The Glances feature of Apple Watch allows you to see an overview of content from specific apps. It is a great way to get a quick update on the day's content without having to open an app, either on your iPhone or on Apple Watch.
For those interested in learning the basics of the Glances feature, today we are going to show you how to add, remove, and organize Glances on Apple Watch so you can customize your content for a more personalized experience.
Viewing Glances
Press the Digital Crown to navigate to the watch face on Apple Watch if necessary.
Swipe up from the bottom of the screen.
Swipe left or right to view all of your Glances.
There are several default Glances that will be immediately available on your Apple Watch right out of the box. These include a Control Center for pinging the iPhone and controlling features like Airplane Mode/Do Not Disturb, a battery Glance that offers up current battery life plus an option for Power Reserve mode, and Glances for Weather, Calendar events, current heart rate, activity level, world clock, and stocks.
You can't interact with Glances (there are no special Force Press options here) but tapping on many of the Glances with accompanying apps will open up the app. For example, tapping the Weather Glance will open up the full Weather app. You can add additional Glances through third-party apps and control which Glances are displayed and in which order, as outlined below.
While Apple CEO Tim Cook recently confirmed that there are over 3,500 apps available for the Apple Watch, several reviewers and early adopters have complained that many fail to provide useful functionality on the wrist. Despite strict approval guidelines, the App Store for Apple Watch is cluttered with basic or poorly designed apps for the wrist-worn device, likely due in significant part to the apps having been developed before the Apple Watch was available.
To help users discover some high quality watch-based experiences, MacRumors reached out to its forum community and skimmed through the App Store to handpick five Apple Watch apps that we've found particularly useful. Some of the useful Apple Watch apps worth mentioning include Workflow, Philips Hue, Things, Calcbot and Clear.
Workflow
Workflow is an automation tool that enables you to drag and drop any combination of actions to create custom workflows for completing various tasks. You can, for example, use the app to get directions to nearby coffee shops within a preset radius directly on your Apple Watch. Workflows are created using a paired iPhone and automatically appear on the Apple Watch for one-tap use.
Workflow features over 200 actions, including those for Contacts, Calendar, Maps, Music, Photos, Camera, Reminders, Safari, AirDrop, Twitter, Facebook, Dropbox, Evernote and iCloud Documents. The app, created by DeskConnect co-founders Ari Weinstein, Nick Frey and Conrad Kramer, is currently $2.99 on the App Store for iPhone and Apple Watch as part of a limited time 40% off sale.
Philips Hue
Philips Hue for Apple Watch displays up to 10 different lighting configurations for Hue lights that can be activated by pressing a circular button -- there's one button per screen, and you swipe between them. One minor inconvenience is that Hue has no Glance, so you have to actually open the app to turn on your lights, although it's a simple issue that could easily be addressed in a future update.
You choose your desired scenes in the Hue for iPhone app in settings, where available scenes to choose from are listed under Widget & Apple Watch. Scenes you pick will be available on the Apple Watch and in Notification Center on iPhone if you have the widget turned on. The scenes will be the same in both places -- you can't pick different ones for the iOS widget and for the Apple Watch.
If you don't have a Hue Tap, quick selecting scenes on the Apple Watch is easily the fastest way to control your lights since the device is right on your wrist. With 10 scenes, there are a lot of options for controlling lighting all over the house. You can get more scenes by creating them on the iPhone or downloading them from the Meet Hue website.
Things is one of several to-do apps available for the Apple Watch, displaying a list of day-to-day tasks and long-term goals on your wrist that can be assigned to categories, marked as completed or added to larger projects related to, for example, planning a vacation, preparing for a presentation or filing taxes.
To-dos can be added directly from the Apple Watch using Siri dictation, and categorized under Inbox or Today with a single tap. Things for Apple Watch can also provide notifications to remind you about scheduled to-dos for a specified date so that you don't forget, and all tasks automatically sync to a paired iPhone.
Calcbot by Tapbots makes up for the lack of a stock calculator app on the Apple Watch, enabling you to perform basic calculations and conversions, calculate tips and split bills right on your wrist. The regular calculator mode features a basic numeric keypad, and a firm press using Force Touch brings up a menu with add, subtract, multiply and divide options.
The conversion mode brings up a similar looking number pad with options to convert US dollars to euros, pounds to kilograms, miles to kilometers and Fahrenheit to Celsius using Force Touch. Calcbot Pro, $2.29, enables users to customize the four conversion options using the Calcbot app for iPhone, with over 500 units across 22 different categories to choose from.
