the tattoo, with darker, solid tattoos causing the most interference with the Apple Watch's sensors. A temporary solution for affected users is to toggle off Wrist Detection in the Apple Watch app under the General menu on the main settings tab, but doing so will disable Apple Pay from being used on the Apple Watch.


iMore also points out that natural skin pigmentation does not have the same affect on the Apple Watch's sensors, so there is no reason to be worried if you have darker skin. But if you have tattoos, the best advice for now is to try out the Apple Watch yourself and rest assured that the device has a 14-day return policy. Apple has not provided comment on the matter, but we'll keep you posted if we hear anything.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

Apple may be looking to further beef up its search platform "Spotlight" for iOS and OS X with deeper integration of Tweets and Twitter accounts, according to Twitter CEO Dick Costolo (via Macworld). Spotlight already provides some Twitter search options, letting users place an "@" symbol ahead of a name to search for an account or a "#" to search for popular hashtags on the service. Users can also include "twitter" in their Spotlight search terms to pull up relevant accounts.

spotlight search
Spotlight is Apple's baked-in search platform, which allows users to quickly look up documents, photos, and other files stored on their computers. Recent updates to the platform have introduced web-based results as well, including information pulled from Wikipedia, search results from Bing, iTunes content, and basic dictionary functionality.

Costolo hinted at the possibility of even more in-depth Twitter integration with Spotlight during the company's quarterly earnings call on Tuesday, noting Twitter is "working with Apple to surface great Twitter content and accounts" in Spotlight. As Macworld points out, the Twitter CEO didn't provide any further information beyond suggesting the integration will help "make it easier and quicker to find great things on Twitter."

While perhaps referring only to the existing integration and far from a confirmation on new functionality coming to Spotlight's Twitter features, it appears the two companies have at least been discussing where the partnership may be heading in the future. Twitter and Apple have been known to work together closely in the past, with system wide integration for the social network premiering on iOS 5 back in 2011 and partial OS X integration also available.

One of the most talked about new features of the Apple Watch is its ability to sync with an iPhone's Passbook app, displaying a user's credit cards and boarding passes easily on the wrist. Australian-based airline Qantas, however, has been facing a bit of a sizing issue with Apple's new wrist-worn device, with multiple users pointing out since the wearable's launch that a wrist wearing the Apple Watch simply doesn't fit under the gate scanner for boarding passes (via Brisbane Times)

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Qantas's new Apple Watch app

Like other boarding pass experiences, Qantas's app generates an individual QR code to the Passbook app for users boarding a flight. While the scanners were initially designed for simple paper barcodes before smartphone apps came about, they were able to handle scanning the QR code from an iPhone or other smartphone. Now, with the introduction of the Apple Watch, Qantas's scanners face the hurdle of being unable to accommodate an entire wrist along with the Apple Watch.

Pointed out initially by a few Twitter users, one of which "wasn't allowed" to take a picture of the terminal in question, Qantas has since acknowledged the issue. Unfortunately, while it's looking to "access" the problem, there is currently no planned fix.

Qantas's predicament serves as a sort of warning for developing an app for the Watch before actually having the device in hands to test. Qantas's lead app designer, Gabriel Santos, echoed a similar sentiment of difficulty in developing the app, describing the entire ordeal of building and creating the app without the Watch "a scary process."

"We initially locked in a concept but when trying it on the actual device, it didn't work as well as I thought it would," he said.

"It proved that designing without testing on the actual device can compromise the user experience. Good enough just isn't acceptable. I wanted to bring the Apple Watch experience to a whole new level."

As Brisbane Times points out, the introduction of a smaller, more handheld scanner could alleviate the issue, but would undoubtedly be extremely costly to introduce in every airport the airline supports. Given that the Qantas app includes a host of other features besides supporting Apple Watch, from boarding times, departure gates, and delays, the company could also decide to leave the QR code functionality solely to the iPhone and introduce the Apple Watch's Qantas app as more of a companion experience.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

The latest numbers from Strategy Analytics reveal that Samsung surpassed Apple to reclaim its position as the world's largest smartphone maker in the first quarter of 2015. The two smartphone vendors were previously tied in the fourth quarter of 2014 after Apple matched Samsung with 74.5 million smartphones shipped on the strength of the iPhone 6 and iPhone 6 Plus and busy holiday shopping season.

