Apple Scrapped Completed 64-Bit Final Cut Pro 8 to Build Final Cut Pro X?

fcplogoFollowing the release of Final Cut Pro X back in June, Apple received a significant amount of criticism from users unhappy with the direction the company had taken with the professional-level video editing software and the many features that had gone missing in the revamp. The outcry resulted in Apple posting an FAQ on the situation and promising that updates to increase the software's functionality would be coming.

fcp.co now points (via Cult of Mac) to a recent interview with RHED Pixel founder Richard Harrington in which he claims that Apple had completed work on a new 64-bit Final Cut Pro 8 product before scrapping the software to build the revamped Final Cut Pro X. According to Harrington:

There was a Final Cut 8 and it was 64bit and it was done and they looked at it and said 'This is not what we want to do, this is evolutionary, this is not revolutionary' and they killed it.

Curiously, the video of Harrington's interview was removed from public view after his comment was publicized by fcp.co.

The report notes there has been no corroborating evidence of a finished Final Cut Pro 8 product, but also that there is no reason to disbelieve Harrington and that it does not appear that the comment has been taken out of context.

Update: Harrington did note in a Tweet that the comment was misunderstood and that he had merely "heard efforts were well underway then killed". He did also comment on the fcp.co article:

I do not have explicit knowledge of FCP8. Wasn't saying I did. Wasn't implying I did.

Just repeating rumors I had heard multiple times. I had been told many times that there were efforts to bring 64 bit to the type of interface used in FCP7.

Harrington's backtracking conflicts with what fcp.co's thought was a clear interpretation, but it does appear that "Final Cut Pro 8" was not nearly in as finished a form as had been initially thought from his statement.

Popular Stories

AirPods Pro 3 Mock Feature

AirPods Pro 3 Just Months Away – Here's What We Know

Friday April 18, 2025 5:16 am PDT by
Despite being more than two years old, Apple's AirPods Pro 2 still dominate the premium wireless‑earbud space, thanks to a potent mix of top‑tier audio, class‑leading noise cancellation, and Apple's habit of delivering major new features through software updates. With AirPods Pro 3 widely expected to arrive in 2025, prospective buyers now face a familiar dilemma: snap up the proven...
iphone 17 air dummy unbox therapy

iPhone 17 Air's Extreme Thinness Demoed in New Video

Tuesday April 22, 2025 10:22 am PDT by
Apple plans to release an all-new super thin iPhone this year, debuting it alongside the iPhone 17, iPhone 17 Pro, and iPhone 17 Pro Max. We've seen pictures of dummy models, cases, and renders with the design, but Lewis Hilsenteger of Unbox Therapy today showed off newer dummy models that give us a better idea of just how thin the "iPhone 17 Air" will be. The iPhone 17 Air is expected to be ...
iphone 17 dummies sonny dickson

iPhone 17 Air Almost as Thin as Its Buttons, New Images Show

Thursday April 24, 2025 2:14 am PDT by
If you missed the video showing dummy models of Apple's all-new super thin iPhone 17 Air that's expected later this year, Sonny Dickson this morning shared some further images of the device in close alignment with the other dummy models in the iPhone 17 lineup, indicating just how thin it is likely to be in comparison. The iPhone 17 Air is expected to be around 5.5mm thick – with a thicker ...
ipad air windows 11 arm

M2 iPad Air Runs Windows 11 ARM via Emulation, Thanks to EU Rules

Tuesday April 22, 2025 5:01 am PDT by
A developer has demonstrated Windows 11 ARM running on an M2 iPad Air using emulation, which has become much easier since the EU's Digital Markets Act (DMA) regulations came into effect. As spotted by Windows Latest, NTDev shared an instance of the emulation on social media and posted a video on YouTube (embedded below) demonstrating it in action. The achievement relies on new EU regulatory...
iPhone 17 Pro Blue Feature Tighter Crop

iPhone 17 Pro Launching Later This Year With These 13 New Features

Wednesday April 23, 2025 8:31 am PDT by
While the iPhone 17 Pro and iPhone 17 Pro Max are not expected to launch until September, there are already plenty of rumors about the devices. Below, we recap key changes rumored for the iPhone 17 Pro models as of April 2025: Aluminum frame: iPhone 17 Pro models are rumored to have an aluminum frame, whereas the iPhone 15 Pro and iPhone 16 Pro models have a titanium frame, and the iPhone ...
iphone 16 pro models 1

17 Reasons to Wait for the iPhone 17

Thursday April 17, 2025 4:12 am PDT by
Apple's iPhone development roadmap runs several years into the future and the company is continually working with suppliers on several successive iPhone models simultaneously, which is why we often get rumored features months ahead of launch. The iPhone 17 series is no different, and we already have a good idea of what to expect from Apple's 2025 smartphone lineup. If you skipped the iPhone...
iOS 18

iOS 18.5 Includes Only a Few Changes So Far

Monday April 21, 2025 11:00 am PDT by
Apple seeded the third beta of iOS 18.5 to developers today, and so far the software update includes only a few minor changes. The changes are in the Mail and Settings apps. In the Mail app, you can now easily turn off contact photos directly within the app, by tapping on the circle with three dots in the top-right corner. In the Settings app, AppleCare+ coverage information is more...
iPhone 17 Air Pastel Feature

iPhone 17 Air Launching Later This Year With These 16 New Features

Thursday April 24, 2025 8:24 am PDT by
While the so-called "iPhone 17 Air" is not expected to launch until September, there are already plenty of rumors about the ultra-thin device. Overall, the iPhone 17 Air sounds like a mixed bag. While the device is expected to have an impressively thin and light design, rumors indicate it will have some compromises compared to iPhone 17 Pro models, including only a single rear camera, a...

