NBC today announced an update for its Android and iOS television-viewing apps that brings live streaming to select areas of the country along with a small but robust catalog of the network's classic series offerings (via Engadget).
Following in the footsteps of the Watch ABC app that introduced to users the ability to live stream the channel on their mobile device, NBC's new update brings a similar function to their app, with a few hindrances.
Like ABC's app, the live streaming functionality is available only in areas where the network owns the local station, meaning some areas may not be able to fully take advantage of the new live streaming feature at all. This is in addition to the usual cable or satellite provider subscription account needed to access normal streaming functionality, as well.
What's New in Version 3.0
* Live video stream of NBC programming available for cable/satellite subscribers in select markets. * Expanded full-episode library of classic NBC shows available, including The A-Team, Miami Vice, Kojak, Battlestar Galactica, The Incredible Hulk, Knight Rider and more!
On the other side of the update, NBC is bringing back a handful of classic series - from Airwolf to Miami Vice and The Incredible Hulk - with full episodes and seasons available right next to their modern line-up. Unlike the current shows, these throwback episodes don't require a satellite or cable subscription log-in to watch, so arguably anyone could download the free app and check them out.
NBC [Direct Link] can be downloaded from the App Store for free.
BlackBerry today filed a second lawsuit against Typo Products, the startup backed by Ryan Seacrest, alleging that the second-generation Typo keyboard continues to infringe upon its intellectual property, reports The Hollywood Reporter. In a complaint lodged in a California federal court on Monday, BlackBerry claimed Typo "slavishly copied" its keyboards down to the "smallest detail."
Just as they did with the Typo Keyboard, Defendants have again copied numerous proprietary BlackBerry designs and patents in the Typo2 Keyboard. The Typo2 Keyboard still blatantly copies BlackBerry's iconic keyboard trade dress designs that have been embodied in numerous BlackBerry smartphones from the 2007 BlackBerry 8800 to the current Q10 and Classic models. The Typo2 Keyboard also infringes numerous BlackBerry utility patents related to BlackBerry's proprietary keyboard design, backlighting and typing automation technologies.
Typo Products first clashed with BlackBerry shortly after the former debuted its first-generation Typo iPhone keyboard case in late 2013. Backed by media personality Ryan Seacrest, the product was the result of a desire to create a physical keyboard for the iPhone after he and his partner Lauren Hallier saw many of their friends carrying two phones -- one for typing and correspondence, presumably a BlackBerry, and an iPhone for everything else.
The Typo2 for the iPhone 6
The snap-on iPhone keyboard that Seacrest and Hallier developed looked very similar to a BlackBerry keyboard, which BlackBerry took offense to. BlackBerry sued and won an injunction against Typo Products, leading Typo to produce the Typo2, a second-generation keyboard that it claimed did not violate any BlackBerry patents.
The $99 Typo2 features a sleeker design with a built-in keyboard that unfortunately blocks the Touch ID fingerprint sensor on the iPhone 6. Though Typo Products claims that its second-generation offering does not infringe on BlackBerry patents, it continues to bear a visual resemblance to the keyboards BlackBerry has used in its products for years.
According to BlackBerry, with the Typo2, Typo Products produced a "minimally modified derivative version" of the original Typo keyboard that continues to abuse BlackBerry's trade dress. The lawsuit cites a range of media reviews that compare the Typo2 to the BlackBerry, pointing out the marked similarities between the two, including a comment from one of our own forum members. BlackBerry's lawsuit also accuses the Typo2 of infringing on five BlackBerry patents.
BlackBerry now has two lawsuits pending against Typo, for the original Typo keyboard and the Typo2. BlackBerry has also won an award of $860,000 after Typo continued selling its original keyboard in violation of the previously mentioned injunction. In the newest lawsuit, BlackBerry asks for "enhanced and exemplary" damages for Typo's continued infringement.
The iPhone 6 and the iPhone 6 Plus are Apple's thinnest iPhones yet at 6.9 and 7.1mm, respectively, and these ultra thin devices have spawned a range of super thin cases that aim to offer scratch protection without adding bulk. Of the dozens of featherweight cases on the market, the Scarf case from California case maker Totallee is one of the thinnest you can buy, measuring in at 0.35mm, and it's affordable, at $14.99.
We went hands-on with Totallee's Scarf case for the iPhone 6 Plus and you can see what we thought of it in both the quick video review below and our longer full-length review.
