MacRumors

Natalie Portman may take on a role in Universal's upcoming Steve Jobs biopic, reports Deadline. It is not clear what part she may play, but there are said to be several female roles in the movie, including the part of Steve Jobs' daughter Lisa Brennan.

Portman is a well known actress that has starred in high profile movies like Black Swan and V for Vendetta. Most recently, Portman has had a leading role in the last two Thor movies, Thor and Thor: The Dark World.

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Image via Deadline

Earlier this week, the Steve Jobs biopic was picked up by Universal Studios after being dropped by Sony Pictures. The film has had trouble finding a leading man to take on the role of Steve Jobs, with Leonardo DiCaprio and Christian Bale both turning down the role.

Michael Fassbender, best known for his role as Magneto in X-Men: First Class and X-Men: Days of Future Past, has reportedly signed on to play Steve Jobs. Seth Rogen is also rumored to be in talks to possibly play Apple co-founder Steve Wozniak, and Jessica Chastain has also been in talks for a role in the film, which was written by Aaron Sorkin. Danny Boyle, who directed Slumdog Millionaire, will direct.

The biopic, based on Walter Isaacson's Steve Jobs biography, is said to consist of three continuous 30-minute scenes depicting three of Apple's product launches.

Foxconn Technology Group, Apple's main iPhone assembly partner, is reportedly gearing up to produce sapphire displays for Apple's next generation of mobile devices, according to a report by China Economic Weekly cited by Focus Taiwan.

Foxconn has reportedly reached an agreement to build a display factory on an over 300-acre plot of land adjacent to an iPhone 6 assembly plant in the Chinese city of Zhengzhou, where the company had been reported last month to be looking into such a facility. Just last week, Foxconn was also reported to be planning a new iPhone display plant in Taiwan.

The China Economic Weekly reported Tuesday that Foxconn has signed an agreement with the Zhengzhou city government in Henan Province, central China, to set up a display factory on a 133-hectare plot of land next to an iPhone 6 assembly plant.

The new factory is expected to manufacture sapphire displays for the next generation of the Apple devices, the report said.

Rumors of Apple's continued interest in sapphire displays for the iPhone come less than two months after the company's previous sapphire partner GT Advanced Technologies filed for bankruptcy. Apple had been widely expected to use sapphire displays on at least some models of the iPhone 6 and 6 Plus, but that turned out to not be the case as production difficulties apparently prevented the move and led to the collapse of the partnership between the two companies.

According to the new reports, Apple "has not given up on a plan to use sapphire displays in its next-generation smartphones." Market observers, however, reiterated that Apple plans to cautiously evaluate the sapphire displays to determine feasibility and avoid shortages.

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Following the reports concerning the adoption of sapphire displays in the next generation of iPhone, shares of Taiwanese sapphire manufacturers rose sharply. Share prices of local sapphire firms had been depressed following Apple's decision to not adopt sapphire displays for the iPhone 6 and 6 Plus.

Beyond the iPhone, Apple also plans to use sapphire displays in higher-end models of its upcoming Apple Watch, a plan Asia Securities Investment Consultant analyst Chang Chih-cheng says will boost local Taiwanese sapphire manufacturers in the near-term far more than rumors of the iPhone 6s or 7, as rivals see the possible benefits of the scratch-resistant display and adopt it for their own devices.

Related Forum: iPhone

Industry sources indicate Apple is planning to lean heavily on Samsung as a component supplier for both new iPhone 6 builds and the upcoming Apple Watch, reports BusinessKorea (via G for Games). If true, this would be a marked change from Apple's reported goal of lessening its reliance on Samsung by seeking alternative suppliers for critical hardware components.

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According to the report, Apple is looking to Samsung to supply RAM, NAND flash storage, and batteries for future iPhone 6 production, supplementing or replacing current suppliers for those components.

NAND flash has been a particular area of concern for Apple according to recent news reports, with the company's decision to use cheaper and slower TLC (triple-level cell) flash memory for larger-capacity iPhone 6 and 6 Plus models being blamed for sporadic crashing issues. Apple has reportedly moved to stop the use of its current TLC NAND flash chips and supposedly is back at the negotiating table with the South Korean supplier.

