MacRumors

The United States Department of Justice today urged the Supreme Court to overturn an appeals court ruling that was in Apple's favor and send the Apple vs. Samsung case back to trial court, reports Reuters. The DoJ submitted an amicus brief on Samsung's behalf as the Supreme Court prepares to hear the long-running Apple vs. Samsung case.

Apple's dispute with Samsung made its way to the Supreme Court after the U.S. Federal Circuit Court of Appeals rejected Samsung's final lower court appeal in August of 2015. Samsung's last option was to ask the Supreme Court to hear the case, which it did in December.

Despite Apple's efforts to get the Supreme Court to deny Samsung's request, the court agreed to hear Samsung's appeal. Samsung, which claims it has been hit with "excessive penalties" for allegedly copying the design of the iPhone, submitted its opening brief to the Supreme Court yesterday.

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Samsung claims that the penalties were unfair because Apple was awarded damages from the total profits of the product, while the infringing patent only applied to a component of the smartphone rather than the whole device. This is the issue that the Supreme Court will examine.

In its amicus brief on Wednesday, the Justice Department said it was unclear whether Samsung had produced enough evidence to support its argument that phone components, not the entire phone, should be what matters when calculating damages.

The Supreme Court should send the case back for the trial court to determine whether a new trial is warranted on that issue, the Justice Department said.

Samsung has been fighting a 2012 ruling that determined Samsung willfully infringed on Apple patents.

Apple was initially awarded nearly $1 billion in damages, but a significant part of the decision was reversed in 2015, leaving Samsung owing $548 million. Samsung has already paid the $548 million, but could win its money back if the ruling is overturned.

Because iOS, watchOS, and tvOS all share a common naming scheme, there's been some speculation that OS X, the operating system for Macs, could see a name change to "MacOS" at this year's Worldwide Developers Conference.

Earlier this year, Apple referenced "MacOS" in an environmental website update, and today the company has made the same gaffe on a developer FAQ page outlining new App Store revenue sharing policies, again raising the question of whether a name change is on the horizon.

In a section on when the new revenue split goes into effect, Apple references the types of apps that are eligible, listing iOS, macOS, tvOS, and watchOS.

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Unlike the first time "MacOS" was spotted on the Apple website, the iTunes Connect mention uses "macOS" with a lowercase "m" that better fits with the lower case letters used in iOS, watchOS, and tvOS.

It continues to be unknown if the macOS mention is a mistake made because of the naming of Apple's other operating systems or an error made because of an imminent name change planned for OS X.

If Apple is planning to switch from "OS X" to "macOS" or "MacOS," it is not clear if the company will continue on with naming each iteration after California landmarks, a tradition that started with OS X Mavericks in 2013. tvOS, watchOS, and iOS operating system upgrades follow a number-based naming scheme.

We don't have long to wait to find out if there's a naming change in store for Apple's Mac-based operating system. The Worldwide Developers Conference is set to kick off next Monday with a keynote event that will take place at 10:00 a.m. Pacific Time.

Update: Apple has updated the page to change "macOS" to "OS X."

Related Roundup: WWDC 2025

Luxury device manufacturer Feld & Volk is known for ripping the internals out of iPhones and building new enclosures for them from a range of high-quality materials, and now the company is doing the same thing with the Apple Watch.

Feld & Volk extracted the components of the Apple Watch and built a unique carbon fiber Apple Watch body from the ground up, for a line of Apple Watches unlike anything Apple is able to offer. Ahead of the launch of its new carbon fiber Apple Watch, Feld & Volk invited us to take a closer look at the device, so MacRumors videographer Matt did a hands-on video to show off its construction and build quality.


As can be seen in the video, the carbon fiber enclosure of the Apple Watch has been built with precision, incorporating a custom carbon fiber side button in addition to leaving the heart rate sensor and Digital Crown functional and accessible. The cutouts for the microphone and speaker have also been added to the body, so this works just like a regular Apple Watch.

Because it's a custom designed body, Feld & Volk's carbon fiber Apple Watch is not compatible with standard Apple Watch bands. Instead, it is designed to work with traditional watch bands, so it still offers a wide range of band options. A rubber band with a matching clasp customizable with initials will ship with each carbon fiber Apple Watch, and an additional band of alligator leather, textile, or resin will also be included, varying by model.

