Apple's Filings in Epic Games Case Argue It Has Reduced Industry Commissions, While Third-Party App Stores Would Compromise Privacy and Security

Prior to its upcoming bench trial with Epic Games, Apple filed hundreds of pages of documents covering findings of fact, which include some interesting and previously unknown tidbits about ‌Epic Games‌.

fortnite apple logo 2
‌Epic Games‌ planned its rebellion against Apple for at least two years ahead of when it opted to brazenly violate Apple's App Store rules, with Apple's ‌App Store‌ fees at the heart of the dispute. Epic is of the opinion that it should not have to pay Apple a 30 percent cut to distribute apps on iOS devices, but court filings show that Epic itself used to charge much higher fees.

Back in the 1990s, when Epic initially agreed to distribute games from other developers, it collected a 60 percent commission. According to Apple's documents, Epic CEO Tim Sweeney said at the time that the 60 percent fee Epic collected was a "fairly favorable royalty," as most distributors at that time charged 70 percent commissions.

Prior to when digital distribution platforms like the ‌App Store‌ existed, Sweeney commented that it was "so daunting" trying to sell games through brick and mortar locations.

"See, you put a huge amount of effort into developing a program. If you have to release it, then that's basically doubling the effort, because of all the polish and documentation that's needed. And unless you're going to make serious money from that, then it's not worth it."

According to Apple, the ‌App Store‌ "upended the status quo" and introduced a "frictionless marketing, distribution, and transaction system" for both developers and users. Apple claimed that its model revolutionized payment for developers, who kept a 70 percent cut from the ‌App Store‌ instead of having to pay 70 percent to a distributor for typical retail sales.

In its filing, Apple pointed to Epic's own high fees that it charged are evidence that deals negotiated prior to the ‌App Store‌ were much inferior to the 30 percent cut that it takes, while also informing the court about the reduced 15 percent fee that small developers are now eligible for.

Though Epic CEO Tim Sweeney has spent a lot of time maligning Apple on Twitter, he is a fan of Apple's privacy practices. According to Apple's court filing, Sweeney said that he "found Apple's approach to privacy superior to Google's approach to customer privacy and customer data," and that Apple does a "great job."

Apple claims that Epic's lawsuit could have a direct impact on the security and privacy of the iPhone as customer privacy is one of the reasons that Apple wants to oversee apps that are allowed on iOS devices. Apple is planning to soon implement App Tracking Transparency rules that will limit the data that developers can collect from users. If alternate app stores were made possible, there would be no rules on the information that could be sourced from ‌iPhone‌ users.

Apple believes sideloading iOS apps would create "unacceptable vulnerabilities" that would risk exposing customers to viruses and malware. Epic at one point apparently considered disregarding Apple's Enterprise certificate policies to get apps on devices without the ‌App Store‌, but Epic's own engineers had previously expressed concerns about sideloading apps on Android devices.

There was a series of leaks in the binaries for the Fortnite installer after Epic launched it on Android devices via sideloading in August 2018, which led to malware and fraud. And as a programmer noted on another occasion, '[o]verall a bit worried about the security aspect of this all, a lot of malware already doing the rounds impersonating the Fortnite app.'

The court filings feature some clear indications why ‌Epic Games‌ wants lowered ‌App Store‌ fees - it's not making money from the ‌Epic Games‌ Store. Epic lost around $181 million in 2019, and was projected to lose $273 million in 2020. Epic committed $444 million in minimum guarantees to developers, but made only $401 million. Epic said that it will lose around $139 million in 2021, but Sweeney has said that it's an investment into growing the business.


Apple claims that Epic is funding the ‌Epic Games‌ Store through other parts of its business, such as Fortnite, which are more profitable.

There are plenty more details about how ‌Epic Games‌ planned its attack on Apple and Google, which can be found in the court filing embedded below. We're also sure to hear additional information when the two companies meet in court on May 3.

Apple CEO Tim Cook and several other Apple executives will testify, as will ‌Epic Games‌ CEO Tim Sweeney and executives from Facebook and Microsoft. Former Apple executive Scott Forstall will also be called as a witness by Epic.

Popular Stories

maxresdefault

Apple Releases iOS 18.4 With Priority Notifications, Ambient Music, New Emoji and More

Monday March 31, 2025 10:03 am PDT by
Apple today released iOS 18.4 and iPadOS 18.4, the fourth major updates to the iOS 18 and iPadOS 18 operating system updates that came out last year. iOS 18.4 and iPadOS 18.4 come two months after Apple released iOS 18.3 and iPadOS 18.3. Subscribe to the MacRumors YouTube channel for more videos. The new software can be downloaded on eligible iPhones and iPads over-the-air by going to...
iOS 19 Mock WWDC25 Feature

iOS 19 Expected to Run on These iPhones

Monday March 31, 2025 5:28 pm PDT by
iOS 19 will not be available on the iPhone XR, iPhone XS, or the iPhone XS Max, according a private account on social media site X that has accurately provided information on device compatibility in the past. The iPhone XR, iPhone XS, and iPhone XS Max all have an A12 Bionic chip, so it looks like iOS 19 will discontinue support for that chip. All other iPhones that run iOS 18 are expected...
iPhone 17 Pro 34ths Perspective

iPhone 17 Pro Launching Later This Year With These 10 New Features

Sunday March 23, 2025 10:00 am PDT by
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of March 2025: Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
AirPods Pro Firmware Feature

Apple Releases New Firmware for AirPods Pro 2 and AirPods 4

Monday March 31, 2025 11:27 am PDT by
Apple today released new firmware updates for all AirPods 4 and AirPods Pro 2 models. The new firmware is version 7E93, up from the 7B21 firmware that was installed on the AirPods Pro 2 and the 7B20 firmware available on the AirPods 4 and AirPods 4 with ANC. It is not immediately clear what new features or changes are included in the new firmware, but we'll update this article should we find ...
top stories 2025 03 29