Top Rated Comments

mobi Avatar
175 months ago
Makes sense, they already dumped professional users to the curbside...
Score: 20 Votes (Like | Disagree)
roadbloc Avatar
175 months ago
Well, I suppose Final Cut Pro X revolutionised how one recognises a total failure.
Score: 17 Votes (Like | Disagree)
chaosbunny Avatar
175 months ago
Well, all Mac OS X updates since 10.0 were more evolutionary than revolutionary. Evolutionary is good.
Score: 15 Votes (Like | Disagree)
Nuvi Avatar
175 months ago
So lets trash something that FCP users wanted and give them something they don't want... Makes perfect :apple: sense...
Score: 15 Votes (Like | Disagree)
poppiesny Avatar
175 months ago
Seriously you have people calling themselves professionals posting here and there claiming how bad FCP X is for them in a most unprofessional manner. In any other industry the mark of a professional is getting a tool to do what you want. It really doesn't matter what industry you are in, success depends upon making the tools of that industry work for you.

As to what FCP users wanted, giving them that would have caused stagnation in software development. That opens Apple up to more nimble competition from others. The reality is Apple would lose customers either way. In any event the so called professionals that claim FCP X isn't for professional use really do look stupid or foolish.

OK - I'm a professional editor. I've got a window open with Final Cut Pro 7 rendering right behind this one. I make all my money editing, directing and producing. I work freelance at a lot of edit houses/ ad agencies and there's a few things that people who are whining about FCPx aren't making clear to everyone else, let me try:

-We don't really NEED new features. The tools of an editor are mostly cutting clips together. That's why most edit systems look the same. Preview, edit, done. It's like any audio player, for example: you want a playlist, you want a play, stop skip button... but when things like "Ping" are added to iTunes, people wonder why. This is a "pro" app, and the "pros" wanted a FASTER more reliable, 64 bit version of FCP 7, not to be able to import iMovie projects.

-Not one pro I know is using FCPx. At most they have it installed on some other computer and they screw around with it sometimes. It has NEVER been considered as a seriously useful product for people working in a pro environment by anyone I know.

-When you talk about the mark of a professional being able to get a tool to do what you want, yes, we want that. But the problem is that we can't simply all jump onto FCPx and start using it at work. We have to be able to make money and knowing that EVEN IF WE MOVE TO FCPx WE CANNOT OPEN FCP 7 PROJECTS means we'll never give up what we know and what what works for something that's a pain in the ass to lean and doesn't do everything we want it to do. (XML Support in FCPx does not allow you to import XML files created in FCP 7, another "sucka!" move from someone at Apple)

People who whine and complain are all over the web. So are loads of crappy work. I'm sure FCPx makes some people happy, but the people who make the ads and TV shows they watch on TV aren't. That's the problem we're bitching about. I waited so long for an application that I've built most of my career around to be updated and instead, it was completely redesigned into something new. Could you imagine bringing your automatic transition car into a repair shop and instead of fixing it they give you a brand new car. Only, now it's got a right-side steering wheel and it's manual transmission. Oh, and your wife is pregnant and you have to get her safely to the hospital. And there's no body around to help you learn to drive stick. That's basically what happened - we didn't expect the change, and we don't have time to learn something we didn't want to learn in the first place.

Hope this helps you understand why I'm such a pissed off little bitch :)
Score: 12 Votes (Like | Disagree)
thederby Avatar
175 months ago
these comments to the article make some good points:

Marcus R. Moore · Hamilton, Ontario
I think the important bit of info is WHEN was he's referring to. Philip Hodgetts has previously written on his blog about how FCP was undergoing a 64bit rewrite- under Carbon. But when Apple's 64bit Carbon initiative was killed in favour of migrating to Cocoa, THIS was when Randy Ubilos and his team decided that if they had to rewrite the entire application from scratch, they might as well take a hard look at FCP and start rebuilding from the ground up with something fairly new.

This is why the "iMovie Pro" comments are so silly. FCPX has been in development for so long, it's likely very muddy where the development of one was spun off into the other.

Marcus R. Moore · Hamilton, Ontario
Here's the link to Philip's original blog post. Basically FCP7 WAS being rewritten to 64bit carbon, then Apple decided to go 64bit cocoa, so the FCP development team was left trying to decide what to push out for the FCP7 release. This is a large part of why it was such a "lacklustre" release. So yes, some cocoa made it into FCP7 as they started playing around [I know the retiming interface is cocoa, for example].

http://www.philiphodgetts.com/2010/11/so-final-cut-pro-7-was-to-be-the-64-bit-release/
Score: 11 Votes (Like | Disagree)