At first, Apple discussed with Samsung about the supply of NAND flash for the iPhone 6. Due to problems with prices, Toshiba's TLC NAND flash was used in the 128GB models, and components made by SK Hynix, Toshiba, and SanDisk were used in the 64GB models.

However, as overseas IT news sites reported functional defects in the 128GB models, Apple is said to be considering whether or not to replace the TLC NAND flash made by Toshiba with Samsung's own TLC NAND flash. If Apple and Samsung strike a deal, Samsung will supply both DRAM and NAND flash to the iPhone 6.

Beyond the iPhone 6, the same Korean industry sources also claim Samsung will supply Apple with application processors for the Apple Watch, which is slated to debut in early 2015.

Apple touts the Apple Watch as using a new "S1" module for the internals that seals nearly all of the internal components into a single resin-filled package for durability. The individual components of the S1 are undoubtedly being provided by several different manufacturers, but according to today's report the main application processor portion will be coming from Samsung.

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A new report from Bloomberg indicates Sony may be gearing up to produce a new line of smartwatches for release next year. The report states the new watch will focus on design and customization over the technological prowess of watches like the yet-to-be-released Apple Watch and Sony's own SmartWatch 3.

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Sony's just-released SmartWatch 3, a more traditional smartwatch

The upcoming Sony device will use an e-paper display in lieu of a traditional LCD or OLED smartwatch screen and, according to Bloomberg, and the display will cover the entire surface of the watch and band.

The watch’s face and wrist band will be made from a patented material that allows the entire surface area to function as a display and change its appearance, the people said, asking not to be named because it hasn’t been announced.

Sony also hopes the e-paper display's outdoor friendly view-ability advantage over other display technologies will attract consumers.

The device will emphasize style, according to Bloomberg's sources, rather than attempting to out-perform technological offerings in the increasingly crowded smart watch field. The watch is said to be part of Sony CEO Kazuo Hirai's recent initiative to fast-track promising products and attempt to regain the culture of innovation the company was known for in years past.

“The innovation program is very important, but it will take time and require some risk-taking,” said Sadao Nagaoka, a professor at Hitotsubashi University in Tokyo who studies innovation and serves as an economic adviser to Japan’s Patent Office. “It’s not that Sony ran out of new ideas, but rather, it’s taking too long to restructure, and gigantic losses have starved new businesses of funds.”

The new watch is reportedly part of Sony's new Seed Acceleration Program, which allows any employee with a new idea to pitch to other employees, or a panel of outside experts, for venture financing. Speaking of the program earlier this year, Hirai noted he is optimistic about the new direction of the company, and hopes the innovation program continues to become "the driving force for our new Sony."

Apple will discontinue the iPhone 5c next year, according to Taiwan's Industrial and Commercial Times. Production of the handset is said to be stopping in the middle of the year, as Apple suppliers Wistron and Foxconn will look to wind down production of the device. The news follows a report from KGI Securities analyst Ming-Chi Kuo earlier this week which noted that production of the iPhone 5c and the iPhone 4S would end later in 2015 after promotional plans.

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Originally released as a lower-cost option last year, the iPhone 5c is currently available in a single 8GB configuration alongside the iPhone 5s, iPhone 6, and iPhone 6 Plus. It is likely that Apple will stop production of the iPhone 5c to streamline its iPhone lineup, as every handset would then likely be equipped with a Touch ID fingerprint sensor.

Apple's iPhone 5c saw lower-than-expected sales after its debut in 2013 due to high demand for the then-flagship iPhone 5s. Apple did attempt a renewed push late last year to promote the iPhone 5c, debuting ads for the device on popular blogging platform Tumblr and on websites like Yahoo.com. Other reports also suggested that Apple cut iPhone 5c production significantly while ramping up iPhone 5s production to meet customer demand last year.

Related Forum: iPhone

Geometry Wars 3: Dimensions, the next game in the popular franchise Geometry Wars, launched today for both PC and Mac. For those unfamiliar with the series, Geometry Wars is an arcade shooter where players will shoot through wave after wave of enemies to win, with the goal of surviving as long as possible and racking up points.

