Developer Subset Games today released its popular real-time strategy game FTL: Faster Than Light on the iPad, coming roughly a year after the title was released on Mac, PC, and Linux to much acclaim.
The game puts the player in the commanding role of a ship aligned with the Galactic Federation, tasked with getting vital data back to its headquarters. However, rebel ships are persistent in attacking the spacecraft, allowing players to engage in top down combat while maintaining and upgrading their ship with new weapons, crew members, and more.
The award winning PC spaceship simulation game from Subset Games comes to iPad!
Key Features:
- Give orders to your crew, manage ship power distribution and choose weapon targets in the heat of battle.
- Pause the game mid-combat to evaluate your strategy and give orders.
- Upgrade your ship and unlock new ones with the help of seven diverse alien races.
- Hundreds of text based encounters will force you to make tough decisions.
- Each play-through will feature different enemies, events, and results to your decisions. No two play-throughs will be quite the same.
- Permadeath means when you die, there’s no coming back. The constant threat of defeat adds importance and tension to every action.
The iPad version of the game also includes the FTL: Advanced Edition expansion, which offers new ship systems, events, weapons, drones, equipment, enemy types, levels and more in addition to user interface improvements.
Our sister site TouchArcade reviewed the game, regarding the iPad version of FTL as the “definitive version”, crediting the title's touch controls and regarding them as more intuitive compared to a traditional mouse and keyboard control scheme. Overall, the title was noted as the perfect “play while you do something else game” and given a five star rating. The full review is well worth checking out, as is a video walkthrough of FTL which can be seen below.
FTL: Faster Than Light for the iPad is available for $9.99 on the App Store. [Direct Link]
Top Rated Comments
Not quite, the developers (two guys, IIRC) were working in the games industry and decided they wanted to work for themselves so they started working FTL, using their savings.
They were almost finished, but needed a bit more cash so went onto Kickstarter going from memory, but I think this is right the target was $10K, but people pledged over $200K. They were able to finish the game as planned, but were able to expand it slightly I think there was a longer soundtrack and they got someone to wrote events for the game and had more than they were planned.
I wasnt a pledger but I follow a lot of Kickstarter projects and cant recall anyone being dissatisfied with the finished project. If anything, FTl is a perfect example of someone showing an accurate representation of what they want to do (particularly as the game wasnt near far from being finished) and delivering on it. From the various gaming forum threads Ive read and participated on, response has been very positive in the main.
As I say, I didnt pledge on Kickstarter but when FTL I bought the game straight away (so full price) and will be buying the iPad version without hesitation. Although I only dip into now and then, I thought that it would be perfect with a touch interface and its a neat game.
Not sure what you have against Steam. It is a wonderful service as far as I'm concerned. I play games with friends and Steam makes this very easy. I also have multiple machines that I game from and Steam syncs my game progress. Plus, during the Steam Summer sale I get mildly aged great games for a song. So, not sure how Steam's DRM is screwing me.
The great part about the desktop version is the healthy modding community. I've played the game in the StarTrek universe, and as a Firefly class ship from Serenity/Firefly.
The soundtrack alone is worth the $9.99, though I think you can actually download it for less via Steam.
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This game is really good. Try looking up several other people play it on the desktop version. Day 9 is pretty funny to watch, but is horrible at the game.
Apologies, my mistake.
Your getting confused with another Kickstarter game Star Command.