Apple Looking to Make Its AR/VR Headsets More Immersive With Sharper Displays

Apple is looking to make its future generation AR/VR headsets more immersive by increasing the sharpness and quality of the displays used in the products, according to a report from The Elec.

apple ar headset concept 2Concept render based on purported leaked information by Ian Zelbo

According to the report, Apple is asking Samsung Display and LG Display to produce displays with 3500ppi (pixels-per-inch), an increase from the previous ask of 2800ppi, for the displays built into the headsets. Displays from LG Display and Samsung Display aren't expected to be used in Apple's first generation AR/VR product that's rumored to be announced in January 2023, but will be used in future models already under development.

The displays that will be used in Apple's headsets are rumored to be OLEDoS, a type of display technology that uses silicon instead of glass and is designed specifically for AR/VR products.

The report claims that the increase in display sharpness is part of Apple's efforts to "increase the immersion consumers feel" when using its headsets. Apple's first AR/VR headset, rumored to be called "Reality Pro," is expected to be a high-end product that serves as an entry for Apple into the competitive AR/VR space with a price tag north of $2,000.

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Top Rated Comments

till Avatar
28 months ago
This is a big issue with VR, you need a really high resolution if you want to have something like a virtual workstation covering your whole field of view, not just games which can tolerate lower resolutions.

But if anyone can do it, it's Apple with their power-efficient GPUs.
Score: 8 Votes (Like | Disagree)
MayaUser Avatar
28 months ago

First generation is going to fail so hard.

We're at least 10 years away from a mass market VR headset.

Apple stock analysts who think the VR headset is going to contribute to Apple's bottom line in the next few years are dreaming.
First iphone, airpods, mac , ipad , apple watch didnt failed...they made Apple a lot of money
neeh, just 2-3 years from the first gen release...the others will get the idea like they did with the airpods
so in 2025 we will have mass market for these (mass market for this type and price for a product of course)
Score: 6 Votes (Like | Disagree)
8KYUP Avatar
28 months ago

First generation is going to fail so hard.

We're at least 10 years away from a mass market VR headset.

Apple stock analysts who think the VR headset is going to contribute to Apple's bottom line in the next few years are dreaming.
15 million Quest headsets have been sold. 6 billion for one headset alone. You are seeing the very beginning.
Score: 5 Votes (Like | Disagree)
cardfan Avatar
28 months ago
Apple is laying the groundwork. First a diving watch. Swimming goggles incoming. Tim has vision.
Score: 4 Votes (Like | Disagree)
8KYUP Avatar
28 months ago

1. Meta is selling each Quest headset at a substantial loss.
2. Apple's headset is rumored to cost $2,000+ according to the original article.
3. Even at $399, and selling at a substantial loss, Quest VR is nowhere near a mass market product. 15 million is nothing compared to 1.35 billion phones sold in 2020, for example.
4. Meta is losing $10 billion/year trying to make it a mass market device.


That is simply incorrect. They have made money (profit) on both the hardware and the store. Quest Pro is launching in October. You really need to be married to an old opinion not to see what is coming.
Score: 4 Votes (Like | Disagree)
HobeSoundDarryl Avatar
28 months ago

i don't think it can be aimed towards businesses. absolutely needs to be consumer focused.

that **** is going to be expensive. i'm not sure how Apple is going to sell this. maybe after a few years they'll release a Pro/Ultra/Max version and then an SE/Mini version. it's going to take years for this to take off.
Is SE the VR monocle? Basically Borg stuff...



...with tubes running down to the battery packs we are wearing to power it with "same great battery life"? ;)
Score: 3 Votes (Like | Disagree)