Design
At approximately the thickness of a fingernail, the Scarf is designed not to be noticed -- its primary goal is to blend in with your phone and offer unobtrusive protection. It comes in colors that are designed to match the iPhone casing -- black, gold, white, and light gray. Light gray is a brand new addition to the Scarf lineup, and was conceived to be a better match for the Space Gray iPhone than the previously available black color.
The Scarf is made of polypropylene, a lightweight thermoplastic polymer. It is flexible and bendable, so if you crease it forcefully, it can be damaged. The case's flexibility lets it slip easily onto an iPhone. Like most iPhone 6 and 6 Plus cases, the Scarf has cutouts for the rear camera, the power button, the volume button, and the mute switch. It covers the top of the phone, but leaves the bottom open for access to the Lightning port, speaker holes, and headphone port.
As promised in January, the newest game in the EA-owned Sims franchise, The Sims 4, is now available for purchase on the Mac. The Sims 4 initially launched for PC back in September of 2014, but it's taken several months for the company to ready a Mac version of the game.
Like other games in the franchise, The Sims 4 tasks players with the creation and control of the lives of virtual characters. The goal of the game is to guide sims through life, establishing relationships, building homes, advancing through careers, and conquering goals.
The Sims 4 begins with creating a sim with deep customization options. It's possible to randomly create a sim to start the game off in just a few minutes, but for those who would like select each aspect of their sim, the options are available. You can customize facial features, hair, accessories, makeup, and select outfits for every occasion from day to day wear to party wear.
Beyond the physical, creating a sim also involves choosing a name, personality traits that affect how sims interact with other sims, and a lifetime aspiration like reaching the top of a career ladder, having a big family, or hosting amazing parties.
Once a sim is created and ready to move into the world, the idea is to choose a house and direct your sim through life. With The Sims, the possibilities are endless. Sims can lounge around all day watching TV and being slobs, or pick up a job and pursue a career in several different fields, including crime, business, food, and more.
Sims have a never-ending list of minor achievements that are based on their relationships, personality, and lifetime goal, so gameplay largely involves fulfilling these minor achievements (a goal might be talking to a friend, cooking a meal, or buying a household item), earning money, building families, and progressing through the sim's life. Amidst all of this, it's also necessary to meet a sims' basic needs like hygiene, food, and sleep.
Building houses and community lots is the other major aspect of gameplay in The Sims, and in The Sims 4, a lot of the building tools are easier to use and more intuitive than in past games, making it easy to create detailed structures that range from the simple starter house to sprawling castles.
The Sims 4 has a thriving online community where it's possible to download sims, houses, and rooms created by other users or upload your own. This content is accessible from the "Gallery" option marked by a portrait icon at the top of the screen. The gallery is home to a huge collection of content that can be added to your game with just a few clicks -- one of the most impressive aspects of The Sims 4.
The Sims 4 has received some criticism for notable gameplay changes and features that were stripped from the previous game, but EA has pledged updates that will return some of the missing functionality to the game over the course of time. EA has already re-added pools and ghosts, two major features that did not ship with the game, and two additional free content updates have added genealogy to track sim family lines, holiday items, and two new careers.
EA's also released a major content pack for The Sims 4, Outdoor Retreat, which introduces a new vacations feature, new areas to explore, new traits, new skills, and more. Along with the full game, the new expansion is available on the Mac.
We tested The Sims 4 for Mac over the weekend ahead of its launch and we didn't encounter any significant bugs, performance issues, or lag when playing the game. Performance was equivalent to the PC version of the game. Of course, some users could still see issues, but on a 2013 iMac and a 2012 Retina MacBook Pro, the game ran well. System requirements can be found here.
The Sims 4 is missing some of the content from The Sims 3 and has some major differences in gameplay, namely that it's no longer possible to travel around the world without loading screens, but it should be noted that the game's performance has been much improved by some of these tweaks to the gameplay -- The Sims 4 runs quickly and has minimal lag.
If you've been playing The Sims 4 for PC and want to transfer your saved game to Mac, that's possible with a USB drive. Simply copy the "saves" folder from the PC and transfer it to The Sims 4 folder on the Mac, and the save files will be available and ready to play once you log into The Sims 4 on a Mac.
