MacRumors

Twitter for Mac today received its most significant upgrade since 2013, introducing a range of new features to bring the Mac app in line with the iOS and web experiences. Twitter for Mac 4.0 includes an updated design with improvements to icons, buttons, and interactions, and it brings a new dark theme to change the background from white to black.

Along with a new look, Twitter for Mac is gaining several new features like inline video playback, GIF support, Group Direct Messages, a mute option, and the ability to quote tweets. All of these features have previously been available within the Twitter iOS app and on the web. Today's update also includes a new Today Center Widget for viewing Twitter highlights in the Apple Notification Center on the Mac.

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Don't call it a comeback!

Twitter for Mac is getting the update you've been asking for. Now it looks and feels more like the Twitter you carry with you everyday. We've built in some of the most-requested features so your Twitter for Mac experience combines what you love about Twitter with the elegance you expect on a Mac. Here's what we've added:

- Inline video playback - You'll see videos play directly in your feed.
- GIFs support - See animations without leaving your timeline.
- Group Direct Messages - Create and receive private notes with up to 50 people.
- Mute - Silence specific accounts so you no longer see them in your feed.
- Today Center Widget - Get your Twitter Highlights right on your desktop.
- Dark Theme - Now you can see the world in black or white.
- Updated design - Get the latest improvements to icons, buttons, and interactions.
- Quote Tweet - Add your two cents to any Retweet.

The Mac Twitter app received a minor update in August of 2015, but beyond that, the app has gone untouched since 2014. The last major version update ahead of today's refresh was introduced in December of 2013.

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Twitter for Mac can be downloaded from the Mac App Store for free. [Direct Link]

42mm SS LB Apple WatchOne of the Apple Watch features Apple often highlights is the device's precise timekeeping, which Apple says is within 50 milliseconds of the global time standard. Apple's VP of Technology, Kevin Lynch, today spoke with Mashable and The Telegraph to share some details on how Apple achieves that level of accuracy.

Lynch told Mashable that the Apple Watch is so accurate that the hands of two Apple Watches placed next to one another will move in perfect unison. This is achieved primarily through 15 Network Time Protocol (NTP) servers that Apple has around the world, kept inside of buildings with GPS antennas that connect to GPS satellites broadcasting time data from the U.S. Naval Observatory in Washington, D.C. The Observatory houses an ultra accurate atomic clock, which uses electronic transition frequency to measure time.

Apple's time servers communicate the time to iPhones across the world, and the iPhone in turn syncs with the Apple Watch via Bluetooth to provide the exact time. Communicating a GPS signal from a server to an iPhone to an Apple Watch over Bluetooth has its own delays, which Apple corrects for via software. Apple's NTP servers make sure iPhones and Apple Watches keep time at "Stratum One" accuracy, within milliseconds of "Stratum Zero" devices.

Speaking to The Telegraph, Lynch also described the hardware inside of the Apple Watch that makes sure the time remains accurate. Each Apple Watch has a temperature-controlled crystal oscillator inside to combat time drift that clocks and watches see. The oscillator also makes sure the Apple Watch remains warm enough to keep accurate time in very cold climates. Thanks to this hardware, the Apple Watch is even more accurate than the iPhone.

"The second hand on every Apple Watch is perfectly in sync, and each device is accurate to 50 milliseconds of Co-ordinated Universal Time (UTC), the world's time standard, which is below human perception, so when you look at it you can't tell the difference," he explains.

With New Year's Eve approaching, Lynch says Apple Watch owners will have the most accurate watches in the room. "If you're in a room on New Year's Eve wearing one, you will be the best reference for when the New Year actually begins," he said.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

Microsoft may be gearing up to launch a new Xbox One gaming console in 2016, with a download-only device that would be noticeably smaller than the current Xbox One and enter the market as a potential rival to the new Apple TV. According to a report from Petri IT Knowledgebase (via Business Insider), the console would also see a price cut to match the current market of streaming-centric devices.
xbox one apple tv rival Keeping with the Xbox brand, the slimmer Xbox One would be able to download games from the Windows Store, but the power restraints of a smaller box would likely prevent access to the full Xbox games store. This casual-leaning app marketplace is another category in which the Xbox would compete directly with the new Apple TV, which introduced a similar App Store for the first time on Apple's living room device when it launched in October. The report gave no mention as to whether the Siri-like Kinect would be integrated as well.

