Ahead of OS X Lion, Mac App Store Sales Numbers Still Comparably Small

During the keynote address at Apple's Worldwide Developers Conference earlier this month, Phil Schiller noted that Apple's Mac App Store, launch in early January, has rapidly risen to become the top selling distribution channel for computer software, beating out Best Buy, Walmart, and Office Depot. According to Schiller:

In the last six months, something incredible has happened. In the last six months, the Mac App Store has now become the #1 PC software channel for buying software. That's incredible.

But questions have remained about just how successful the Mac App Store has been, given the smaller installed base compared to iOS and long-standing alternative methods for purchasing software.

Developer Martin Schultz has, however, now provided a look at sales figures for his Hard Rock Racing app, which managed to peak as the #3 paid game and #14 overall paid app in the U.S. earlier this month after being featured by Apple in the "New and Noteworthy" section on the front page of the Mac App Store. According to Schultz, that stellar ranking translated into only 743 sales on the peak day.

hard rock racing sales 2
While that one-day performance resulted in a solid $2,500 payday for Schultz after Apple's 30% cut of revenue, it's clear that Mac App Store sales fall far short of those seen for iOS apps. We spoke with John Casasanta of iOS developer taptaptap, who shared that his Camera+ application typically pulls in 8,000-12,000 downloads per day when it is ranked around #14 in the overall paid apps for the iOS App Store. Of course, 743 sales on peak day may be better than Schultz might have done through traditional channels or direct online sales. The average sales price for iOS apps also appears to be much lower than Mac Apps, which may also contribute to the volume discrepancy.

Apple is of course working hard to drive adoption of the Mac App Store, opting to distribute its forthcoming OS X Lion exclusively through the store. The company has also released its new Final Cut Pro X apps and other titles such as Aperture, iWork, and iLife through the store. With the Mac App Store set to take on an even larger role in OS X Lion with the addition of such features as in-app purchases and push notifications, Apple is clearly pushing forward in its attempts to replicate the success of the iOS App Store on the Mac platform.

Popular Stories

iPhone SE 4 Thumb 1

iPhone SE 4 With Apple's Own 5G Modem 'Confirmed' to Launch in March

Tuesday November 19, 2024 12:12 pm PST by
Barclays analyst Tom O'Malley and his colleagues recently traveled to Asia to meet with various electronics manufacturers and suppliers. In a research note this week, outlining key takeaways from the trip, the analysts said they have "confirmed" that a fourth-generation iPhone SE with an Apple-designed 5G modem is slated to launch towards the end of the first quarter next year. In line with previo...
airtag purple

AirTag 2 Rumored to Launch Next Year With These New Features

Sunday November 17, 2024 5:18 am PST by
Apple released the AirTag in April 2021, so it is now three over and a half years old. While the AirTag has not received any hardware updates since then, a new version of the item tracking accessory is rumored to be in development. Below, we recap rumors about a second-generation AirTag. Timing Apple is aiming to release a new AirTag in mid-2025, according to Bloomberg's Mark Gurman....
Magic Mouse Next to Keyboard

No, Apple CEO Tim Cook Didn't Say He Prefers Logitech's MX Master 3 Over the Magic Mouse

Sunday November 17, 2024 3:03 pm PST by
While the Logitech MX Master 3 is a terrific mouse for the Mac, reports claiming that Apple CEO Tim Cook prefers that mouse over the Magic Mouse are false. The Wall Street Journal last month published an interview with Cook, in which he said he uses every Apple product every day. Soon after, The Verge's Wes Davis attempted to replicate using every Apple product in a single day. During that...
Generic iOS 18 Feature Real Mock

Apple Releases iOS 18.1.1 and iPadOS 18.1.1 With Security Fixes

Tuesday November 19, 2024 10:10 am PST by
Apple today released iOS 18.1.1 and iPadOS 18.1.1, minor updates to the iOS 18 and iPadOS 18 operating systems that debuted earlier in September. iOS 18.1.1 and iPadOS 18.1.1 come three weeks after the launch of iOS 18.1. The new software can be downloaded on eligible iPhones and iPads over-the-air by going to Settings > General > Software Update. Apple has also released iOS 17.7.2 for...
at t turbo indicator iphone 16 pro max v0 8hrh7w5f3w1e1