Perhaps the most useful functionality of Calcbot for Apple Watch is the tip calculator, which allows you to enter the total cost of your bill, calculate a 10% to 30% tip and divide the amount between up to 10 people if necessary. Apple Pay and Calcbot combined make the Apple Watch a more convenient option than fumbling with your iPhone and wallet when the check comes.
The Apple Watch's small screen size is ideal for displaying bite-sized information, making Clear a perfect match for the wrist-worn device. Clear for Apple Watch brings tasks, reminders and to-do lists to your wrist, featuring a Glance that shows you how many items are on your list and displays upcoming reminders. Adding new tasks can be done using Siri dictation.
Tapping on the Glance brings you to the full Clear app, where you can view all of your lists on the Apple Watch. If you create your own list, such as a grocery list or task list, you can check off items directly on the watch. If you press firmly on a list using Force Touch, you can sort the list, add new tasks or mark all tasks completed.
These are by no means the only useful Apple Watch apps available so far, and we encourage readers to share some of their other favorites in the discussion thread associated with this post. It is clear, however, that many developers have struggled to find the right balance and user experience for the new platform.
With the Apple Watch now available and users and developers able to figure out the best way for apps on the wrist to fit into their daily lives, there will no doubt be improvements to the user experience and we'll continue to watch for interesting and novel apps making their way to the Apple Watch.
As we head into the second week of May, deals on Macs and Apple accessories continue to be good. It's an excellent time to buy a newer MacBook Air or Retina MacBook Pro, or pick up an older 2014 model at a cheap price.
There are some limited deals on iPads this week, and we've also rounded up plenty of Mother's Day discounts on products and a list of apps that can be purchased on the cheap.
iPad Air 2
Target is offering a free $75 Target gift card with the purchase of any iPad Air 2 model through 5/9. Prices start at $499 for the entry-level 16GB Wi-Fi only iPad Air 2.
T-Mobile is offering $100 off its selection of iPads in honor of Mother's Day. Any iPad purchased on an Equipment Installment Plan will have its monthly payments reduced by $5.50 as long as the device is used on a qualifying plan (1GB or higher) for 24 months.
Target is offering a free $50 Target gift card with the purchase of any iPad mini 3 through 5/9. Prices for the iPad mini 3 start at $399 for the 16GB Wi-Fi model.
Discounts for each model and and color vary, but most models are being offered at a lower price than you'll find at the Apple Store, and buying from B&H, you won't have to pay sales tax unless you're in New York.
iPad mini 2
Best Buy, B&H Photo, and Amazon have remaining stock of now-discontinued higher-capacity iPad mini 2 models, which are a good deal if you're looking for an iPad mini. Compared to the iPad mini 3, the iPad mini 2 only lacks Touch ID.
There are quite a few apps that are on sale at discounted prices or available for free for a limited time. We'll highlight a few here, but make sure to check out our sister site AppShopper for a complete list.
Pixelmator for iPad is available for $4.99, down from $9.99. Monument Valley is available for $0.99, down from $3.99. Over is available for free, down from $1.99.
Toca Nature was named Apple's App of the Week, so it will be free to download until next Thursday when a new app is picked.
Apple Accessories
In celebration of Mother's Day, Vaja is offering 10 percent off all of its premium leather device cases. Just enter promo code MAMA when checking out. TwelveSouth is offering 12 percent off site wide with the promo code LOVEMOM though May 10. Speck is offering 30 percent off select floral cases for Mother's Day.
Case-Mate is offering 35 percent off site wide with the promo code MOM2015 through midnight on 5/10. Groupon is hosting a sweepstakes for two Apple Watches this week, with entries being accepted until 11:59 PM PT on 5/10.
StackSocial is offering 10% off the new Griffin WatchStand Apple Watch Charging Dock. Best Buy has the Fitbit Flex activity tracker available at a $20 discount. LivingSocial has two Apple Lightning cables available for $12.99, regularly $38, and Woot has Apple EarPods for $12.99.
Target is offering a free $10 Target gift card with the purchase of a $249 32GB iPod touch through 5/9. Target's also offeringa free $10 Target gift card with the purchase of a $100 iTunes e-gift card.
Groupon has the Kensington Transparent Back case for the iPad mini for $7.99, down from $19.99. Groupon also has Star Wars iPhone cases for the iPhone 4/4s/5/5s for $7.99, regularly $19.99 to $39.99.
