Steve Jobs' great displeasure about the the idea of a multi-button mouse was apparently the driving force behind Apple's push to greatly innovate in the area of input devices, according to a new interview with Apple's former Senior Mechanical Engineer of Product Design Abraham Farag (via Cult of Mac).

Farag, who is the current owner of product development firm Sparkfactor Design, says that he was brought onboard to Apple in 1999 to design a successor to the original Apple USB "hockey puck" mouse, which shipped with the iMac G3 in 1998 and garnered heavy criticism for its small size, short cord, and tendency to rotate in a user's hand.

apple_mice_evolution

From left to right: Apple's USB "Hockey Puck" Mouse, Pro Mouse, Mighty Mouse, and Magic Mouse

The designer said that Apple's design team had worked on five complete prototypes to show Jobs, complete with lines cut for buttons and different plastic parts. Farag noted that the team made a last-minute choice to work on one more prototype model, which resembled the Apple Desktop Bus Mouse II.

However, that last prototype was not finished as Jobs entered the room to look at the group of potential mice, which led to an encounter between the CEO and the design team:

“It looked like a grey blob,” Farag says. “We were going to put that model into a box so people wouldn’t see it.” However, when Jobs turned up things went awry.

“Steve looked at the lineup of potential forms and made straight for the unfinished one,” Farag says.

“That’s genius,” he said. “We don’t want to have any buttons.”
“That’s right, Steve,” someone else piped up. “No buttons at all.”
The meeting, it seemed, was over.

“[Afterwards], Bart Andre, Brian Huppi and I left the room and huddled outside with each other, [saying] ‘how are we going to do that?’” Farag recalls. “Because of that unfinished model we had to invent a way to make a mouse with no buttons.”

The unfinished model that Jobs designated as his choice eventually became the Apple Pro Mouse, and began shipping in 2000. Farag believed Apple was the first to create a mouse that used an LED for optical tracking in place of a rubber ball, as the team looked toward building a successor worthy of the Apple Pro Mouse. Once again, Apple's design team wanted to create a mouse with multiple buttons, as Farag recalled a meeting with Apple design chief Jony Ive in which multiple prototypes were being discussed.

“Steve wasn’t invited to the meeting,” Farag recalls. “Not because he wasn’t allowed — he could go anywhere in the company — but just because it wasn’t something we were pitching to him yet.

...Suddenly Jobs happened to walk by, on his way back from another meeting. Seeing prototypes on the table, he stopped and came over.
“What morons have you working on this project?” he asked as he realized what he was looking at.

“There was just a total hush,” Farag recalls. “No one was going to fess up to being the moron in the room. Eventually I said, ‘Well, this was asked for by the marketing division. It’s a multi-button mouse. It’s been approved through Apple’s process channels, and so we’ve been working on it.”

Jobs stared at him.

“I’m Marketing,” he said. “It’s a marketing team of one. And we’re not doing that product.” With that, he turned and stalked off.

Farag notes that it was Jobs' persistence to create a mouse unlike anything on the market that helped Apple in the long run, and that the concept of built-in capacitive sensors to emulate the presence of multiple buttons eventually changed the former CEO's mind about multi-function mice.

Apple then went on to produce the Mighty Mouse, which was the company's first mouse to ditch the one-button philosophy, and followed it up with the Magic Mouse, which features multi-touch gesture controls and is currently included with every new iMac.

Top Rated Comments

Andy-V Avatar
152 months ago
For me personally, Apple has never made a mouse I enjoy using.
Score: 41 Votes (Like | Disagree)
batchtaster Avatar
152 months ago
Both windows and OSX use the right mouse button click to bring up a contextual menu. Its silly to only have a one button mouse which forces the second button to the keyboard only.

There is a significant difference: on OS X, you don't have to. You are absolutely not forced to use the second button. It is an Apple UI guideline that no commands should be in the contextual menu that are not available somewhere else. The Mac has always been designed to be approachable by anyone. That means, if you have never used a mouse before, you don't have to think about main- or secondary-clicking, what each means and why, or aiming with a weaker finger. You point. You click. You start with the simplest methods - click once, click a menu in the menubar, click a command. When you get proficient, you can do fancier stuff. Action menus in the Finder window. Trackpad multi-touch gestures. It's the entire reason the menubar still exists. I'm sure Adobe could come up with a way of using Photoshop that required no menubar at all, á la X Window. Why don't they? Because that menubar is the foundation of the Mac UI, and has been from the very beginning. And the mouse is designed to accompany it. (I recall the outcry when the original proposal was to place the Apple symbol in the middle of the menubar (http://www.guidebookgallery.org/pics/gui/desktop/firstrun/macosxdp4.png), symbolically shining over all on the screen - they were forced to put it back on the left and give it a purpose.) How many commands on Windows can you not do without a secondary-click? A bunch of the desktop organisational ones for starters. Does your grandma know how to clean up her desktop?

And yes, I realise in this day and age, people who have never used a mouse before a thin on the ground (although the number is probably on the upturn with iPads and other touchable interfaces).

