MacRumors

The Apple Watch is still several weeks away from making its official debut, but that hasn't stopped dozens of inventors from coming up with accessories for the device, and many of those ideas are showing up on crowdfunding sites like Kickstarter and Indiegogo.

Along with charging stands, band adapters are a popular category for crowdfunding campaigns, and several different projects have been started with the hope of creating solutions that will allow the Apple Watch to be used with third-party watch bands.

Earlier this month, we covered the Click Apple Watch band adapter, showing off a 3D printed prototype, and now that project has been further developed and launched on Kickstarter. Click is a band adapter aiming to make most 22mm watch bands compatible with the Apple Watch.

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Rendering of the Click adapter design

Click is a simple adapter that slides into the grooves of the Apple Watch, much like one of Apple's own watch bands. It supports several different pin styles, including spring bars, T-bars, and quick release bars, promising to give Apple Watch users more band options at an affordable price. It will come in two sizes and four finishes, to match all of the Apple Watch casings. Click also has plans to offer its own leather bands in nine colors.

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Click adapter prototype in 3D printed Apple Watch

Until now, there has been no affordable way to customize the bands on your Apple Watch. The current selection is small and very expensive. We want you to be able to express yourself in every situation, because you shouldn't have to change for your watch; your watch should complement you. With Click, you can truly personalize your Apple Watch without breaking the bank.

Another Apple Watch band adapter also promises to let users wear their Apple Watches with existing watch bands. The Adappt is very similar to the Click, with Adappt also pairing its adapter with watch bands in addition to selling it separately. Like the Click, it slides into the Apple Watch band groove on one side and the second side features a standard pin that's used by most watch bands.

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Rendering of Adappt Apple Watch adapter

Adappt will be available in plastic, anodized aluminum, stainless and gold plated steel, in colors to match each Apple Watch, and it will be available in two sizes.

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Rendering of Adappt Apple Watch adapter color options

Thanks to high quality materials, Adappt will match perfectly your Apple Watch. Our aluminum is anodized through an electro-chemical process that creates a porous surface, then coated with a dye, to look and feel exactly like the Sport edition versions, Silver and Space Grey Aluminum.

Adappt's bands will come in rubber, leather, metal, and are priced very reasonably at $9 to $18, adapter included.

The Adappt band was actually launched previously on Kickstarter as the Standap and later removed, leading many to believe that its disappearance was at the behest of Apple, but it appears that Apple has not yet taken a stance on these types of adapters that will allow the Apple Watch to work with any band.

In the weeks leading up to the Apple Watch launch, we'll undoubtedly see additional band adapters and other accessories designed for the device. The Apple Watch will become available on April 24, but it will be available for pre-order and in-store try on beginning April 10.

The Click Apple Watch band adapter is priced at $10 for early backers, with delivery set for May 2015. Later backers will need to pay up $15 for a June 2015 delivery.

The Adappt Apple Watch band adapter starts at $7 for a plastic version, and goes up to $250 for a gold plated version. Adapters and bands from Adappt will ship in June of 2015.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

Swiss luxury watch maker TAG Heuer on Thursday at the Baselworld watch convention in Switzerland announced that it is partnering with Google and Intel to create a connected smartwatch. TAG Heuer will be responsible for designing and manufacturing the watch, which will have an Intel microprocessor and use Google's Android Wear platform. The smartwatch will be released later this year, at which point specific pricing and features will be revealed.

TAG Heuer Carrera

TAG Heuer's Carrera contemporary luxury sport watch

TAG Heuer has high expectations for its upcoming smartwatch, with CEO Jean-Claude Biver calling it his "biggest announcement ever" in 40 years of working in the industry. The executive also predicted that the product will be the "greatest connected watch" available, just weeks before the Apple Watch is released. "The difference between the TAG Heuer watch and the Apple Watch is very important," Biver said. "That one is called Apple and this one is called TAG Heuer."

TAG Heuer joins Swatch, Breitling, Montblanc and Frederique Constant as one of several Swiss watch makers bringing electronic features to the wrist to compete with the Apple Watch and other connected smartwatches. TAG is the first traditional watchmaker to partner with Google, however, opening the doors for more Swiss luxury watch makers under parent company LVMH, including Hublot and Zenith, to collaborate with Silicon Valley on the next generation of wrist-worn devices.

