Google Follows Apple's Lead By Reducing Play Store Fee for App Subscriptions - MacRumors
Skip to Content

Google Follows Apple's Lead By Reducing Play Store Fee for App Subscriptions

by

Google revealed on Thursday that it would follow Apple's lead in lowering the amount of money app developers must pay for mobile subscriptions processed through the company's Play Store (via The Verge).

Adoption of the subscription model by iOS developers has increased over recent months, causing some controversy within the app-using community. Apple incentivized developers to sell their apps for a recurring fee instead of a one-time cost when it made changes to its App Store subscription policies in September of last year.

google play store 16
Usually, Apple takes 30 percent of app revenue, but developers who are able to maintain a subscription with a customer longer than a year see Apple's cut drop down to 15 percent.

Google is adopting the same policy for subscriptions in its Play Store – an Android developer selling a subscription service will be eligible for the cut if the customer in question has been subscribed for more than a year. The company plans to bring the change into effect starting January 2018.

As The Verge notes, Google is trying to stay competitive with Apple by offering a reduction in its fees. This way the company ensures that subscription services like Spotify don't try to bypass the Play Store in an effort to avoid paying the fee. But it also encourages developers to work harder to keep users subscribed for longer, given that the free reduction doesn't take effect until 12 months into the initial subscription.

Top Rated Comments

110 months ago
I understand Devs need to keep an income stream but every time a paid app switches to subscription without putting it in the changelog, I immediately delete and never look back.
Geocaching, Hi-Definitely Radar, and several other apps pulled this. It's not as big of an issue when a free app switched to subscription but I paid for those and felt robbed when they wanted me to pay for what I already paid for.

$1-$10 a month isn't that bad on its own but when I have 20-30 apps nagging for monthly payments (especially after I paid for the original, full featured version) it gets pretty expensive.

There are a ton of cool apps I would love to use but ended up not buying a iPad pro because of the subscriptions for all these apps (and the $50 price increase).
Score: 6 Votes (Like | Disagree)
110 months ago
I understand Devs need to keep an income stream but every time a paid app switches to subscription without putting it in the changelog, I immediately delete and never look back.
Geocaching, Hi-Definitely Radar, and several other apps pulled this. It's not as big of an issue when a free app switched to subscription but I paid for those and felt robbed when they wanted me to pay for what I already paid for.

$1-$10 a month isn't that bad on its own but when I have 20-30 apps nagging for monthly payments (especially after I paid for the original, full featured version) it gets pretty expensive.

There are a ton of cool apps I would love to use but ended up not buying a iPad pro because of the subscriptions for all these apps (and the $50 price increase).
As a long-time iOS app developer myself I can sympathize with you. Our company is going through the same problems right now where we may switch to a subscription model.

Honestly, we wish there was a better way, but when users get mad and complain that our full-featured app that took more than a few years to make costs the same as a McDonalds Happy Meal, it's frustrating for the developer. It's almost just not worth it (almost), especially for niche apps.

I wish Apple would allow devs to charge for major updates (2.0 -> 3.0) in an easier way beyond just releasing an entirely new app to the store.
Score: 4 Votes (Like | Disagree)

Popular Stories

iPhone 18 Pro Deep Red Feature

iPhone 18 Pro Launching Later This Year With These 12 New Features

Wednesday March 18, 2026 7:39 am PDT by
While the iPhone 18 Pro and iPhone 18 Pro Max are not expected to launch for another six months or so, there are already plenty of rumors about the devices. It was initially reported that the iPhone 18 Pro models would have fully under-screen Face ID, with only a front camera visible in the top-left corner of the screen. However, the latest rumors indicate that only one Face ID component...
Apple Logo Sketch Feature

Apple Has Now Unveiled Eight New Products This Month

Tuesday March 17, 2026 9:25 am PDT by
Apple has unveiled a whopping eight new products so far this March, including an iPhone 17e, iPad Air models with the M4 chip, MacBook Air models with the M5 chip, MacBook Pro models with M5 Pro and M5 Max chips, an updated Studio Display, a higher-end Studio Display XDR, and now the AirPods Max 2 this week. iPhone 17e features the same overall design as the iPhone 16e, but it gains Apple's...
ios 26 4 yellow

Here Are Apple's Release Notes for iOS 26.4

Wednesday March 18, 2026 11:56 am PDT by
Apple provided developers and public beta testers with the release candidate versions of iOS 26.4 and iPadOS 26.4, which means we're going to see a public launch as soon as next week. The RC versions of the software include Apple's official release notes, giving us final details on what's included in the update. Apple Music - Playlist Playground (beta) generates a playlist from your...