Feld & Volk plans to officially launch its carbon fiber Apple Watch in the near future, but disassembling the Apple Watch and putting it into a new body doesn't come cheap -- these watches will retail for upwards of $5,000. Along with the carbon fiber Apple Watch shown off in the video, Feld & Volk also plans to release custom enclosures made from brass/carbon and wood, with each new custom Apple Watch available in 38 and 42mm size options.

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The Feld & Volk watches will be available later this month at French luxury boutique Collette and from the Feld & Volk website.

Note: Feld & Volk loaned a carbon fiber Apple Watch to MacRumors free of charge for the purposes of this video. No other compensation was received and the watch was returned at the conclusion of filming.

Related Roundup: Apple Watch 10
Buyer's Guide: Apple Watch (Neutral)

Apple analyst Brian White of Wall Street brokerage firm Drexel Hamilton has issued a research note to investors in which he estimates that Apple will reach a bottom in iPhone sales, and overall revenue and profit, in the third quarter of the 2016 fiscal year, a three-month period that ends in late June.

White claimed that all of Apple's supply chain partners that his firm tracks reported May sales that were "softer than historical averages" due to the slowdown, but he forecasted that the much-rumored iPhone 7 series will help Apple's smartphone business return to growth by the second quarter of fiscal 2017.

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Until then, the bleeding isn't over. The firm estimated Apple will sell 38.5 million iPhones in the June quarter, down from 47.5 million in the year-ago quarter, followed by an estimated 41 million and 72.3 million sales in the September and December quarters respectively, both of which would also mark year-over-year declines.

White predicted that iPhone sales will then rebound to an estimated 56 million, 45.4 million, and 47.3 million in the subsequent three quarters, signaling a return to modest year-over-year growth throughout 2017. iPhone sales are estimated to reach 76.3 million by the first quarter of fiscal 2018, which would be a record breaker.

It was initially reported that Apple suppliers projected weak demand for the iPhone 7 series due to a "lack of innovation," with other market conditions to blame, but a subsequent report said Apple has asked suppliers prepare for the highest iPhone production target in "about two years."

Apple also reportedly increased iPhone SE orders last month due to strong sales, and the lower-priced 4-inch smartphone should help boost overall iPhone sales.

Mac sales are also expected to bottom out, but not until the second quarter of the 2017 fiscal year, when sales drop to an estimated 3.7 million compared to 4 million in the year-ago quarter. Mac sales are then estimated to reach 3.9 million, 4.4 million, and 4.44 million in the subsequent three quarters.

Given the current "gloom and doom" sentiment surrounding Apple reaching "extreme levels" this year, Drexel Hamilton believes the company's stock represents an "exceptional value." AAPL is currently trading in around the $98 to $100 range, while the firm has set a "buy" status with a price target of $185.

In April, Apple reported its first year-over-year decline in iPhone sales and quarterly revenue since 2003, and its third quarter guidance of between $41 billion and $43 billion in revenue, which would be up to 18 percent lower than the year-ago quarter, suggests that trend will continue through the first half of 2016.

Brian White is a longtime but somewhat infamous Apple analyst that currently serves as Global Head of Technology Hardware and Software at institutional brokerage firm Drexel Hamilton. He previously worked at investment bank Cantor Fitzgerald, where he held the same title, and Topeka Capital Markets.

Related Forum: iPhone

safaripreviewiconApple today released a new update for Safari Technology Preview, the experimental browser Apple first introduced on March 30. Apple uses Safari Technology Preview to test features that may eventually be introduced in the release version of Safari.

Safari Technology Preview release 6 includes bug fixes and updates for JavaScript, CSS, Web APIs, Web Inspector, and Media.

The Safari Technology Preview update is available through the Mac App Store to anyone who has downloaded the browser. Full release notes are available on Apple's Safari Technology Preview website.

Apple's goal with Safari Technology Preview is to gather feedback from developers and users on its browser development process. Safari Technology Preview can be run side-by-side with the existing Safari browser and while aimed at developers, it does not require a developer account to download.

appstoreadexampleApple's Phil Schiller recently sat down with several publications including The Loop and The Verge to detail some of the changes that are going to be made to the App Store under his reign, including major improvements to search, subscription access for all developers, App Store ads when searching for content, and some other smaller tweaks that should go a long way towards improving app discoverability.