Groupon is selling a single set of Apple EarPods for $12.99 or a set of two for $24.99, a decent discount off the regular price of $29. Groupon has the Apple Bluetooth keyboard for $63.99, down from $79. Groupon has the OtterBox Defender Case and Holster for the iPhone 6 available for $29.99, down from $59.95, and it's offering the Apple iPad mini Smart Cover for $19.99, down from $39.
StackSocial is offering the Satechi Aluminum 4-port USB Clamp Hub for $19.99, down from $29.99. Beats by Dre Solo HD Drenched headphones are available from Target for $99.99, down from $169.99. Best Buy is offering up to 20 percent off its selection of Beats headphones.
Groupon's still running a big Apple event and selling a range of Apple products and accessories at discounted prices, including the LifeProof Fre case for the iPad Air, Apple EarPods, Speck MacBook cases, MagSafe chargers, Mophie battery cases, and more.
MacRumors is an affiliate partner with some of these vendors.
For this week's giveaway, we've teamed up with AyeGear to give two lucky winners a chance to win an item of clothing capable of holding tons of gear. AyeGear makes jackets, travel vests, hoodies, and t-shirts with an abundance of pockets that can hold the iPhone, iPad, accessories, and more.
AyeGear's J25 Jacket, for example, is so named because it has 25 separate pockets inside that can hold everything from an iPad or a MacBook to an iPhone and a passport. The sleeves can also be removed, so it can be worn as a vest.
The H13 Hoodie looks like a standard fleece hoodie, but it's got 13 pockets inside to hold an iPad, iPhone, credit cards, and a water bottle. It's also got touch pockets so you can access your devices without even removing them from the sweatshirt. AyeGear sells several similar products with a range of pockets, offering two vests, a t-shirt, two hoodies, and two types of jackets.
We are giving away one article of clothing to two separate winners. Each winner will be able to choose from a jacket, hoodie, vest, or t-shirt, in any size or color, which will be shipped to their doorstep.
To enter to win, use the Rafflecopter widget below. You can earn additional entries by subscribing to our weekly newsletter, subscribing to our YouTube Channel, following us on Twitter, or visiting the MacRumorsFacebook page. Due to the intricacies of international law regarding giveaways, this giveaway is open only to U.S. residents who are 18 years of age or older.
The giveaway will run from today, Friday, May 8 at 11:30 a.m. Pacific Time through Friday May 15 at 11:30 a.m. Pacific Time. Winners will be chosen randomly on May 15 and will be contacted through email. A response to our email is required within 48 hours or the winner will forfeit the prize and we will pick a new winner.
Ahead of the rumored debut of Apple's upcoming streaming music service, Re/code has shared several details on the initiative, sourced from industry insiders. As we've learned previously, Apple will charge $9.99 per month for the service and will not offer a freemium streaming tier as other music services like Spotify do, but the company is aiming to introduce ways to let people listen to some content for free.
First and foremost, Apple hopes to offer listeners a free trial period, which lasts between one and three months, letting them sample the music service for an extended period of time before opting for a full subscription. The length of the trial will depend on what Apple is able to negotiate with music companies.
Apple is also working on a feature that may let artists and music creators upload samples of songs that could be listened to without subscribing to the service. Re/code's sources are describing this as "something akin to SoundCloud." SoundCloud is a music sharing platform that lets users upload and share originally-created music, and a similar feature within Apple's new music service would give indie artists an easy way to share music while providing listeners with free content.
The third way Apple plans to potentially get music to listeners for free is through a revamp of iTunes Radio. We've heard hints of this previously, but the new version of iTunes Radio may feature stations that are curated by humans rather than computers, with different content available in different locales. New Apple hire BBC Radio 1 DJ Zane Lowe and other recently hired radio staff may spearhead this initiative.
Re/code's report also shares some details on the streaming music negotiations that have already landed Apple in a bit of hot water with various regulatory bodies, including the FTC and the Department of Justice in the United States and the European Commission. Apple has been attempting to convince music labels that ad-supported free streaming music does not generate enough revenue.
But as we have previously reported, Apple doesn't intend to provide free, unlimited on-demand streaming, as competitors Spotify and YouTube do. In private meetings with label executives and other music industry figures, Apple has been arguing that free streaming won't generate enough money for the industry via advertising, and doesn't give enough people incentive to pay for subscriptions.
Apple is still working to complete deals ahead of the launch of the streaming service, but it is said to be on track for a WWDC debut. According to a report earlier this week, the streaming service will be introduced during the Worldwide Developers Conference in June and released later in the month alongside the public launch of iOS 8.4.