Samsung recaptured the number one position with 83.2 million smartphones shipped in the first quarter, while Apple trailed in second with 61.2 million smartphones shipped during the three-month period ending March. Lenovo-Motorola finished a distant third with 18.8 million smartphones shipped, followed by Huawei at 17.3 million and 164.5 million smartphones shipped by other vendors.

Strategy Analytics Q1 2015 Vendors
Despite its first place finish, Samsung's global share of the smartphone market dropped to 24.1% in the first quarter of 2015 compared to 31.2% in the year-ago quarter. Apple's global smartphone market share grew marginally to 17.7% in Q1 2015 compared to 15.3% in Q1 2014. The global smartphone market experienced 21% year-over-year growth overall, from 285 million units in Q1 2014 to 345 million in Q1 2015.

Strategy Analytics Q1 2015 Market Share
While it was impressive that Apple was able to tie Samsung during the fourth quarter, based on the popularity of the iPhone 6 and iPhone 6 Plus, it was highly probable that Samsung would eventually reclaim its title as number one again. The electronics giant's smartphone lineup is much larger than the iPhone lineup, with at least a half-dozen current-generation devices available compared to only a handful of iPhones.

pixelmatormacPopular image editing app Pixelmator was today updated to version 3.3.2, introducing a more powerful repair tool and introducing support for the new Photos app and the Force Touch trackpad found in the new MacBook and the recently updated 13-inch Retina MacBook Pro.

Pixelmator's repair tool (the bandaid icon in the app) lets users remove unwanted objects from photos in just a few minutes using a paintbrush, and in 3.3.2, the repair tool has been improved to be faster and more efficient, resulting in even cleaner results when removing an object from an image.

Repair tool is one of our many secret scientific projects that is fun and interesting to work with. We even used the new Mac Pro (because it's extremely fast and powerful) to automatically improve our Repair technology algorithms.

Since there are numerous ways to repair any area of an image, our Mac Pro worked incredibly hard for months to find the best algorithm. It analyzed millions of possible ways to repair areas of various complexity and then it compared the speed and quality ratio of each final result. Lastly, our Mac Pro (this is really awesome) derived with a repairing strategy that gives the optimal result every single time. How smart is that!


After updating to 3.3.2, Pixelmator users with a Force Touch trackpad can use it for pressure sensitive painting. The Force Touch trackpad sensors detect how much pressure is being applied to the trackpad, and Pixelmator uses that information to change the size of the brush while painting for thicker or thinner lines.

With Photos for OS X support, also included in the new update, Pixelmator users can access their Photos libraries from within the Photos Browser inside the Pixelmator app.

Pixelmator can be downloaded from the Mac App Store for $29.99. [Direct Link]

Issues with an app on iPads provided to pilots on American Airlines flights have delayed "a few dozen" flights, making it difficult for planes to take off and causing them to return to the gates to fix the issue, according to The Verge.

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An American Airlines pilot's iPad

"Some flights are experiencing an issue with a software application on pilot iPads," American Airlines spokesperson Andrea Huguely later told The Verge. "In some cases, the flight has had to return to the gate to access a Wi-Fi connection to fix the issue. We apologize for the inconvenience to our customers. We are working to have them on the way to their destination as soon as possible." Another spokesperson said that the issue affected "a few dozen flights" across the airline. "We've identified the issue, we've identified the solution, and we are working on it right now."

Passenger Bill Jacaruso was traveling to Austin from Dallas / Fort Worth when his flight was delayed. He told The Verge that the pilot got on the intercom and told the passengers that his co-pilot's iPad had went blank. About 25 minutes later he got on the intercom again, noting that his iPad had also went blank. At the time, the pilot said that all 737 airplanes were affected, but 45 minutes later he said the issue was affecting "random" American Airline planes. Another passenger told The Verge that "two systems" had failed and needed to be rebooted.

American Airlines received FAA approval for iPad use by pilots in the cockpit back in 2011. In 2013, the airline company began giving its pilots Electronic Flight Bags (EFB) containing the iPads, the first major commercial carrier to do so. The EFB's goal is to use the iPad to replace the 40 pounds of manuals and maps that pilots usually carry. The iPads also come with a long-life battery that keeps the iPad powered for 24 hours.

An iPad "test model" was one of the stolen items during a robbery and kidnapping at a Cupertino home earlier this month, reports the San Jose Mercury News. It's unclear whether the test device was for a previous iPad model or a future one.