Apple is opening up app subscriptions to all product categories, giving developers more options for selling their apps and additional ways to earn revenue. An app like Workflow or Fantastical, for example, could be sold on a subscription basis, with customers able to obtain it for a $5/year subscription fee.

With that change, developers will be able to charge $5 per year rather than just a flat $5 fee, for an ongoing revenue stream, and they'll also be able to offer a subscription that encompasses multiple apps. Apple also plans to introduce up to 200 new tiered pricing options across different currencies and territories for app subscriptions.

Subscription fee changes are also being implemented. Currently, Apple takes a 30 percent cut of subscription fees on the App Store, but now, if a customer stays subscribed to a service for multiple years, Apple will only take a 15 percent cut, leaving 85 percent of profits for developers. That works on a per customer basis, so for customers who subscribe to Netflix through Apple, Netflix will pay Apple 30 percent during the first year and 15 percent the second year.

Apple is adding ads to App Store search results, something that was hinted at earlier this year. Ads will be displayed when a search is conducted and developers will have opportunities to purchase those ads for better app exposure. There will be one ad on the search results page, which Apple will clearly denote as an ad. Ad content will be the same content available on the App Store, and ads will only be accepted from developers. Apple plans to distribute ads through an auction system.

"We've thought about how to carefully do it in a way that, first and foremost, customers will be happy with," Schiller says, adding that he believes the ad auction system in App Store search will be "fair to developers, and fair for indie developers, too."

Recently, the Apple TV Top Charts stopped displaying apps that a user has installed, and that's a change that's rolling out more widely. The "Featured" section in the App Store will change dynamically for each user, no longer displaying apps that are already installed and Apple plans to bring the Categories tab back to the App Store.

A Share sheet will be added as a new 3D Touch Quick Action for all apps, allowing app recommendations to be more easily shared without needing to access the App Store directly. Search is also seeing some significant improvements to make it easier to find exactly what you're looking for and it is one of the areas Apple is focusing on.

Schiller took over the App Store from Eddy Cue late last year, amid developer complaints about discoverability, the review process, poor communication, search results, and myriad other complaints. Schiller promised improvements and has been delivering on that promise. In an interview with The Verge, Schiller said there's a "renewed focus and energy" around the App Store.

Under Schiller's leadership, the App Store has been steadily improving across 2016, not even counting today's changes. The app review process takes as little as two days, featured app sections like Best New Apps are updated on a more regular basis, and Schiller has a secret team working on exploring changes that could be made to the App Store to introduce further improvement.

Apple plans to begin rolling out these changes over the next couple of months. Ads will be made available as part of a beta program next Monday. Subscriptions will be accessible to developers starting in the fall, while existing subscription apps will see changes to the revenue split on June 13.

Apple plans to announce new MacBook Air models within the month of June, and begin shipping the notebooks to retailers in August, according to Japanese website Mac Otakara. The conflicting report also claims that Apple will announce a refresh to its entire MacBook Pro series this month, although it did not specify when shipments of those models would begin.

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The report, citing "a reliable Chinese supplier," mentions earlier rumors that Apple will discontinue the smaller 11-inch MacBook Air to focus on 13-inch and all-new 15-inch models, although it is unclear if Mac Otakara's source is independently corroborating them. All of the new MacBook Air and MacBook Pro models are expected to be equipped with Thunderbolt 3/USB-C ports, while USB-A, MagSafe 2, and Thunderbolt 2 ports found on existing models will allegedly be removed.

Mac Otakara said it is unclear whether Apple plans to announce the new MacBook Air and MacBook Pro models at WWDC 2016, but multiple reliable sources have indicated that it will effectively be a no-hardware event. Apple could still make a non-WWDC announcement in June by way of press release, as was the case with the new 12-inch MacBook in April, possibly indicating only minor updates.

Today's report is mostly in line with Taiwan's hit-or-miss Economic Daily News, which reported that Apple will announce slimmer 13-inch and 15-inch MacBook Air models with "fully redesigned" internal components at WWDC 2016, followed by a launch in the July-September quarter. That report is from November 2015, however, so Apple's exact product roadmap may have changed over the past eight months.

Taiwanese website DigiTimes also reported that Apple will begin shipping new "ultra-thin" 13-inch and 15-inch MacBooks at the end of the June quarter. The report said the new MacBooks will "share a design similar to the existing 12-inch MacBook" and be "thinner than [the] existing MacBook Air," which makes it difficult to infer whether the report is referring to the MacBook, MacBook Air, or MacBook Pro lineup.

