Back in January 2017, MacPaw's subscription app service Setapp launched as an alternative to the Mac App Store, offering unlimited access to more than 60 Mac apps across a wide range of categories for a flat $9.99 monthly fee.

setapp dashboard
Since then, Setapp has grown its curated software collection to over 160 apps and gained 1 million users, and this week the service announced the public beta launch of Setapp for Teams, which offers the same raft of apps at a slightly reduced per-user pricing and single-point billing for a company or organization.

The pricing is pretty simple: For a team of four users, Setapp costs $8.99 per user per month. Each person can use Setapp on one device, and each additional device is $7.99 per month.

MacPaw says Setapp for Teams will remain in beta while it works to add features like single sign-on for admin management of app access, and user groups. Otherwise, the same apps that are available to Setapp's individual subscribers are accessible to teams.

Setapp's extensive catalog includes many popular apps in categories including productivity, design, writing, social media, and maintenance tools, all from approved vendors, and all apps on Setapp are available without ads or in-app purchases. Interested workgroups can try Setapp for Teams by following this link.

Tag: Setapp

Top Rated Comments

Plutonius Avatar
71 months ago
I have no plans on getting another monthly subscription especially for apps :).
Score: 7 Votes (Like | Disagree)
saxon48 Avatar
71 months ago
Another garbage subscription service.
Score: 6 Votes (Like | Disagree)
thisisnotmyname Avatar
71 months ago
Setapp: 160 apps
App Store: 2 million apps
article: "extensive" catalog

?
Score: 3 Votes (Like | Disagree)
13astion Avatar
71 months ago

Setapp: 160 apps
App Store: 2 million apps
article: "extensive" catalog

?
i don’t think you know how this service works if you really think those two things are comparable.

with setapp, you may install and use *all* 160 apps for your one charge, as well as being entitled to *every* update, even the ones that are in the App Store under a new name and listing so that the devs can charge existing users again.

also, setapp’s library is curated, unlike Apple’s, which is filled with garbage.

here’s the thing: there was an app in the App Store that I very much wanted... actually bought... and it was about $60. I had been researching setapp, but didn’t realize that app was already in their library before I bought it from Apple. There were also several apps on setapp that I had previously purchased or was considering, so it was a no-brainer, really: for the price of this one app, I could have the whole library.

also, sub models, which suck as one-offs, are actually a really good deal when bundled. Better for the devs, too, as they get paid residuals based on app usage. This is why so many apps have moved to a model of “upgrade” listings or IAP subs in the App Store. The can’t survive on one-time purchases.

i mean, you DO realize that this is LITERALLY what Apple has done with Apple Arcade, right?

but, you do you...
Score: 2 Votes (Like | Disagree)
Donnacha Avatar
71 months ago

Most of these apps are not worth the $0.99 one time price, and these developers shouldn't be expecting to live off the sales of one of these apps. Most of the things on here have an open source or free version available. The only way they can justify charging anything is by giving it a better UI which in no way entitles them to reoccurring revenue.
Okay, so, what this tells me is that you are not a coder or, even, an observant user of software.

I have already, further up in this thread, given my criticisms of SetApp but what you are saying here completely misses what they are offering.

The fact is that all software you buy becomes, in effect, a subscription if you continue to use it for years. Every popular app must be developed continuously, not only to deal with edge-case bugs unearthed by the activities of thousands of users, or to add features that keep them ahead of the competition, but also because operating systems keep evolving. The app you bought last year is not the same app today.

When you buy an app, you "own" the code as it stands at that point. Most developers will also include a period of updates, sometimes a year, sometimes until the next major version. If you want to upgrade to the major next version, you may get a discount but the principal that you have to pay again has been well-established: you do not have to upgrade to the next major version but, if you do, it is fair that you share a tiny part of the ongoing development cost.

Saying that there are Open Source or free versions of all these apps is delusional. I am an Open Source advocate but even I understand that these are not the type of app that will attract sufficiently skilled volunteers or the type of sustained, longterm effort required.