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The robbers took the device, along with electronics, prescription drugs and cash valued at $7,500, from a Cupertino home during an incident in which a 20-year-old man was kidnapped and robbed after answering a woman's online advertisement.

The Santa Clara County District Attorney's Office has arrested the two suspected robbers, who took the items and forced the victim into their car before driving three-quarters of a mile and releasing him. The victim contacted the sheriff's department five days later and the case is still being investigated. The test iPad has not yet been found.

Apple has had test devices stolen in the past, with the most famous example being the test iPhone 4 that was lost in a Bay Area bar before being found by someone and sold to a reporter for $5,000. The reporter then posted images and a breakdown of the new device before returning it to Apple. After that, the reporter's house was raided by authorities and his computers and other property were seized.

Update: According to iMore, the stolen iPad was an "outdated model or test device", not a prototype of an unreleased device.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forum: iPad

currentc_phoneJust a day after Apple CEO Tim Cook announced that MCX member Best Buy would begin accepting Apple Pay in stores later this year, MCX, the company behind Apple Pay competitor CurrentC, announced that current CEO Dekkers Davidson has left the company. He's been replaced by former Bank of America Merchant Services CEO Brian V. Mooney on an interim basis.

“MCX was created to capitalize on a tremendous opportunity for consumers, and I look forward to taking the company through the next exciting phase of bringing CurrentC™ to the market,” said Mooney. “MCX has a talented team in place backed by the determination and resources of many of the world’s largest and most successful merchants. Building on that foundation, we’re focused on making CurrentC™ the consumer preferred mobile payments app.”

MCX spokeswoman Kristin Parran Faulder told CNET that the move had nothing to do with the Best Buy announcement. Coincidence or not, CurrentC, which is expected to launch widely later this year, will face increasing competition in the mobile payments sector from the more recently announced Samsung Pay and Android Pay as well as a growing Apple Pay. In recent weeks, Apple's payment platform has gained the support of Discover, GameStop, NBA teams and more in addition to Best Buy.

Best Buy was the second MCX member, after Meijer, to offer Apple Pay support. Last October, former MCX CEO Davidson had said that there were no penalties or fines for leaving the MCX program. MCX exclusivity agreements with retailers reportedly end in summer 2015, which means that MCX members like Best Buy would be able to offer Apple Pay in retail stores once the agreement ends. A Best Buy spokesperson told Re/code yesterday that while the company is still invested in MCX they weren't prepared to declare launch support for CurrentC at this time.

Tags: CurrentC, MCX

iSkelter has released several TechDesks that are designed specifically for Apple devices with Mac air vents and built-in slots for holding the iPhone and the iPad, and as of today, the company's latest desk, the LiftPro, is available for pre-order on Indiegogo.

The LiftPro is an electric desk that can be adjusted to several different heights suitable for sitting or standing, and like all of iSkelter's desks, it comes with built-in organizational components. There are display docks for the iPhone and the iPad, along with recessed felt trays for holding accessories, a stainless steel drink holder, and a built-in mousepad that sits flush against the surface of the desk.

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Available in natural or hazelnut finishes, the bamboo desk can be customized with one of three leg colors: black, white, or gray. All of the available features are optional and can be chosen at the time of purchase. According to iSkelter, the LiftPro can support up to 355 pounds and its legs have been tested more than 10,000 times. It comes with a 7-year all-inclusive warranty that covers the motor, frame, and all electronics.

LiftPro includes four preset keys for adjusting the desk to different heights (between 24.5 and 49.5 inches) in just a few seconds with the press of a button. Each position is fully customizable and can be set for each user's preferred sitting and standing heights.


The built-in docks are designed to put the iPhone and the iPad in clear view while sitting at the desk and they also hide unsightly cables. The recessed drink holder sits towards the side of the desk to avoid contact with a Mac, and the lined storage trays at the back of the desk can hold pens, coins, and other small items. Mac cables can also be hidden out of sight, and the desk ships with three cord clips for cable management.

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There are a limited number of LiftPro desks available for purchase for $899 on Indiegogo, with prices that go up to $1,099 after early bird purchases have sold out. Desks will begin shipping out to customers in August of 2015, and will have a future retail price of $1,499.