Finnish developer Rovio, creator of the Angry Birds games and all of the subsequent spin-offs, yesterday reported the company's first big decline in profits since the original Angry Birds game launched in 2009 (via VentureBeat).

Though the company's mobile gaming business did see a slight 16 percent rise in revenue, a huge drop in Rovio's licensing business, which includes the various toys, t-shirts, and action figures related to its games, was the true culprit of the company's decline last year. Not to mention other mega-hit franchises, like Candy Crush Saga, slowly taking the once-dominant spotlight of Angry Birds.

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The first official image from the upcoming Angry Birds movie.

The company's revenue dropped to €158.3 million ($170 million) in 2014, from €173.5 million ($185.6 million) in 2013. Likewise, Rovio's operating profit also fell last year to €10 million from €36.5 million in 2013 and €76.8 million in 2012. Rovio CEO Pekka Rantala hopes a steady release of new games and a renewed focus on advertising will pivot the company in the right direction for 2015.

“2014 results show that steps in the game portfolio, free to play competency building and advertising are going in the right direction. I am confident that with new simplified organisation and clearer vision, we will be back to the path of growth in 2015,” said Pekka Rantala, who took over as chief executive last fall, in a statement.

Rovio launched six new games in 2014, no doubt helping to bump up its mobile gaming revenue, with more than 600 million new game downloads for the company. It's also already launched two new games in 2015, Jelly Jam and Angry Birds Stella POP!, which Rantala hopes will keep the brand's momentum going through the first half of 2015.

Although it's not to be released until the summer of 2016, Rantala also points to the buzz surrounding the Angry Birds movie as a boon to the company's wilting licensing business. The company will produce the movie, which is set to star Jason Sudeikis, Josh Gad, Maya Rudolph, and Peter Dinklage.

Rovio no doubt hopes for the film to pick up the slack where Angry Birds Toons, Rovio's 2013-launched animated kids TV show, has failed to increase the company's licensing business year-over-year. Rantala notes that the film already has received "very positive reactions from major retail and license partners as well as from consumer focus groups", which he and the company predict will translate into booming licensing deals in the coming years.

Back when iOS 8 first launched, Launcher was one of the first apps to take advantage of the new widgets allowed in the Notification Center, and it introduced shortcut functionality that let users launch an app or complete a task like calling a specific person with a single tap.

Apple approved the app and allowed it to exist in the App Store for over a week, but then the company made the decision to remove Launcher from the App Store, calling it a "misuse" of widgets. Since then, Apple has gone on to make a series of questionable decisions about widgets, banning apps for similar widget offenses and then later changing its mind.

Up until now, Apple has not reversed course on Launcher, but that didn't stop Launcher developer Greg Gardner from continually resubmitting different variations of the app in the hopes of creating something Apple would find acceptable.

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Earlier this month, a limited version of Launcher gained App Store approval (a version with only calling, emailing, messaging, and FaceTime access), and when Gardner asked for clarification on why that was acceptable when his original app was not, Apple reviewers opted to revisit the first Launcher app and stated that its functionality was now acceptable.

According to Gardner, he did not have to remove any of the original Launcher features to get it re-approved in the App Store. Apple reportedly told him that when a new feature first launches, they are conservative about what they allow, but restrictions sometimes relax over time. "That is what appears to have happened in this case," Gardner told MacRumors.

Due to Apple's decision reversal, Launcher will be available for download again beginning today. It's already propagating in some countries, and will be in the U.S. App Store tonight.

Launcher has retained all of its original functionality, which means users can download the app and use it to set up shortcuts that will appear in the Today view of the Notification Center. Available shortcuts are organized into four sections: Contact Launcher, Web Launcher, App Launcher, and Custom Launcher.

With the Contact Launcher, it's possible to create shortcuts to call someone, email someone, FaceTime someone, get directions to a specific place, Message someone, and more. The Web Launcher sets up shortcuts that will automatically launch a specified URL, and the App Launcher lets users open a specified app and works with both Apple apps and third-party apps. The Custom feature lets users create buttons for any installed apps and any other URL schemes.

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Launcher also offers a few new features, including a much-requested option to make the icons smaller and hide labels for a more compact look within the Notification Center.