In the game, players take control of a ship and slaughter enemies that come in an array of geometrical shapes across 3D battlefields. Players earn weapons, bombs, and extra lives at regular intervals throughout the game, while an ever-increasing number of enemies continually spawn.


Geometry Wars 3: Dimensions offers more than 50 single player levels across two game modes, Adventure and Classic Arcade, and it offers both cooperative and competitive online multiplayer modes.

There are several 3D grids and more than 10 battle modes like Pacifism, King, and Claustrophobia, plus players can use four unique companion drones: Attack, Collector, Ram, and Snipe.

The game requires OS X Mavericks or OS X Yosemite, 1GB of storage space, a minimum of a 2.2GHz Intel Core 2 Duo Processor, 4GB of RAM, and ATI Radeon HD 3870/NVIDIA 330M/Intel HD 3000 graphics or better.

Geometry Wars 3: Dimensions can be purchased for Mac via Steam or through GameAgent.com for $14.99. A Mac App Store version will also be available, as soon as it's approved.

The worldwide tablet tablet market is expected to see a significant decline for 2014, according to reports from the International Data Corporation. The tablet market's year-over-year growth is expected to be 7.2% this year, down from 52.5% in 2013. According to the analysts, one of the central reasons for the market slowdown is the expectation that 2014 will be the first year Apple will see a decline in iPad shipments.

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IDC expects Apple to ship 64.9 million iPads this calendar year, a decline of 12.7 percent from 2013. Capturing 67.7 percent market share and shipping 159.5 million devices, Google's Android operating system will continue to be the most popular OS for tablets.

Total tablet market shipments is projected to hit 235.7 million units shipped, yielding relatively small growth of 7.2 percent over 2013. As a comparison, shipments in the worldwide tablet market saw 52.5 percent growth from 2012 to 2013. IDC equates this slowdown in growth to the longer lifespan of tablets in the modern market.

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"The tablet market continues to be impacted by a few major trends happening in relevant markets," said Ryan Reith, Program Director with IDC's Worldwide Quarterly Mobile Device Trackers. "In the early stages of the tablet market, device lifecycles were expected to resemble those of smartphones, with replacement occurring every 2-3 years. What has played out instead is that many tablet owners are holding onto their devices for more than 3 years and in some instances more than 4 years. We believe the two major drivers for longer than expected tablet life-cycles are legacy software support for older products, especially within iOS, and the increased use of smartphones for a variety of computing tasks."

IDC also points towards consumer hesitancy over Windows 8 tablets for such low market shares in the total tablet and 2-in-1, or detachable, product market, a space Microsoft largely owns at the moment. Microsoft will only see about 11 million tablet shipments this year, equating to less than 5% of the overall tablet market.

"We need to look at how the tablet ecosystem is answering these challenges, and right now we see a lot of pressure on tablet prices and an influx of entry-level products, which ultimately serves Android really well," said Jean Philippe Bouchard, Research Director for Tablets. "But we also see tablet manufacturers trying to offset this price pressure by focusing on larger screens and cellular-enabled tablets. The next six months should be really interesting."

Looking forward, IDC sees a few factors that could impact the worldwide tablet market, including the overall industry reaction to Windows 10, what Google does in the tablet space with Android and Chrome OS, and the yearly potential of even more products from Apple. But, according to IDC, "Despite all of these unknowns, it seems clear that consumers can be expected to hold onto tablets longer than smartphones."

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Apple renewed its maps and search partnership with Google in 2010, but with that contract reportedly set to end in 2015, both Yahoo and Microsoft are actively vying to be the next default search provider for Apple's Safari products, reports The Information.

Both Microsoft and Yahoo have existing relationships with Apple, with Yahoo providing stock data to iOS and Microsoft supplying Siri with Bing search results. Executives from both companies have reportedly already approached Eddy Cue, Apple's Senior Vice President of Internet Software and Services, about a potential agreement that could see one of them displace Google to become the default search engine for iOS devices and Macs. There is no indication Apple has made any decision which company, if any, will replace Google.

