Valve Launches Game Recording Feature for Steam Client

Valve has officially released Steam Game Recording, a new built-in feature that allows players to capture and share gameplay footage across PC, Mac, and Steam Deck devices. The feature recently exited beta testing and is now available through the Steam client.

steam game recording
Steam Game Recording offers both manual and automatic recording options, with manual recording triggered by a customizable hotkey. Players can configure recording length, quality settings, and storage limits through a dedicated Game Recording tab in Steam's settings menu. The feature is disabled by default, but can be enabled through Steam's settings menu.

The feature works with any game that supports Steam Overlay, including non-Steam titles. For privacy reasons, recordings only capture the game window itself while excluding other desktop content. Additional functionality includes basic editing tools, timeline management, and flexible export options. Recorded content can then be shared directly through Steam or exported as MP4 files.

This version of the Steam client is also the first to drop support for macOS 10.13 High Sierra and 10.14 Mojave, following Valve's announcement earlier this year. Steam installations on these systems will no longer receive updates or security patches, but this is unlikely to affect that many Mac users as most will have already upgraded to newer versions.

Tags: Steam, Valve

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Top Rated Comments

jayryco Avatar
11 weeks ago
How about some native ARM support? ?
Score: 10 Votes (Like | Disagree)
tubular Avatar
11 weeks ago

Gaming on Mac is non-sensical.
A game doesn’t have to be AAA to be enjoyable.
Score: 8 Votes (Like | Disagree)
nitrobear Avatar
11 weeks ago

Not a gamer and don't have a steam account account so no way to check, but don't they support basically nothing on Arm Macs? Why is this on here?
the binary still works through rosetta but yeah, the whole thing runs like hot garbage.
Score: 4 Votes (Like | Disagree)
Pakaku Avatar
11 weeks ago

How about some native ARM support? ?
Probably will start to happen when Apple actually goes out of their way to stop being totally hostile, totalitarian, and overbearing to game devs first
Score: 4 Votes (Like | Disagree)
DunedinD Avatar
11 weeks ago
Would’ve preferred 64-bit versions of its old titles, like Portal 2, so they actually run on modern Macs. Pretty hard to record them without that.
Score: 3 Votes (Like | Disagree)
GianL Avatar
11 weeks ago

Not a gamer and don't have a steam account account so no way to check, but don't they support basically nothing on Arm Macs? Why is this on here?
Steam client at the minute needs Rosetta installed, BUT in Steam you can purchase also Mac native games.
Score: 3 Votes (Like | Disagree)