Launcher can be downloaded from the App Store for free, and the pro version is available as a $3.99 in-app purchase. The app is still rolling out to App Stores so it may take a short while before it is widely available to everyone. [Direct Link]

safariicon.jpgFollowing yesterday's public release of Safari 8.0.4 for OS X Yosemite, Safari 7.1.4 for OS X Mavericks, and Safari 6.2.4 for OS X Mountain Lion, Apple has seeded Safari 7.1.5 and Safari 6.2.5 to developers for testing purposes. Safari 7.1.5 is for Mavericks users, while Safari 6.2.5 is for Mountain Lion users.

The Yosemite equivalent, Safari 8.0.5, is already available to developers and public beta testers as it is built in to OS X 10.10.3.

In the beta notes, Apple asks developers to focus on general website compatibility, extension compatibility, debugging using the Web Inspector, typing in the Smart Search Field using multiple displays, viewing videos on sites like Netflix and YouTube, Address and Password AutoFill, and more.

Tag: Safari

Flexibits, the developers behind the popular line of Fantastical calendar apps for iOS and Mac, today posted a teaser revealing the launch date of Fantastical 2 for Mac, which is going to be released on March 25.

Fantastical 2 for the iPhone and the iPad have been available since 2013, but Fantastical for Mac, first released in 2011, has yet to receive a major 2.0 update. Flexibits has not shared information on the release aside from a launch date, but the logo shared on the website points towards a Yosemite-style redesign.

fantasticalformac

On May 17, 2011, we reinvented calendaring. On March 25, 2015, we'll reinvent Fantastical itself.

Fantastical is one of the more popular calendar options, due to its cross-platform availability and its incorporation of natural language for scheduling events. It's possible, for example, to write something as simple as "Meeting with Eric at 4 p.m. tomorrow" and have the event properly scheduled within the app.

Fantastical integrates with both the iOS Calendar app and the iOS Reminders app, putting event details and to-do lists in one easily accessible spot. It also works with iCal, BusyCal, Outlook, and Entourage, and it includes CalDAV support for use with Google Calendar and Yahoo Calendar. Other features include geofencing, built-in maps, and reminders.

Users can sign up to be notified when Fantastical 2 for Mac launches by entering their email addresses on the Flexibits website.

As we approach the launch of the Apple Watch, retail employees who will be demoing the devices have been sharing information with various rumor sites, including MacRumors and 9to5Mac, detailing what they're learning about the Apple Watch and how the upcoming try-on process will work.

Apple Watch employees have already been receiving training on the Apple Watch, but special meetings will take place at retail stores starting next week to give all retail employees a chance to go hands-on with the watch.

Many employees will see the watch in person for the first time at this point, and Apple will use the meetings to give them further training on the device. In its training materials, Apple has told employees they will "be the first to see Apple Watch, the first to try it on and the first to share it with the world."

Apple Watch Training

Some of the training materials employees are receiving

After that training period, the Apple Store will be transformed overnight on April 9, ahead of the company's try-on and pre-order period, which begins on April 10. The store will be equipped with new Apple Watch tables, which feature the device displayed under glass. Tables will include areas where customers can try on the devices, and Apple employees will schedule 15 minute appointment times for each customer who wants to see the Apple Watch in person.

There will be employees on hand to show customers all versions of the Apple Watch, including the high-end Edition models at select retail stores. After trying on a watch, a customer will be able to place a reservation for the device, and it will become available for pickup on April 24, the official Apple Watch launch date.

In addition to scheduling appointments to try the watch on in store and make a reservation, customers will also be able to pre-order the device online beginning on April 10.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

At an event in New York City this morning, T-Mobile unveiled its ninth Un-carrier initiative, which is aimed at business owners. T-Mobile CEO John Legere took the stage to unveil a simple new plan for businesses small and large, which is priced up to 40 percent lower than similar business plans from AT&T and Verizon.

T-Mobile's new business plan is priced at $16 per line for businesses that use under 20 lines, and at over 20 lines, the price drops to $15 per line. 10 lines (the minimum allowed), for example, costs $160, while 100 lines costs $1,500. At 1000 lines, the price drops even further, to $10 per line.

tmobilejohnlegere
Each line comes with 1GB of data, and T-Mobile is giving businesses multiple options for purchasing additional data. Data can be purchased per line or pooled and distributed between many employees. Pooled data costs $4.75 per GB at a 100GB minimum and drops to $4.25GB at 1TB, but there are also options to purchase unlimited data for $30/line or 2GB of data for $10/line.

tmobilepooleddata
T-Mobile is also partnering with GoDaddy to give business customers a free domain and a free mobile site. This deal is available for any business customer with at least one line that has additional data. Through a second partnership with Microsoft, T-Mobile is offering customers a free custom email.