Apple's streaming music service is built on its existing Beats music service, and will continue to focus on curated content. To draw in additional customers and to distinguish itself from competing services, Apple is planning to offer a range of exclusive content. There are also plans to rebrand and revamp the music service, deeply integrating it into iTunes and the newly revamped Music app introduced in iOS 8.4.
Apple has quietly removed the eBay app from the list of featured Apple Watch apps on its website in the United States, exactly two weeks after the launch of the Apple Watch. While eBay was the only app listed on Apple's page that has yet to be updated with Apple Watch support, it's unclear whether the removal is simply to avoid confusion by limiting mentions to apps that are available or if issues have arisen recently that will significantly delay eBay's Apple Watch support.
All other apps listed on the featured Apple Watch apps page are already available on the App Store, so Apple possibly removed eBay temporarily to avoid misleading customers. eBay remains a featured Apple Watch app on Apple's regional website for Canada in what is likely an oversight that should be addressed shortly.
"The world’s largest marketplace is now closer and more convenient than ever," the app description read on Apple's website, before the featured listing was removed today. "eBay for Apple Watch helps you stay on top of the auctions you’re watching. It can send outbid notices and other notifications directly to you, so you can react immediately."
A few months ago, Apple removed award-winning healthy eating app The Whole Pantry from the App Store and its featured Apple Watch apps page amid allegations that its creator Belle Gibson faked having cancer to benefit her cause, accusations that later proved to be true. Gibson also failed to donate thousands of dollars collected during fundraisers to charities.
Update 11:45 AM Pacific:MacRumors spoke to eBay and confirmed that the eBay Apple Watch app has not been delayed or abandoned. It will be available in the coming weeks, but was removed from Apple's page due to the fact that it was the only app that wasn't yet available for download.
LifeMap Solutions, co-creators of the ResearchKit Asthma Health app [Direct Link], yesterday published a blog post detailing the success of the first few weeks of the app's lifespan and how it has engaged its users in return visits as much as some social media and gaming apps on iOS.
In the official ResearchKit blog post, LifeMap Solutions details the preliminary findings of the Asthma Health app, which aims to attain greater insight into the disease and subsequently attempt to help users become more educated on the issues at hand.
The developers were initially worried about the tricky e-consent process every user must go through when first launching the app, with secondary concerns wondering if users would find the experience as "sticky" and addictive as other apps they use daily. Asthma Health's usage data showcased not only willingness to give e-consent, but a high engagement rate in returning to the app throughout the week.
But the gamble paid off. Based on preliminary data for the Asthma Health app, over half of our users not only complete the e-consent process, they also come back the very next day to use the app. This is a very high rate of return for any app, let alone a health-related app.
Excitingly, results have shown that users are as engaged (or more!) with Asthma Health as they are with games and social networks. Our working theory is that Asthma Health users are motivated by the goal of supporting research that helps the entire patient community. We plan to test this theory more extensively in the near future.
LifeMap Solutions discovered that the research-based app showcased data very similar to everyday social media apps, with users responding especially high to push notifications reminding them to revisit the app.
The developers also saw particularly high involvement in the app on Mondays, corresponding to a weekly push notification automated to hit early each week. As the developers said, even though overall engagement decreases, "The spikes in app usage are consistent with the type of behavior we see in mobile apps more broadly: users respond dramatically to regular reminders."
Asthma Health's engagement rate over the course of its first few weeks.
Apple first announced ResearchKit at its "Spring Forward" media event on March 9, the Asthma Health app one of four experiences to launch supporting the platform. The mobile open source framework allowed for thousands to sign up for those initial four launch apps, far more than any location-based study could ever have hoped for.
With the official release of the full ResearchKit suite earlier in April, now even more developers can capture the features of the iPhone's sensors such as the accelerometer, gyroscope, microphone and GPS to create medical research experiences and conduct studies like LifeMap Solutions and its partner Mount Sinai have done with Asthma Health.
In Nintendo's financial results briefing posted today, which relays the company's past fiscal year ending in March 2015 and looks ahead to the future, Nintendo president Satoru Iwata provided a few more details regarding the company's future release plans with mobile gaming partner DeNA.
Essentially, the first game in the lineup will launch "by the end of this calendar year," with the current long-term plan to release five games in total by the end of the company's next fiscal year ending in March of 2017, just under two years away. Iwata promises that while that estimation for a release schedule seems low, the company hopes to retain its well-known degree of polish and customer satisfaction when transitioning to mobile, and taking a quality over quantity approach is its way of doing that.