Just a few weeks after the 12-inch Retina MacBook became available to order online, a number of early adopters have shared mixed opinions about the notebook within the MacRumors discussion forums. Overall, many users agree that the new MacBook has major design appeal but with too many key compromises, as mentioned by several well-known tech pundits and websites in our review roundup of the notebook.

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A handful of users within the discussion forums claimed that they regretfully returned their new MacBooks shortly after receiving one because of those compromises, including the frustration of looking for and purchasing USB-C adapters that are needed to connect various Digital AV, VGA or USB devices, peripherals and cables to the single USB-C port on the ultra-slim notebook. The new keyboard and slow performance were also areas of concern for some users. Some responses have been slightly edited for clarity.

MacRumors forum member Audiopablo:

"Took mine back. It was really a wow factor. So light, so beautiful. But in the end, it just wasn't for me. After spending a day trying to hunt down USB-C adapters in Apple stores (weren't available at Best Buy, where I bought mine), I got to thinking about what I loved and what I didn't.

Could I type on my lap with it? Sure and watch the screen jiggle on my soft legs. Turns out a 13" or even 15" model with weight is more stable for me personally. […] Ports is an issue for a user like me. I knew that going in, but I was going to be patient with it. It finally got to me.

But that doesn't mean it isn't for you. I wouldn't mind one instead of the iPads we have, but I'll wait until the price comes down. It just didn't feel like a step into the future for me. It felt like like some steps back from my 13" Retina MacBook Pro or 15" MacBook Pro. Gone were the Apple touches I felt were worth the premium. I know I'll catch flack for this, but it felt like an iPad running OS X with a great trackpad and great keyboard for light typing. But then I started trying to touch the screen."

MacRumors forum member Newellj:

"With some regret I returned my Retina MacBook over the weekend. The two reasons I ultimately returned it were that the keyboard didn't agree with me and, after some practical thinking, I realized that there were going to be issues managing using two laptops concurrently.

The keyboard — I expected to like it or at least to be neutral and get used to it. In the end, to my surprise, it turned out to be a lot harder to type accurately on the new keyboard than my Retina MacBook Pro or my Apple Bluetooth keyboard. This is totally YMMV (your mileage may vary) territory.

The other thing that pushed me over the line when I was thinking about returning it was managing two laptops (in addition to my Mac Mini). Not so much keeping files current, but license management issues. Most of the programs I use a lot are limited to two installations, and keeping track of what is activated on which laptop presented possibilities like taking one of them on a trip having forgotten to deactivate/sign out on the other one, which could be a real problem."

Not all early adopters of the new MacBook have been disappointed, however, with many other users pleased with the notebook's ultra-thin and lightweight design, high-resolution Retina display, fanless architecture, all-day battery life, Force Touch trackpad, redesigned keyboard with butterfly mechanism, portability and more. Some users also found the notebook's performance to be good enough for everyday tasks.

MacRumors forum member Maclee2010:

"It is a staggeringly great little machine.

Virtually no heat coming from it and silent operation.
Runs a long time on a single charge.
It looks fantastic and is the most fun notebook I have ever used.
It handles everything I have thrown at it like any MacBook I have owned.
The trackpad has some really neat new tricks and feels great.
It sits very comfortable on my laptop lap cushion.
The keyboard looks amazing at night and feels great, I type faster.
I am more productive as I love using this notebook.
The performance is great for 98% of everything most users will do.
It's easy to take anywhere you need to go, light as a feather, packs down nice.
The screen is super sharp and makes my late 2013 13" rMBP screen look fuzzy.
12" is just right, not to big and not to small.
Makes the 13" Retina MBP look very outdated.
Single port is just fine, if you need many ports to use your computer today, you are doing it all wrong. I do all my backups and any necessary restorations wirelessly. I use the cloud, not just Apple, but multiple clouds.

Ultimately, the new MacBook, positioned at the lower end of Apple's notebook lineup, paves the way for the future with its innovative new design and features. If Apple can manage to combine the performance of a MacBook Air with the feature set of the 12-inch MacBook, with a matching or lower than $1,299 entry-level price point, the notebook will be an even more attractive product for prospective buyers in the future.

Tag: Reviews
Related Forum: MacBook

iCloud Photo Library was introduced with iOS 8, but with the launch of the Photos for OS X app, it's now available on the Mac. In a nutshell, ‌iCloud Photo Library‌ is Apple's newest photo service that lets you sync all of your images across all your devices and to iCloud.

