iOS developers are beginning to release apps that take advantage of iCloud's storage features. The excellent SketchBook Pro, a painting and drawing program from Autodesk, was updated today boasting an "option to set iCloud as default location to save canvases" and "controls in Gallery to upload or download from iCloud".
iCloud, which launches tomorrow, automatically "stores your music, photos, documents, and more and wirelessly pushes them to all your devices", according to Apple's promotional materials. The free services aims to help users automatically back up their data and allow them to seamless move load all their data onto a new device when they upgrade or replace their existing one -- part of Apple's new PC Free feature.
In his last keynote address, Steve Jobs launched iCloud, noting that devices have changed over the past decade, with people now using photos and videos on the go, the PC should no longer be the hub for your digital life, with all media hosted on the computer. "Keeping these devices in sync is driving us crazy," Steve told the crowd.
"Some people think a cloud is just a hard disk in the sky," Steve told the crowd. "We think it's way more than that." iCloud stores content (think contacts, calendar, photos, music), with wireless push to all devices. And with APIs providing developers with hooks into iCloud, all apps can take advantage of the service.
SketchBook Mobile for iPhone is available on the App Store for $1.99. SketchBook Pro for iPad is $4.99.
Top Rated Comments
But one day, when all/most apps (Mac too) support iCloud, we’ll look back at the dark ages when cloud backups and synching weren’t done so simply, and shudder.
Yes, please! And iCloud certainly supports that.
With that working, I could delete a game for a time, re-install later, and keep all my progress and unlockables. This is vital, when some games are such HUGE files and storage is limited! Being able to install just SOME of my games at any one time (same way I load only SOME of my music) will be great.
Same here :eek: