Epic Games Began Planning Antitrust Lawsuit Against Apple Two Years Ago With 'Project Liberty'

Ahead of its upcoming bench trial against Epic Games, Apple today filed 500 pages of documents covering findings of fact and conclusions of law, which basically summarizes the information exchanged between Apple and Epic, presents the relevant facts to the judge, and argues for the logical conclusions that should be drawn when law is applied to the case.

fortnite apple logo 2
Apple sticks to many of the talking points that it has argued since the beginning of its dispute with ‌Epic Games‌. The App Store has remained unchanged in terms of general fee structure since it first debuted in 2008, and while policies have been updated, the development principles have remained the same.

Apple sees Epic's challenge as an attack on its fundamental ‌App Store‌ business model of 13 years. Apple maintains that its rigorous review guidelines for apps provide consumers with security, privacy, and reliability, something that its devices are also known for, leading to significant benefits for end users and developers.

The 30 percent fee that Apple charges is in line with the fees charged by other app marketplaces and software providers as demonstrated in a study that Apple had commissioned earlier this year, and Apple recently introduced the Small Business Program to drop fees to 15 percent for developers making under $1 million annually. Apple entered a market where 30 percent commissions were already accepted -- it did not set that rate when the ‌App Store‌ launched.

In response to claims that the ‌App Store‌ is anticompetitive because there are no alternate app stores allowed on the iPhone, Apple points to competition in the device and game transaction markets. There are other platforms that people can choose, along with other gaming options, and web apps are supported on ‌iPhone‌ and iPad as gaming alternatives that Microsoft and Google have already taken advantage of. Apple uses Epic's main title, Fortnite, to illustrate its point.

Epic's flagship game, Fortnite, illustrates the competitive landscape. Apple supports "cross-plat- form" play and cross-platform transactions. The same consumer can make in-app purchases of V-Bucks on her iPhone (through the browser) during a lunch break, and on a console at home in the evening. Apple (unlike some of its competitors) allows "cross-wallet" play, so that in-game purchases--called V-Bucks in Fortnite--can be made on one device and used on another. In other words, an iOS user can purchase V-Bucks on a PC and then (prior to Fortnite's removal) use them in Fortnite on their iPhone or iPad--with Epic owing not even a penny's commission to Apple.

Epic internal documents related to "Project Liberty" suggest that Epic has been plotting against Apple and Google since 2018. Epic began Project Liberty when it saw a decline in its average monthly active users and revenue, devising a strategy to pay less commission while still taking advantage of the benefits of the ‌App Store‌ and the money that Apple has invested into the ecosystem.

‌Epic Games‌ hired lawyers and a PR firm as part of its plan to launch a lawsuit against Apple, ultimately shelling out hundreds of thousands of dollars. Epic outlined its plan to get Fortnite approved with hidden alternate payment options, which was then activated by a hotfix, leading to the current dispute. Epic internal documents described the legal battle against Apple and Google as "fun!" and contemplated how to get Apple and Google to reconsider their fees without ‌Epic Games‌ looking like "the baddies."

This was all part of a pre-planned media strategy called "Project Liberty." Epic retained Cravath, Swaine & Moore LLP and a public relations firm in 2019, and this lawsuit is the culmination of that effort. Epic seeks to portray Apple as the bad guy so that it can revive flagging interest in Fortnite. Yet, ironically, when Epic got kicked off the iOS platform, it told players that they could continue playing on consoles, PCs, and other devices--demonstrating the existence of competition and the absence of monopoly.

Tim Sweeney, the CEO of ‌Epic Games‌, has confirmed Project Liberty in prior interviews and has said that Epic spent months preparing the lawsuit against Apple, though Apple's court filings provide new insight into the lengths that Epic went to in order to rope Apple and Google into an antitrust lawsuit.

Apple argues that an expansion of antitrust law is unwarranted and that Epic's product market descriptions are inaccurate because of the other platforms the ‌App Store‌ is competing with. Apple claims that Epic overstates the ‌App Store‌'s profitability, and that arguments that the review process is ineffective are inaccurate. Last year, Apple rejected 150,000 apps, and malware on iOS devices is almost unheard of compared to the high number of malicious apps found on PCs and Android devices.

Apple says that Epic's claim that the market is only iOS apps will fail, and that the relief that Epic seeks would be harmful for consumers and developers as it would weaken the ‌App Store‌. Apple also sees the ‌App Store‌ as an integrated feature of the ‌iPhone‌ and in-app purchase as an integrated feature of the ‌App Store‌ that does not allow for third-party payment options, which is what Epic is aiming for.

At bottom, Epic is asking this Court to force alternative terms on Apple so that Epic can make more money. But Epic's request would harm other developers and consumers, in addition to imposing unprecedented obligations on Apple to open its proprietary systems and engineering to third parties.

The Epic v. Apple bench trial is set to start on May 3, and it will conclude the week of May 24. Both Epic and Apple will call high-profile witnesses, including Apple CEO Tim Cook, Apple Fellow Phil Schiller, Apple engineering chief Craig Federighi, and former iOS software chief Scott Forstall, who will be testifying on behalf of Apple.