The Sims 4 for Mac be purchased through EA's Origin platform for $39.99. There's also a deluxe version available for $46.66, which includes exclusive bonus content. Outdoor Retreatcan be purchased for an additional $19.99. If you already own the PC version of the game, you can download the Mac version at no additional cost.
Google has quietly removed both the iOS and Mac versions of its Sparrow email apps from Apple's App Stores, amid reports the company is shifting to focus more intently on its revamped Inbox by Gmail app (via TechCrunch).
The company bought alternative email client app Sparrowback in 2012 and launched Inbox by Gmail to select users last fall, with a wider release earlier this year.
At the time of its launch, Sparrow offered a unique and accessible email client that made it popular with a wide audience. Google's acquisition saw the Sparrow team focusing on non-Sparrow related projects, and the app's lack of continued developer support saw it nosedive in the App Store rankings in the years since.
Sparrow flying away for good shouldn’t come as too much of a surprise, but it has been a long time coming. At the time of Google’s acquisition in 2012, reportedly for under $25 million, Sparrow/Google more or less stopped big developments but kept the apps operational and pledged support for existing users.
The Sparrow iOS app never received iOS 8 support and the Mac App was never updated after the acquisition at all, so Google's removal of the apps from the storefront isn't too shocking. Some of that same Sparrow team, including product designer Jean-Marc Denis, have gone on to help Google out with the new Inbox app.
Touch ID could be headed to the next-generation MacBook Air, MacBook Pro, Magic Mouse and Magic Trackpad, according to a sketchy rumor from Taiwanese website Apple.club.tw [Google Translate]. The report, citing sources, claims that the fingerprint scanner will be positioned above the trackpad on MacBooks and integrated directly into the Magic Mouse and Magic Trackpad for desktop Mac users.
The addition of a built-in fingerprint scanner on the latest MacBooks, Magic Mouse and Magic Trackpad would enable Apple to make an aggressive push into the mobile payments industry with Apple Pay. The NFC-based mobile payments platform is currently limited to the iPhone 6 and iPhone 6 Plus, and will be compatible with the iPhone 5s, iPhone 5c and iPhone 5 when paired with an Apple Watch.
There are a few reasonable obstacles, however, that suggest this rumor may not be true. First, there is limited space above the trackpad on MacBooks for Apple to implement Touch ID, especially on the upcoming 12-inch MacBook Air. Meanwhile, integrating Touch ID on the Magic Mouse and Magic Trackpad would be complex due to the need for secure wireless transmitting authentication.
Apple.club.tw has shared reliable information in the past about Apple's upcoming product plans, leaking photos of components for next-generation products such as the iPhone 6 and iPad Air 2. Nevertheless, this rumor should be treated with a proverbial grain of salt until further information is known.
Non-Retina MacBook Airs could be updated as soon as late February, while the 12-inch Retina MacBook Air is expected to launch closer to mid-year. Keep an eye on MacRumors' Buyer's Guides for the MacBook Air and MacBook Pro for the latest advice and information about product refreshes.
The upcoming February 25 episode of ABC's multiple Emmy-winning sitcom "Modern Family" will take place solely on a MacBook screen (via The Verge). The episode, being shot by director and series co-creator Steve Levitan, used an iPhone 6 and iPad Air 2 to shoot every scene.
The episode's story focuses on Claire Dunphy's (Julie Bowen) attempt to reach her daughter Haley (Sarah Hyland) by contacting various other members of the Dunphy/Pritchett clan via multiple forms of MacBook apps, all while stuck in an airport.
The show will not only use various chat apps like Apple's own FaceTime and Messages, but include references to everything from Reminders to the now-obsolete iPhoto. Levitan mentioned that the idea for the episode came from his own experience communicating with his kids in college through the vast array of chat software available today.
"I have two daughters at college, and we do a lot of FaceTiming," he said at a recent press event in Los Angeles. He was working one day with a number of emails and websites open on his machine, when a video chat from his daughter popped up. On the screen he saw his work, his daughter, himself, and his wife doing something behind him all at the same time. "And I realized on that screen you could tell so much about my life. So the original idea was from there."
The show has been a proponent of Apple-related gadgets in the past, with an early-series episode mostly dedicated to Claire's attempt to get Phil the original iPad. Apple was even reported to lend the show a slew of iPhones, iPads, and MacBook Pros for shooting the video chats and for allowing the show's editors to conduct post-production work once the shoot was done.
