appstorelogocleanApple this afternoon shared a new "Insights" video on its developer site that is designed to highlight the benefits of using App Store subscriptions as a payment method for apps.

The video focuses on the developers behind Elevate, Dropbox, Calm, and Bumble and how these apps "create great customer experiences by continuing to provide value throughout the subscription lifecycle."

"The value for a user is that you're not just buying this one thing at this one point in time, you're actually buying something that's evolving," said Elevate developer Jesse Germinario.

"If you're a subscription business, your incentives are actually perfectly aligned with your customers, because they need to continue to get value out of the product in order to keep subscribing, which means that you have to continue making the app better," said Calm developer Tyler Sheaffer.

Apple's efforts to push developers to embrace subscriptions were first highlighted last month when Business Insider shared details on a secret meeting held in April 2017.

At the meeting, Apple hosted more than 30 software developers and encouraged them to adopt subscription payment models.

Apple told developers that the app model is changing, with paid apps representing just 15 percent of total app sales, a number that is declining. Successful apps, Apple said, need to focus on subscriptions and regular engagement from users rather than one time sales.

Apple's video on app subscriptions can be watched on the company's developer website.

Top Rated Comments

zorinlynx Avatar
93 months ago
They're forgetting to mention that most users hate subscriptions and would rather pay only once for apps.

The only time I feel like a subscription is appropriate is when the app is basically a service; for example RadarScope; you're paying for the data on their servers and that's great.

But apps that don't depend on a service really should be a one time purchase, with occasional paid upgrades. Pixelmator is a good example of that.
Score: 24 Votes (Like | Disagree)
subjonas Avatar
93 months ago
If we continue down this path we will eventually be paying a subscription for a calculator app.

There are apps for which subscriptions make sense (non-ad-supported content delivery like Netflix, non-ad-supported continual services like server hosting, and otherwise unaffordable software like Maya), and there are those that do not (pretty much everything else).

Make a good app, charge a fair one time price. Make updated versions, let people pay to upgrade as they see fit. They don’t pay, they’re stuck with what they got—fair. This ending up with nothing once you stop paying no matter how long you’ve been paying is ridiculous. If people want to remain on older software on older devices indefinitely, that should be up to them. And this starting out with incomplete apps, and getting people to pay you while you slowly build it out is ridiculous. And this forcing data from my device to go a thousand miles away to your server then back to my other device sitting 2 feet away instead of just letting it sync (possibly selectively) over my WiFi just so that you can charge a subscription (and who knows, data mine)—ridiculous.

I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.
There are two opposite extremes of this spectrum. One is entitlement, as you say. The other is unnecessary subscription models. Reason lies somewhere in between.
Score: 13 Votes (Like | Disagree)
Apple_Robert Avatar
93 months ago
I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.
Score: 12 Votes (Like | Disagree)
LuvMacs Avatar
93 months ago
I don't mind paying for a subscription for an app that I like, and one that is kept updated and has good customer service.

Developers need to eat and pay bills just like the rest of us.

Many of the people on this forum need to stop their complaining and take a long cool drink of cold reality, instead of the entitlement latte.
Agree, if the App is free or nominally priced. But, when you have paid $15+ for an App that promised full access to features & "suddenly" the developer decides to charge all users a subscription, a complaint is just.
Score: 8 Votes (Like | Disagree)
noraa Avatar
93 months ago
('https://www.macrumors.com/2018/09/10/apple-app-subscriptions-developer-video/')



Apple this afternoon shared a new "Insights" video ('https://developer.apple.com/videos/play/insights/112/') on its developer site that is designed to highlight the benefits of using App Store subscriptions as a payment method for apps.

The video focuses on the developers behind Elevate, Dropbox, Calm, and Bumble and how these apps "create great customer experiences by continuing to provide value throughout the subscription lifecycle."

"The value for a user is that you're not just buying this one thing at this one point in time, you're actually buying something that's evolving," said Elevate developer Jesse Germinario.

"If you're a subscription business, your incentives are actually perfectly aligned with your customers, because they need to continue to get value out of the product in order to keep subscribing, which means that you have to continue making the app better," said Calm developer Tyler Sheaffer.

Apple's efforts to push developers to embrace subscriptions were first highlighted last month when Business Insider ('https://www.businessinsider.com/apple-secret-meeting-developers-new-york-subscriptions-app-store-2018-7') shared details on a secret meeting held in April 2017.

At the meeting, Apple hosted more than 30 software developers and encouraged them to adopt subscription payment models.

Apple told developers that the app model is changing, with paid apps representing just 15 percent of total app sales, a number that is declining. Successful apps, Apple said, need to focus on subscriptions and regular engagement from users rather than one time sales.

Apple's video on app subscriptions can be watched on the company's developer website ('https://developer.apple.com/videos/play/insights/112/').

Article Link: Apple Highlights Benefits of App Subscriptions With New Developer-Focused Video ('https://www.macrumors.com/2018/09/10/apple-app-subscriptions-developer-video/')
Ugh, I loathe subscriptions. The only apps that require subscriptions that actually make sense are those that provide a real service - like iCloud or Dropbox or online backup companies. I would much rather pay once for an app, even if it's a higher initial cost, than get stuck paying a monthly or yearly fee - and if I do paying the app becomes useless.

