With iOS 18, Apple is adding Game Mode to iPhone. A similar Game Mode was added to macOS Sonoma last year, and the same performance-enhancing features apply, according to Apple.
When enabled, Game Mode optimizes the gaming experience by giving the game the highest priority access to your iPhone's processor, while lowering usage for background tasks.
Apple says Game Mode also improves the responsiveness of connected AirPods and game controllers by reducing input latency and audio latency.
There's nothing to set up with Game Mode – it turns on automatically when you launch a game or an app associated with a game, as indicated by a brief notification.
The feature is designed for AAA titles like Assassin's Creed Mirage and Resident Evil Village. Capcom announced on Monday that Resident Evil 7 is coming to iPhone, iPad, and Macs on July 2, providing another opportunity to see how the new Game Mode performs in iOS 18 and iPadOS 18.
Friday January 17, 2025 2:42 pm PST by Joe Rossignol
iOS 19 is still around six months away from being announced, but a new leak has allegedly revealed a completely redesigned Camera app.
Based on footage it obtained, YouTube channel Front Page Tech shared a video showing what the new Camera app will apparently look like, with the key change being translucent menus for camera controls. Overall, the design of these menus looks similar to...
Thursday January 16, 2025 6:45 am PST by Joe Rossignol
Apple today adjusted estimated trade-in values for select iPhone, iPad, Mac, and Apple Watch models in the U.S., according to its website.
Some values increased, while others decreased. The changes were not too significant, with most values rising or dropping by $5 to $50.
We have outlined some examples below:
Device
New Value
Old Value
iPhone 15 Pro Max
Up to $630
U ...
Sunday January 19, 2025 6:58 am PST by Joe Rossignol
Apple on late Saturday removed TikTok from the App Store in the U.S., and it has now explained why it was required to take this action.
Last year, the U.S. passed a law that required Chinese company ByteDance to divest its ownership of TikTok due to potential national security risks, or else the platform would be banned. That law went into effect today, and companies like Apple and Google...
Thursday January 16, 2025 12:39 pm PST by Juli Clover
Apple provided the third beta of iOS 18.3 to developers today, and while the betas have so far been light on new features, the third beta makes some major changes to Notification Summaries and also tweaks a few other features.
Notification Summary Changes
Apple made multiple changes to Notification Summaries in response to complaints about inaccurate summaries of news headlines.
For...
Saturday January 18, 2025 10:28 am PST by Joe Rossignol
iOS 19 will not drop support for any iPhone models, according to French website iPhoneSoft.fr.
The report cited a source who said iOS 19 will be compatible with any iPhone that can run iOS 18, which would mean the following models:
iPhone 16
iPhone 16 Plus
iPhone 16 Pro
iPhone 16 Pro Max
iPhone 15
iPhone 15 Plus
iPhone 15 Pro
iPhone 15 Pro Max
iPhone 14
iPhon...
Friday January 17, 2025 3:38 pm PST by Juli Clover
For the last several months, we've been hearing rumors about a redesigned version of the iPhone 17 that Apple might call the iPhone 17 "Air," or something along those lines. It's going to replace the iPhone 17 Plus as Apple's fourth iPhone option, and it will be offered alongside the iPhone 17, iPhone 17 Pro, and iPhone 17 Pro Max.
We know the iPhone 17 Air is going to be super slim, but...
Sunday January 19, 2025 8:11 am PST by Joe Rossignol
After a four-year wait, a new AirTag is finally expected to launch in 2025. Below, we recap rumored upgrades for the accessory.
A few months ago, Bloomberg's Mark Gurman said Apple was aiming to release the AirTag 2 around the middle of 2025. While he did not offer a more specific timeframe, that means the AirTag 2 could be announced by the end of June.
The original AirTag was announced...
Sunday January 19, 2025 8:25 am PST by Joe Rossignol
In September, Apple said that it would be launching Powerbeats Pro 2 in 2025, and it appears the wireless earbuds are coming very soon.
Powerbeats Pro 2 images found in iOS 18 code
In his Power On newsletter today, Bloomberg's Mark Gurman said the Powerbeats Pro 2 are "due imminently." In addition to Apple filing the Powerbeats Pro 2 in regulatory databases last month, Gurman said Apple is...
I would love to be able to trigger it manually to make other apps faster
Exactly.
Why not make everything faster?
It reminds me of an old Seinfeld joke about airplane speed:
"So I'm on the plane, we left late. Pilot says we're going to be making up some time in the air. I thought, well isn't that interesting? We'll just make up time. Of course, when they say they're making up time, obviously they're increasing the speed of the aircraft. Now, my question is if you can go faster, why don't you just go as fast as you can all the time? C'mon, there's no cops up here. Nail it. Give it some gas! We're flying."
Gaming on Apple is just weird. There is clearly a focus on performance, but the games aren’t there, it’s done half heartedly and the devices are just not designed for AAA gaming. They are designed for bursty processors usage. That’s where mobile Apple silicon excels most. It’s super efficient for normal consumer use.
Gaming is a whole other beast. It requires bigger batteries, better cooling and a 100 percent solid backing from the platform.
As if performance was the problem in first place...
No, Apple... it was your stupid requirements for games to pass App-Store approval. There is a reason why there are 99% casual games on the app-store...
With SteamDeck and similar gaming handhelds now on the market I'm afraid the ship sailed for anything beyond casual...
I just tried it for two days. At least on betas, it's not improving gaming performance and the games lags more. I expect it to improve on actual public release.
There would be YouTubers making in depth analysis as well
That's a shame. I feel like AAA gaming on the iPhone 15 Pro has largely been a PR excercise. From all the YouTube analyses I've seen (Digital Foundry, Andrew Tsai, MrMacRight) games like Resident Evil, Assassin's Creed and Death Stranding really struggle to reach 30 fps on the iPhone Pro and even on the iPad it seems like M2 is needed to get consistent 30 fps out of these games (the minimum that is really needed).
Perhaps the A18 chip will be the M2 iPad equivalent so a consistent 30 fps becomes possible on iPhone.
A bigger problem with AAA on iPhone/iPad, imo, is the control. The devs don't put a lot of thoughts on adapting the UI and controls to a mobile game, it's just not worth it for them.
If I am buying a PS5 controller, why not just buy a PS5 as well? It's 1/3 of the cost of an iPhone Pro, that's now required to run the new AAA games.
On some sense, a lot of Gacha mobile games are better designed for mobile (not the business model, but the actual controls)