The episode has been so long in production - with motion graphics artist John Brown at the head - the team had been working on it since OS X Yosemite itself was in beta. "It was frustrating to be like, 'Act one, totally locked,' and then come in Monday and hear the FaceTime notification has changed," Brown said.
Besides a few slight liberties to the Apple OS X platform, including giving FaceTime the ability to handle multiple calls at once and a few aesthetic alterations to Yosemite's transparency options, The Verge reports the environment created by the episode "felt all too familiar."
The episode, entitled "Connection Lost" airs Wednesday, February 25 on ABC.
Microsoft today released an update for its suite of Office apps on Apple's iPhone and iPad App Store for users running iOS 8. The 1.6 updates bring, along with the usual bug fixes and performance enhancements, full support for saving and syncing documents via Apple's iCloud Drive service (via The Verge).
Microsoft says users of its most popular software like Word, Excel, and PowerPoint can now open, edit, and save their work to iCloud as a storage option in the "Places" section of each iOS app.
The additional storage method doesn't require users to have an Office 365 subscription and comes as an alternative to Microsoft's own cloud storage option, OneDrive. As pointed out by The Verge, light restrictions on a few file types may hinder iCloud's usage on Microsoft's iOS apps, however.
There’s also restrictions on filetypes, so while you can see a thumbnail preview of text in a document created with TextEdit on a Mac (stored on iCloud), you can’t access the document or edit it. Overall, it’s a fairly basic feature addition, but one that will please (and possibly frustrate) those who use iCloud on a regular basis.
Microsoft most recently added a similar feature to flesh out its iOS offerings with a partnership with Dropbox that let users open, edit, and save their documents using the popular document-saving cloud app. The Word, Excel, and PowerPoint apps launched on the iPhone in early November, bringing free document creation and basic editing to the service.
While Apple Pay has yet to expand to any markets outside of the United States, rumors have suggested international expansions could begin in the relatively near future. One of those possible markets is China, with the first iOS 8.3 beta seeded to developers last week building in Apple Pay support for China UnionPay.
According to a new report from Caixin [via MarketWatch], however, talks have stalled as Chinese financial institutions remain wary of Apple Pay and Apple has yet to approach regulators about gaining approval for the service.
"Apple is seeking to cooperate with Chinese financial institutions" including banks for the use of Apple Pay, a People's Bank of China (PBOC) official said.
At the same time, the American company has not yet "acknowledged regulators" and as a result "it's unclear whether the product meets the government's requirements" for a commercial operation.
Apple is also struggling with its relationship with UnionPay, China's state-owned credit and debit card system operator. Sources close to the companies said that talks aimed at an agreement that would open China to Apple Pay have stalled.
On the regulatory side, the NFC chips used in the iPhone are said to not fully comply with Chinese technical standards, while regulators are also insisting Apple open a data center in mainland China to manage customer information linked to Apple Pay in that country.
On the institutional side, China UnionPay is reportedly wary of losing some of its grip on the mobile payments market, as the organization currently controls the only NFC payments system in use in China. UnionPay's control of the market has also thwarted Alibaba's Alipay unit, which has so far proven unwilling to pay fees demanded by UnionPay for tapping into the UnionPay payment network.
China has been a major market for Apple in recent years, with Apple CEO Tim Cook highlighting the company's efforts to understand and address that market at a Goldman Sachs conference just last week. Those efforts have led to an explosion in revenue, moving from $1 billion to $38 billion over the last five years as Apple has expanded carrier partnerships, points of sale, and other relationships to establish a strong foothold in the rapidly growing market.
Before Apple unveiled the Apple Watch last September, reports indicated the device would come with 10 sensors to track health and fitness data, leading some healthcare professionals to find the unveiled Apple Watch's health features disappointing. In a new report, The Wall Street Journal offers a look at the original Apple Watch health features that were dropped due to consistency problems.
Apple began developing the watch about four years ago, with a focus on health and fitness. It’s not unusual for Apple to experiment with many technologies or shift focus during product development, but the watch was especially challenging, people familiar with the matter said. Internally, the project became known as a “black hole” sucking in resources, one of these people said.