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Yahoo has approached Apple in the past about expanding their relationship on mobile, although things moved in the opposite direction with iOS 8 as Apple cut out middle-man Yahoo for weather data and instead began sourcing data directly from The Weather Channel.

Yahoo has also reportedly been working on a revamp of its mobile search in hopes of landing an agreement with Apple to be the default search provider on iOS, but for now the companies are still in the discussion stages as Apple's deal with Google remains in effect for the time being.

Microsoft was said to be in the running for the 2010 deal with its Bing services, but Apple ultimately opted to extend its deal with Google that has seen Apple reportedly receiving in excess of $1 billion per year.

Seeking to attract iPhone users to its new Passport smartphone, BlackBerry yesterday announced a new Blackberry Trade-Up Program offering customers up to $550 (CA$600) to trade in an iPhone 4s or higher towards the purchase of a BlackBerry Passport. The program begins December 1 and offers the full $550 only when trading in an excellent condition iPhone 6, or presumably an iPhone 6 Plus, as that device isn't explicitly mentioned in the program's terms and conditions.

Other iPhone models accepted include the iPhone 4s, 5, 5s, and 5c, with all eligible iPhones receiving a "BlackBerry Top-Up" amount of $150 (CA$200) added onto the usual valuations of the device for participating in the program to reach the $550 (CA$600) maximum payout. Like most trade-in programs, the memory size and condition also factor heavily in the actual amount of money offered.

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iPhone users wanting to take part in BlackBerry's offer have from December 1 through February 13, 2015 to order a Passport, and thirty days following that to mail in an eligible Trade-Up device. The special offer can be completed on BlackBerry's official online store or through Amazon, and is only available in North America.

The company has been attempting to gain favor with Apple customers since the Passport launched in September, with CEO John Chen stating, "I challenge you to bend the Passport" during the midst of the iPhone 6 and 6 Plus bending controversy.

In addition to the Trade-Up program, BlackBerry is offering holiday deals on the Passport itself and the BlackBerry Z30 on its online store.

Related Forum: iPhone

Apple's stock continues its strong recent performance, hitting another milestone today with a market capitalization of $700 billion and once again setting a new standard as the highest market cap in history before pulling back slightly. The mark comes less than two weeks after Apple's market cap passed $660 billion to set its first new high in two years.

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The company's market capitalization has doubled since Tim Cook was named CEO in August 2011.

Apple's stock is up nearly 60 percent over the past year and up 24 percent since the company's October 16 media event, which was followed just days later by a strong earnings report. Looking forward, Apple is expected to show blockbuster iPhone sales for the holiday quarter, and Wall Street is anticipating continued strong performance into 2015 as Apple looks to add yet another product category to its mix with the Apple Watch.

While Apple has been routinely setting new stock price highs for months, the new standards for market capitalization have not come until more recently, as the company's aggressive stock buyback program has reduced the number of shares available on the market. With market capitalization calculated as the share price multiplied by the number of shares outstanding, the share price has had to reach higher levels to make up for the lower number of shares. Apple's current share price of just under $120 is equivalent to nearly $835 on a pre-split basis.

Just under a week after Sony Pictures dropped the Aaron Sorkin-penned Steve Jobs movie, Universal Studios has picked it up, according to The Wrap. X-Men: First Class star Michael Fassbender is also now attached to star as Jobs.

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Universal Pictures has picked up the Steve Jobs biopic less than a week after it was dropped by Sony, an individual with knowledge of the deal told TheWrap.

Sony suddenly dropped the film last Wednesday after it had developed it for two years. One report indicated the studio dropped the movie because of the shooting schedule. Director Danny Boyle wanted to start shooting in January 2015, when Fassbender would be available to shoot. Sony, however, wanted to shoot a little later, which would have clashed with Fassbender's schedule as he was set to shoot X-Men: Apocalypse.

Earlier this month, Christian Bale dropped out of the film despite Sorkin confirming his involvement. Fassbender stepped into the role shortly afterward and actors Jessica Chastain and Seth Rogen have recently emerged as potential cast members, with Rogen possibly playing Steve Wozniak.

