Metal Developer Tools on Windows Offer New Gaming Opportunities

Game developers are now able to more easily develop games for Apple devices using Windows machines, thanks to a new set of Metal developer tools released by Apple (via Reddit).

metal og

Apple quietly released a set of Metal Developer Tools for Windows 10 at WWDC this year, which enables Metal Shading Language (MSL) compilation on Windows into Metal Library Objects targeting Apple platforms. This means that game production teams may now use PCs to compile games developed on Windows for macOS and other Apple operating systems.

Many game development studios have established game or graphics asset production pipelines that use the Microsoft Windows infrastructure. One of the key final steps in the asset creation process is compiling the graphics and compute shaders for inclusion in the game.

Since Apple is transitioning the Mac to custom silicon, developers that bring their games to Metal will be able to run them on iOS, iPadOS, tvOS, and macOS. Apple's API automatically translates all inputs to whatever the available input method may be, such as touch, controller, or keyboard and mouse. Developers targeting the Apple platform can now develop for iPad, iPhone, Mac, and Apple TV simultaneously. This may make the Apple platform more attractive to game developers as they will have access to a far larger market share than on macOS or iOS alone.

Although it is not possible to develop games for Apple devices on Windows entirely, since a Mac is still needed to sign software and for testing, the availability of gaming-oriented Apple developer tools for Windows marks a significant step in gaming on Apple devices.

As Apple moves the Mac to custom silicon, where it will no longer support Boot Camp, it is interesting that Apple is releasing developer tools specifically for gaming with regards to Windows. Seeing that these new developer tools allow Windows games to be compiled into Metal for Apple platforms, rather than being completely rebuilt, it should now be easier for developers to port native PC games and AAA titles to the Mac.

Update: Max Tech also has a good video covering the topic:

Popular Stories

iPhone 17 Pro 3 4ths Perspective Aluminum Camera Module 1

iPhone 17 Pro Launching Later This Year With These 12 New Features

Sunday April 13, 2025 7:52 am PDT by
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of April 2025: Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
Apple 2025 Thumb 1

10 Products Still Coming From Apple in 2025

Friday April 11, 2025 4:14 pm PDT by
Apple may have updated several iPads and Macs late last year and early this year, but there are still multiple new devices that we're looking forward to seeing in 2025. Most will come in September or October, but there could be a few surprises before then. We've rounded up a list of everything that we're still waiting to see from Apple in 2025. iPhone 17, 17 Air, and 17 Pro - We get...
Foldable iPhone 2023 Feature Homescreen

Foldable iPhone Resolutions Leak With Under-Screen Camera Tipped

Monday April 14, 2025 3:12 am PDT by
Apple's upcoming foldable iPhone (or "iPhone Fold") will feature two screens as part of its book-style design, and a Chinese leaker claims to know the resolutions for both of them. According to the Weibo-based account Digital Chat Station, the inner display, which is approximately 7.76 inches, will use a 2,713 x 1,920 resolution and feature "under-screen camera technology." Meanwhile, the...
iPad Pro iPadOS

iPadOS 19 Will Be 'More Like macOS' in Three Ways

Sunday April 13, 2025 6:43 am PDT by
A common complaint about the iPad Pro is that the iPadOS software platform fails to fully take advantage of the device's powerful hardware. That could soon change. Bloomberg's Mark Gurman today said that iPadOS 19 will be "more like macOS." Gurman said that iPadOS 19 will be "more like a Mac" in three ways:Improved productivity Improved multitasking Improved app window management...
M6 MacBook Pro Feature 1

Waiting for the Perfect MacBook Pro? 2026 Might Be the Year

Thursday April 10, 2025 4:19 am PDT by
Apple in October 2024 overhauled its 14-inch and 16-inch MacBook Pro models, adding M4, M4 Pro, and M4 Max chips, Thunderbolt 5 ports on higher-end models, display changes, and more. That's quite a lot of updates in one go, but if you think this means a further major refresh for the MacBook Pro is now several years away, think again. Bloomberg's Mark Gurman has said he expects only a small...
Apple Vision Pro with battery Feature Blue Magenta

Vision Pro 2 Rumored to Have Two Key Advantages Over Current Model

Sunday April 13, 2025 7:15 am PDT by
Apple is working on a new version of the Vision Pro with two key advantages over the current model, according to Bloomberg's Mark Gurman. Specifically, in his Power On newsletter today, Gurman said Apple is developing a new headset that is both lighter and less expensive than the current Vision Pro, which starts at $3,499 in the U.S. and weighs up to 1.5 pounds. Gurman said Apple is also...
maxresdefault