In a recent research note, however, KGI Securities analyst Ming-Chi Kuo said that Apple will not introduce new MacBook models until the second half of 2016, including a thin and light 13-inch MacBook in the third quarter, and two thinner and lighter 13-inch and 15-inch MacBook Pro models in the fourth quarter. Other reliable sources have also suggested new Macs will be released later in the year.

In terms of the new MacBook Pro, Kuo said the 2016 model will feature a thinner and lighter form factor, Touch ID, and a new OLED touch bar positioned above the keyboard. Leaked photos of what appears to be the notebook's unibody revealed space for the OLED touch panel and four USB-C ports. The new MacBook Pro is also expected to adopt metal injection mold-made hinges, which are reportedly already shipping.

Other improvements to the 2016 MacBook Pro should include faster Skylake processors across the lineup, while the top-of-the-line models may sport AMD's new 400-series Polaris graphics chips. Apple last refreshed the 13-inch MacBook Pro in March 2015, followed by the 15-inch model in May 2015, with Force Touch trackpads, faster flash storage, longer battery life, and improved graphics.

Meanwhile, Apple has not fully refreshed the MacBook Air since March 2015, when both the 11- and 13-inch models were upgraded with faster Broadwell processors, Thunderbolt 2, and Intel HD Graphics 6000. The 13-inch MacBook Air also received up to two times faster flash storage. The only minor update to the lineup since then was in April, when Apple bumped the stock 13-inch MacBook Air to 8GB of RAM, up from 4GB.

Apple not updating the 11-inch MacBook Air with 8GB of RAM as well lends credence to rumors claiming the ultra-portable model will be discontinued.

While it is widely believed that Apple may eventually discontinue the entire MacBook Air, which currently sits awkwardly between the Retina MacBook and MacBook Pro, KGI Securities analyst Ming-Chi Kuo recently said the notebook will remain part of Apple's lineup for now, repositioned as its lower-priced offering.

We expect new MacBook Pro models to be thinner and lighter with better hardware specifications. As such, it will retain its high-end position in the line. MacBook will replace MacBook Air to become the medium-/ high-end model. As both MacBook Pro and MacBook have a thin and light form factor, there is no need to keep MacBook Air. For this reason, we predict no significant upgrade for MacBook Air going forward. Rather, it will serve as an entry-level model sold at low prices.

Apple's WWDC 2016 keynote will occur on Monday, June 13 at 10:00 a.m. Pacific Time.

Related Roundups: MacBook Pro, MacBook Air, WWDC 2025

newitunes122logoNew sources have come forth claiming that Apple is in fact aiming to phase out digital music downloads on iTunes, despite the fact that Apple rep Tom Neumayr specifically stated such rumors were "not true" in May.

Speaking with Digital Music News, the insiders said that Apple is simply "keeping their options open" while moving forward, intending to keep a watch on how Apple Music performs in comparison to the digital sales numbers in iTunes.

According to the sources, Apple might be gearing up for an iTunes revamp that would introduce software architecture with the ability for the company to "more easily drop iTunes music downloads" down the road. This would allow Apple to subtly shift the service towards the streaming and radio side of things in the event that paid music downloads drop off precipitously.

The same sources suggest such a refresh could be discussed at WWDC next week, bringing "harmony" between Apple Music and iTunes while preparing for the potential closure of paid downloads down the line.

Sources couldn’t share screenshots or any sensitive information about the upcoming iTunes launch, though a key aspect of the overhaul includes ‘making more sense’ of iTunes music downloads and Apple Music streams. That has been a huge source of confusion for fans, even those that clearly understand the difference between downloading and streaming.

But one source noted that Apple is “definitely not getting rid of [music] downloads” at the WWDC event next week, or any time in the short-term future, while another mentioned that possibility that top executives may “double down” their expressed commitment to the format during WWDC presentations to cool rumors.

The early rumors in May suggested that Apple was looking at a three-to-four year timeline on ending iTunes music downloads, with a staggered termination plan based on regional popularity of paid downloads. Projected gross from downloads in 2019 are around $600 million, down from the $3.9 billion users paid for downloads in 2012.

With many artists refraining from streaming services -- and fan support of owning their music remaining relatively strong -- DMN's sources admit that, for the time being, "downloads are here to stay."