Popular Stories

New Things Your iPhone Can Do in iOS 18

18 New Things Your iPhone Can Do in iOS 18.2

Wednesday November 13, 2024 2:09 am PST by
Apple is set to release iOS 18.2 next month, bringing the second round of Apple Intelligence features to iPhone 15 Pro and iPhone 16 models. This update brings several major advancements to Apple's AI integration, including completely new image generation tools and a range of Visual Intelligence-based enhancements. There are a handful of new non-AI related feature controls incoming as well....
M4 MacBook Pros Thumb

M4 MacBook Pro Uses Quantum Dot Display Technology

Thursday November 14, 2024 4:19 pm PST by
The M4 MacBook Pro models feature quantum dot display technology, according to display analyst Ross Young. Apple used a quantum dot film instead of a red KSF phosphor film, a change that provides more vibrant, accurate color results. Young says that Apple has opted for KSF for prior MacBook Pro models because it doesn't use toxic element cadmium (typical for quantum dot) and is more...
AirPods Crackling Feature

Apple Customers Sue Over Unfixed AirPods Pro Crackling Issue

Wednesday November 13, 2024 11:01 am PST by
A trio of Apple customers this month filed a class action lawsuit against Apple, accusing the Cupertino company of violating California consumer protection laws and false advertising for continuing to sell AirPods Pro models that had ongoing issues with crackling or static sounds. A few months after the AirPods Pro came out in October 2019, buyers began to complain about crackling, rattling, ...
google gemini

Google Releases Standalone Gemini AI App for iPhone

Thursday November 14, 2024 2:54 am PST by
Google has launched its dedicated Gemini artificial intelligence app for iPhone users, expanding beyond the previous limited integration within the main Google app. The standalone app offers enhanced functionality, including support for Gemini Live and iOS-specific features like Dynamic Island integration. The new app allows iPhone users to interact with Google's AI through text or voice...
maxresdefault

M4 Max MacBook Pro: Real-World Usage Tests

Wednesday November 13, 2024 11:59 am PST by
Apple last week replaced the M3 Max MacBook Pro with the new M4 Max MacBook Pro, and we picked up one of the new high-end MacBook Pro machines to see how it compares to the prior model with both benchmarks and real-world tests. We tested an M4 Max with a 16-core CPU, 40-core GPU, and 48GB RAM against an M3 Max MacBook Pro with similar specs. The two machines look similar, but the display on...
iphone passcode green

iOS 18 Security Feature Causes iPhone to Reboot After Three Days of Inactivity

Thursday November 14, 2024 2:19 pm PST by
With iOS 18, Apple introduced a feature that causes the iPhone to reboot every three days, security researchers have confirmed (via TechCrunch). In a demo video, security researcher Jiska Classen proved that an iPhone left untouched for 72 hours will automatically restart, and Graykey manufacturer also Magnet Forensics wrote a blog post about the feature. After a reboot, an iPhone is more...

Top Rated Comments

ian87w Avatar
47 months ago
Wait, so Epic's decision when their revenue is declining is to hire lawyers and PR firms to bite Apple and Google? And they literally planned to break the ToS through a hot fix?

Do people still want to side with Epic?
Score: 54 Votes (Like | Disagree)
farewelwilliams Avatar
47 months ago
App Store has been more than fair. 30% pays for plenty of essential developer resources that indie developers rely on. Epic wants to stop funding these resources and keep the money to themselves.

Epic isn't doing it to help developers, they're stealing from developers.
Score: 37 Votes (Like | Disagree)
m4mario Avatar
47 months ago

The App store is still the only way to get apps on iOS
Thats not true. You can absolutely use HTML 5, Javascript and all the web technologies and develop a web app. Any user can add an app like that to Home Screen and use it like a regular app. HTML 5 is completely open and based on common standards. If HTML 5 standards specify Camera access, then iOS provides it.

What you cant do is use Apple in-house built technologies like Xcode, Swift, Apple's iOS API's and other Apple developed technologies for free and develop an app and distribute it without paying Apple a cut. That I think is fair. Sure Apple's technologies is far superior to HTML 5(which is an industry standard), that's what Apple worked hard for. Asking for these technologies without paying Apple anything is unfair.
Score: 37 Votes (Like | Disagree)
Krizoitz Avatar
47 months ago

The App store is still the only way to get apps on iOS
And? There’s nothing unprecedented or illegal about that. iOS isn’t a market, smartphones and devices are. The only way to get digital games on the Xbox is through Microsoft’s store. The only way to get them on PlayStation is through Sony’s store. Want to sell your game for Nintendo, Microsoft or Sony’s platform? You have to get their approval and follow their rules. Since none of them have a monopoly the consumer can choose which platform or platforms they want to engage with. Same with smartphones. Apple offers one approach, Google a different one. Consumers can choose which one they like. If you don’t like Apple walled garden model it’s really really easy to not buy an iPhone.
Score: 26 Votes (Like | Disagree)
BvizioN Avatar
47 months ago
I want them to fail in an epic way.
Score: 22 Votes (Like | Disagree)
Anson_431 Avatar
47 months ago

Wait, so Epic's decision when their revenue is declining is to hire lawyers and PR firms to bite Apple and Google? And they literally planned to break the ToS through a hot fix?

Do people still want to side with Epic?
I actually wonder how the court would perceive this deliberately planned and executed breach of contract when Epic is trying to play the victim here.

It wasn’t even 2 months. It’s TWO YEARS for crying out loud………
Score: 13 Votes (Like | Disagree)