Microsoft is said to be looking at a late 2016 launch for the new Xbox One, which would be sold in concert with current models akin to the slimmed down Xbox 360 S that launched five years after the original 360. The company has introduced design refreshes and low-tier prices on its gaming consoles in the past: as low as $199 for the 256MB Xbox 360 Arcade and 4GB Xbox 360 E. Although the Xbox One has seen multiple price cuts, it's yet to have a major hardware overhaul.

Related Roundup: Apple TV
Buyer's Guide: Apple TV (Don't Buy)

YouTube-TMoLast week, YouTube criticized T-Mobile's recently introduced Binge On program for throttling all streaming video to 480p quality rather than just the video of participating services.

T-Mobile has now responded to the accusations, telling DSLReports that "mobile optimized" or "downgraded" are better phrases to describe how Binge On works.

"Using the term 'throttle' is misleading," a representative tells me in an e-mail. "We aren’t slowing down YouTube or any other site. In fact, because video is optimized for mobile devices, streaming from these sites should be just as fast, if not faster than before. A better phrase is “mobile optimized” or a less flattering “downgraded” is also accurate."

Binge On is a free program that allows T-Mobile customers on a qualifying Simple Choice plan to stream unlimited 480p video from 24 partners, including Netflix, HBO NOW, Hulu and many others, without using any data towards their plan. YouTube, the largest video sharing service, does not participate in the program.

YouTube, which is owned by Alphabet Inc., said T-Mobile is effectively throttling, or degrading, its traffic. "Reducing data charges can be good for users, but it doesn't justify throttling all video services, especially without explicit user consent," a YouTube spokesman said.

T-Mobile stresses that all customers can disable Binge On through their account settings, but that has not stopped the U.S. Federal Communications Commission from questioning the U.S.'s third-largest carrier and its competitors about services that allow customers to access certain content without paying for the data usage.

The FCC rules prohibit throttling "particular classes of content, applications, or services" and, should Google pursue a complaint, T-Mobile's behavior may qualify. T-mobile's apparent solution? Call what they're doing something else. T-Mobile may also be able to dodge any complaints by insisting that users can disable Binge On at any time. Google's argument, in contrast, is that the program should be opt in, not opt out.

T-Mobile says it is "looking forward" to talking with the FCC, and believes Binge On is "absolutely in line with net-neutrality rules."

Apple has announced plans for in-store art workshops to give customers "at all skill levels" some hands-on time with image capturing and art-centric apps (via CNET). The classes aim to not only instruct attendees on photography techniques like long exposures and light trails, but will equip them with various iPhone and iPad accessories in attempting to introduce new and creative ways to take photos and create artwork on an Apple device.

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A painting part of Apple's "Start Something New" campaign

"We'll help you try out various accessories and techniques -- like long exposure for light trails, using Time-lapse to show progression, or getting up close with nature using a macro lens," Apple said in a statement. "Then, we'll explore artistic ways to adjust and edit your photos, so you can create a work of art, find your style, or just improve your skills."

In addition to an iPhone-focused photography session, Apple Stores will offer an iPad workshop centered around drawing and painting on the tablet. The company didn't give any detail as to whether the workshops will require specific iPhone and iPad models, but there's a good chance that the improved 12-megapixel camera on the iPhone 6s and Apple Pencil support on the iPad Pro will be a big focus.

The workshops are the newest addition to Apple's "Start Something New" campaign, which it has introduced coinciding with the New Year holiday over the past few years. The campaign features a collection of artwork -- including paintings, photos, drawings, and even short films -- that were all created using Apple products and accessories. Apple has yet to set a start date for the in-store workshops, but promised that each Apple Store around the world would be joining in on offering the creative sessions.

Related Roundup: iPad
Buyer's Guide: iPad (Caution)
Related Forums: iPad, iPhone

Apple LogoApple has agreed to pay 318 million euros in Italy to settle an investigation that determined the iPhone and iPad maker failed to pay nearly triple that amount in corporate taxes in the country over a five year period, according to Italian newspaper La Repubblica.

Italian regulators in Milan concluded a tax probe of Apple in March, accusing the company of booking profits generated in Italy through an Irish subsidiary in an effort to lower its taxable income base and save 879 million euros between 2008 and 2013.