What you are really saying, by bothering to complain on a thread about a paid software product, is that you think you should be given the work of these developers for free because, to you, they are not worth 99 cents. Trust me when I say that you are the epitome of the type of customer who software developers do not want, the miserable guy who never sees value in the talent or hard work of other human beings.
Score: 2 Votes (Like | Disagree)
4jasontv Avatar
71 months ago

Okay, so, what this tells me is that you are not a coder or, even, an observant user of software.

I have already, further up in this thread, given my criticisms of SetApp but what you are saying here completely misses what they are offering.

The fact is that all software you buy becomes, in effect, a subscription if you continue to use it for years. Every popular app must be developed continuously, not only to deal with edge-case bugs unearthed by the activities of thousands of users, or to add features that keep them ahead of the competition, but also because operating systems keep evolving. The app you bought last year is not the same app today.

When you buy an app, you "own" the code as it stands at that point. Most developers will also include a period of updates, sometimes a year, sometimes until the next major version. If you want to upgrade to the major next version, you may get a discount but the principal that you have to pay again has been well-established: you do not have to upgrade to the next major version but, if you do, it is fair that you share a tiny part of the ongoing development cost.

Saying that there are Open Source or free versions of all these apps is delusional. I am an Open Source advocate but even I understand that these are not the type of app that will attract sufficiently skilled volunteers or the type of sustained, longterm effort required.

What you are really saying, by bothering to complain on a thread about a paid software product, is that you think you should be given the work of these developers for free because, to you, they are not worth 99 cents. Trust me when I say that you are the epitome of the type of customer who software developers do not want, the miserable guy who never sees value in the talent or hard work of other human beings.
My general objection with subscription based software is how it handles end users risk. Lets say a user decides that a software application they expect to use for one year is worth $60. Paying $60 isn't the same as charging $5 a month, because after 12 months of use the software continues to function and the cost per month decreases. If they use it for 2 years than they paid an average of $2.50 a month. If they had paid a $5 a month they would have spent $120 over that same time period or twice as much as they estimated it was worth.

You might argue that when they pay $5 a month they get access to updates that they wouldn't have gotten by paying $60 upfront. This is where the risk comes in. Subscriptions ask the end user to pay more to have access to features that might have value for them if they are ever released. If they don't come out, or the new features don't have value, than all they did is pay more. Maintenance updates do not add value and their cost to the developer should have been factored into the original price.

I am not saying anyone deserves software for free, but the reality is that some software is free, and paid app developers are competing in a market where they exist. If app developers feel they need to charge a reoccurring price to maintain income should be prepared to defend why they charging that cost and not simply increasing the initial price. Unstable pricing of third party data and server costs can just as easily be offset by allowing users the ability to select their own data input locations, supporting multiple data profiles, or allowing users to choose their own hosting options.

Software subscriptions are a marketing concept designed to manipulate the cost-value relationship. To endusers it seems cheaper upfront but they end up spending more in the long run, and getting less back since developers have less pressure to release killer new features. Subscription bundles are worse in that they use volume to obscure the cost-value relationship even more. Gamers know this all to well. Sure, this Steam sale offers 20 games for $1, but considering the average person might only play 25% of four of them the value is hidden behind this idea that they had access to hundreds of hours of gameplay.
Score: 1 Votes (Like | Disagree)

Popular Stories

iPhone 17 Pro 3 4ths Perspective Aluminum Camera Module 1

iPhone 17 Pro Launching Later This Year With These 12 New Features

Sunday April 13, 2025 7:52 am PDT by
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of April 2025: Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
Apple 2025 Thumb 1