Read DMN's full report on the iTunes download situation here.

Related Forum: Mac Apps

Apple LogoThe United Kingdom's House of Commons this week passed the controversial "Investigatory Powers" bill, which gives spy and government agencies the ability to "engage in bulk surveillance and computer hacking," and has met stern opposition from various technology companies, including Apple. In the House of Commons, the bill passed by a vote of 444 to 69 (via Bloomberg).

The original wording of the bill required companies to build anti-encryption backdoors into their software -- a point of contention Apple fought over repeatedly against the FBI this year -- and the storing of website records for every UK citizen by web and phone companies. The updated version of the bill passed this week introduced slight alterations to these rules, which could ultimately play in the favor of companies like Apple, Google, and Microsoft in the UK.

The updated bill clearly states that companies aren't required to install backdoors to get around encryption when a government agency requests it, with one exception: if taking such an action "is technically feasible and not unduly expensive," the company could face the same request the US government gave Apple earlier in the year.

Of course, the exact definition of what would be "technically feasible and not unduly expensive" isn't divulged in the bill. If the bill ultimately becomes law, these definitions would be left to the decision-making of a British judge on a case-by-case basis. According to Apple and CEO Tim Cook, if the company would have been required to introduce a workaround to grant unlimited access to terrorist Syed Farook's iPhone, it would have taken a team of engineers weeks and been the "software equivalent of cancer."

In the favor of communications companies and mobile operators who would be required to store the records of UK citizens for 12 months at a time, wording in the new bill states that these institutions would be reimbursed "for the cost of complying with the new legal obligations." No similar monetary reimbursement for anti-encryption backdoors by tech companies is mentioned.

The Investigatory Powers bill is now headed to the House of Lords, where it will be analyzed by a panel of legal experts, headed by the UK's independent reviewer of terrorism legislation David Anderson. Anderson and the panel will report if they believe the surveillance and anti-encryption aspects of the bill are legal and justified, and a final vote by the House of Lords will occur in the fall. If everything ultimately passes, the bill is expected to go into effect January 2017.

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

According to some rumors, Apple's iPhone 7 and iPhone 7 Plus will not include a headphone jack, requiring headphones to connect to the devices using a Lightning connector.

Last month, MacRumors considered the case for and against Lightning headphones by comparing the audio performance of existing brands at three different price points: the $45 Brightech earphones, the $300 Philips Fidelio M2L headphones, and the $800 Audeze El-8 headphones.

In our tests, all of the Lightning-connected headphones, from the $45 pair to the $800 pair, sounded better than comparable headphones connected to an iPhone using the 3.5mm jack.

Yesterday, The Verge took a closer look at the brand in our highest price bracket, the Audeze El-8, alongside the company's Sine headphones, and argued its own reasons for why adopting Lightning for audio should be considered a welcome and essential advance for serious listeners.

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The review makes the general case that Lightning headphones have the potential to hand crucial audio reproduction tasks back to the headphone maker, relegating the iPhone to the role of simple digital source. For high-end listening enthusiasts, this is said to be a potential game-changer, although the impact on an iPhone 7's battery life obviously remains unclear.

In purely sonic terms, The Verge notes how the Audeze audiophile cans sound "dramatically better when exploiting the all-digital connection with their so-called Cipher Lightning cable", which houses its own digital signal processor, digital-to-analog converter (DAC), and headphone amplifier.

"If all future Lightning headphones are designed as thoughtfully and in the same integrated manner as Audeze's, then we'll have nothing to fear from the future," says The Verge. "These Lightning headphones are the real deal: good enough to make me forget all about the 3.5mm jack."

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The review continues in a breakdown of general arguments for using Lightning for serious listening enjoyment, the first being better hi-fi portability. This is based on the idea that the integrated smartphone DACs and amps which traditional 3.5mm jack headphones rely on are inferior to dedicated external components.

Given that the latter are usually bulky and inconvenient in their own right, if Lightning headphones can integrate these components into the connector cable, the trade-off should be far superior sound quality.

Audeze takes care of that by integrating those components within its Cipher cable. From the outside, the Cipher module looks like an enlarged remote control, but on the inside it performs an almost magical transformation.

The second argument for Lightning is more power: the reviewer notes that the iPhone's integrated circuitry is among the best on the market, but it still lacks the power to drive high-end cans to their full potential.