Apple has yet to comment on the deal, but previously said it has paid all necessary taxes in countries that it operates. "These new allegations against our employees are completely without merit and we’re confident this process will reach the same conclusion," the company said in March.

Apple Italia is part of the company's European operation headquartered in Ireland, where Apple pays a significantly lower corporate tax rate compared to other EU countries. Ireland has a corporate tax rate of 12.5% for normal business activities, compared to a standard rate of 27.5% in Italy, per The Guardian.

Apple faces a similar Irish tax probe by the European Commission, which formally accused the company of receiving illegal state aid from Ireland in September 2014. A decision in the lengthy investigation has likely been delayed until early 2016, as the Brussels-based executive cabinet has requested supplementary questionnaires.

Apple's tax policies in Europe have come under intense scrutiny over the past three years, as the company is said to utilize multiple subsidiary companies located in the Irish city of Cork to move money around without significant tax penalties. Apple continues to deny any wrongdoing, and CEO Tim Cook recently described the accusations as "total political crap" on 60 Minutes.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

Apple is close to signing a final agreement with LG Display and Samsung to provide OLED screens for next-generation iPhones, according to a new report from ET News [Google Translate] (via Reuters). The OLED panels are rumored to be included with iPhones starting in 2018.

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The two Korean companies plan to spend around $12.8 billion (15 trillion won) combined to build up OLED production capacity over the next two to three years. ET News also adds that Apple is likely to provide some funding to both LG and Samsung to help with their investments. Additionally, LG plans on converting existing LCD production lines into OLED production lines to reduce costs. Samsung, on the other hand, will produce 30 percent fewer orders than LG.

Last month, Nikkei reported that Apple plans to switch iPhones over to OLED displays starting in 2018, with both LG and Samsung sharing a large portion of OLED panel production. LG was already planning capacity upgrades for high-volume OLED screen production that would be required for iPhone demand. Earlier this month, it was reported that Japan Display was also planning mass production of OLED displays for iPhones starting in 2018.

OLED displays can provide sharper images and brighter colors compared to LCD displays. However, OLED displays tend to have shorter lifespans and come with higher manufacturing costs. Apple has been reportedly "consulting with display makers" on how to minimize potential drawbacks.

Related Forum: iPhone

Apple today was hit with a class action lawsuit seeking over $5 million in damages for deceptive trade practices and false advertising, as noted by AppleInsider). Plaintiff Chaim Lerman says he and other iPhone 4s owners became unable to use their devices after upgrading to iOS 9 as the update "significantly slowed down" their iPhones and "interfered with the normal usage of the device."

According to the lawsuit, the plaintiffs were forced to either live with a "slow and buggy" device that "disrupts every day life" or shell out hundreds of dollars for a new iPhone.

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When iPhone 4s owners are faced with the dilemma of continuing to use a slow, buggy phone or spend hundreds to buy a new phone, Apple often benefits because consumers will often buy a new iPhone to keep their investment in the App ecosystem. [...]

Furthermore, iPhone owners will buy a newer iPhone when faced with the choice because it is familiar and they can easily transfer their information, media, contacts, and apps without a major disruption in usage. There is no learning curve and no delays and trouble that accompany new information input. Thus Apple stands to benefit financially when older iPhones are slowed down and owners are forced to purchase a new phone.

The plaintiffs argue that Apple failed to properly warn iPhone 4s users that the update would "significantly interfere" with the performance of their phones. When Lerman and other plaintiffs upgraded their devices, they noticed a significant drop in performance in both third-party apps and basic functions like using the Phone app. Because Apple does not allow iPhone users to easily downgrade their devices to a previous iOS version, the plaintiffs feel they're forced into either using a slower phone or purchasing a new one.

Apple's advertising, the plaintiffs allege, does not mention the potential of slowed performance for iPhone 4s users, instead focusing on performance improvements. The lawsuit points towards Apple's iOS 9 website, which says the update brings "faster performance, improved security, convenient updates, and longer battery life." The plaintiffs argue that Apple must have known about the iPhone 4s' slower performance from internal testing or other means and did not warn users about potential headaches in their advertising.

This isn't the first time Apple has been accused of planned obsolescence, as the company was hit with a lawsuit in 2011 regarding the iPhone 3G and iOS 4. That case was thrown out by the judge who ruled the iOS 4 update was not a "good or service" and dismissed claims of false advertising and deceptive business practices.

iPhone-5s-batteryApple's so-called "iPhone 6c" will have a 1,642 mAh battery, slightly larger than the iPhone 5s battery's 1,570 mAh capacity, according to Chinese website MyDrivers [Google Translate] (via Gadgetz Arena).

