Signal today announced a new iOS 7 controller, the RP One, a Bluetooth gamepad with a traditional console-style design. Because it works wirelessly over Bluetooth, the RP One is able to connect to both iPhones and iPads running iOS 7.
The RP One has been designed with serious gaming in mind, offering a "full scale" ergonomic shape to fit a range of hand sizes. The current prototype includes a directional pad, two analog sticks, two triggers, and four action buttons.
Each RP One includes a universal stand for all of Apple's iOS devices, compatible with most covers and cases. The RP One controller offers up to 10 hours of battery life.
The RP One most closely resembles the recently introduced SteelSeries Stratus, though it has a more promising design that mimics the popular Xbox controller. Early controllers from Logitech and MOGA connected via the iPhone's Lightning port, which excluded them from functioning with the iPad.
Currently, multiple games like Dead Trigger 2, Asphalt 8: Airborne, and Bastion include iOS 7 controller support.
Like the other iOS 7 controllers, the RP One will retail for $99.99. It is expected to be available during the first half of the year.
Top Rated Comments
I just pulled those numbers out of my behind, but I hope it illustrates the reason prices start high and then drop, and why Wallmart will always charge less than a small store.
lolwut? not sarcasm?
This isn't Apple's product, nor are they dictating pricing. There are plenty of affordable and over priced accessories for every ecosystem out there.
"What's with [insert peripheral name here] for Apple being so expensive?"
Said by anyone who's ever owned an Apple device.
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have you brought a retail good to market? i have. in an established product category, but that didnt alleviate the need to do a *lot* of work ourselves -- products dont design themselves. designers, electrical engineers, programmers, quality control, marketing....people dont work for free, each of this are one or more people, working for a salary to provide for their families. all this adds up.
it's completely a matter of volume -- with few customers, things cost more. with many customers, we can discount and make it up on volume. for a new company w/ a new SKU (regardless of how old the category may be), it costs more.
Because these controllers will probably start off with very low volumes so if they don't charge $99 they'd go out of business. If & when these controllers become popular, they'll come down in price.