Maximum volume directly from the iPhone is quite mediocre, pushing the EL-8 to no more than 70 percent of their capacity through the standard 3.5mm jack. Swap in the Cipher cable, however, and the EL-8 transforms into a super powerful set of cans. It's loud even before you hit Apple's warnings about continuous playback at high volumes, and it's straight up bad for your hearing at its max.

The article also highlights the fact that the Audeze iOS app gives exceptional control over headphone frequency response, and saves user settings in the firmware housed in the Cipher cable.

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With two customizable presets per headphone, that means you only have to make your adjustments on one iOS device, and then your pair of EL-8 or Sine will carry those preferences with them to the next Lightning-connected device.

I love the granularity of Audeze's EQ adjustments — which span all audio sources, whether your sound is coming from Tidal, YouTube, or the default Music app — as they can be made in 1dB increments across 10 frequencies.

Finally, The Verge argues that the growing trend towards more digital and less analog "make(s) the classic 3.5mm jack redundant" and positions Lightning alongside wireless protocols as the future drivers of audio innovation.

I can get more convenient audio if I drop the wires, or I can get better audio if I go digital via Lightning. With upgradeable firmware and new sensors being built in, headphones are changing in function just as they're changing in connectivity. If you want to buy the headphones of the future, don't cling on to the connector of the past.

Sure, there'll be an adaptation period where adapters will be necessary, but over time Apple's Lightning and the more universal USB-C standard will take over from the 3.5mm connector. LeEco has already started the trend by eschewing the old jack in its latest phones, and others are sure to follow.

The iPhone 7 is expected to be launched in September, when we should find out just what's in store for audio enthusiasts and regular listeners alike. You can read The Verge's original article here, and be sure to catch MacRumors' video, Lightning Headphones: Are They Better or Just an Inconvenience?

Tag: Audeze
Related Forum: iPhone

slack iconPopular team communication service Slack today launched a voice call feature for its Mac and iOS apps, significantly expanding upon its previously text-only chat environment.

The real time messaging and file sharing platform has become a favorite among professionals for its one-to-one and group conversation tools, and the addition of voice calls comes after months of beta testing by the startup.

The update means all users can make one-on-one calls, but only paying teams can make use of the group call option in channels and group messages.

Slack users should see a phone icon in the channel header when using the desktop app or running the service through Google Chrome browser. A "Start Call" option also now appears in the iOS app's dropdown menu.

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Also accompanying the new voice call feature is an emoji response tool, allowing users to make characters appear under their profile photo for the duration of the call. The idea is for listeners to be able to 'comment' on the subject being relayed to them without interrupting the speaker.

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Slack announced its intention to introduce voice calling to its text-based chat platform back in March, signaling the company's advance into traditionally Skype-dominated territory and its ambition to become the go-to tool for all team-based communications.

Slack is a free download for Mac on the Mac App Store and available for iPhone and iPad on the App Store.

Tag: Slack

Image messaging and social media app Snapchat has had its Stories page redesigned to increase exposure of commercial publisher's content and boost the company's ad revenue.

The new look, which goes live today, enables publishers to include an image and headline with each daily story in user feeds to increase visibility. The more popular user-contributed Live Stories will now compete for attention alongside them on both the Stories and Discover page.

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In addition, Snapchat users can now subscribe to specific publisher channels so that they see unread stories below updates from friends on the Stories page, however non-subscription stories will continue to appear on the Discover page.

The change to the app signals Snapchat's latest effort to boost its advertising business, which remains its primary revenue stream. Currently 19 publishers regularly create specialized content for the platform in the U.S., including Buzzfeed, MTV, Mashable, and Cosmopolitan.

Users can subscribe or unsubscribe to channels by tapping and holding on a story, which should also allow Snapchat to evaluate the success or otherwise of its hosted publishers, while merging Live Stories with Discover should bring more exposure to its channels.

Snapchat reportedly surpassed Twitter recently in its number of daily active users. The redesign is being seen as an abandonment of its earlier strategy to charge users for particular features, and instead focus on increasing its shared publisher and advertising revenue through user clicks.

Snapchat is a free download for iPhone and iPad available on the App Store. [Direct Link]

Microsoft today launched the Microsoft Surface Membership, an upgrade plan for Surface devices that allows business customers to "get the latest Surface devices, accessories, support and training." The new plan was first spotted by Thurrott.com (via Engadget). The plan is similar to Apple's iPhone Upgrade Plan.