The report, citing "insider Foxconn employees," also corroborates multiple rumors claiming the 4-inch iPhone will feature an A9 processor, 2GB of RAM, 16GB base storage, Touch ID and the same 2.5d curved glass used on the iPhone 6 and later.

Apple's suppliers will reportedly begin mass production of the much-rumored smartphone in January ahead of a possible March announcement and subsequent April release. At least five sources have now predicted the "iPhone 6c" will launch in early 2016 since rumors about the device began circulating this year.

In November, often-reliable Japanese blog Mac Otakara reported that Apple has developed a new 4-inch iPhone that is essentially an iPhone 5s with sixth-generation iPod touch features, including an A8 chip, 802.11ac Wi-Fi, Bluetooth 4.1 and an improved FaceTime HD camera with ƒ/2.2 aperture. The "iPhone 6c" may also come in at least three colors and lack 3D Touch.

Related Roundup: iPhone SE
Buyer's Guide: iPhone SE (Don't Buy)
Related Forum: iPhone

Catcher Technology will remain the largest chassis supplier for the upcoming line of next-generation iPhones, tentatively referred to as the "iPhone 7," according to the China-based Commercial Times (via DigiTimes). Sources noted that Catcher's non-Apple clients, representing about 40 percent of its overall sales, will keep it going until the majority of its output begins with the manufacturing of the iPhone 7 later in 2016. In total, Catcher Technology's manufacturing supply is estimated to account for 30 to 35 percent of the shipment numbers for the iPhone 7.

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iPhone 7 concept mock-up by designer Martin Hajek

The report also mentioned the continuing rumor that the iPhone 7 may be a completely waterproof device, building on the recent momentum that the iPhone 6s and iPhone 6s Plus had this year that showed improved water resistance. The Commercial Times also spoke of "new compound materials" that would be put in place to form a discreet housing for the iPhone 7's antenna, suggesting the possible removal of the bands from the back of the current iPhone generation.

As a non S-generation year, the iPhone 7 is expected to be a big step-up from the iPhone 6s and 6s Plus, in terms of design and functionality, when it launches next year. Besides a waterproof design and now the possibility of a hidden antenna band, another rumor suggested Apple could be phasing out the 3.5mm headphone jack for an all-in-one Lightning connector port.

Related Forum: iPhone

Apple has reintroduced its "Start Something New" campaign ahead of New Year's Day in the U.S., Australia, Belgium, Canada, France, Germany, India, Italy, Japan, Netherlands, New Zealand, Philippines, South Korea, Spain, Sweden, Switzerland, U.K., Vietnam and several other countries worldwide.

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"Start Something New" features a gallery of nearly a dozen paintings, photos, drawings, short films and other pieces of creative work made by artists using Apple products and apps, ranging from the Apple Pencil, iMac and iPad Air 2 to Adobe After Effects, Darkroom and Procreate.

Apple has also shared individual profiles for each new work and artist on its website:

- Painting fluid landscapes by Lu Jun, China
- Painting with dots by Lieu Nguyen, Vietnam
- Chasing wild vistas by Emma Phillips, Australia
- Illustrating nature through its details by Tiffany Bozic, USA
- Drawing with light by Darren Pearson, USA
- Shooting from a new perspective by Bernhard Lang, Germany
- Visualizing the power of gravity by Greg Barth, UK
- Cultivating a different kind of rose by Kahori Maki, Japan
- Composing a sense of wonder by Jake Sargeant, USA
- Seeking color in the streets by Brian Lotti, USA
- Capturing the texture of movement by William Hundley, USA

Apple ran a nearly identical campaign in December 2014, starting in Japan and later expanding to the U.S. and other countries.

johny_srouji_appleApple's newly promoted Senior Vice President of Hardware Technologies Johny Srouji was awarded 90,270 restricted stock units on October 5, 2015, according to a recent filing with the U.S. Securities and Exchange Commission. The RSUs awarded vest 12.5% in semi-annual installments over a four year period ending October 2019.

Srouji now has a total of 217,305 RSUs and 101,881 common stock units, which together amount to just over $34 million at AAPL's current trading price of around $107 per share. The latest batch of 90,270 RSUs are currently valued at approximately $9.6 million.

