Apple today updated its professional video editing software Final Cut Pro to version 10.1.3, adding reliability improvements and fixing several bugs. An issue that caused instability when burning a Blu-ray Disc has been fixed, and color corrections pasted between clips are now retained during Share.
The reliability of automatic library backups has been improved, as has the stability of the software when skimming growing files in the browser. A full list of changes can be found below:
What's new
- Fixes reliability issues when burning a Blu-ray Disc or creating a Blu-ray disk image
- Color corrections pasted between clips are retained during Share
- Effects applied to clips in the Browser in prior versions of the app are retained when adding those clips to the timeline
- XML round-trip imports correctly when using gap clips
- Improves reliability of automatic library backups
- Improves stability when skimming growing files in the Browser
Today's minor Final Cut Pro update follows a June update that added a range of new features and improvements. Apple has also updated both Compressor and Motion, fixing a reliability issue caused by burning a Blu-ray Disc or creating a Blu-ray disk image.
Final Cut Pro can be downloaded from the Mac App Store for $299. [Direct Link]
Compressor can be downloaded from the Mac App Store for $49.99. [Direct Link]
Motion can be downloaded from the Mac App Store for $49.99. [Direct Link]
Top Rated Comments
I am guessing you have not personally used Avid before.
I graduated film school. Learned Avid in school, made a business case to bring in Premiere, learned it.
Upon graduation, with my paying jobs I've chosen to use FCPX.
Facts. :)
So let me see you are basing your facts on your own personal experience? While that is good for your own sphere of influence Apple and Avid operate in the realm of economic fact:
1) Apple has made more money off of FCPX then it ever did any other editing software. They count more buyers then FCP7 obviously helped by a lower price tag
http://forums.creativecow.net/thread/335/67764
2) Avid has been struggling to keep afloat with loses year over year and as previous poster mentioned they were delisted which is huge.
3) Adobe is a mixed bag but they upset a lot of people by going to subscription model (including graphic designers in my company) http://fortune.com/2014/06/18/for-adobe-cloud-traction-leads-to-record-high-stock-price/
Their sales have been dropping quarter by quarter but now they make more profit by shifting to subscription model.
Now to get back to personal experience, I like most people who studied film, studied on Avid, but was not able to afford any of it after college (2004). When I finally had the money almost 7 years later for making it a hobby, I tried Avid since that was what I was familiar with but it by far the most restrictive and clunky user experience with a myriad more operability issues. I refused to pay Adobe a king's ransom for CS as I never liked Photoshop that much and had no familiarity with their NLE. A friend let me have his unused copy of Final Cut Express and I liked it but felt limited by single core threaded and lack of hardware acceleration for my model mac. With a suitable deal I was able to pick up FCPX and Motion for 50 less than 299 and I am glad I made the investment. For my purposes and the vast majority of users out there it puts the power to create in people's hands.
So instead of judging a software by hearsay and biased opinion, you should try it first (the current version not the 10.0.0)
Probably because most of the people are using serious editing softwares by now.
Why care why people shooting feature films are using unless you are shooting a feature film? 99.99% of us do other kinds of work and need different tools.
Actually from a money point of view I can see why Apple wrote off the high-end users. There are just not enough of them. Even if they shot 100 big-budget feature films per year and 50% of the films bought two dozen copies each of FCPX that would generate only about $350K income for Apple. That is not enough to support even a very small development staff. (It might pay for two developers, tops.)
Compare that to the tens of thousands of weddings, training films, music videos for no-name bands, dogs riding skateboards on Discovery Channel. If don't matter to Apple that these are all low-budget because everyone pays the same $277 to Apple. The unit sales numbers are bigger with the low-budget films than with the big-budget films.
Apple has done this across the board. These is more money at the low end. For example far more people use iPads and computers for media viewing/entertainment than for doing real work. So that is what Apple goes after.