Monument Valley 2 creators Ustwo Games today posted a new story on Medium (via The Verge) that highlights the first-year numbers and growth of the popular mobile sequel. Although there are numerous points of data to look at, one notable standout is that Monument Valley 2 earned $10.4 million in the one year period that began on June 5, 2017 (the game's launch day) through June 4, 2018.

monument valley 2
In comparison, the original game's first-year revenue locked in at $5.8 million back in 2015, meaning that the sequel proved to be far more popular than the first Monument Valley and nearly doubled first-year revenue for Ustwo Games in the process. One major factor in the success of Monument Valley 2 was its surprise unveiling onstage at WWDC 2017, and its immediate availability later that day in the iOS App Store.

Once word got out about the game's launch, it achieved its highest one-day revenue of $728,000 on June 6, 2017 -- the day after Apple's WWDC keynote. Continuing comparisons, in its first year the original game's highest one-day revenue hit $145,530 on April 3, 2014, the day of its launch.

monument valley 2 info 1

Infographics via Ustwo Games on Medium

China was a huge factor in Monument Valley 2's success this past year, with the game offered as an initially free download on Android in the country. China accounted for 91.4 percent of the game's unique installs, compared to 2.7 percent in the United States. China also made up for 62.3 percent of purchases for the game in its first year, followed by the U.S. at 16.3 percent, the United Kingdom at 2.7 percent, Germany at 1.9 percent, Japan at 1.8 percent, Canada at 1.5 percent, and France at 1.3 percent.

Ustwo Game's new infographic also has a few "fun facts," including that 53 percent of players who began Monument Valley 2 finished it, and that the player base took over 2.2 million screenshots while playing the sequel. In total, the developers had to keep work on their follow-up game a secret for 490 days before it was ultimately revealed at WWDC 2017. Over its entire development cycle, it took 16 core team members 70 weeks to finish the game at a development cost of $2.3 million.

Speaking to The Verge, Ustwo Games studio head Dan Gray talked about the company's resistance to going the freemium route with its games and the opinion by some in the industry that premium mobile games have died. "I think it has kind of plateaued," he explained. "It definitely hasn't died, which is what everyone said every year for the past six years."

monument valley info 2
In the Medium post, Gray explained that the company likes to share its data to help out other developers, who can "get a handle on what they might expect from a successful premium launch," and further the resistance to games that focus on in-app purchase payment structures. Monument Valley has become such a success in this field that other teams reportedly use "an MV" as a unit of measurement when forecasting success of their own games to investors, saying their game could launch with "X percent of an MV."

“It’s harder and harder to make successful, premium, paid mobile games,” says Gray. “So I would rather help people out.” He says that the community of premium mobile game developers is very communicative, sharing details like release dates ahead of time to avoid clashing with each other. “It’s kind of like this secret society of people trying to help each other out,” he says.

Monument Valley 2 launched with a price tag of $4.99 on the iOS App Store, and has seen a discount to $1.99 a few times over the last year. Thanks to the one-time purchase, players get access to the entire game, which spans 14 chapters of puzzles of increasing difficulty. Although he didn't specify what Ustwo is working on next, Gray said that he wants to use Monument Valley 2's success "to do some really risky projects that no one is taking risks on."

Top Rated Comments

Corrode Avatar
98 months ago
Wow. It’s such a great game so I’m glad to see them rewarded for their hard work.
Score: 8 Votes (Like | Disagree)
KALLT Avatar
98 months ago
I commend them for sticking to the up-front-purchase model. It is unfortunate that in-app purchases have become the more profitable business model for mobile-game developers.

I find it a lot harder these days to ‘unlock’ a freemium, ad-based game through in-app purchases. The freemium model diminishes the value of the game to me and I am much less likely to spend any money at all on it. In fact, I rather delete such games immediately, because I do not tolerate ads anymore. I used to love the Cut the Rope games, for instance, which used to have an up-front-purchase model, but are now completely freemium. The fact that they are trying to get me to buy consumables and unlock the game via a ‘starter pack’, made me lose interest in the series completely.
Score: 4 Votes (Like | Disagree)
gaximus Avatar
98 months ago
The first game was so much better, I feel like they really dumbed down the game for version 2. It was to easy to beat compared to the first. It is a beautiful game though
Score: 2 Votes (Like | Disagree)
69Mustang Avatar
98 months ago
Wow. It’s such a great game so I’m glad to see them rewarded for their hard work.
Yep. I got this game on iOS for my youngest and on Android for me. But he's right. The safest bet in mobile gaming is IAP. We vote with our dollars and collectively (generally speaking of course) we voted IAP in a landslide.
Score: 1 Votes (Like | Disagree)
decafjava Avatar
98 months ago
Really happy for the devs, I am one of the 47% who haven't finished the game (yet). The game is very well-crafted and I try to support devs who charge up front when I can-which means I have paid for a few games/apps I didn't like but I usually read reviews from pros and users before deciding.
Score: 1 Votes (Like | Disagree)
DotCom2 Avatar
98 months ago
I sure hope they come out with a MV#3. I just loved 1 and 2.
Score: 1 Votes (Like | Disagree)

Popular Stories

maxresdefault

Where's the New Apple TV?