Apple often rewards high-level executives with RSUs based on their performance. In August, for example, Apple CEO Tim Cook and Senior Vice President of Internet Software and Services Eddy Cue received 560,000 and 350,000 RSUs respectively worth over $97 million combined. Apple retail chief Angela Ahrendts also received 113,334 RSUs as a signing bonus upon joining Apple in May 2014.

Srouji was promoted to Senior Vice President of Hardware Technologies on December 17, as part of a larger executive team makeover that saw Jeff Williams promoted to COO and marketing chief Phil Schiller take over App Store leadership across all Apple platforms. Tor Myhren, chief creative officer at ad agency Grey, will also join Apple in early 2016 as Vice President of Marketing Communications.

Srouji joined Apple in 2008 to lead development of the A4 chip for iPhone 4, and he now oversees silicon and hardware technologies, including batteries, application processors, storage controllers, sensors silicon, display silicon and other chipsets across Apple's entire product line. Prior to Apple, he held senior positions at Intel and IBM in the areas of processor development and design.

January 1 is a popular day to begin New Year's resolutions, but many people fall back to bad habits by February because the goals they set are not realistic. If you are one of those people, consider focusing on making small improvements to your lifestyle this year by taking advantage of iOS apps that can help you succeed.

LifesumDrink more water with Lifesum, a free healthy living app for easily tracking each glass or bottle of water you drink. The daily goal is set to 8 glasses, or 68 fl. oz, by default, but can be adjusted based on your personal needs. Water intake data can be exported to Apple's official Health app.

Drinking water can contribute to better alertness and productivity, weight loss, improved digestion and many other benefits. Lifesum can also help you track your breakfast, lunch, dinner and exercise. Some features require upgrading to a Lifesum Gold subscription. [Direct Link]

Mint-appSave more money with Mint, a free app that links to your U.S. or Canadian bank account and provides an overview of your cash flow, recent transactions, upcoming bills and spending habits based on categories such as restaurants, groceries, fast food, alcohol and bars, clothing and more.

Mint enables you to create budgets to help you save money. Aim to reduce your spending by a realistic amount relative to your net income. If you spend $83.33 less per month on non-essential purchases, for example, the savings quickly add up to $1,000 in one year. [Direct Link]

BUDGT [Direct Link] is a simplistic budget and expense tracking alternative that does not link with your bank account. The app costs $1.99.

Carrot-FitGet in shape with CARROT Fit, a top-rated fitness app that delivers an exhaustive 7-minute interval workout based on 12 high intensity 30-second exercises with 10 seconds of rest in between each set. The app also features a step counter, weight tracker, workout calendar and more.

CARROT Fit is $2.99, so it is worth a try before signing up for an annual gym membership or personal training, which can easily cost upwards of $300 or $50 per hour respectively. The app's 7 Minutes in Hell workout can be completed anywhere, and the only equipment needed is a chair. [Direct Link]

Smoke-Free-appQuit smoking with Smoke Free, which tracks how much money you have saved since quitting, how many cigarettes you've avoided smoking, how long you've been smoke free, how many hours of life you've theoretically regained, overall health improvements and more.

Smoke Free provides you with daily missions and tips to help you stop smoking, and rewards you with badges for not smoking or avoiding cravings for various lengths of time. These features can be unlocked via in-app purchase, while most of the app's other features are free to use. [Direct Link]

Sleep-cycle-appWake up rested with Sleep Cycle, a free intelligent alarm clock app that analyzes your sleep and wakes you in the lightest sleep phase, allowing you to feel rested and relaxed. The app has patented technology that monitors your sleep movements using sound or vibration analysis.

Simply open Sleep Cycle and place your iPhone on a nightside table or floor near your bed, and the app will find the optimal time to wake you up during a 30 minute window that ends at your set alarm time. Make sure that your iPhone is connected to a power source to ensure it does not die overnight. [Direct Link]

Sleep Cycle offers an optional annual Premium subscription for $1.99 per year featuring online backup, long term sleeping trends, sleep notes, a heart rate monitor, Philips HUE lightbulb support and more. Sleep Cycle's developer Northcube AB says the app was developed using proven sleep science and years of research and development. The app is also fully integrated with Apple's stock Health app.