Customers who have a T-Mobile business line through work will be able to get discounted service for their families as well, using T-Mobile's new Business Family Discounts plan. With a standard cell phone family plan, the first line is the most expensive and the second line is less expensive. At T-Mobile, this works out to $50 for the first line and $30 for the second line. With Business Family Discounts, the person's work line counts as the first line, dropping the price of the first family line. According to John Legere, this can save families of two up to $438 per year, and it's available to all T-Mobile customers beginning today.

On the consumer end, T-Mobile's announced "Carrier Freedom," which is an expansion of the company's pledge to pay early termination fees. T-Mobile's early termination payments now cover device payments and leases, letting customers on plans like AT&T Next switch to T-Mobile. The company will pay up to $650 per phone to customers who switch carriers.

T-Mobile's final "One More Thing" announcement was the "Un-Contract," which ensures that customer's rates may go down, but they won't go up. All of the company's promotional plans are now permanent, and no unlimited data plan will change for two years.

uncontractpermanent
Over the course of the last two years, T-Mobile has aimed to disrupt traditional mobile service with its "Un-carrier" initiatives. The company began with uncoupling device costs from service costs in 2013, and then went on to offer several additional incentives to encourage customers to switch to the carrier, including paying early termination fees, offering a JUMP! upgrade plan, unlimited texting and 2G data in 100 countries, free streaming music from Spotify, Rdio, iTunes Radio, and Pandora, one week free trials to test the T-Mobile service, Wi-Fi calling, and data rollovers.

GlassPiper Jaffray analyst Gene Munster claims in a note to investors that Apple has a small team working in and exploring the augmented reality field. Munster believes that while augmented reality is still a decade away from broader consumer adoption, Apple is preparing for the next evolution in computing and will be able to offer fashionable wearables that people will actually want to wear.

"While it is limited, we believe Apple has a small team of engineers exploring augmented reality applications. We believe that at the core, the group is likely trying to understand a wearable interface that design would ultimately make fashionable/socially acceptable. At this point, we believe it is difficult to determine if or when these experiments might yield a product."

Google Glass is perhaps the most notable example of a wearable that, while revolutionary in many aspects, created some uncomfortable situations for those wearing the device in public. Glass Explorer Edition was quick to be banned from several public establishments, including movie theaters, casinos, restaurants, hospitals, sports venues, schools, banks and more due to its ability to discreetly take photos and record videos.

Munster remains skeptical about whether Apple's focus on augmented reality will result in a future product, as it is common for the company to research and develop new products and technologies that are never released to the public. Munster also has a less than impressive track record at divulging Apple's upcoming plans, so his predictions should be treated with a proverbial grain of salt.

Apple began allowing developers to release augmented reality apps on the App Store nearly six years ago, such as Google's mystery game Ingress. Apple also began exploring augmented reality for Maps in 2011, corroborated by a March 2014 report claiming that the iPhone maker still plans to add augmented reality features to Maps. Based on Munster's comments, Apple appears to remain interested in the field.

Related Roundup: Apple Vision Pro
Buyer's Guide: Vision Pro (Buy Now)
Related Forum: Apple Vision Pro

IK Multimedia on Wednesday announced that its iRig 2 mobile guitar interface is now shipping for iPhone, iPad, iPod touch, Mac and Android devices. iRig 2 has several new features over its predecessor, including gain control, a 1/4" amplifier output, FX/THRU switch, compatibility with the complete line of new Samsung Professional Audio devices and support for devices running Android Lollipop.

"5 years after, and with over one million units sold, IK is now introducing iRig 2. A significant upgrade, it improves on its predecessor by providing better sound quality and more universal compatibility than ever before - and it does this while maintaining the convenience and ease-of-use that have made it such a staple piece of equipment in the arsenal of millions of musicians around the world."

iRig 2
iRig 2 is available at select music and consumer electronics retailers worldwide, and on the IK Multimedia online store, for the same $39.99 price as the original version. The guitar interface is ready to be used right out of the box and comes with a cross-platform suite of apps and software including free versions of AmpliTube for iOS, Mac and Android Samsung Pro Audio. A clip and velcro strap are also in the box.