The Apple Watch originally featured sensors that measured the conductivity of skin, allowing the device to detect stress levels and heart-rate monitoring similar to an electrocardiogram, also known as an EKG. Apple also experimented with ways to detect blood pressure or how much oxygen is in a user's blood. However, a mix of consistency problems and potential oversight caused Apple to switch the focus of the device from health-related to a more general do-everything product.
The skin conductivity features didn't perform well with people who had hairy arms or dry skin, while results varied depending on how tight an Apple Watch was worn on users' wrists. Additionally, if Apple decided to use the health data to provide "health or behavioral advice", the Cupertino company would have to seek approval from the U.S. Food and Drug Administration and other regulators.
While these features were dropped for the first version of the Apple Watch, sources tell the WSJ that they could appear in future versions of the device, echoing a Reuters report from September.
Last week, Apple CEO Tim Cook said the company's objective with Apple Watch is to "change the way people live their lives" and that people would be surprised by the breadth of what the device can do, which includes activity monitoring, reminding users to stand up after a certain time period, and non-verbal communication with friends. Apple is currently asking developers to have their Apple Watch apps ready by mid-February, with some developers traveling to Apple's Cupertino headquarters for help.
Cook has confirmed the Apple Watch will launch in April. The Wall Street Journalreports that Apple will make five to six million units for the first quarter, with half of those units being the entry Apple Watch Sport and one-third being the mid-tier stainless-steel Apple Watch.
Apple has invited third-party developers to its headquarters in Cupertino, California to allow them to test and finalize apps for the Apple Watch, according to 9to5Mac. The report claims that developers have been arriving at One Infinite Loop this month to work with Apple engineers on finishing WatchKit-based apps in categories such as sports, productivity and finance.
"The developers invited by Apple to Cupertino range from those behind titles for sports applications and productivity software. Apple has also been meeting with banks to work on WatchKit applications that assist with the Apple Watch’s Apple Pay functionality. Besides U.S.-based banks, Apple has been working on WatchKit apps with developers from Germany-based banks, which indicates Apple is likely in talks with more foreign banks to expand Apple Pay to more countries across the world."
MacRumors reported a few weeks ago that some developers have been asked to have Apple Watch apps readied by this month, although this report claims that Apple seems to be operating on a more urgent timeline, possibly in order to ensure that some apps are finalized for an upcoming marketing initiative or media event. In the meantime, Apple has reportedly been holding workshops to train retail employees about the Apple Watch in Los Angeles, Cupertino, Austin and Atlanta.
Apple CEO Tim Cook confirmed the Apple Watch will launch in April.
Google's security team Project Zero recently announced some changes to its bug disclosure policy after controversially exposing Apple and Microsoft security flaws when the companies failed to meet the 90-day deadline. The new disclosure deadline has a 14-day grace period and excludes weekends and public holidays, providing tech companies with more time to properly address security vulnerabilities in their software.
"We now have a 14-day grace period. If a 90-day deadline will expire but a vendor lets us know before the deadline that a patch is scheduled for release on a specific day within 14 days following the deadline, the public disclosure will be delayed until the availability of the patch."
Project Zero is a security team consisting of experienced programmers that look through the code of Google and several of its competitors to discover security flaws, like those uncovered in OS X Yosemite back in January. The team immediately discloses any vulnerabilities found to vendors, providing them with a 90-day deadline to release a software patch before sharing the vulnerabilities with the public.
The role of Google playing security watchdog for other companies has been the subject of much debate, with some believing that the company has a disingenuous agenda and others claiming that it is taking appropriate action. Google claims that it holds itself to the same 90-day policy it enforces on other tech companies, with bugs in the pipeline for Chrome and Android that are subject to the same deadline policy.
LG Electronics today announced a new device in the line of Android Wear smartwatch products, called the LG Watch Urbane. Planned for a full unveiling at Mobile World Congress next month, the watch is said to combine the traditional aspects of a luxury timepiece with the "high-tech flare" of a modern smartwatch.
The LG Watch Urbane follows in the footsteps of LG's previous foray into the world of smartwatches with the LG G Watch R, launched last October. LG says while the G Watch R was designed with a more active lifestyle in mind, the Watch Urbane has taken a more formal, classic route that will suit both men and women. Despite the formal look, the Watch Urbane is powered by a smartwatch-style touch-based interface that is compatible with any smartphone running Android 4.3 or above.
