As noted by AnandTech, Intel this week quietly released an updated processor price list which includes several new Skylake chips that could be used in an updated 15-inch Retina MacBook Pro.
The direct upgrade path for the 15-inch Retina MacBook Pro would use the following quad-core chip options: a 2.6 GHz Core i7-6770HQ, a 2.7 GHz Core i7-6870HQ, and a 2.8 GHz Core i7-6970HQ, all coming in at the same price points as the Haswell variants currently used in the MacBook Pro.
Perhaps a more intriguing but less likely scenario involves a series of new mobile Xeon E3 chips. These chips could offer even better CPU, graphics, and memory performance, although pricing becomes an issue with the highest-performing chip in the family.
As for the 13-inch Retina MacBook Pro, Intel announced chips appropriate for those machines back in September, although it suggested the chips would not actually be launching until early 2016. Those chips have been included on Intel's price lists for several months, but have been slow to show up in the wild. A claimed benchmark for a 13-inch MacBook Pro running one of these chips last week appears to have been a fake.
Most of Apple's Mac lineup is in need of updates, as Intel's Skylake delays have hampered Apple's ability to launch refreshed models. But with the Skylake logjam finally starting to break, Apple appears set to update its entire notebook lineup over the next several months. Opportunities for major product introductions could come at Apple's rumored March media event or at WWDC likely scheduled for mid-June, although smaller updates could come at any time via press release.
Tuesday November 19, 2024 12:12 pm PST by Joe Rossignol
Barclays analyst Tom O'Malley and his colleagues recently traveled to Asia to meet with various electronics manufacturers and suppliers. In a research note this week, outlining key takeaways from the trip, the analysts said they have "confirmed" that a fourth-generation iPhone SE with an Apple-designed 5G modem is slated to launch towards the end of the first quarter next year. In line with previo...
Sunday November 17, 2024 5:18 am PST by Joe Rossignol
Apple released the AirTag in April 2021, so it is now three over and a half years old. While the AirTag has not received any hardware updates since then, a new version of the item tracking accessory is rumored to be in development.
Below, we recap rumors about a second-generation AirTag.
Timing
Apple is aiming to release a new AirTag in mid-2025, according to Bloomberg's Mark Gurman....
Sunday November 17, 2024 3:03 pm PST by Joe Rossignol
While the Logitech MX Master 3 is a terrific mouse for the Mac, reports claiming that Apple CEO Tim Cook prefers that mouse over the Magic Mouse are false.
The Wall Street Journal last month published an interview with Cook, in which he said he uses every Apple product every day. Soon after, The Verge's Wes Davis attempted to replicate using every Apple product in a single day. During that...
Tuesday November 19, 2024 10:10 am PST by Juli Clover
Apple today released iOS 18.1.1 and iPadOS 18.1.1, minor updates to the iOS 18 and iPadOS 18 operating systems that debuted earlier in September. iOS 18.1.1 and iPadOS 18.1.1 come three weeks after the launch of iOS 18.1.
The new software can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. Apple has also released iOS 17.7.2 for...
Wednesday November 20, 2024 3:42 am PST by Tim Hardwick
AT&T has begun displaying "Turbo" in the iPhone carrier label for customers subscribed to its premium network prioritization service, according to reports on Reddit. The new indicator seems to have started appearing after users updated to iOS 18.1.1, but that could be just coincidence.
Image credit: Reddit user No_Highlight7476
The Turbo feature provides enhanced network performance through ...
Monday November 18, 2024 1:07 pm PST by Joe Rossignol
In a research note with Hong Kong-based investment bank Haitong today, obtained by MacRumors, Apple analyst Jeff Pu said he agrees with a recent rumor claiming that the so-called "iPhone 17 Air" will be around 6mm thick.
"We agreed with the recent chatter of an 6mm thickness ultra-slim design of the iPhone 17 Slim model," he wrote.
If that measurement proves to be accurate, there would be ...
Tuesday November 19, 2024 10:52 am PST by Juli Clover
The iOS 18.1.1, iPadOS 18.1.1, and macOS Sequoia 15.1.1 updates that Apple released today address JavaScriptCore and WebKit vulnerabilities that Apple says have been actively exploited on some devices.
With the JavaScriptCore vulnerability, processing maliciously crafted web content could lead to arbitrary code execution. The WebKit vulnerability had the same issue with maliciously crafted...
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't need to explain why I need it. My question still stands:
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't understand why people constantly ask this question. Just because You don't have use for more RAM doesn't mean others don't have legitimate uses for it. My 32GB iMac is quite frequently a limitation when running VMs and router simulations or when stitching large panoramas in PhotoShop. I can only run 12 or the possible 20 Cisco IOS-XR and NS-OX routers with 32GB.
64GB would be great but Haswell capped at 32GB for the desktop processors but Skylake can support 64GB. So for me, if they would extend the 32/64GB limit over to the Macbook Pro it would make my VM work much easier.
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I heard of this OS X feature called multitasking which apparently runs more than 1 program at a time. So even very optimized programs might collectively need abundant RAM so that each can get the memory they need. I have 24GB on one of my Macs, am not doing daily video editing or editing large image files, but can easily- and often- bump into that 24GB capacity.