Tag: iRig 2

Twelve South today revealed the BaseLift for MacBook, a "super-thin, microfiber-layered pad" that attaches to the bottom of any MacBook and can instantly fold up, similar to an iPad Smart Cover, to provide an elevated screen and angled keyboard to users on either a MacBook Air or MacBook Pro. Once attached, BaseLift for MacBook stays connected to the MacBook, and is thin enough to fit into "most bags and laptop cases" along with a user's computer.

BaseLift

"If you have a MacBook, get a BaseLift," said Andrew Green, Creative Director of Twelve South. "Without a doubt, it's one of the best MacBook accessories we've ever invented. It is so simple and adds so much comfort for just $39, that everyone with a MacBook should have one. When I'm on a MacBook without a BaseLift now, I miss it terribly -- and that's the true test of a great accessory."

BaseLift aims to be more than a MacBook stand, with Twelve South claiming that the device acts as a buffer between the initial chilliness of a MacBook and even the heat given off when heavily using the device.

The BaseLift fits any current model of the MacBook Air and MacBook Pro, with the default BaseLift Pad aimed at the 11" MacBook Air and a few optional "Fit Strip" accessories included for users on 13" and 15" models. The company promises that the adhesive SurfaceGrip technology used to attach the accessory to a MacBook won't leave a sticky residue if a user ever chooses to remove the BaseLift Pad from the device.


The BaseLift for MacBook can be purchased right now from Twelve South's official website for $39.99, and is available in a red-black option. Although the new MacBook is not directly mentioned, the dimensions of the BaseLift suggest the product could be used on Apple's just-announced ultra-thin MacBook.

Related Forums: MacBook Pro, MacBook Air

tim_cook_headshot_glassesIn an exclusive interview with Fast Company, Apple CEO Tim Cook discusses a wide range of topics with interviewer Rick Tetzeli, co-author of Becoming Steve Jobs, from Jobs' ongoing legacy within the company to the mixed reception of the Apple Watch over the last few weeks.

Cook notes the different angles Apple took in developing ways to interact with the Apple Watch, thinking of it as its own piece of technology and not just another smartphone or tablet.

He continues that most of the companies that have made smartwatches in recent years "haven't thought that through", resulting in lesser and more cumbersome products.

We weren’t first on the MP3 player; we weren’t first on the tablet; we weren’t first on the smartphone. But we were arguably the first modern smartphone, and we will be the first modern smartwatch—the first one that matters.

People didn’t realize they had to have an iPod, and they really didn’t realize they had to have the iPhone. And the iPad was totally panned. Critics asked, "Why do you need this?" Honestly, I don’t think anything revolutionary that we have done was predicted to be a hit when released. It was only in retrospect that people could see its value. Maybe this will be received the same way.

Cook goes on to state that Jobs' greatest contribution to Apple was the culture he created during his years there, calling the late Apple CEO, "The best teacher I ever had by far." Out of that culture came a sense of community and collaboration amongst the company's various departments, a critical element of Apple's continued success, and one that keeps them a step above the competition, according to Cook.

We’ve turned up the volume on collaboration because it’s so clear that in order for us to be incredibly successful we have to be the best collaborators in the world. The magic of Apple, from a product point of view, happens at this intersection of hardware, software, and services. It’s that intersection. Without collaboration, you get a Windows product. There’s a company that pumps out an operating system, another that does some hardware, and yet another that does something else. That’s what’s now happening in Android land. Put it all together and it doesn’t score high on the user experience.

When asked about the possibility of "cracks" appearing in Apple's ever-expanding ecosystem of devices and operating systems, Cook remains adamant that the company will always strive for success and satisfaction in what it does.

"It’s not that it’s not doable, it’s that we’re human sometimes, and we make an error," Cook said. "I don’t have a goal of becoming inhuman, but I do have a goal of not having any errors." Part of this strive for near-perfection brought about the company's boldness in making sometimes harsh, but necessary decisions, which companies like Microsoft were afraid to make, according to Cook.

Part of the reason Microsoft ran into an issue was that they didn’t want to walk away from legacy stuff.

Apple has always had the discipline to make the bold decision to walk away. We walked away from the floppy disk when that was popular with many users. Instead of doing things in the more traditional way of diversifying and minimizing risk, we took out the optical drive, which some people loved. We changed our connector, even though many people loved the 30-pin connector. Some of these things were not popular for quite a while. But you have to be willing to lose sight of the shore and go. We still do that.