“The LG Watch Urbane’s classic design and smart features make it the perfect smartwatch to complement our G Watch and G Watch R, which were designed as more casual and active devices,” said Juno Cho, president and CEO of LG Electronics Mobile Communications Company. “LG Watch Urbane is an important part of our strategy to develop wearable devices that are worn and viewed as everyday accessories, not electronic gadgets.”
The LG Watch Urbane includes the same 1.3-inch full circle P-OLED display as the LG G Watch R - which was the first smarwatch to include such a display - but features a narrower bezel this time around, offering it that more formal, sleeker look touted by LG. The watch comes in gold and silver options with a natural leather strap that can be replaced by any 22mm wide band, according to the company.
Not many specific details were given on the device's smartwatch capabilities, but LG confirmed the LG Watch Urbane will be able to measure a user's heart rate for fitness purposes thanks to a photoplethysmography (PPG) sensor built into the device. Other key factors, like pricing and whether the new Android-based smartwatch will hit around the Spring launch of the Apple Watch, was not yet disclosed by LG.
LG's newest foray into the increasingly crowded world of smartwatches is the latest in a long line of companies announcing new iterations of older products, or new productsaltogether, preparing to do battle with Apple's April launch of the Apple Watch.
A few users began reporting on Reddit yesterday the return of popular alternative media player app VLC to the iOS App Store. The app, which arrives as a 2.4.1 update including iPhone 6 and 6 Plus support, is still rolling out to all users and currently shows as unavailable in the App Store for most countries, although some users who had previously downloaded the app before its removal have been able to access the new version through their purchase histories.
VLC for iOS was pulled from the App Store around the launch of iOS 8, and the company never officially commented on the reasons behind the mysterious disappearance other than saying it was "working with Apple on a solution." In late December, the company confirmed the app would return to the storefront in "early 2015."
The updated app, which allows users to use and watch many non-iOS friendly media files, sees the inclusion of folder support, passcode lock, and optimization for the larger screen sizes of the iPhone 6 and 6 Plus amongst other updates. The app is rolling out to a select few countries first, and is expected to be made widely available to U.S. users soon.
VLC previously saw nearly a three-year hiatus from the App Store when it was taken down in 2010 thanks to licensing issues, finally returning in the summer of 2013.
Apple design chief Jonathan Ive has been interviewed in an exhaustive profile with The New Yorker, in which he discusses a number of topics ranging from Steve Jobs to the Apple Watch.
The interview provides a rare glimpse inside Apple's design studio at Two Infinite Loop at its Cupertino headquarters, as Ive shares some of his experiences working at Apple over the past few decades.
The iconic designer recounts how Jobs visited Apple's design studio upon returning to Apple in 1997 and quickly bonded with Ive, solidifying a longtime friendship between the two.
"During the visit, Ive said, Jobs 'became more and more confident, and got really excited about our ability to work together.' That day, according to Ive, they started collaborating on what became the iMac. Soon afterward, Apple launched its 'Think Different' campaign, and Ive took it as a reminder of the importance of “not being apologetic, not defining a way of being in response to what Dell just did.” He went on, 'My intuition’s good, but my ability to articulate what I feel was not very good—and remains not very good, frustratingly. And that’s what’s hard, with Steve not being here now.'"
Ive also claimed that the Apple Watch was conceived soon before the passing of Jobs, who died in October 2011 following a lengthy battle with a rare form of pancreatic cancer. Apple CEO Tim Cook added that Apple was looking at multiple categories of products at the time and thinking about which ones to do.
"The Apple Watch—the first Apple device with a design history older than its founder, or its designer—was conceived 'close to Steve’s death,' Ive said. It’s hard to build a time line of this or any other Apple creation: the company treats the past, as well as the future, as its intellectual property. But, in 2011, there may have been a greater appetite than usual for investigations of new products. One could imagine that executives were eager to act, in anticipation of grief, market upheaval, and skeptical press."
Ive went on to discuss how he believes that, while millions of people may be willing to use an iPhone that looks the same as others, the same mindset does not carry over to a wrist-worn device like the Apple Watch. Ive recognized a need for the Apple Watch to be highly customizable, with different sizes, watch bands and different alloys of aluminum, stainless steel and gold.
Ive’s position was that people were “O.K., or O.K. to a degree,” with carrying a phone that is identical to hundreds of millions of others, but they would not accept this in something that’s worn. The question, then, was “How do we create a huge range of products and still have a clear and singular opinion?” […] If variety was a perceived necessity, it was also an opportunity. “We could make aluminum, and stainless steel, and gold, and different alloys of gold,” Ive said.