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‌iCloud Photo Library‌ supports several photo and video formats, storing photos in their original format, and it makes all of your media available on any device that has ‌iCloud Photo Library‌ turned on. This how-to will walk you through how to turn ‌iCloud Photo Library‌ on for each of your devices and how to minimize the space your photos take up on each device.

Tips Before Getting Started

In order to fully take advantage of ‌iCloud Photo Library‌, you should turn it on for multiple computers, if necessary, as well as your iPhone, iPad or iPod touch. It is compatible with iOS 8.3 or later and OS X Yosemite 10.10.3 or later.

You must be connected to the Internet via Wi-Fi in order to begin the ‌iCloud Photo Library‌ upload process. Additionally, your device batteries must be fully charged, or at least connected to a power source.

Apple provides 5GB of ‌iCloud‌ storage for free. It is highly likely you will need more than that to store all of your pictures and videos. If you go over the 5GB limit, Apple will prompt you to upgrade to a larger storage capacity before continuing. ‌iCloud‌ storage starts at $0.99 per month for 20 GB of storage. The 200GB storage plan costs $3.99 per month, while the 500GB plan costs $9.99 per month and the 1TB plan costs $19.99 per month.

Be sure that all devices you wish to sync photos and videos on are signed in using the same Apple ID.

➜ Click here to read more...

Apple has updated its App Store Review Guidelines to reflect an Apple Watch rule that it's been enforcing over the past several weeks, which prevents developers from creating Apple Watch apps that display the time. According to the newly added 10.7 rule under "User interface," Watch Apps that have a "primary function" of telling the time will be rejected.

Though this rule, noticed first by 9to5Mac, was not previously listed in the App Store Review Guidelines or in the Apple Watch Human Interface Guidelines until today, Apple has previously been using this guideline to turn down Apple Watch apps, and its enforcement of this rule appears particularly strict based on some of the apps that have been rejected.

MacRumors recently spoke to one developer who had his app rejected from the App Store due to the time telling rule, but offering the time was not the main function of the app. Instead, it was an app that used a clock-like face to display sunset/sunrise times along with the position of the sun and the moon.

The developer was told by Apple that Apple Watch apps containing a clock face, the likeness of a clock, or time-telling functionality would be rejected, and the Apple employee he spoke with mentioned that quite a few developers had been rejected due to the policy.

A video walkthrough of the available watch faces on the Apple Watch

Given Apple's aim to position the Apple Watch as a fashion accessory, it's no surprise that the company is maintaining strict control over what's arguably the most important core function of the Apple Watch -- telling the time. In interviews, Apple executives have explained that hundreds of hours of work went into developing the watch faces that are available for the Apple Watch, with an obsessive amount of detail put into each one for the best possible time-telling experience.

Apple's also advertised the Apple Watch as an "incredibly accurate" timepiece, a claim that it might not be able to guarantee if a third-party time-telling app is allowed to display the time. Watch faces are one aspect of the Apple Watch that Apple is not allowing users or developers to touch. While watch faces can be customized with Apple's options, users cannot select their own backgrounds as they can do on the iPhone or iPad and developers cannot develop their own Apple Watch face experiences.

Apple often has strict rules when a product launches, but the rules can and do relax over time, as we've seen with iOS 8 and the return of the once-forbidden Launcher app. It's possible that Apple will open up watch faces to developers in the future, or become less strict with apps that include time-telling functionality, but for now those types of apps will not make it into the App Store.

Today's App Store Review Guidelines update also included a new bit about HealthKit. Rule 27.10 says that apps conducting health-related human subject research must secure approval from an independent ethics review board.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

Although the main purpose of the Apple Watch is the wearable's at-a-glance look at bite-sized content on the wrist, many game developers showed up out of the launch gate with new game experiences for the device. Some games appear to still be stuck in the mind-set of play sessions that are slightly too lengthy for a wrist-worn gadget, but a few clever dev teams have built fun, short-burst apps that are perfect for killing time in long lines, before a movie, or even at home.

Many of the games are free extensions of iOS games, but a few range in price from $1.99 to $3.99 on the App Store. Our sister site, TouchArcade, gave its initial thoughts on most of the games listed below in a roundup of Apple Watch games and companion apps.