You may think it is a small number, but when we aim to make each title a hit, and because we want to thoroughly operate every one of them for a significant amount of time after their releases, this is not a small number at all and should demonstrate our serious commitment to the smart device business.
During the briefing, Iwata also went further into detail regarding the actual strategy for creating games on a mobile device, such as an iPhone and iPad. While the initial announcement of the deal with DeNA had fans excited, Nintendo was quick to specify that the experiences provided on mobile wouldn't simply be ports of existing franchises and would be more tailored for a smaller, bite-sized experience. Although that dashed most fan hopes for full-fledged Pokemon, The Legend of Zelda, and Animal Crossing experiences on the iPhone, it does provide hope that the sometimes fumbling company is at least aware of what makes mobile games work in the first place.
As we confirmed on March 17, all of our IP can be considered for a smart device game. On the other hand, since the game business on smart devices is already severely competitive, even with highly popular IP, the odds of success are quite low if consumers cannot appreciate the quality of a game.
Also, if we were simply to port software that already has a track record on a dedicated game system, it would not match the play styles of smart devices, and the appropriate business models are different between the two, so we would not anticipate a great result. If we did not aim to achieve a significant result, it would be meaningless for us to do it at all. Accordingly, we are going to carefully select appropriate IP and titles for our smart device deployment.
Iwata last mentions the company's hope to "expand this business," in regards to the mobile games, to global markets so more and more fans will have a chance to experience Nintendo games on mobile. "We are aiming to make this one of the pillars of Nintendo’s revenue structure," Iwata said.
Since the deal with DeNA, the company has begun slowly relinquishing its stranglehold over its precious characters and IPs, after first being burned by various motion picture and CD-i partnerships in the past. Most recently, this week Nintendo announced a partnership with Universal to include the former company's popular characters as various attractions and locations in a theme park expansion of the latter's well-established park experiences.
Ericsson has filed lawsuits against Apple in Germany, United Kingdom and the Netherlands after failing to reach a global licensing agreement with the company over both standard-essential and non-standardized patents.
Ericsson claims that Apple continues to sell the iPhone, iPad and other products that infringe upon its patented technologies, some related to 2G and 4G LTE standards, even though its licensing agreement expired in January.
Ericsson has been attempting to license its standard-essential patents with Apple on terms that are fair, reasonable and non-discriminatory (FRAND), but the two companies have failed to reach an agreement following over two years of negotiations. Unable to resolve the situation outside of the courtroom, Ericsson has since filed patent lawsuits against the iPhone maker in the United States, and now Europe, for mediation by the courts.
"Apple continues to profit from Ericsson's technology without having a valid license in place," said Kasim Alfalahi, Chief Intellectual Property Officer at Ericsson. "Our technology is used in many features and functionality of today's communication devices. We are confident the courts in Germany, the UK and the Netherlands will be able to help us resolve this matter in a fair manner."
Ericsson, the world's largest provider of mobile network equipment, originally filed two complaints with the U.S. International Trade Commission and seven complaints with the U.S. District Court for the Eastern District of Texas against Apple earlier this year. In late March, the ITC agreed to investigate the patent infringement claims, involving 41 wireless-related patents.
Apple originally filed suit against Ericsson in January, arguing that it was demanding excessive royalties for patents not essential to LTE standards. Ericsson, which holds over 35,000 patents, countersued in a Texas courtroom just hours later, seeking an estimated $250 million to $750 million in royalties per year for Apple to continue licensing its patented wireless technologies.
Since the Apple Watch was released on April 24, several teardowns from iFixit, Chipworks, and ABI Research have divulged information on the inner workings of the device, detailing everything from battery capacity to the manufacturers who created the miniaturized parts for the device.
A report last week took a deep look at the S1 package that runs the Apple Watch, pointing towards 512MB of RAM, a Broadcom Wi-Fi chip, an accelerometer/gyrometer from STMicroelectronics, and today further investigation from Chipworks (via Ars Technica) has revealed 30 individual components inside the 26mm x 28mm S1 package, a feat Chipworks calls "quite an accomplishment."
Apple and/or their suppliers have designed and manufactured a 26 mm x 28 mm package that is very unique. Let's consider its construction for a moment. We have a common motherboard to which all of the components (wafer scale packages, PoPs, BGAs, etc.) have been attached. The entire motherboard, with all of its components, is then overmolded with a packaging compound containing silica or alumina spheres suspended in a resin. We see this same type of material in conventional IC packaging, but we have never observed this being used over a 26 mm x 28 mm motherboard.