The full-length interview goes into further detail about Ive's design philosophies that went into creating the Apple Watch, alongside some interesting anecdotes and excerpts from other Apple executives such as Tim Cook, Bob Mansfield and Jeff Williams.
A largely unmarked van with rooftop cameras, similar to the one originally spotted roaming Bay Area streets earlier this month, has been captured on video in Palo Alto, California. MacRumors obtained the footage from reader Jonathan Shiu, who recently recorded the van driving past Juana Briones Park on Clemo Avenue, a residential side street located approximately 10 miles from Apple's headquarters in Cupertino.
It has been increasingly speculated that these fifth-generation Dodge Caravans, which are reportedly leased to Apple, are part of the company's work on an electric car, but it is also possible that the vans are being used for a project similar to Google's Street View. It is conceivable that the rooftop cameras are being used to either collect mapping data for Apple Maps or as sensors to assist with self-driving initiatives.
Earlier this week, the Financial Times reported that Apple is hiring automotive experts to work in a top-secret research lab located near the company's headquarters. The Wall Street Journal soon followed up with a report claiming that Apple has hundreds of employees working on developing an electric vehicle, and Reuters added that the project will involve self-driving cars.
Clemo Avenue in Palo Alto, California, about 10 miles from Apple's HQ in Cupertino
Apple is likely in the early stages of research and development for any electric car project, and it is fully possible that the iPhone maker scraps the initiative before it ever reaches the public. With both Google and Tesla already invested in electric and self-driving vehicles, it will be interesting to see if Apple enters the industry or remains on the sidelines in the months and years ahead.
French website Nowhereelse.fr has shared new photos for another possible third-party case for the so-called "iPad Pro" tablet. The black protective cover has cutouts for a Lightning connector, rear-facing camera and microphone, volume rocker, mute switch and power button, consistent with previous iPad Air and iPad mini designs. The case does not have a cutout on the left side like the purported iPad Pro case that surfaced last month, nor does it have speaker cutouts due to having a different design that leaves the top and bottom edges exposed.
This second third-party case appears to originate from a Chinese accessory maker that also makes cases for the iPad Air 2, providing yet another side-by-side comparison of how much larger the iPad Pro could be alongside current iPad models. The veracity of the source is questionable, but this case is largely consistent with past leaks. The photos lack an object for size reference, but the case does appear to be large enough to house the iPad Pro, which has been rumored to feature a 12.2-inch to 12.9-inch screen.
A lack of physical hardware and component leaks for the oft-rumored iPad Pro has resulted in these third-party cases providing the clearest hints about the sizing, features, and design of the 12-inch tablet. The iPad Pro is rumored to feature a triple-core A8X or A9 processor, 2GB of RAM and Touch ID, and may ship with an optional stylus. Multiple reports claim that Apple will begin to mass produce the iPad Pro, also referred to as the "iPad Air Plus," in the first half of 2015. Another report claims that the tablet could launch between April and June.
Noted DJ Zane Lowe, who has headed up BBC Radio 1's popular evening new music show for over a decade, is leaving the broadcaster next month to join Apple, reports BBC News. Lowe has won a number of awards for his radio show and other work over the years, and was nominated for a Grammy Award this year for his role in writing and producing Sam Smith's album "In The Lonely Hour."
Zane said: "I want to thank everyone at Radio 1 for their support and friendship. "The station has allowed me to share incredible music with the country's best music fans."
During his time on the station, the New Zealand-born DJ has become well known for championing emerging talent and many acts have made their breakthrough after having one of their tracks named as "hottest record in the world" on Zane's show.
While Lowe has apparently not publicly stated what role he will take on at Apple, The Guardian says it will involve the company's iTunes Radio streaming music service.
Lowe's role will likely include more than iTunes Radio at some point, however, with Apple currently working toward a revamp of the Beats Music subscription streaming service it acquired last year. Part of the plan reportedly involves folding Beats into the iTunes brand and integrating it with OS X and iOS.
As a result, there may be some changes in store for iTunes Radio, which has reportedly seen a lukewarm reception and has only expanded to Australia since its U.S. launch in late 2013, despite rumors of a number of other countries receiving access by early 2014.