Apple Says App Store Changes and Mobile Gaming Softness Affected Services Revenue - MacRumors
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Apple Says App Store Changes and Mobile Gaming Softness Affected Services Revenue

Softness in mobile gaming and Apple's changes to the App Store business model in some countries impacted the performance of the ‌App Store‌, Apple CFO Kevan Parekh said during today's earnings call.

Liquid Glass App Store Feature
Apple's services revenue was $30.7 billion, a 12% increase over the $27.4 billion it earned in the year-ago quarter. Though the category saw growth, revenue came in under expectations, prompting analyst questions that led to Parekh's comments on the ‌App Store‌.

We also had some factors that impacted the performance of the App Store. We did see some headwinds in mobile gaming, and then keep in mind, we also made some changes to the App Store business model in certain countries, and in the U.S., we do continue to operate under a court ruling impacting the link-out transactions. But we're pleased the Supreme Court will hear our appeal.

There have been ‌App Store‌ fee updates in Japan and Brazil as of late, with Apple collecting no fees on link-outs in the U.S. and lower fees from alternative app marketplace apps in the EU. Despite the rule changes, the ‌App Store‌ still set a June quarter revenue record. Apple saw double-digit growth in cloud services, video, payment services, and advertising, with a record level of Apple Pay users.

During the call, Apple also said it now has 1.5 billion paid subscriptions, with transacting and paid accounts hitting an all-time high.

Parekh said it wasn't the ‌App Store‌ alone that impacted services revenue, and Apple also took a hit from foreign exchange. Last year, Apple also had the theatrical release of F1, and no equivalent release this year, making for a tougher compare.

Services growth in the September quarter is expected to be similar to the June quarter when excluding an approximately 2.5 percentage point foreign exchange headwind.

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Top Rated Comments

Diopter Avatar
2 hours ago at 05:25 pm
Mobile gaming headwinds? So the in app purchase “casinos for kids” addiction is finally flattening a little? Thank goodness.

Apple knows most of its App Store games revenue comes from people addicted to paid game mechanics. It’s no different to slot/poker machine addiction.
Score: 11 Votes (Like | Disagree)
cateye Avatar
2 hours ago at 05:34 pm
Locked-in rent-seeking AppStore starting to wobble? Cry me a river.
Score: 5 Votes (Like | Disagree)
erikkfi Avatar
3 hours ago at 04:57 pm
Apple explaining to nervous investors why their services division only made $30.7 billion dollars is really something.
Score: 5 Votes (Like | Disagree)
turbineseaplane Avatar
1 hour ago at 06:17 pm
Oh no

The unsavory “services” aren’t bilking everyone as much as usual.
Score: 3 Votes (Like | Disagree)
1 hour ago at 06:13 pm
Good!!! Them not getting free money from devs means they will actually have to compete in gaming
Score: 3 Votes (Like | Disagree)
2 hours ago at 05:40 pm

I wonder to what they attributed the headwinds in mobile gaming?
I believe the alternative app stores in some countries and no-commission pay linkouts in the States.

-R
Score: 1 Votes (Like | Disagree)