The full interview is well worth a read, as Cook discusses topics like his excitement for the under-construction Apple Campus 2 and daily usage of his own personal Apple Watch. He even comments on the still-untouched office of the "irreplaceable" Steve Jobs, noting hesitancy to visit the room soon after Steve's passing, but a growing appreciation of the space as time has passed.

When asked whether he would ever do anything with the office, like take it for himself, Cook remained steadfast in leaving it the way it was when Jobs passed. "His name should still be on the door," Cook remarked. "That’s just the way it should be. That’s what felt right to me."

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

Apple has removed the award-winning healthy eating app The Whole Pantry from the App Store and its featured Apple Watch apps page amid allegations that its creator Belle Gibson committed fraud, according to The Sydney Morning Herald. The report states that Gibson is accused of making false claims about her cancer diagnosis and failing to donate thousands of dollars collected during fundraisers to charities.

The Whole Pantry Removed

Apple has removed The Whole Pantry from its Apple Watch featured apps page

Apple had been promoting The Whole Pantry as a featured Apple Watch app on its website over the past week, although it has updated the page today to remove the listing. The app also appears to have been pulled from the App Store worldwide, based on spot checks of the United States, Australia, Canada and United Kingdom storefronts. The company has yet to comment on the matter.

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The Whole Pantry was featured on the Apple Watch apps page earlier this week

Gibson is a 26-year-old from Melbourne that rose to fame for healing herself from terminal brain cancer without conventional treatment, although the report claims that she later admitted to possibly being misdiagnosed. She has since been the subject of intense scrutiny from her supporters and those that donated to her cause, and has disabled the Facebook page for The Whole Pantry and her personal Instagram account.

Note: Due to the social issues regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Buy Now)

Discovery and Viacom are in discussions with Apple to be included in its rumored streaming TV service, reports The Wall Street Journal. The partnerships could see mid-tier channels such as Discovery Channel, Animal Planet, TLC, MTV, Comedy Central and Nickelodeon available through the subscription-based service on devices including the iPhone, iPad and Apple TV.

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The Wall Street Journal reported earlier this week that Apple is planning to launch a streaming TV service anchored by American networks ABC, CBS and Fox. The rumored service would offer a lightweight package of about 25 channels for between $30 to $40 per month. Apple is expected to announce the service at WWDC in June ahead of a September launch, according to the report.

Rumors of Apple working on a streaming TV service have circulated since at least 2009, when it was reported that CBS and Walt Disney were considering participating in the web-based service. Later reports indicated that Apple had ambitious plans to launch the service in the second half of 2012, but those plans have yet to materialize nearly three years later, likely due to roadblocks with content providers.

safariiconApple today released Safari 8.0.4 for OS X Yosemite, bringing stability and security improvements to the browser. Apple has also released Safari 7.1.4 and Safari 6.2.4 for Mavericks and Mountain Lion users, respectively.

In addition to bringing stability improvements, the update fixes vulnerabilities in WebKit, which could allow a malicious website to unexpectedly terminate an application or execute code. It also fixes an interface inconsistency in Safari that could have allowed attackers to misrepresent URLs.

WebKit
Impact: Visiting a maliciously crafted website may lead to an
unexpected application termination or arbitrary code execution
Description: Multiple memory corruption issues existed in WebKit.
These issues were addressed through improved memory handling.

WebKit
Impact: Inconsistent user interface may prevent users from
discerning a phishing attack
Description: A user interface inconsistency existed in Safari that allowed an attacker to misrepresent the URL. This issue was addressed through improved user interface consistency checks.

Today's 8.0.4 release comes several months after the release of Safari 8.0.3, which was bundled into the OS X 10.10.2 update in January. The new Safari builds can be downloaded through the Software Update mechanism in the Mac App Store.

Tag: Safari

Facebook today announced a new feature for its Facebook Messenger app for iOS -- money transfers. It's now possible for Facebook Messenger users to send and receive money right within the app, letting Facebook compete with other money sending services like Venmo and Paypal.

The new money sending feature is free to use. Sending a friend a payment can be done by tapping the "$" icon located on top of the keyboard, which is also where stickers are accessed and photos are inserted. After tapping the icon, enter the amount to send, tap "Pay" in the top right corner of the app, and add a debit card (Visa or MasterCard) to make the payment.