The MacRumors Show: New iOS 19, iPhone 17, and Apple Watch Ultra 3 Leaks

Friday April 11, 2025 7:13 am PDT by
On this week's episode of The MacRumors Show, we catch up on the latest iOS 19 and watchOS 12 rumors, upcoming devices, and more. Subscribe to The MacRumors Show YouTube channel for more videos Detailed new renders from leaker Jon Prosser claim to provide the best look yet at the complete redesign rumored to arrive in iOS 19, showing more rounded elements, lighting effects, translucency, and...
top stories 2025 04 12

Top Stories: iOS 19 and iPhone 17 Pro Rumors, Siri Revamp Turmoil, and More

Saturday April 12, 2025 6:00 am PDT by
It was a big week for leaks and rumors in the Apple world, with fresh claims about iOS 19, the iPhone 17 Pro, and even the 20th anniversary iPhone coming a couple of years from now. Sources also spilled the tea on the inner turmoil at Apple around the Apple Intelligence-driven Siri revamp that has seen significant delays, so read on below for all the details on these stories and more! iOS ...
iPhone 16e Feature

iPhones, Macs, and Other Apple Devices Exempted From Trump Tariffs

Saturday April 12, 2025 9:44 am PDT by
Apple and other electronics manufacturers have received a break from Trump's reciprocal tariffs, with the U.S. Customs and Border Protection agency sharing a long list of products excluded from the levies last night. iPhones, Macs, iPads, Apple Watch, and other Apple devices will not be subject to the 125 percent tariffs that have been put in place on imported Chinese goods, nor will Apple...

Top Rated Comments

mi7chy Avatar
62 months ago
Why not adopt industry standard Vulkan ('https://www.khronos.org/vulkan/') instead of making developers learn another API?
Score: 31 Votes (Like | Disagree)
robinp Avatar
62 months ago
Apple game console incoming? All that controller / keyboard support. Apple silicon with GPUs surely competing / surpassing the current generation consoles. Seems kind of inevitable that the Apple TV becomes a serious gaming platform.
Score: 24 Votes (Like | Disagree)
mingistech Avatar
62 months ago

Why not adopt industry standard Vulkan ('https://www.khronos.org/vulkan/') instead of making developers learn another API?
Metal provides a 10 times increase in draw calls compared to OpenGL ES 3,1 while Vulkan provides a 3.5 times increase in draw calls compared to OpenGL ES 3,1 ('http://www.androidauthority.com/opengl-vs-vulkan-performance-706408/').

Essentially Metal is faster.
Score: 16 Votes (Like | Disagree)
topdrawer Avatar
62 months ago

Why not adopt industry standard Vulkan ('https://www.khronos.org/vulkan/') instead of making developers learn another API?
why not adopt C# instead of swift? why move to sillicon? why be anything other than a PC? plus lazy game developers don't need to learn another anything. most use unity or unreal which spits out metal games automagically. most will never make or touch custom shaders
Score: 15 Votes (Like | Disagree)
Merode Avatar
62 months ago
If you've developed anything with low level graphics API, you'll know compiling shaders is just tiny piece of whole story. Without full Metal support for Windows or Linux these tools will be useless.
Score: 14 Votes (Like | Disagree)
Merode Avatar
62 months ago

Metal provides a 10 times increase in draw calls compared to OpenGL ES 3,1 while Vulkan provides a 3.5 times increase in draw calls compared to OpenGL ES 3,1 ('http://www.androidauthority.com/opengl-vs-vulkan-performance-706408/').

Essentially Metal is faster.
You know OpenGL is a standard and it is up to each developer/manufacturer to implement it? That's why a lot of games that have native macOS clients perform much worse on macOS than in Boot Camp. Sometimes Windows (Boot Camp) client is even up to twice as fast (FPS).

What I'm getting at - if Apple is comparing Metal to its own OpenGL implementation then of course it's going to be A LOT faster. You know why? Because Apple's implementation of OpenGL was lackluster since its conception. That's why this comparison is the way it is - Vulkan is compared to OpenGL on Android. It's not apples to apples comparison.

In essence Vulkan, Metal and DirectX 12 should perform equally as good because they function very similarly. Vulkan has richer feature set than Metal at the moment but Metal is catching up quickly. However in reality Metal performance leaves much to be desired. There's no way to compare those two APIs fairly because there's no Vulkan for macOS (MoltenVK is just a wrapper around Metal). However there are games with native clients on macOS that use Metal renderer (World of Warcraft, Starcraft 2) and in Boot Camp they still perform much better on DirectX (11 and 12).

I like Apple but let's be honest for a minute. Their graphics performance was lackluster for decades now and it's not going to change overnight. They no longer compare themselves to PCs like in 90's and early 00's. They compare their devices to previous generations of their devices.
Score: 12 Votes (Like | Disagree)