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The Surface Membership is available for three Surface devices with payment plans that can be spread over 18, 24 or 30 months. The Surface 3 is $32.99 per month for 30 months, $37.99 per month for 24 months, and $48.99 per month over 18 months. The Surface Pro 4 is $51.99 per month for 30 months, $58.99 per month for 24 months, and $70.99 per month for 18 months. The Surface Book is $79.99 per month for 30 months, $89.99 per month for 24 months, and $108.99 per month for 18 months.

All Microsoft Surface Memberships come with Surface accessories, which include the Surface Type Cover for the Surface 3, both the Type Cover and pen for the Surface Pro 4 and the Surface Pen for the Surface Book. Members will also get phone and in-store tech support, one-on-one personal training, in-store discounts on future hardware and software and the Microsoft Complete for Business Extended Service Plan with accidental damage. Finally, users will be able to upgrade to the latest Surface devices when they launch.

Apple announced the iPhone Upgrade Plan last year alongside the iPhone 6s, allowing customers to pay a monthly fee for their devices and upgrade every year. Apple's plan is also limited to iPhones and does not include discounts for future hardware, though it does include AppleCare+. However, Apple's plan is open to all sorts of customers rather than just business users.

Microsoft isn't the first company to follow Apple's lead in device upgrade plans. Shortly after Apple announced the iPhone Upgrade Plan, Samsung began planning an upgrade plan for its Galaxy phones, officially launching the service in March 2016.

Withings today announced the launch of its latest connected health product, debuting the Body Cardio, a scale that incorporates Pulse Wave Velocity measurements to give users an overview of their cardiac health.

According to Withings, the Body Cardio represents the first consumer scale that uses Pulse Wave Velocity, a measurement of the velocity at which a person's arterial pulse propagates through the body. It can detect arterial stiffness caused by problems like high blood pressure and high cholesterol, and has a strong correlation with stroke, heart attack, and other cardiac events.

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PWV analyses are traditionally conducted in clinical environments and generally reserved for those diagnosed with high blood pressure or other chronic diseases. For the first time, Body Cardio brings this capability to the home scale, computing PWV based on the user's age and time it takes for blood to flow from the aorta in the heart to the vessels in the feet.

Body Cardio, along with its app, Health Mate, provides the user with the evolution of its PWV (m/s) over time and with an indication of whether their PWV is normal, optimal or at risk.

Design wise, the Body Cardio is slim and sleek, measuring in at 0.7 inches with a flat aluminum base for stability and heat-tempered glass for durability. Available in black or white, the Body Cardio is accurate on any surface, from wood floors to carpet. A built-in rechargeable battery is able to last up to a year between charges.

In addition to providing details on cardiac health, the Withings Body Cardio also measures weight and gives users information on body mass index, body composition, and standing heart rate. Body composition measurements, done through biometrical impedance, are also a new addition to the Body Cardio. Past Withings scales, such as the Smart Body Analyzer, offered fewer features.

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The Body Cardio, like all of Withings' health related devices, connects to the company's Health Mate app to deliver information like weight trends over time for long-term health-related tracking.

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The Body Cardio is available starting today from the Withings website and from Apple retail stores for $179.95. Later in the summer, the Body Cardio will also be available from additional retail partners.

Withings is also releasing an updated "Body" scale, able to measure weight and body composition. Body sells for $129.95 and is available from a variety of retailers.

Developer and Tendigi CTO Nick Lee, who previously got an Apple Watch to run Windows 95, today showed off a new project he's been working on, which allows Android to work with an iPhone using a specialized iPhone case.

As seen in the video below, Lee created a 3D printed iPhone case and outfitted it with a built-in Lemaker HiKey board, a battery pack, and other hardware so it could support a version of Android. The case plugs into an iPhone's Lightning port, turning the iPhone into a display and emulating touch events on Android. While the iPhone is able to display the Android operating system, the Android OS itself is powered by the hardware in the case.


Lee outlines the case's creation process in a detailed post on Medium, explaining that he figured out how to clone the Android Open Source Project to make a customized version of Android Marshmallow, which is what is displayed on the iPhone.