Top Stories: WWDC 2025 Announced, iPhone 17 Pro and iOS 19 Rumors, and More

Saturday March 29, 2025 6:00 am PDT by
Apple's big developer event is a little over two months away, and rumors about what we can expect to see in Apple's next major operating system updates are becoming increasingly frequent. A public release of iOS 18.4 is also imminent with a number of updates and improvements, although we won't be getting the major Apple Intelligence Siri upgrades that had reportedly been planned for this...
iOS 19 visionOS UI Elements

Apple Codename Provides Clue About iOS 19's Rumored New Design

Sunday March 30, 2025 6:40 am PDT by
Multiple sources have claimed that iOS 19 will introduce a new design with more translucent buttons, menus, notification banners, and more, and there is now another clue that points towards this glass-like appearance. Bloomberg's Mark Gurman today said the new design project is codenamed "Solarium" internally. A solarium is a room with glass walls that allow in plenty of sunlight, so this...
macOS Sequoia Feature

Apple Releases macOS Sequoia 15.4 With Mail Categorization and More

Monday March 31, 2025 10:04 am PDT by
Apple today released macOS Sequoia 15.4, the fourth major update to the macOS Sequoia operating system that launched in September. macOS Sequoia 15.4 comes two months after the launch of macOS Sequoia 15.3. Mac users can download the ‌‌macOS Sequoia‌‌ update through the Software Update section of System Settings. It is available for free on all Macs able to run macOS 15. With...
Magic Mouse Green

What to Expect From the Magic Mouse 3

Saturday March 29, 2025 10:15 am PDT by
Apple is reportedly working on a new Magic Mouse. Below, we recap what to expect. The two key rumors for the Magic Mouse 3 so far include a relocated charging port, along with a more ergonomic design. It was briefly rumored that the Magic Mouse 3 would also feature voice control, but that was misinterpreted information. Relocated Charging Port While the Magic Mouse switched from...

Top Rated Comments

Solomani Avatar
52 months ago
Back in the 1990s, when Epic initially agreed to distribute games from other developers, it collected a 60 percent commission....... Epic CEO Tim Sweeney said at the time that the 60 percent fee Epic collected was a "fairly favorable royalty," as most distributors at that time charged 70 percent commissions.

LOL. Epic's hypocrisy and greed knows no bounds.
Score: 33 Votes (Like | Disagree)
natnorth Avatar
52 months ago

Based on this information provided by Apple:
“Apple believes sideloading iOS apps would create "unacceptable vulnerabilities" that would risk exposing customers to viruses and malware.”

Which also applies to macOS devices!
Same SoC, Kernel, frameworks, libraries, just a different UI.

Apple should immediately stop selling macOS devices, or completely block their access to iCloud, and immediately lock-in macOS by disallowing side loading, just like iOS - to make sure their customer data and privacy stays safe.

Specially because macOS has access to the same data pool that is provided and shared over iCloud by iOS/iPadOS to the “unacceptable vulnerable” macOS.

But no, they prefer to spread fud and security through obscurity.
I see your side but I think it's also ignoring the other side of the argument. Computers have been around forever and to walk-backwards with them when it comes to them being general-purpose to specific-purpose handle all use cases and software devices would be very difficult. There is an expected way to use them.

When the smart phone came out it was a phone that could do lots of stuff people were using computers for... and apps and improved processing has made them power devices in the palm of your hand.This was a new paradigm and Apple used that opportunity to define it as more "safe" or "locked down" depending on the camp you pitch your tent in.

I know a lot of people who own ONLY a phone, no computer, and use is exclusively as their only digital device. So while computers and malware/viruses/anti-virus software have all become the norm because of the decades of history.. I'm glad that my smartphone hasn't, and it's because of the more locked-down approach.
Score: 18 Votes (Like | Disagree)
GizmoDVD Avatar
52 months ago
Epic - we are all embarrassed by you. You're golden goose is losing steam, and your storefront is trash
Score: 17 Votes (Like | Disagree)
WiseAJ Avatar
52 months ago
Can't wait for the inevitable Epic Bankruptcy
Score: 15 Votes (Like | Disagree)
robco74 Avatar
52 months ago

Based on this information provided by Apple:
“Apple believes sideloading iOS apps would create "unacceptable vulnerabilities" that would risk exposing customers to viruses and malware.”

Which also applies to macOS devices!
Same SoC, Kernel, frameworks, libraries, just a different UI.

Apple should immediately stop selling macOS devices, or completely block their access to iCloud, and immediately lock-in macOS by disallowing side loading, just like iOS - to make sure their customer data and privacy stays safe.

Specially because macOS has access to the same data pool that is provided and shared over iCloud by iOS/iPadOS to the “unacceptable vulnerable” macOS.

But no, they prefer to spread fud and security through obscurity.
Most users don't carry their Macs around with them everywhere they go, constantly connected to the network, with a built-in GPS chip.

You could potentially learn quite a bit about someone based on what is on their Mac and their usage. But I'd wager that would pale in comparison to the amount of data you could collect from a smartphone. Smartphones are also much more likely to be misplaced or stolen. There are quite a few security risks that are either don't exist, or are greatly diminished compared to a desktop or even a laptop.
Score: 13 Votes (Like | Disagree)
DocMultimedia Avatar
52 months ago
There is still the very simple fact that if you create your game to run on the web then you can entirely skip Apple. You just need to be a good programmer. As a programmer for the past thirty years, I think Apple has a plan that is really good for both sides. I've done the 70% thing, and I've done the full web-based approach. The Apple one is a great balance with many benefits to developers. IMO of course.
Score: 11 Votes (Like | Disagree)