Wunderlist-iconOrganize your life with Wunderlist, a popular task management and to-do list app acquired by Microsoft in June 2015. The app allows you to create to-do lists with optional subtasks, notes, files and comments, and set due dates and reminders for important deadlines.

Wunderlist is free to use, while upgrading to Wunderlist Pro is optional and provides unlimited access to Files, Assigning and Subtasks for $4.99 a month or $49.99 a year through an auto-renewing subscription. [Direct Link]

Lifesum, Mint, CARROT Fit and Wunderlist have companion Apple Watch apps available.

Apple devices accounted for just under half of new mobile device activations during the holiday season, according to a new report released today by mobile analytics firm Flurry. 49.1 percent of all new devices activated were Apple devices, and while that number is slightly down from last year's 51.3 percent, Apple still dominated all other mobile device companies.

Samsung devices, for example, were responsible for 19.8 percent of all device activations, while Nokia devices made up 2 percent and Xiaomi devices made up 1.5 percent of all device activations.

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Larger-screened "phablets" like Apple's 5.5-inch iPhone 6s Plus were especially popular during the 2015 holiday season compared to prior years, representing 27 percent of new device activations. That's up from 4 percent in 2013 and 13 percent in 2014. Full-sized tablets have gone down in popularity, making up only 9 percent of new device activations in 2015.

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Medium-sized iPhones like the 4.7-inch iPhone 6 were still the most popular Apple devices over the holiday period at 65 percent, followed by full-sized tablets, phablets, and smaller tablets like the iPad mini. Comparatively, only 35 percent of Android devices activated were medium-sized smartphones, while 50 percent were phablets.

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Apple's phablet was introduced in September 2014, and in less than a year and a half has commanded 12% share of all Apple devices activated during Christmas week. This appears to be coming at the expense of medium phones and small tablets as more users opt for the size in between the iPhone and iPad Mini. You'll note we did not break out a "Large Tablet" category for the new iPad Pro. These are grouped into "Full-Size Tablets" and represented less than 1% of device activations.

As for app downloads, Christmas day saw customers downloading 2.2x as many apps as the average day in December across multiple platforms including the Apple App Store and Android's Google Play.

To gather its data, Flurry measured smart device activations and app downloads from the more than 780,000 apps it tracks. Data was collected from December 19 to December 25.

Apple filed trademark applications for the word marks B2, B3, B4, and B5 with the U.S. Patent and Trademark Office in November, including the matching marks Beats Two, Beats Three, Beats Four, and Beats Five, as spotted by French website Consomac [Google Translate]. The applications are currently pending review.

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All four trademark applications are assigned to "Beats Electronics, LLC," have the same logo that Apple uses for its Beats 1 radio station, and are listed under broadcasting- and streaming music-related categories, indicating that Apple could be planning an expansion of its Beats radio network in the future.

Goods and Services: broadcasting and transmission of voice, data, images, music, audio, video, multimedia, television, and radio by means of telecommunications networks; broadcast and transmission of streamed music, audio, video, and multimedia content by means of telecommunications networks; matching users for the transfer of music, audio, video, and multimedia by means of telecommunications networks; providing access to websites, databases, electronic bulletin boards, on-line forums, directories, music, and video and audio programs

Apple's licensing terms with record labels reportedly give the company permission to create up to five additional radio stations like Beats 1 without needing to negotiate new terms. Apple could potentially launch additional Beats stations around the world, adding DJs in other countries or launching stations with a specific focus or genre.

MacRumors previously discovered that Apple has registered domains such as beats2.com.cn, beats2.hk, and beats4.com.ru in various countries around the world. Beats 1 is broadcast worldwide, but in the future, Apple may wish to offer stations that cater to different languages and musical preferences around the world.

Beats 1 is broadcast in over 100 countries and has been on air since Apple Music launched on June 30. Apple's 24/7 live global radio station, anchored by renowned DJs Zane Lowe, Ebro Darden and Julie Adenuga, provides a mix of the latest music, guest interviews and more. Beats 1 can be streamed through Apple Music and iTunes.

2016-Hyundai-Sonata-CarPlayHyundai has confirmed that CarPlay will launch in the 2016 Sonata in the first quarter of next year, per the Detroit Free Press. The carmaker will reportedly sell an SD card with new software to get the system for an undisclosed price.

