A finding earlier this month by OSXDaily has generated some speculation about Apple's plans for "Retina" display Macs. The Mac OS X Lion Developer Preview 2 released in late March included an ultra-high resolution version of the background desktop image at a resolution of 3200x2000. A few observers noted that this is higher than any Apple display has ever supported, generating speculation that Apple is preparing for "Retina" display Macs in the near future.
We had previously reported that Mac OS X Lion has made some under-the-hood changes opening the door to such super-high resolution displays.
Taking cues from iOS, Apple has reportedly built in support for what it calls "HiDPI display modes". These HiDPI modes allow developers to supply 2x-enlarged images to support double-high resolution displays. Like the iPhone 4's Retina Display, this means that user interface elements will remain the same size, but everything will be twice the resolution and therefore twice as detailed.
Now, MacMagazine.com.br has found that Apple is already starting to include other super high resolution artwork in Lion. They found several icons stored as 1024x1024 sizes, up from a previous maximum of 512x512.
Click for full-size
Of course, this support for super high resolution displays is only the first step, but suggests Apple is planning ahead when the hardware becomes available.
Update: The 1024x1024 icons in Mac OS X Lion were publicized [Google translation] earlier last week by Consomac.fr.
Thursday October 31, 2024 9:42 am PDT by Tim Hardwick
Apple is set to release iOS 18.2 in December, bringing the second round of Apple Intelligence features to iPhone 15 Pro and iPhone 16 models. This update brings several major advancements to Apple's AI integration, including completely new image generation tools and a range of Visual Intelligence-based enhancements. There are a handful of new non-AI related feature controls incoming as well.
...
Thursday October 31, 2024 7:06 pm PDT by Joe Rossignol
The first Geekbench 6 benchmark results for the M4 Pro chip surfaced today. Impressively, the results that are available so far show that the highest-end M4 Pro chip is faster than the highest-end M2 Ultra chip in terms of peak multi-core CPU performance.
Here is a comparison of the results:
Mac mini with M4 Pro (14-core CPU): 22,094 multi-core score (average of 11 results)
Mac Studio...
Friday November 1, 2024 4:04 am PDT by Tim Hardwick
The iPhone SE 4 that's set to come out early next year is expected to debut Apple's first in-house 5G modem, according to Jeff Pu, an analyst who covers companies within Apple's supply chain.
In a research note this week with Hong Kong-based investment firm Haitong International Securities, Pu said Apple is expected to roll out its custom-made 5G modem starting with the next-generation...
We're officially in the month of Black Friday, which will take place on Friday, November 29 in 2024. As always, this will be the best time of the year to shop for great deals, including popular Apple products like AirPods, iPad, Apple Watch, and more.
Note: MacRumors is an affiliate partner with some of these vendors. When you click a link and make a purchase, we may receive a small payment,...
Friday November 1, 2024 8:04 am PDT by Joe Rossignol
Apple's new M4 Pro and M4 Max chips are impressively fast in terms of CPU performance, topping the M2 Ultra, but what about graphics performance?
The first Geekbench 6 results for GPU performance are now available for the M4 Pro and M4 Max, and the Metal scores reveal some impressive year-over-year gains. Based on the Metal scores that are available so far, the M4 Pro and M4 Max are up to...
Friday November 1, 2024 9:40 am PDT by Joe Rossignol
After a busy October in which Apple announced new Macs and Apple Intelligence launched, the calendar has now turned to November. Below, we outline what to expect from Apple this month as the slower-but-still-busy holiday season approaches.
After seeding the first betas of iOS 18.2, iPadOS 18.2, and macOS Sequoia 15.2 with additional Apple Intelligence features last month, Apple will likely...
Friday November 1, 2024 8:41 am PDT by Tim Hardwick
Apple has reached an agreement to acquire Pixelmator, the company behind popular photo and image editing apps Pixelmator Pro, Pixelmator for iOS, and Photomator. The acquisition is subject to regulatory approval, according to an announcement made by the Pixelmator team on Friday.
Based in Vilnius, Lithuania, Pixelmator has developed a suite of well-regarded creative tools that compete with...
anyone remember when screens were 1024x768? who would have imagined that now icons are 1024x1024... that icon is bigger than the total resolution of my first computer's display
Bogus story because Apple would never fit graphics cards capable of outputting at that res in the iMacs or laptops
3200x2000 requires 6,400,000 pixels. At 32 bit per pixel, we're talking 25,600,000 bytes of data. Considering modern framebuffers are double buffered, this requires 51,200,000 bytes of memory to hold. That fits into 48.82 MB of RAM. GPUs have had that much since ... hum... 2004 ? So we're good on framebuffer RAM.
Now, bandwidth. In order to refresh the screen 60 times, we need to push out those 25,600,000 pixels. That's going to require 11718 Mbps of bandwidth. Let's see... Display port 1.1a has 10.8 Gbps so it's a no go (though it could almost do it). If only there was a DP 1.2 spec that had a 21.6 Gbps cap... Oh wait there is. :D
So we're good on RAM and bandwidth. Now, what ATI family introduces DP 1.2 so that we can use this new standard ? Oh right, the Radeon HD 6000 series, AMD's current shipping tech! Now if only Apple would release some kind of support for these GPUs, like they did back in 10.6.7 ;) :
So let's see if I got all of this right. We're good on RAM (have been for quite a few years). We're good on bandwidth for 60 hz 3200x2000 resolution. We're good on hardware (AMD 6000 series) and we're good on OS X support (with 10.6.7).
What exactly is missing here ? Oh right, a hardware refresh with said hardware included, which is probably a formality seeing all of these news and facts :cool:
This sounds like planning FAR ahead, but I like it!
My eyes! My EYES!!!
Retina display means the opposite of what you may fear: it doesn’t mean tiny menus and unreadable text, the way traditional computer displays look when tons of extra pixels are crammed in.
Instead, it means MORE readability: added sharpness of the same, nicely-readable, text sizes. Like an iPhone 3GS vs an iPhone 4.
Wish Apple did something towards resolution independence and not make images bigger and bigger. :confused:
The basic fact is vector graphics aren't always appropriate. A lot of things really can only be done, or can be done much better, with pixels. For any image with a lot of detail, it's easier -- both for the artists making them, and for the computers rendering them -- to store an extremely high resolution bitmapped image, and then downscale it as necessary, than it is to make and render a vectorized version that is "truly" resolution independent.
And now Apple's realized that by targeting "Retina Display" resolution levels, this is the last increase in image sizes they'll ever reasonably need: there's no point in making images bigger beyond this point (or displays with higher-than-retina-level DPI one would need to render them) because your eyes really won't be able to tell the difference.
Bogus story because Apple would never fit graphics cards capable of outputting at that res in the iMacs or laptops. Plus I don't think any single monitor can have that resolution that you can buy today?