10 Products Still Coming From Apple in 2025

Friday April 11, 2025 4:14 pm PDT by
Apple may have updated several iPads and Macs late last year and early this year, but there are still multiple new devices that we're looking forward to seeing in 2025. Most will come in September or October, but there could be a few surprises before then. We've rounded up a list of everything that we're still waiting to see from Apple in 2025. iPhone 17, 17 Air, and 17 Pro - We get...
Foldable iPhone 2023 Feature Homescreen

Foldable iPhone Resolutions Leak With Under-Screen Camera Tipped

Monday April 14, 2025 3:12 am PDT by
Apple's upcoming foldable iPhone (or "iPhone Fold") will feature two screens as part of its book-style design, and a Chinese leaker claims to know the resolutions for both of them. According to the Weibo-based account Digital Chat Station, the inner display, which is approximately 7.76 inches, will use a 2,713 x 1,920 resolution and feature "under-screen camera technology." Meanwhile, the...
iPad Pro iPadOS

iPadOS 19 Will Be 'More Like macOS' in Three Ways

Sunday April 13, 2025 6:43 am PDT by
A common complaint about the iPad Pro is that the iPadOS software platform fails to fully take advantage of the device's powerful hardware. That could soon change. Bloomberg's Mark Gurman today said that iPadOS 19 will be "more like macOS." Gurman said that iPadOS 19 will be "more like a Mac" in three ways:Improved productivity Improved multitasking Improved app window management...
M6 MacBook Pro Feature 1

Waiting for the Perfect MacBook Pro? 2026 Might Be the Year

Thursday April 10, 2025 4:19 am PDT by
Apple in October 2024 overhauled its 14-inch and 16-inch MacBook Pro models, adding M4, M4 Pro, and M4 Max chips, Thunderbolt 5 ports on higher-end models, display changes, and more. That's quite a lot of updates in one go, but if you think this means a further major refresh for the MacBook Pro is now several years away, think again. Bloomberg's Mark Gurman has said he expects only a small...
Apple Vision Pro with battery Feature Blue Magenta

Vision Pro 2 Rumored to Have Two Key Advantages Over Current Model

Sunday April 13, 2025 7:15 am PDT by
Apple is working on a new version of the Vision Pro with two key advantages over the current model, according to Bloomberg's Mark Gurman. Specifically, in his Power On newsletter today, Gurman said Apple is developing a new headset that is both lighter and less expensive than the current Vision Pro, which starts at $3,499 in the U.S. and weighs up to 1.5 pounds. Gurman said Apple is also...
maxresdefault

The MacRumors Show: New iOS 19, iPhone 17, and Apple Watch Ultra 3 Leaks

Friday April 11, 2025 7:13 am PDT by
On this week's episode of The MacRumors Show, we catch up on the latest iOS 19 and watchOS 12 rumors, upcoming devices, and more. Subscribe to The MacRumors Show YouTube channel for more videos Detailed new renders from leaker Jon Prosser claim to provide the best look yet at the complete redesign rumored to arrive in iOS 19, showing more rounded elements, lighting effects, translucency, and...
top stories 2025 04 12

Top Stories: iOS 19 and iPhone 17 Pro Rumors, Siri Revamp Turmoil, and More

Saturday April 12, 2025 6:00 am PDT by
It was a big week for leaks and rumors in the Apple world, with fresh claims about iOS 19, the iPhone 17 Pro, and even the 20th anniversary iPhone coming a couple of years from now. Sources also spilled the tea on the inner turmoil at Apple around the Apple Intelligence-driven Siri revamp that has seen significant delays, so read on below for all the details on these stories and more! iOS ...
iPhone 16e Feature

iPhones, Macs, and Other Apple Devices Exempted From Trump Tariffs

Saturday April 12, 2025 9:44 am PDT by
Apple and other electronics manufacturers have received a break from Trump's reciprocal tariffs, with the U.S. Customs and Border Protection agency sharing a long list of products excluded from the levies last night. iPhones, Macs, iPads, Apple Watch, and other Apple devices will not be subject to the 125 percent tariffs that have been put in place on imported Chinese goods, nor will Apple...