Among the more interesting discoveries Chipworks has made is the manufacturing process for the APL0778 application processor (CPU/GPU) on the S1. It was made with Samsung's 28 nanometer LP process, which, as Ars Technica points out, is no longer cutting edge technology. A 28-nanometer processor was also used in the iPhone 5s, while the iPhone 6 and 6 Plus used 20-nanometer A8 processors.
A 28-nanometer chip in the current-generation Apple Watch suggests Apple could size down to a newer process in future devices, bringing a jump in performance alongside a reduction in space to make room for additional components. Samsung's chip technology has progressed to a 14-nanometer process, which we may see in the next-generation iPhone, among other products.
In short, the use of a 28-nanometer processor suggests there's a lot of room for improvement when it comes to processing power in future Apple Watch devices. Though the Apple Watch has only been available for two weeks, we've already heard some rumors about the next version. According to reports, health sensors that did not make it into the first-generation device may be added to the second-generation version, perhaps allowing it to track health-related metrics like stress levels, blood pressure, and oxygen levels.
We've also seen rumors suggesting the first update to the Apple Watch will come in the form of additional casing options, perhaps later this year. A second-generation device with upgraded internals is not expected until 2016.
One of the main focal points of the Apple Watch is communication, and as such, it offers a Messages app much like the one on the iPhone. It's not quite as robust as the Messages apps available on other iOS and Mac devices, but Messages on Apple Watch lets you send pre-made replies, animated and non-animated emoji, and full voice-to-text messages.
For those of you who want to learn the ins and outs of creating and responding to messages on the Apple Watch, we've written up a detailed tutorial on the Messages app. Plus we've also got some tips on customizing the available options for communicating with others.
Sending a Message
Press the Digital Crown to go to the Home screen on Apple Watch.
Open the Messages app.
Firmly press on the Messages list until the icon for New Message appears.
Tap "New Message."
Tap "Add Contact" to select the recipient.
Tap the icon to add a contact. (It looks like the silhouette of a person with a plus (+) symbol next to it.)
Select a contact. Then, select the phone number or Apple ID you wish to use for that person.
Tap "Create Message."
Use the Default Replies, Emoji, or Dictate Text to send the message.
Sending a message can also be done quickly by tapping the button underneath the Digital Crown to bring up your friends list, where you can select a favorite contact. From there just tap the Message icon to get to the messaging options. If you've already got a list of conversations available in the Messages app (which you likely do if you use Messages on the iPhone), you can also just click there to continue a conversation from your wrist.
App developer Sam Soffes today published a blog post detailing the early monetary performance of his new app Redacted [Direct Link], which allows users to easily obscure sensitive information on personal photos.
Screenshot of Redacted's image obscuring features
After launching the app earlier this week, the $4.99 Redacted app quickly broke into the top paid app lists on the U.S. Mac App Store. Specifically, by the end of its launch day on May 5, Redacted was eighth in overall paid apps and first in top paid graphics apps. After some friends began questioning him about his expected profit, Soffes realized he hadn't really even begun to think about the possible profit the photo-obscuring app would rake in for him.
Yesterday, Soffes tweeted out a question, asking his followers to guess how much profit the app received in its first day on the market. While the guesses averaged $12,460.67, Soffes revealed his app had achieved just 87 paid downloads, earning him a mere $302 worldwide for the eighth top paid app in the U.S. Mac App Store.
There were 37 guesses. I threw out the lowest and highest guesses which were both hilarious. The average guess was $12,460.67. 7 of those units were promo codes I sent out. Only 59 of those units were in the US. It's pretty nuts that 59 sales is top paid on the Mac App Store in the US.
In response to Soffes' blog post, Dan Counsell, a developer of popular organizational app Clear, shared a few numbers on the app's profits over a single day. Counsell tweeted that Clear earned $453 the day before the tweet, noting the list app is third in productivity and fifteenth overall in the top paid app list for the United States.
The top paid ranking is a measure of download volume (with some tweaks to account for sales momentum), not profits, so developers of higher-priced Mac App Store apps are in some cases certainly doing better than Redacted. Even so, with a drop in sales following the launch surge, Redacted is currently the #81 top grossing app in the U.S. Mac App Store while sitting at the #19 spot in paid apps.
Towards the end of his blog post, Soffes mentions that he nearly decided to continue working on another indie app, Whiskey, in an attempt to make a living off of that app. "I'm glad I didn't," he states honestly. He now is employed at mobile payments solution Venmo as of early this week.