Whether you agree or not, that's why it is the way it is. Which is not the same as Windows. Secondary-clicking is an option for Mac (among several). It's required on Windows.
Score: 16 Votes (Like | Disagree)
BornAgainMac Avatar
152 months ago
So Steve thought it would be better to hold down the control key on a separate keyboard "device" instead of just adding a right mouse mutton?
Score: 11 Votes (Like | Disagree)
flottenheimer Avatar
152 months ago
For me personally, Apple has never made a mouse I enjoy using.
I feel the very same way. To me Apple mice (every single one of them) are all form over function/ergonomics. As an Apple purist I have really tried. But I have ultimately given up on all of them.

On the other hand our friends at Apple have seriously nailed the trackpad (all laptops+magic trackpad).
Big in size. No need to physically click when using 'Tab to click'. Multitouch. And that oh so perfect surface.
It is trackpad heaven.
Score: 11 Votes (Like | Disagree)
dilbert99 Avatar
152 months ago
Windows or Android that have to emulate those hidden buttons devs won't let go of.

Both windows and OSX use the right mouse button click to bring up a contextual menu. Its silly to only have a one button mouse which forces the second button to the keyboard only.
Score: 10 Votes (Like | Disagree)
yuenadan Avatar
152 months ago
Interesting piece of history. I'd also like to hear more development about Apple's modern-day trackpad. It's a joy to use on my MacBook Air, and for productive work I think it blows a touch a touchscreen right out of the water. It makes using my a mouse on my Windows PC painful to use by comparison.
Score: 9 Votes (Like | Disagree)

Popular Stories

ios 26 1 liquid glass opaque

iOS 26.1 Beta 4 Lets Users Control Liquid Glass Transparency with New Toggle

Monday October 20, 2025 10:57 am PDT by
With the fourth betas of iOS 26.1, iPadOS 26.1, and macOS 26.1, Apple has introduced a new setting that's designed to allow users to customize the look of Liquid Glass. The toggle lets users select from a clear look for Liquid Glass, or a tinted look. Clear is the current Liquid Glass design, which is more transparent and shows the background underneath buttons, bars, and menus, while tinted ...
iOS 26 Feature

iOS 26.1 to iOS 26.4 Will Add These New Features to Your iPhone

Saturday October 18, 2025 11:00 am PDT by
iOS 26 was released last month, but the software train never stops, and iOS 26.1 beta testing is already underway. So far, iOS 26.1 makes both Apple Intelligence and Live Translation on compatible AirPods available in additional languages, and it includes some other minor changes across the Apple Music, Calendar, Photos, Clock, and Safari apps. More features and changes will follow in future ...
iPhone Air

Report: 'Virtually No Demand' for iPhone Air

Wednesday October 22, 2025 3:22 am PDT by
Apple is "drastically" cutting production of the iPhone Air and shifting focus toward the iPhone 17 and iPhone 17 Pro models, Nikkei Asia reports. The business publication claims to have learned of a major cut to iPhone Air production motivated by weaker-than-expected consumer interest, nearly to "end of production levels." Despite early reports of the iPhone Air selling out within hours of...
iPhone Siri Glow

Some Apple Employees Have 'Concerns' About iOS 26.4's Revamped Siri

Sunday October 19, 2025 7:39 am PDT by
iOS 26.4 is expected to introduce a revamped version of Siri powered by Apple Intelligence, but not everyone is satisfied with how well it works. In his Power On newsletter today, Bloomberg's Mark Gurman said some of Apple's software engineers have "concerns" about the overhauled Siri's performance. However, he did not provide any specific details about the shortcomings. iOS 26.4 will...
iOS 26

iOS 26.0.2 Update for iPhones Coming Soon

Friday October 17, 2025 7:35 am PDT by
Apple's software engineers continue to internally test iOS 26.0.2, according to MacRumors logs, which have been a reliable indicator of upcoming iOS versions. iOS 26.0.2 will be a minor update that addresses bugs and/or security vulnerabilities, but we do not know any specific details yet. The update will likely be released by the end of next week. Last month, Apple released iOS 26.0.1,...
Apple iPad Pro hero M5

New iPad Pro Has Six Key Upgrades Beyond M5 Chip

Saturday October 18, 2025 10:57 am PDT by
While the new iPad Pro's headline feature is the M5 chip, the device has some other changes, including N1 and C1X chips, faster storage speeds, and more. With the M5 chip, the new iPad Pro has up to a 20% faster CPU and up to a 40% faster GPU compared to the previous model with the M4 chip, according to Geekbench 6 results. Keep in mind that 256GB and 512GB configurations have a 9-core CPU,...
maxresdefault

Here's How the iOS 26.1 Transparency Toggle Changes Liquid Glass

Monday October 20, 2025 1:55 pm PDT by
With the fourth beta of iOS 26.1, Apple added a toggle that makes Liquid Glass more opaque and reduces transparency. We tested the beta to see where the toggle works and what it looks like. Subscribe to the MacRumors YouTube channel for more videos. If you have the latest iOS 26.1 beta, you can go to Settings > Display and Brightness to get to the new option. Tap on Liquid Glass, then...
iOS 26

What's New in iOS 26.1 Beta 4

Monday October 20, 2025 1:02 pm PDT by
Even though we're at the fourth beta of iOS 26.1, Apple is continuing to add new features. In fact, the fourth beta has some of the biggest changes that we'll get when iOS 26.1 releases to the public later this month. We've rounded up what's new below. Liquid Glass Transparency Toggle Apple added a toggle for customizing the look of Liquid Glass. In Settings > Display and Brightness,...