Monday December 22, 2025 11:30 am PST by
Apple hasn't updated the Apple TV 4K since 2022, and 2025 was supposed to be the year that we got a refresh. There were rumors suggesting Apple would release the new Apple TV before the end of 2025, but it looks like that's not going to happen now. Subscribe to the MacRumors YouTube channel for more videos. Bloomberg's Mark Gurman said several times across 2024 and 2025 that Apple would...
apple intelligence black

Report: Apple's AI Strategy Could Finally Pay Off in 2026

Tuesday December 30, 2025 9:01 am PST by
Apple's restrained artificial intelligence strategy may pay off in 2026 amid the arrival of a revamped Siri and concerns around the AI market "bubble" bursting, The Information argues. The speculative report notes that Apple has taken a restrained approach with AI innovations compared with peers such as OpenAI, Google, and Meta, which are investing hundreds of billions of dollars in data...
apple fitness 2026 1

Apple Teases 'Something Big' Coming Soon to Apple Fitness+

Tuesday December 30, 2025 2:11 pm PST by
The Apple Fitness+ Instagram account today teased that the service has "big plans" for 2026. In a video, several Apple Fitness+ trainers are shown holding up newspapers with headlines related to Apple Fitness+. What's Apple Fitness+ Planning for the New Year? Something Big is Coming to Apple Fitness+ The Countdown Begins. Apple Fitness+ 2026 is Almost Here 2026 Plans Still Under ...
iPhone Top Left Hole Punch Face ID Feature Purple

iPhone 18 Pro Launching Next Year With These 12 New Features

Tuesday December 23, 2025 8:36 am PST by
While the iPhone 18 Pro and iPhone 18 Pro Max are not expected to launch for another nine months, there are already plenty of rumors about the devices. Below, we have recapped 12 features rumored for the iPhone 18 Pro models. The same overall design is expected, with 6.3-inch and 6.9-inch display sizes, and a "plateau" housing three rear cameras Under-screen Face ID Front camera in...
maxresdefault

Hands-On With a Rough iPhone Fold Mockup

Monday December 29, 2025 10:55 am PST by
Apple is rumored to be introducing a foldable iPhone in September 2026, and since it will bring the biggest form factor change since the iPhone was introduced in 2007, curiosity about the design is high. A 3D designer created an iPhone Fold design based on rumors, and we printed it out to see how it compares to Apple's current iPhones. Subscribe to the MacRumors YouTube channel for more ...
iphone 17 pro dark blue 1

iPhone 17 Pro and Pro Max Users Report Static Speaker Noise While Charging

Tuesday December 30, 2025 10:39 am PST by
iPhone 17 Pro and Pro Max owners are having trouble with the speakers of their devices, and have complained about a static or hissing noise that occurs when the iPhone is charging. There are multiple discussions about the issue on Reddit, the MacRumors forums, and Apple's Support Community, where affected users say there is a noticeable static noise "like an old radio." Some people report...
iOS 26

iOS 26.2 Adds These 8 New Features to Your iPhone

Monday December 22, 2025 8:47 am PST by
Earlier this month, Apple released iOS 26.2, following more than a month of beta testing. It is a big update, with many new features and changes for iPhones. iOS 26.2 adds a Liquid Glass slider for the Lock Screen's clock, offline lyrics in Apple Music, and more. Below, we have highlighted a total of eight new features. Liquid Glass Slider on Lock Screen A new slider in the Lock...
airpods color prototypes

Apple Tested AirPods in Bright Colors

Saturday December 27, 2025 6:06 am PST by
Apple reportedly tested a version of the first-generation AirPods with bright, iPhone 5c-like colored charging cases. The images, shared by the Apple leaker and prototype collector known as "Kosutami," claim to show first-generation AirPods prototypes with pink and yellow exterior casings. The interior of the charging case and the earbuds themselves remain white. They seem close to some...