As noted by AnandTech, Intel this week quietly released an updated processor price list which includes several new Skylake chips that could be used in an updated 15-inch Retina MacBook Pro.
The direct upgrade path for the 15-inch Retina MacBook Pro would use the following quad-core chip options: a 2.6 GHz Core i7-6770HQ, a 2.7 GHz Core i7-6870HQ, and a 2.8 GHz Core i7-6970HQ, all coming in at the same price points as the Haswell variants currently used in the MacBook Pro.
Perhaps a more intriguing but less likely scenario involves a series of new mobile Xeon E3 chips. These chips could offer even better CPU, graphics, and memory performance, although pricing becomes an issue with the highest-performing chip in the family.
As for the 13-inch Retina MacBook Pro, Intel announced chips appropriate for those machines back in September, although it suggested the chips would not actually be launching until early 2016. Those chips have been included on Intel's price lists for several months, but have been slow to show up in the wild. A claimed benchmark for a 13-inch MacBook Pro running one of these chips last week appears to have been a fake.
Most of Apple's Mac lineup is in need of updates, as Intel's Skylake delays have hampered Apple's ability to launch refreshed models. But with the Skylake logjam finally starting to break, Apple appears set to update its entire notebook lineup over the next several months. Opportunities for major product introductions could come at Apple's rumored March media event or at WWDC likely scheduled for mid-June, although smaller updates could come at any time via press release.
Apple today released iOS 18.4 and iPadOS 18.4, the fourth major updates to the iOS 18 and iPadOS 18 operating system updates that came out last year. iOS 18.4 and iPadOS 18.4 come two months after Apple released iOS 18.3 and iPadOS 18.3.
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The new software can be downloaded on eligible iPhones and iPads over-the-air by going to...
iOS 19 will not be available on the iPhone XR, iPhone XS, or the iPhone XS Max, according a private account on social media site X that has accurately provided information on device compatibility in the past.
The iPhone XR, iPhone XS, and iPhone XS Max all have an A12 Bionic chip, so it looks like iOS 19 will discontinue support for that chip. All other iPhones that run iOS 18 are expected...
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices.
Below, we recap key changes rumored for the iPhone 17 Pro models as of March 2025:
Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
Apple today released new firmware updates for all AirPods 4 and AirPods Pro 2 models. The new firmware is version 7E93, up from the 7B21 firmware that was installed on the AirPods Pro 2 and the 7B20 firmware available on the AirPods 4 and AirPods 4 with ANC.
It is not immediately clear what new features or changes are included in the new firmware, but we'll update this article should we find ...
Apple's big developer event is a little over two months away, and rumors about what we can expect to see in Apple's next major operating system updates are becoming increasingly frequent.
A public release of iOS 18.4 is also imminent with a number of updates and improvements, although we won't be getting the major Apple Intelligence Siri upgrades that had reportedly been planned for this...
Multiple sources have claimed that iOS 19 will introduce a new design with more translucent buttons, menus, notification banners, and more, and there is now another clue that points towards this glass-like appearance.
Bloomberg's Mark Gurman today said the new design project is codenamed "Solarium" internally. A solarium is a room with glass walls that allow in plenty of sunlight, so this...
Apple today released macOS Sequoia 15.4, the fourth major update to the macOS Sequoia operating system that launched in September. macOS Sequoia 15.4 comes two months after the launch of macOS Sequoia 15.3.
Mac users can download the macOS Sequoia update through the Software Update section of System Settings. It is available for free on all Macs able to run macOS 15.
With...
Saturday March 29, 2025 10:15 am PDT by Joe Rossignol
Apple is reportedly working on a new Magic Mouse. Below, we recap what to expect.
The two key rumors for the Magic Mouse 3 so far include a relocated charging port, along with a more ergonomic design.
It was briefly rumored that the Magic Mouse 3 would also feature voice control, but that was misinterpreted information.
Relocated Charging Port
While the Magic Mouse switched from...
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't need to explain why I need it. My question still stands:
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I don't understand why people constantly ask this question. Just because You don't have use for more RAM doesn't mean others don't have legitimate uses for it. My 32GB iMac is quite frequently a limitation when running VMs and router simulations or when stitching large panoramas in PhotoShop. I can only run 12 or the possible 20 Cisco IOS-XR and NS-OX routers with 32GB.
64GB would be great but Haswell capped at 32GB for the desktop processors but Skylake can support 64GB. So for me, if they would extend the 32/64GB limit over to the Macbook Pro it would make my VM work much easier.
Are you a video editor, or work with really large images on a daily basis? Other than that, I don't see a good reason for having anything over 16gb (RAM).
As a developer, there have been times when I ran out of memory (on my 8GB machine), but that can easily be fixed by optimizing code. Even the newest games don't need anywhere near that much memory.
I heard of this OS X feature called multitasking which apparently runs more than 1 program at a time. So even very optimized programs might collectively need abundant RAM so that each can get the memory they need. I have 24GB on one of my Macs, am not doing daily video editing or editing large image files, but can easily- and often- bump into that 24GB capacity.