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Receiving money can be done by opening the conversation from the friend who sent the money and adding a debit card to accept the money. Funds are transferred immediately when sent through the app, but it can take one to three business days for the money to be made available.

Facebook says that it uses multiple layers of software and hardware to protect its payment systems, and on iOS, the app can be secured with Touch ID.


According to Facebook, the new money sending feature will be rolling out over the coming months in the United States. The Facebook Messenger app can be downloaded from the App Store for free. [Direct Link]

Apple is having more luck getting content partners to participate in its upcoming streaming service by promising to share data with them, reports the New York Post. News of Apple's most recent streaming television plans surfaced yesterday, after The Wall Street Journal reported the company was in talks with programmers like CBS, Disney, and Fox for a service that may launch in June.

Apple has struggled to create a streaming service for several years, but has continually run into problems negotiating deals with cable companies and content providers who are reluctant to disrupt existing streams of revenue. According to the New York Post, Apple is planning to share details on who viewers are, what is watched, and when it is watched in order to tempt content providers to participate in the streaming service. Apple is also said to be allowing content providers to have a significant amount of control over the service, letting, for example, providers decide when to air ads.

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By dangling the "data carrot," Apple is offering something that traditional cable companies, Amazon and Netflix have refused to hand over to programmers.

The tech giant is playing unusually nice in an attempt to catch up to rivals such as Sony and Dish's SlingTV, which are fast building similar slimmed-down channel packages without a cable TV subscription.

Apple once had very ambitious plans for a streaming television service, which it envisioned would offer channels a la carte, but ongoing problems reaching deals with providers have caused it to scale back on its ambitions. When establishing iTunes Radio, Apple made concessions on pricing in order to get deals signed, and it's likely the company is willing to make some sacrifices to get its television service off the ground.

Today's report should be read with caution, as handing over user data to third-party programmers is something of an unusual move for Apple. The company has gone to great lengths to assure customers that it collects limited data whenever possible. Tim Cook has, on multiple occasions, stated "You are not our product" when speaking on user privacy.

We believe customers have a right to privacy, and the vast majority of customers don't want people knowing everything about them. When you make a purchase, we make a little bit of money. It's very simple, very straightforward. You are not our product, that's our product.

Apple is said to be planning to unveil the streaming television service at WWDC, with a launch coming in the fall. Pricing has not yet been finalized, but the service, which will include approximately 25 channels, could cost between $30 and $40.

Deals are still in the works and have not been agreed upon, so launch timing of the service could shift in the future.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

Google on Tuesday announced two changes to the Play Store that it hopes will result in an improved experience for both developers and users. The first is a new review process where apps submitted for approval are manually reviewed by a team of employees at Google before the software is published on the Play Store. Google claims it began manually reviewing apps several months ago, with no noticeable change in approval times during the rollout.

Google Play Store Ratings
The move to human reviewers marks a significant change for the Play Store, as the ability for developers to have apps go through a quick and automatic review process was a major differentiating factor over Apple's tedious review process for the App Store on iPhone and iPad. Nevertheless, Google says it will continue to help developers get their apps published on the Play Store within hours of submission, rather than days or weeks.

Apple has been rather controlling and inconsistent at times in regards to enforcing its App Store review guidelines over the years. Last month, for example, the iPhone maker began rejecting apps with violent screenshots for infringing upon a long-standing review guideline. Developers also face long waits with Apple, as the average approval times for apps are roughly six days for the App Store and seven days for the Mac App Store.

The second improvement is the introduction of an age-based rating system for apps and games on the Play Store, based on official rating authorities such as the Entertainment Software Rating Board (ESRB) in the United States, Pan-European Game Information (PEGI) in Europe and Classification Board in Australia. Territories with no specific rating authority will display age-based, generic ratings for apps.

"Today we’re introducing a new age-based rating system for apps and games on Google Play. We know that people in different countries have different ideas about what content is appropriate for kids, teens and adults, so today’s announcement will help developers better label their apps for the right audience. Consistent with industry best practices, this change will give developers an easy way to communicate familiar and locally relevant content ratings to their users and help improve app discovery and engagement by letting people choose content that is right for them."

Google encourages developers to visit the Developer Console and fill out a content rating questionnaire to ensure that their apps remain available on the Play Store. Apps without a completed questionnaire will be listed as unrated and, starting in May, all apps and updates submitted to the Play Store will require a completed questionnaire before being published on the Play Store.