AT&T Turbo Indicator Showing Up in iPhone Status Bar for Subscribers

Wednesday November 20, 2024 3:42 am PST by
AT&T has begun displaying "Turbo" in the iPhone carrier label for customers subscribed to its premium network prioritization service, according to reports on Reddit. The new indicator seems to have started appearing after users updated to iOS 18.1.1, but that could be just coincidence. Image credit: Reddit user No_Highlight7476 The Turbo feature provides enhanced network performance through ...
iPhone 17 Slim Feature Single Camera 1 Redux

'iPhone 17 Air' Rumored to Surpass iPhone 6 as Thinnest iPhone Ever

Monday November 18, 2024 1:07 pm PST by
In a research note with Hong Kong-based investment bank Haitong today, obtained by MacRumors, Apple analyst Jeff Pu said he agrees with a recent rumor claiming that the so-called "iPhone 17 Air" will be around 6mm thick. "We agreed with the recent chatter of an 6mm thickness ultra-slim design of the iPhone 17 Slim model," he wrote. If that measurement proves to be accurate, there would be ...
bug security vulnerability issue fix larry

Make Sure to Update: iOS 18.1.1 and macOS Sequoia 15.1.1 Fix Actively Exploited Vulnerabilities

Tuesday November 19, 2024 10:52 am PST by
The iOS 18.1.1, iPadOS 18.1.1, and macOS Sequoia 15.1.1 updates that Apple released today address JavaScriptCore and WebKit vulnerabilities that Apple says have been actively exploited on some devices. With the JavaScriptCore vulnerability, processing maliciously crafted web content could lead to arbitrary code execution. The WebKit vulnerability had the same issue with maliciously crafted...

Top Rated Comments

toddybody Avatar
175 months ago
It's a sign of the times. The focus is on mobile and mobile apps.

Post-PC era, folks.

Most of the development is going into mobile platforms. The Mac, while popular and able to hold its own, isn't one.

It isn' that there's a problem with the Mac App Store paradigm - hell, the App Store model works for mobile. The issue is that there is a shift in focus tailing place industry-wide and market-wide when it comes to consumer-grade products and services.

Your posts disgust me.
Score: 15 Votes (Like | Disagree)
jmann Avatar
175 months ago
I've only bought 1 item off of the Mac App Store. It was Reeder and I only got it to support the developer.

Other than that, I'll get Lion and likely never use it again. I think piracy is still a huge issue.

What are your reasons for not using it? Don't purchase/download software on a regular basis?

I am sure it will gain heavy traction after Lion is being used everywhere, and people start buying new Macs w/ Lion preinstalled.

I prefer downloading the MAS version of apps if they exist, much easier for updates/installations. No DMGs to worry about discarding of.
Score: 9 Votes (Like | Disagree)
Aduntu Avatar
175 months ago
The issue is that there is a shift in focus tailing place industry-wide and market-wide when it comes to consumer-grade products and services.

I love that this sentence means absolutely nothing, but was written with the intention of sounding intelligent and informed.
Score: 8 Votes (Like | Disagree)
ESPN Avatar
175 months ago
Your posts disgust me.

Could not agree more.
Score: 8 Votes (Like | Disagree)
kevinbal Avatar
175 months ago
I don't think it has much to do with piracy. Sure, the iOS store has a billion garbage apps but most of the quality apps that people use day to day are internet-based programs. Odds are I'm going to have my browser directed to Google Reader, rather than a separate app. Same for Facebook or whatever else.

The other sizable source of revenue for the iOS store is the games market. I'm not gaming on my Mac Mini when I'm at my desk -- if I'm at home, its either on my windows box or my 360.

There's a false equivalency if you want to compare Mac App Store sales versus iOS App Store sales.
Score: 8 Votes (Like | Disagree)
Stella Avatar
175 months ago
The race to the bottom for the MacAppStore will be bad. Software is not cheap to develop. The Mac user base is fairly small in comparison to iOS and windows. If developers / companies cannot make money from Mac software they will simply give up.

If you want Mac software you'll have to pay more than iOS. The prices in the iOS App Store are low - users have been spoiled, but unfortunately some expect to pay the same for more feature spec'd Mac software.

Your posts disgust me.
LTD posts are nothing more than attention seeking. In a recent FCPX thread he was posting messages of "where's my retina display iPad".
:rolleyes:
Score: 6 Votes (Like | Disagree)