The film is expected to follow Jobs during three stressful, high profile product launches, including NeXT, the debut of the Macintosh in 1984 and the iPod debut in 2001.

Apple today launched two new ads featuring the iPhone 6 and iPhone 6 Plus, which are once again voiced by Jimmy Fallon and Justin Timberlake and highlight features like the iPhone 6's gaming capabilities and its ability to relay phone calls to Macs and iPads.

In the first humorous ad, entitled "Gamers," the focus is on the A8 chip in the iPhone 6, with the ad showing off the recently released multiplayer online battle arena game Vainglory. "The A8 chip is so powerful it brings gaming to the next level. I mean if you're into that kind of thing," says Fallon, before bantering with Timberlake about the gameplay.


The second ad, called "Reservations," highlights Continuity and the ability for the iPhone to relay calls to Macs and iPads. "Did you know you can use an iPhone 6 to make a call from almost any Apple device?" asks Fallon before the two go on to make silly calls from a variety of devices, including a Mac and an iPad.


The new ads launched today are the fifth and sixth iPhone 6 ads that Apple has released starring Fallon and Timberlake. The first two ads, "Duo" and "Health" were shown off during the iPhone 6's September debut, and two additional ads, "Huge" and "Cameras," were released later in September.

Over the past several years, Apple has expressed an interest in both virtual reality and augmented reality, and has applied for a number of patents related to both technologies. The company has explored a goggle-like video headset that would possibly allow for 3-D viewing, much like the Oculus Rift virtual reality headset, it's looked into a motion-sensing virtual 3D user interface for iOS devices, and it's explored 3-D "hyper-reality" displays.

While many companies are following in the footsteps of Oculus VR and have already introduced virtual reality hardware, there has been little to no hint that the technology mentioned in Apple's numerous patents will ever come to fruition.

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Apple's interest in the virtual reality arena does not appear to have waned, however, and it may even be picking up. A new job posting on Apple's site for an "App Engineer" (via 9to5Mac) suggests that the company is continuing to explore virtual and augmented reality, at least on the software side. The job listing seeks a software engineer to help the company "create next generation software experiences" designed to integrate with "Virtual Reality systems."

We are looking for a software engineer to develop UI and applications to create next generation software experiences. The individual must be able to participate in collaborative and iterative UI design through the implementation phases & complete performant user experience code for product delivery. This engineer will create high performance apps that integrate with Virtual Reality systems for prototyping and user testing.

It is not clear, of course, what Apple means by "Virtual Reality systems," which could refer to a full-on hardware experience, an augmented reality app experience, or something else entirely, but augmented reality and virtual reality have become increasingly important areas for development. Headsets like the Oculus Rift are beginning to catch on, and Google has been experimenting with augmented reality, both in its Ingress game for iOS and Android and with "Project Tango," an ambitious experimental smartphone that will provide 3-D mapping capabilities and immersive augmented reality games.

Apple is in possession of technology that's quite similar to what's used in Google's Project Tango, which Apple acquired in 2013 with the purchase of 3-D mapping company PrimeSense. PrimeSense famously developed the original Kinect, and its technology could be used as the backbone for virtual/augmented reality interfaces and games.

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Development on new features for iCloud is being held up by "deep organizational issues," according to a new report from The Information, which suggests organizational problems are complicating iCloud products and holding up releases. Much of The Information's report requires a subscription to access, but the article's introduction gives a hint at what's going wrong at Apple.

With iOS 8, Apple introduced some major overhauls to iCloud, including iCloud Drive, which allows users to see all of their files in a dedicated folder on the Mac, similar to Dropbox, and iCloud Photo Library, an ambitious project that lets users upload all of their photos to iCloud.

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It seems these features may not be as fully fleshed out as Apple would like, especially when it comes to iCloud Photo Library. iCloud Photo Library wasn't released to the public until iOS 8.1, and it remains in a beta testing phase, with speculation suggesting that iCloud's negative public image due to hacked celebrity accounts and photo leaks may have led to its delay.