AT&T has quietly updated one of its policies to reflect that it will now only throttle customers that are connected to a cell tower experiencing network congestion, reports Ars Technica. The carrier previously throttled all grandfathered customers with unlimited data plans that exceeded 5GB of 4G LTE data usage in a single monthly billing period, regardless of network congestion.
The updated policy reads as follows:
"As a result of AT&T's network management process, customers on a 3G or 4G smartphone or on a 4G LTE smartphone with an unlimited data plan who have exceeded 3 gigabytes (3G/4G) or 5 gigabytes (4G LTE) of data in a billing period may experience reduced speeds when using data services at times and in areas that are experiencing network congestion. All such customers can still use unlimited data without incurring overage charges, and their speeds will be restored with the start of the next billing cycle."
Last October, the U.S. Federal Trade Commission filed a federal court complaint against AT&T, accusing the carrier of misleading its smartphone customers by charging them for unlimited data while reducing their data speeds by up to 90 percent. The FTC claimed that AT&T did not adequately inform its customers that they would be throttled for using more than a certain amount of data during a billing cycle. AT&T could still face penalties from the FTC if it loses the case, despite changing its policy.
AT&T customers with unlimited data plans have experienced speeds as low as half a megabit per second when being throttled, according to the report, resulting in barely usable service. By throttling unlimited data plans, AT&T is naturally encouraging customers to switch to one of the tiered data plans that it introduced in the years after discontinuing unlimited plans. Verizon, Sprint and T-Mobile have similar throttling practices where there is network congestion.
It has not been a good week for Apple's developer services. Less than a day after iTunes Connect experienced a lengthy outage that lasted several hours, TestFlight is now unavailable for many developers. The beta testing service for iPhone, iPad and Apple Watch apps has been returning a "currently unavailable" message since as early as Wednesday afternoon around 6:00 PM Pacific.
Apple has yet to update its system status page for developers to reflect the outage, although the company has historically been rather delayed at doing so. The outage has been confirmed to be affecting developers in the United States, Canada and Europe, and likely elsewhere, preventing developers from seeding pre-release versions of their apps for testing for the meantime.
Apple's Senior Vice President of Operations Jeff Williams will speak at the annual Code Conference, held this May 26-28 in Rancho Palos Verdes, California, reports Re/code. Williams joined Apple in 1998 and leads a team responsible for the company's supply chain management, and during the past two years has also overseen development of the Apple Watch and health initiatives such as ResearchKit.
Code Conference is a successor to the D: All Things Digital Conference that Steve Jobs and Tim Cook, among other Apple executives, have participated in the past before Dow Jones closed technology website AllThingsD and replaced it with WSJD.
Williams will participate in Code Conference just over one month after the Apple Watch launch, which some customers believe has not gone as smoothly as past product releases due to, among other reasons, limited supply and no in-store availability. Much of the criticism has been directed towards Apple retail chief Angela Ahrendts, although Williams is directly in charge of Apple Watch development and manages the worldwide supply chain. His interview at Code Conference may offer more details about the launch.
Other notable Code Conference speakers announced include GM CEO Mary Barra, Pivotal CEO Paul Maritz, BuzzFeed CEO Jonah Peretti and editor-in-chief Ben Smith, Xiaomi vice president Hugo Barra, Sprint CEO Marcelo Claure, Reddit interim CEO Ellen Pao, GoPro CEO and founder Nick Woodman, Snapchat CEO Evan Spiegel, Airbnb CEO Brian Chesky and Google business lead Omid Kordestani.
Apple today released Safari 8.0.6 for OS X Yosemite, bringing new security fixes to the browser. Apple has also released Safari 7.1.6 for Mavericks users and Safari 6.2.6 for Mountain Lion users. According to a security support document, the update addresses several WebKit vulnerabilities that could lead to arbitrary code execution or compromised personal information.
WebKit Available for: OS X Mountain Lion v10.8.5, OS X Mavericks v10.9.5, and OS X Yosemite v10.10.3 Impact: Visiting a maliciously crafted website may lead to an unexpected application termination or arbitrary code execution Description: Multiple memory corruption issues existed in WebKit. These issues were addressed through improved memory handling.
WebKit History Available for: OS X Mountain Lion v10.8.5, OS X Mavericks v10.9.5, and OS X Yosemite v10.10.3 Impact: Visiting a maliciously crafted website may compromise user information on the filesystem Description: A state management issue existed in Safari that allowed unprivileged origins to access contents on the filesystem. This issue was addressed through improved state management.