Over several design iterations and experiments with 3D printing, Lee was able to shrink the case containing the parts down to a reasonable size and perfect the connection between the case and the iPhone. The result is an relatively thick iPhone case that lets the iPhone display and control a full version of Android.

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Like Windows 95 running on the Apple Watch, Lee's Android case is conceptual and not practical for real world use, but it's an interesting take on getting Android to work with an iPhone.

The Merchant Consortium Exchange, aka MCX, today told beta testers that it is suspending its CurrentC beta test on June 28 and postponing all further releases of the payments platform.

The news was delivered in an email sent to all Columbus, Ohio beta testers and shared by The Consumerist. On June 28, when the beta test ends, MCX plans to disable all active accounts and end customer access.

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MCX has also announced the news on the CurrentC website, complete with an FAQ for customers that says MCX has "not yet determined the future timing of CurrentC" but will provide further details in the future addressing whether or not the project will be continuing.

Last month, MCX CEO Brian Mooney announced plans to postpone the rollout of the CurrentC payments platform following feedback from the beta test. At the same time, he said MCX would downscale and lay off 30 employees as part of an effort to transition from a consumer-facing product to building business partnerships with financial institutions.

MCX, a consortium of merchants like Walmart, Best Buy, CVS, Rite Aid, Target, Lowe's, and more, has been working on implementing the CurrentC platform since 2012. It was once believed CurrentC could be a major Apple Pay competitor given the number of retailers backing the effort, but interest appears to have fizzled out.

CurrentC required customers to open an app and scan a QR code to make a payment, a convoluted system described as offering minimal benefit to consumers. Its implementation was not as simple as Apple Pay or other payment options from Google and Samsung, which may explain why development did not move beyond a beta testing phase.

Many MCX members now accept Apple Pay despite some early resistance due to exclusivity agreements, and Walmart, one of the main CurrentC backers, has developed its own payments service and Apple Pay competitor called Walmart Pay.

Related Roundup: Apple Pay
Tags: CurrentC, MCX

wwdcappiconApple today released an update for the WWDC app for iOS devices and the Apple TV, introducing a number of bug fixes ahead of the kickoff of the conference next Monday.

The 5.0.1 update addresses several issues, fixing bugs that could cause news and schedule updates to display in the wrong case and making videos on the Apple TV more stable.

Thank you for your bug reports and feedback. This update includes the following resolutions:

- News displays properly in all cases.
- Friday sessions display correctly on iPad with a time zone outside of PDT.
- The schedule updates correctly in all cases.
- VoiceOver label is correct for the shuttle stop on Thursday's Bill Graham Civic Auditorium map.
- Videos on Apple TV are more stable.

Apple released the 2016 update for the WWDC app last week, debuting a new look and a new version thts also works on the fourth-generation Apple TV.

The WWDC app is designed to be used by both conference attendees and developers who were not able to obtain tickets for the event. In addition to providing on-site tools for viewing start times for labs, sessions, and events, the app also offers the ability to watch live streaming sessions with Apple engineers.

Developers who are not able to attend WWDC will still be able to virtually attend sessions through the WWDC app on iOS devices and the Apple TV.

Earlier today, Apple updated its event website to note that it will be live streaming the 10:00 a.m. keynote event on June 13. It is not yet clear if the live stream will be available through the WWDC app, but if not, it will be viewable on Apple's events website and through an events app on the Apple TV.

The WWDC app can be downloaded from the App Store for free. [Direct Link]

Related Roundup: WWDC 2025

Apple has added a page for the 2016 Worldwide Developers Conference to its events website, confirming plans to live stream the keynote event on June 13 at 10:00 a.m. Pacific Time.

The keynote event, which will take place at the Bill Graham Civic Auditorium in San Francisco, will be available on Macs and iOS devices through an event stream on Apple.com and on the Apple TV through an events app.

On the second and third generation Apple TV, there will be an event channel, and on the fourth-generation Apple TV, the event will either be watched through the dedicated WWDC app, which expanded to the Apple TV this year, or through an upcoming events app. Apple has not yet updated its apps on the Apple TV to reflect the streaming information.

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As always, MacRumors will also be providing live coverage of the event on MacRumors.com and through the MacRumorsLive Twitter account.

The 2016 Worldwide Developers Conference is expected to focus on new software and services, with Apple debuting new versions of iOS, OS X, watchOS, and tvOS, along with potentially introducing new Apple Pay features.

Related Roundup: WWDC 2025