At its Worldwide Developers Conference in June, Apple unveiled Metal, an API designed to improve game performance on iOS. Epic Games took the stage during the event to show off Epic Zen Garden, a game built using the Unreal 4 Engine and the Metal API.
The game, which was designed to show off the impressive graphic enhancement features possible with Metal, demonstrated an expansive world with a fully interactive environment. Users could touch a tree to send a cascade of leaves and cherry blossoms swirling to the ground or interact with a group of koi fish.
As of today, Epic Zen Garden is available for download, letting users see some of the things that will be possible in iOS games in the near future. The game supports a resolution of 1440 x 1080 at 30fps, and can display 3,500 butterflies at once. One of the major features of Metal is that it allows for more draw calls, letting a huge number of objects be displayed on the screen.
Epic Zen Garden is a beautiful graphical environment showcasing the power of iOS 8, developed by Epic Games with Unreal Engine 4. Tap to navigate this interactive oasis brimming unmatched detail on mobile. Swipe the Sakura tree to make thousands of cherry blossoms swirl in the air, graze the koi pond to summon leagues of fish, and rake the sand with your finger to create subtle designs. Touch the well to bring throngs of butterflies out of hiding.
More information on how Metal works, Epic Zen Garden and the Unreal Engine 4 can be seen in the video below.
Tuesday November 19, 2024 12:12 pm PST by Joe Rossignol
Barclays analyst Tom O'Malley and his colleagues recently traveled to Asia to meet with various electronics manufacturers and suppliers. In a research note this week, outlining key takeaways from the trip, the analysts said they have "confirmed" that a fourth-generation iPhone SE with an Apple-designed 5G modem is slated to launch towards the end of the first quarter next year. In line with previo...
Sunday November 17, 2024 5:18 am PST by Joe Rossignol
Apple released the AirTag in April 2021, so it is now three over and a half years old. While the AirTag has not received any hardware updates since then, a new version of the item tracking accessory is rumored to be in development.
Below, we recap rumors about a second-generation AirTag.
Timing
Apple is aiming to release a new AirTag in mid-2025, according to Bloomberg's Mark Gurman....
Wednesday November 20, 2024 3:42 am PST by Tim Hardwick
AT&T has begun displaying "Turbo" in the iPhone carrier label for customers subscribed to its premium network prioritization service, according to reports on Reddit. The new indicator seems to have started appearing after users updated to iOS 18.1.1, but that could be just coincidence.
Image credit: Reddit user No_Highlight7476
The Turbo feature provides enhanced network performance through ...
Tuesday November 19, 2024 10:10 am PST by Juli Clover
Apple today released iOS 18.1.1 and iPadOS 18.1.1, minor updates to the iOS 18 and iPadOS 18 operating systems that debuted earlier in September. iOS 18.1.1 and iPadOS 18.1.1 come three weeks after the launch of iOS 18.1.
The new software can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. Apple has also released iOS 17.7.2 for...
Sunday November 17, 2024 3:03 pm PST by Joe Rossignol
While the Logitech MX Master 3 is a terrific mouse for the Mac, reports claiming that Apple CEO Tim Cook prefers that mouse over the Magic Mouse are false.
The Wall Street Journal last month published an interview with Cook, in which he said he uses every Apple product every day. Soon after, The Verge's Wes Davis attempted to replicate using every Apple product in a single day. During that...
Monday November 18, 2024 1:07 pm PST by Joe Rossignol
In a research note with Hong Kong-based investment bank Haitong today, obtained by MacRumors, Apple analyst Jeff Pu said he agrees with a recent rumor claiming that the so-called "iPhone 17 Air" will be around 6mm thick.
"We agreed with the recent chatter of an 6mm thickness ultra-slim design of the iPhone 17 Slim model," he wrote.
If that measurement proves to be accurate, there would be ...
Tuesday November 19, 2024 10:52 am PST by Juli Clover
The iOS 18.1.1, iPadOS 18.1.1, and macOS Sequoia 15.1.1 updates that Apple released today address JavaScriptCore and WebKit vulnerabilities that Apple says have been actively exploited on some devices.
With the JavaScriptCore vulnerability, processing maliciously crafted web content could lead to arbitrary code execution. The WebKit vulnerability had the same issue with maliciously crafted...
Tuesday November 19, 2024 10:36 am PST by Juli Clover
Apple has partnered with select merchants to offer Apple Card users three percent Daily Cash back on their purchases, and two new companies were added to the partner list today. When purchasing goods and services from Booking.com and ChargePoint, Apple Card users will now get more cash back.
Booking.com is a site for reserving flights, cars, cruises, and hotels, while ChargePoint sells...
Compatibility:
Requires iOS 8.0 or later. Compatible with iPhone 5s, iPhone 6, iPhone 6 Plus, iPad Air, iPad Air Wi-Fi + Cellular, iPad mini with Retina display, and iPad mini with Retina display Wi-Fi + Cellular. This app is optimized for iPhone 5.
so which is it?
It requires the A7, so it's iPhone 5s and up. "optimized for iPhone 5" was introduced to indicate that the App is optimized for a 4" screen during the iPhone 4s to 5 transition. I think this information will be removed soon, and the wording is really misleading.
I've love to know, just what spec of 'PC' this graphical power is equal to.
The PowerVR G6430 is shipping in the A7. It has a peak output of about 115 GFLOPS. For comparison, the original Xbox GPU is about 6 GFLOPS, the Xbox 360 GPU is about 240 GFLOPS, and the Xbox One is around 1300 GFLOPS. The A8 was stated to be 50% faster, so we're talking around 170 GFLOPS, which is about 70% the speed of an Xbox 360. This is why they still have to fake a lot to get things running up to par visually. That all being said, I hope they limit 3D games on the iPhone Plus to 720p and crank up other things like the lighting effects, etc. The iPhone has twice the RAM of the Xbox 360, so you might be able squeak out some last gen games that look decent running at 720p. A fast motion game isn't going to look vastly different in your hand at 720p vs. native 1080p. Those differences are more noticeable on a larger TV. What is really interesting is the 6S. Assuming a similar 50% bump in GPU performance, it will slightly surpass last-gen consoles and will likely ship with 2GB of ram (well we also said that about the 6 so who knows). But still, 3D gaming on the iPhone is really going to come into it's own. And with Metal, we might be able to get more performance out of them by comparison to consoles.