Apple is great at building hardware and software that runs on it. But it has long struggled to build services reliant on software that runs remotely rather than on devices. While company executives say they are making progress, interviews with nearly a dozen current and former Apple employees paint a different picture.

Deep organizational issues are holding up releases and complicating products.

According to The Information, Apple's "photo vision" has yet to be "fully realized," with internal problems like the lack of a centralized iCloud team leading to iCloud Photo Library's delayed beta release and the lack of the Photos for Mac app, which isn't expected to be completed until 2015.

Photos for Mac, which will integrate with iCloud Photo Library for a complete photo editing and management system, is said to be taking on elements of both iPhoto and Aperture, two apps that Apple has opted to discontinue in favor of the Photos for Mac app. Launching iCloud Photo Library without a companion Mac app leaves a major piece of the iCloud puzzle missing, as users are not able to edit iCloud Photo Library photos natively on their laptops and desktop computers.

While iCloud Photo Library will remain incomplete for some months yet, Apple has been adding features to the iCloud Photos web app as a stopgap measure. Just last week, the company added a much-needed upload feature to its iCloud.com website, allowing users to add photos to iCloud Photo Library outside of their iOS devices for the first time.

iCloud Photo Library is not the first Apple service that's been delayed by organizational issues within the company. iOS in the Car, which later became CarPlay, saw development issues ahead of its official launch as it did not fit neatly into an existing hardware or software category. Internal issues have also been said to be affecting the development of the Maps app and the introduction of new features, like transit directions, due to poor planning, project management issues, and an ongoing loss of developers.

As smartwatches based on Android Wear and other operating systems continue to proliferate, users have been increasingly looking to download digital likenesses of high-end watch faces onto their favorite wearable tech devices. The luxury watchmakers behind the real-world design of the digital "fake" versions are now attempting to put an end to those creating smartwatch clones of their products, according to TorrentFreak.

Last week, Apple released its WatchKit developer tools, allowing developers to begin creating apps for the soon-to-be-released Apple Watch. Those developer tools do not currently support the creation of custom watch face designs, but it is possible they could do so in the future once Apple begins supporting fully native Apple Watch apps next year.

Companies including IWC, Panerai, Omega, Fossil, Armani, Michael Kors, Tissot, Certina, Swatch, Flik Flak, and Mondaine are sending cease-and-desist notices to websites, and even individuals, thought to be offering faces for Android Wear and other smartwatch platforms without permission. The watchmakers are citing various registered trademark, design, and copyright violations.

Richemont, the company behind IWC, Cartier, and Panerai, is one of the front-runners of the legal action and is giving owners of the pirate watch face sites as little as twenty-four hours to remove all infringing content.

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TorrentFreak spoke with Luke, the owner of FaceRepo, one of the watchface download sites targeted by pirate allegations. He voiced support of the anti-piracy steps being taken, and detailed the use of a keyword filter they use that helps stop infringing content before it can even be uploaded. Users are also notified if their created designs are infringing copyright, and goes so far as to deactivate accounts of repeat offenders.

“Although some of the replica faces we’ve received take downs for are very cool looking and represent significant artistic talent on the part of the designer, we believe that owners of copyrights or trademarks have the right to defend their brand,” Luke explained.

“If a copyright or trademark owner contacts us, we will promptly remove infringing material. To date, all requests for removal of infringing material have been satisfied within a matter of hours.”

Apple itself hasn't even become a player yet in the smartwatch market and has already faced allegations such as these. Back in 2012, the Swiss Federal Railway service accused Apple of copying its iconic railway clock. A few months after the allegation, Apple reportedly paid the company $21 million for the rights to the clock face design.

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As part of its campaign announced late yesterday to support the upcoming World AIDS Day, Apple has also confirmed its annual Black Friday sale on November 28, which is branded this year as the (RED) Special Shopping Day Promo.

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The U.S. promotion is offering (RED) gift cards to customers who purchase a qualifying product on Black Friday. Unlike last year, Apple is including the iPhone in the (RED) promotion this year, offering a $50 gift card for iPhone 6, iPhone 6 Plus, iPhone 5s, and iPhone 5c purchases except for those made with no money down through the online store.