The report does not specify if CarPlay will be available in 2016 Sonata models sold outside of the United States, or if Apple's in-dash software will be backwards compatible with the 2015 Sonata. The carmaker has not yet outlined plans to bring CarPlay to the rest of its vehicle lineup.

In April 2014, Hyundai announced that CarPlay would be available in the Sonata beginning in the 2015 model year, but it failed to deliver on that promise. CarPlay is only now beginning to experience wider U.S. adoption in 2016 vehicles from General Motors, Volkswagen, Honda and other automakers, as either a standard feature or entertainment package upgrade.

CarPlay provides hands-free or eyes-free access to Maps, Phone, Messages, Music, Podcasts and third-party apps including Spotify, Rdio, iHeartRadio, CBS Radio and MLB At Bat. The platform uses Siri and interfaces with your vehicle's knobs, dials and buttons for safer access to common iPhone features. The software is compatible with iPhone 5 or later running iOS 8 or above.

Related Roundup: CarPlay

OpenEmuOpenEmu, an open source retro and arcade game emulator for OS X, has been updated to version 2.0.1 with support for 16 additional gaming systems, including Nintendo 64, Sony PlayStation 1 and PSP, ColecoVision, Intellivision and others listed below.

OpenEmu 2.0.1 also features a redesigned user interface, real-time gameplay rewinding, save states and screenshots organizers, automap support for SteelSeries Nimbus and Stratus XL controllers, performance improvements, bug fixes and other changes.

New Gaming Systems Supported

- Atari 5200
- Atari 7800
- Atari Lynx
- ColecoVision
- Famicom Disk System
- Intellivision
- Nintendo 64
- Odyssey²/Videopac+
- PC-FX
- SG-1000
- Sega CD
- Sony PSP
- Sony PlayStation 1
- TurboGrafx-CD/PCE-CD
- Vectrex
- WonderSwan

OpenEmu was designed specifically for OS X with an iTunes-like design that lists ROMs in a unified card-style menu organized by gaming system. The emulator offers full save state support, allowing multiple ROMs to be played at once, and it also provides OpenGL scaling, multithreaded playback, a homebrew collection of over 80 games, gamepad support and more.

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OpenEmu 2.0 for OS X El Capitan features a redesigned user interface

OpenEmu 1.0 launched in December 2013 with support for several 16-bit systems, including the Game Boy, Game Boy Color, Game Boy Advance, Game Gear, NeoGeo Pocket, NES, Sega Genesis and Super Nintendo. The emulator also supports multiple controllers, including Nintendo, PlayStation and Xbox controllers and virtually any generic HID compliant USB or Bluetooth gamepad.

OpenEmu 2.0.1 is a free download and requires a Mac running OS X 10.11 or later.

YouTube this morning provided a statement to The Wall Street Journal criticizing T-Mobile's recently introduced Binge On program and accusing T-Mobile of throttling all video and not just the video of its Binge On partners.

Launched in November, Binge On is a T-Mobile video service that allows T-Mobile subscribers to watch video from content partners without it counting against customer data plans. The catch is that it uses a proprietary data compression algorithm to stream the video in 480p. While Binge On can be disabled, using the feature requires partner video to be watched in 480p, which T-Mobile calls "DVD quality."

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T-Mobile has 24 partners for Binge On, including Netflix, HBO, Sling TV, and more, but YouTube has not signed up to participate. Despite the fact that YouTube is not partnering with T-Mobile, the company says its video streams are still being downgraded to 480p quality, a problem YouTube would like fixed.

YouTube, which is owned by Alphabet Inc., said T-Mobile is effectively throttling, or degrading, its traffic. "Reducing data charges can be good for users, but it doesn't justify throttling all video services, especially without explicit user consent," a YouTube spokesman said.

The Internet Association also backed up YouTube's claim, stating that T-Mobile's Binge On service "appears to involve the throttling of all video traffic, across all data plans, regardless of network congestion."

T-Mobile did not address YouTube's complaints when questioned by The Wall Street Journal, instead giving a blanket statement about Binge On. Customers love "free streaming video that never hits their data bucket" and "the quality of their video experience and the complete control they have."

The United States Federal Communications Commission is looking into Binge On along with free data services from AT&T and Comcast. While there is no formal inquiry at this time, the FCC has asked the three companies to answer some questions about their free data practices. YouTube's accusations could further spark the FCC's interest, especially as some consumer advocates believe that programs like Binge On violate net neutrality rules.