Also not mentioned in this "insights" video is how subscriptions also actively benefit Apple, as they take either 30% or 15% (after the first year).

I hate how so many companies are moving to subscriptions, Apple shouldn't be helping this cause.
Score: 6 Votes (Like | Disagree)
now i see it Avatar
93 months ago
Apple's blatant push to dig more money out of its customers. Not a single user wants a subscription. I can see it being useful for extremely expensive Mac software (Adobe stuff) but for iOS toys? Pfft.
Score: 5 Votes (Like | Disagree)

Popular Stories

iPhone Air

Report: 'Virtually No Demand' for iPhone Air

Wednesday October 22, 2025 3:22 am PDT by
Apple is "drastically" cutting production of the iPhone Air and shifting focus toward the iPhone 17 and iPhone 17 Pro models, Nikkei Asia reports. The business publication claims to have learned of a major cut to iPhone Air production motivated by weaker-than-expected consumer interest, nearly to "end of production levels." Despite early reports of the iPhone Air selling out within hours of...
ios 26 1 liquid glass opaque

iOS 26.1 Beta 4 Lets Users Control Liquid Glass Transparency with New Toggle

Monday October 20, 2025 10:57 am PDT by
With the fourth betas of iOS 26.1, iPadOS 26.1, and macOS 26.1, Apple has introduced a new setting that's designed to allow users to customize the look of Liquid Glass. The toggle lets users select from a clear look for Liquid Glass, or a tinted look. Clear is the current Liquid Glass design, which is more transparent and shows the background underneath buttons, bars, and menus, while tinted ...
sam sung auction

Former Apple Employee Sam Sung Changed His Name to Avoid Attention

Wednesday October 22, 2025 4:44 pm PDT by
Back in 2012, an Apple retail employee named Sam Sung went viral because his name is similar to Samsung, one of Apple's main competitors. In a recent interview with Business Insider, he detailed that period in his life, how Apple responded, and he explained why he ultimately changed his name. Someone posted an image of Sung's Apple business card on Reddit in 2012, and it spread rapidly....
cadillac lyric infotainment

GM to Remove CarPlay from All Future Vehicles, Including Gas Cars

Wednesday October 22, 2025 11:34 am PDT by
General Motors began phasing out support for CarPlay in its electric vehicles back in 2023, leading to complaints from iPhone users, but the company has no plans to back down. In fact, GM is going further and plans to remove CarPlay from all future gas vehicles, too. In an interview with The Verge, GM CEO Mary Barra said that the company opted to prioritize its platform for EVs, but the...
All Screen iPhone 2027 Feature 1

Apple's Plan to Launch Three New iPhone Designs Allegedly Revealed

Wednesday October 22, 2025 6:24 am PDT by
Apple plans to launch a new type of iPhone every year for the foreseeable future, according to an Asia-based source. The detailed information was shared by the account "yeux1122" in a blog post on the Korean platform Naver, citing domestic trend and component research companies. Corroborating other reports, Apple will apparently launch its first foldable iPhone in 2026, featuring a...
iOS 26

iOS 26.1 Coming Soon With These 8 New Features for Your iPhone

Wednesday October 22, 2025 6:15 am PDT by
The upcoming iOS 26.1 update includes a handful of new features and changes for iPhones, including a toggle for changing the appearance of the Liquid Glass design, "slide to stop" for alarms in the Clock app, and more. iOS 26.1 is currently in beta testing. The update will likely be released in the first half of November, and it is compatible with the iPhone 11 series and newer, but some...
maxresdefault

Here's How the iOS 26.1 Transparency Toggle Changes Liquid Glass

Monday October 20, 2025 1:55 pm PDT by
With the fourth beta of iOS 26.1, Apple added a toggle that makes Liquid Glass more opaque and reduces transparency. We tested the beta to see where the toggle works and what it looks like. Subscribe to the MacRumors YouTube channel for more videos. If you have the latest iOS 26.1 beta, you can go to Settings > Display and Brightness to get to the new option. Tap on Liquid Glass, then...
iOS 26 Feature

iOS 26.1 to iOS 26.4 Will Add These New Features to Your iPhone

Saturday October 18, 2025 11:00 am PDT by
iOS 26 was released last month, but the software train never stops, and iOS 26.1 beta testing is already underway. So far, iOS 26.1 makes both Apple Intelligence and Live Translation on compatible AirPods available in additional languages, and it includes some other minor changes across the Apple Music, Calendar, Photos, Clock, and Safari apps. More features and changes will follow in future ...
iOS 26

What's New in iOS 26.1 Beta 4

Monday October 20, 2025 1:02 pm PDT by
Even though we're at the fourth beta of iOS 26.1, Apple is continuing to add new features. In fact, the fourth beta has some of the biggest changes that we'll get when iOS 26.1 releases to the public later this month. We've rounded up what's new below. Liquid Glass Transparency Toggle Apple added a toggle for customizing the look of Liquid Glass. In Settings > Display and Brightness,...