WebKit Page Loading Available for: OS X Mountain Lion v10.8.5, OS X Mavericks v10.9.5, and OS X Yosemite v10.10.3 Impact: Visiting a malicious website by clicking a link may lead to user interface spoofing Description: An issue existed in the handling of the rel attribute in anchor elements. Target objects could get unauthorized access to link objects. This issue was addressed through improved link type adherence.
Today's Safari 8.0.6 update is recommended for all OS X Yosemite users and can be downloaded using the software update mechanism in the Mac App Store.
The Safari 8.0.6 update comes almost a month after the launch of Safari 8.0.5, which was bundled into the OS X Yosemite 10.10.3 release on April 8.
Apple today launched a new microsite focused on the iPad, exploring the way the iPad can "change the way you do things every day." The site offers up a selection of apps and usage ideas for the iPad, organized into several categories: Cooking with iPad, Learning with iPad, Small Business with iPad, Traveling with iPad, and Redecorating with iPad.
Like the company's past advertising efforts, this new campaign aims to portray the iPad as a tool that's useful in all aspects of life that goes far beyond mere content consumption, as can be seen in the introductory video on the site. The video features people using the iPad in a whole range of situations, from cooking to managing a business.
Each section of the new site includes imagery covering what the iPad can do and a wide range of recommended apps for each purpose. "Cooking with iPad," for example, has sections on using the iPad as a cookbook, as a tool to create cookbooks, and as a prep tool for organizing ingredients to be purchased.
Some of the recommended apps include Green Kitchen, Cook, and Epicurious, and the site also recommends the Smart Cover as a tool for propping up the iPad while cooking. Siri is highlighted as a way to use the iPad hands-free in the kitchen, and a long list of apps is linked at the bottom of the page.
Learning with iPad focuses on using the iPad to learn at all ages, with sections highlighting learning through play, programming, exploring space through apps like Star Walk 2, using textbooks in iBooks, using apps like Notability and Coursera for learning, and exploring free courses on iTunes U. Hobby-based apps are also included in a "Never stop learning" section.
The other three iPad sections, Small Business, Traveling, and Redecorating, are equally as extensive, suggesting a range of use cases and apps for different situations that people might otherwise have missed. Every app used on the new site and within the "Everything changes for iPad" site is also listed in a special section on the App Store.
Over the course of the last few years, Apple has explored several different advertising campaigns for the iPad in an effort to spur people into purchasing one of its tablets. We've seen "Why You'll Love an iPad," "Your Verse," and "Start Something New" in 2013 and 2014.
Apple changes its iPad advertising tactics much more frequently than it does for other products, likely because its iPad sales have been down for several quarters in a row. During its the second quarter of 2015, Apple's iPad sales were down to 12.6 million from 16.35 million in the year-ago quarter.
Tim Cook has remained optimistic about iPad sales, however, suggesting that the company's future product pipeline (which includes the rumored "iPad Pro") and its efforts in the enterprise market will ultimately cause iPad sales to grow again. "I believe the iPad is an extremely good business over the long-term," he said. "When precisely it begins to grow again I wouldn't want to predict, but I strongly believe that it will."
Tim Cook's third annual CharityBuzz auction ended this afternoon, earning $200,000 for the Robert F. Kennedy Center for Justice and Human Rights. The auction, which had more than 20 bids, includes a one hour lunch date with Tim Cook at Apple's headquarters in Cupertino and two VIP passes to an Apple keynote event to watch Apple unveil new products.
Though the auction earned an impressive $200,000 for the RFK Center, it brought in less money than previous auctions held in 2013 and 2014. In 2013, the inaugural CharityBuzz auction for a coffee date with Cook brought in an impressive $610,000, and 2014's lunch auction ended at $330,001.
Today's auction winner will be able to bring one additional person to have lunch with Cook, with the cost of lunch being included in the auction price. Transportation and accommodations to Cupertino are not included, however, and the exact date of the lunch will be scheduled at a mutually agreed upon time.
This year's event, like last year's, included two VIP tickets to an upcoming Apple keynote event -- WWDC is on the horizon, so the auction winner may be invited to attend the WWDC keynote. WWDC promises to be quite exciting this year, as rumors have suggested a whole slew of products could see an unveiling, including a new streaming music service, a new streaming television service, and a new Apple TV. We'll also see iOS 9 and OS X 10.11.
Proceeds from today's auction benefit the RFK Center for Justice and Human Rights, a charity that Tim Cook has now supported for three years running. The RFK Center aims to achieve "a just and peaceful world by partnering with human rights leaders, teaching social justice, and advancing corporate responsibility."