Gift card amounts for other products vary and include $100 on select Macs, $50 on qualifying iPads, and $25 each on qualifying Apple TV, iPods, and Beats hardware. Some of these amounts are lower than last year's Black Friday sale, which provided $150 gift cards for Mac hardware, $75 for the iPad Air and $50 on iPods. This year's sale includes the following hardware and gift card values:

- iPhone ($50): iPhone 6 Plus, iPhone 6, iPhone 5s, iPhone 5c
- iPad ($50): iPad Air 2, iPad Air, iPad mini 3, iPad mini 2, iPad mini
- Mac ($100): iMac, MacBook Pro, MacBook Air, Retina iMac, Retina MacBook Pro
- iPod ($25): iPod touch, iPod nano
- Apple TV ($25)
- Beats by Dr. Dre ($25): headphones and speakers

The (RED) Special Shopping Day Promo begins on November 28 and lasts for one day or while supplies last. This Black Friday sale is part of Apple's recently announced World AIDS Day campaign, and in addition to the gift cards for customers on Friday, Apple will also donate a portion of its retail and online sales from Black Friday, November 28 and Monday, December 1 to the Global Fund to fight AIDS.

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Interest in Apple's iPhone and iOS platform remains high with continued strong hardware sales driven by the iPhone 6 and 6 Plus launch pushing App Store downloads to record-setting levels in October, reports mobile marketing firm Fiksu.

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According to Fiksu's October App Store Competitive Index, app downloads reached a record-setting high of 7.8 million per day across the top 200 free iOS apps. This is a 42 percent jump from September and a 39 percent increase year-over-year, with the trend expected to continue into the holidays.

Fiksu also highlights a disparity between rising advertising costs and a drop in marketing costs per loyal user for app developers, pointing to how nurturing a loyal user base can ensure users immediately add their favorite existing apps to new devices.

Despite the marked rise in advertising costs particularly on iOS, the Cost Per Loyal User Index (CPLU) indicated a slight decline in October to $2.16 from September’s $2.25. This decrease is a result of the tendency of app users to quickly re-download their most-used “vital” apps during upgrades. The first set of apps users download on their new iPhone 6s are likely to be those they can’t live without, which makes them much more likely to become loyal users of those apps.

Apple's iPhone 6 and 6 Plus launched in September with a record-breaking 10 million units sold during the first weekend of retail availability. Apple sold a total of 39.3 million iPhones in fiscal Q4 2014 and 169.2 million iPhones for the year. This growth is expected to continue in the holiday quarter with predicted sales of 71.5 million units.

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Following this past weekend's promotion that saw Chase customers being offered free early downloads of David Guetta's upcoming album just for adding their cards to Apple Pay, the bank has launched a new national campaign touting Apple Pay. The new campaign begins today with a 30-second ad featuring Fun front man Jack Antonoff's side project Bleachers using Apple Pay at several locations around Los Angeles as they prepare for a rooftop concert.


While much of the attention surrounding Apple Pay has been focused on the major retailers supporting (or not supporting) the mobile payment service, Chase's ad shows the potential for small businesses to also benefit from Apple Pay. Small businesses signed on with the Chase Paymentech service for payment processing can use Chase's Future Proof Terminal to accept Apple Pay payments at the register or SDK tools to accept Apple Pay in apps.

Chase tells Ad Age that Apple retained creative control over some aspects of the ad, requiring that Apple Pay usage be depicted in realistic situations, but that the company was easy to work with.

"We spent half day with them in Cupertino and they're storytellers," she said. "So are we." As guidance, the technology company took Chase through its history of marketing efforts with various partners. [...]

"Our concepts went to Phil [Schiller], our storyboards went to Phil and someone from the brand team was on the shoot, so they were involved there too," said Ms. Canavari.

The 30-second version of Chase's new ad is planned to air in a number of prominent time slots on major networks, including primetime shows, sporting events, and holiday specials. A longer 90-second version of the ad is also debuting on YouTube today.


While Apple has not directly advertised Apple Pay in any television commercials, several Apple Pay partners including MasterCard and now Chase have run significant ad campaigns focused on the service.