Starting off with the free games, Nimblebit's word game Letterpad tasks players with deciphering the spelling of a word using only a short hint and the number of letters within the hidden word. Solving the word progresses players to the next puzzle, the game slowly amping up difficulty along the way. The game uses Force Touch to let users spend hints, shuffle letters and clear spelling attempts. Letterpad is free on the App Store.

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Watch Quest! Heroes of Time is designed specifically for Apple Watch and lets players view and interact with a hero on an epic quest. The catch is that the hero is on auto-pilot, fighting enemies and delving into dungeons on their own, but requires help from the player to ensure success.

So, for example, if a user fails to check in after a specific notification (open a treasure chest, battle a particularly tough foe), the in-game hero will fail to succeed at the mission. Watch Quest! Heroes of Time is free on the App Store, with the added caveat that it's essentially a tutorial mission and the full game can be unlocked at $0.99.

runeblade
Another interesting RPG-like game is Runeblade, which tasks players with dispatching a rotary of enemies every time they re-visit the app. Upon victory, players win gold that can be used to upgrade damage and attack speed, and then points them onto a new quest and enemies to defeat all leading to bigger boss battles.

Players can look forward to unlockable spells, harder enemies, and "a wealth of items to unlock" as they progress, according to TouchArcade. Runeblade is free on the App Store.

spywatch
One of the more notable paid apps is called Spy_Watch, which provides a bit of a meta game in letting its players role-play as the offspring of the former head of a famous Spy Organization. While playing, they are faced with the immense task of rebuilding the shuttered group from the ground up while simultaneously digging through clues regarding the player's mysteriously killed father.

What all this essentially boils down to is the player's input on the main menu in deciding on which missions to take to advance the story, earn more cash, or training to advance the player's skill set. After initiating a mission, a timer counts down in real-time, eventually alerting players to return to the game to continue their mission of espionage and discovery on the game's world map. Bossa Studios' Spy_Watch is $1.99 on the App Store.

As TouchArcade points out, many of the first wave launch games on the Apple Watch appear to be designed for quick bursts of gameplay with some form of motivation to keep checking back into the experience. While some games still fall flat on either (or both) of those fronts, and are subsequently not worth much of a mention, we will keep updating this roundup of new and notable games for the Apple Watch as they become available.

More notable games for Apple Watch:

- Rules! ($2.99, currently available as a free download within Apple Store app)
- Trivia Crack ($2.99, ad free)
- Letter Zap (Free)
- BoxPop (Free)
- Lifeline... ($2.99)

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

YouTube channel Unbox Therapy has shared a new video that tests the stainless steel Apple Watch with a basic diamond tester to determine if it actually has a sapphire crystal display like many regular mechanical watches. The video also tests the Apple Watch Sport, LG G Watch R, iPhone 6 and a Tissot watch that is verified to have a sapphire crystal display.

applewatchunboxtherapy
The results of the test confirm that the Apple Watch does have a sapphire crystal display as advertised, with the diamond tester recognizing the thermal conductivity of the scratch-resistant material. The verified Tissot watch also displays a reading on the meter, while the Apple Watch Sport, LG G Watch R and iPhone 6 do not yield any results because all three devices have traditional or ion-strengthened glass displays.


Sapphire crystal is a harder and more scratch resistant material than traditional glass, which is why Apple chose it for the more expensive Apple Watch and Apple Watch Edition display and lenses of the heart rate sensor. Apple cut the sapphire crystal with a diamond-encrusted wire to allow for a precise fit and polished it with diamond-covered pellets for a smooth and glossy finish.

"Sapphire is the second-hardest transparent substance after diamond," reads the Apple Watch materials page. "That’s why we chose it to cover the Apple Watch and Apple Watch Edition faces, and to make the lenses of the heart rate sensor. Our sapphire crystal comes from the highest-quality boules. Only the purest, clearest, and strongest sapphire crystal is harvested. To ensure a precise fit for the case, the crystal is cut using a diamond-encrusted wire. To make room for an integrated antenna, a tiny groove is laser-ablated around its perimeter. And to create the smoothest possible finish, the crystal is polished with diamond-covered pellets."

Apple Watch has been put through a variety of tests since it was released last week, giving users an idea of how the wrist-worn device manages based on both normal and unrealistic usage. CNET shared an Apple Watch torture test on Friday that, among other things, involved submerging the watch in hot water and pouring ketchup and maple syrup on it, while another video took the Apple Watch into the shower and swimming pool as part of a waterproof test.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)