MacRumors

trai apps dnd logo 2Apple has agreed to help the Indian government develop an anti-spam app for iOS devices, after initially refusing to do so because of privacy concerns, according to Reuters.

In early September we reported that the Telecom Regulatory Authority of India (TRAI) attempted to get its Do Not Disturb (DND) software on the App Store. The app lets users share spam call and text message logs with the agency, which then sends the data to mobile operators for them to block the spammers.

Apple originally told regulators that the DND app violates its privacy policy, however today's report suggests the tech giant has had a change of heart.

Facing public criticism from the regulator, Apple executives flew to New Delhi last month and told officials the company would help develop the app, but only with limited capabilities, according to a government official aware of the matter.

Apple's executives have told India that its current iOS platform might not allow for some of the government's requests, such as making call logs available within the app that would allow users to report them as spam, the official said.

According to Indian officials, Apple has offered to help develop an app that can solve the regulator's requirements "to an extent".

Meanwhile, an Apple spokesman has confirmed that the new iOS features to combat spam text messages would help the government build the app, but he didn't comment on the app's potential inability to access call logs for reporting spam. The spokesman also underlined the fact that Apple had not changed its stance on privacy.

Marketing cold calls and unsolicited commercial text messages have become a big problem in India. Mobile users have the option to register themselves under a "do not disturb" service to block marketers, but businesses have gamed the system by using multiple phone numbers for promotions, according to Reuters. TRAI's Do Not Disturb app has been available on Android since last year and has been downloaded more than 100,000 times.

Before the app launches, it asks the user to allow it access to contacts and view text messages. Users can then start reporting numbers as spam. This kind of access has evidently concerned Apple. "The app can peep into logs, Apple had conveyed that their (privacy) policy does not allow this," said a cited industry source familiar with the matter. Those concerns prompted Apple to ask for talks with state regulators, but the proposal has apparently frustrated officials.

"The whole exercise in organizing the proposed meeting would be a waste of resources ... please share concrete solutions that have a likelihood of addressing the issues we have been discussing over the past one year," the regulator wrote in September.

Later the same month, Apple told TRAI it had identified potential solutions, but that it would need to have further discussions with the regulator's technical staff. Those discussions are said to have taken place in October, with Apple subsequently confirming that it would help develop the first version of the app with limited features.

Apple has been in talks with the Indian government to open retail stores and to gain permission to sell used iPhones imported into the country. The company is also seeking economic concessions including tax breaks as it sets up local manufacturing plants there, but those efforts could have been negatively impacted by Apple's refusal to approve the anti-spam software.

Tag: India

Augmented reality gaming company Reach Robotics today announced that its MekaMon gaming robot is coming to Apple Stores throughout the US and UK starting on November 16.

mekamon2
Priced at $299.99, MekaMon is a real-life robot that melds real-world gameplay with augmented reality. MekaMon, a four-legged spider-shaped robot that measures in at 11.8in x 11.8in x 5.9in, is designed to let players battle their robots in both the physical and virtual worlds using iOS devices.


MekaMon is compatible with newer iOS devices and adopts the iPhone's camera and infrared sensors for what Reach Robotics calls "precision gameplay." MekaMon robots connect to one another using infrared signals as players' iPhones connect over Bluetooth, letting friends battle against each other or participate in arcade and cooperative gameplay.

mekamongameplay
With the built-in augmented reality support, gamers can choose to play with their MekaMon robots either in the real world or using augmented reality. Once a battle is engaged, MekaMon is able to move and use objects in the room like tables, chairs, and more to block attackers.

Each MekaMon robot can be customized by adding weapons or shields to make the robot more aggressive, defensive, or technically inclined, and the MekaMon robots are compatible with Swift Playgrounds, so users can control their robots using Swift code.

mekamon3
MekaMon can be used as a code learning tool with users able to implement "fundamental coding concepts" to control MekaMon's movements, reactions, and startup and shutdown features.

"We've created an entirely new video gaming platform," said Silas Adekunle, CEO of Reach Robotics. "MekaMon straddles both the real and virtual worlds while taking the gaming experience beyond a player's screen and turning their sitting room into a limitless robotic battle zone. MekaMon represents a quantum leap forward in the leveraging of augmented reality. Players can whip out their smartphone to battle their multi-functional, connected battlebots in the physical and virtual worlds at the same time."

MekaMon can be purchased from Apple.com or MekaMon.com for $299 starting today. It will be in Apple retail stores tomorrow.

The "notch," or sensor housing on the iPhone X is the single most polarizing design decision Apple made when creating its new flagship smartphone. Some people hate the way the notch eats into the display, while others appreciate that extra bit of visible space.

Love it or hate it, the notch is here to stay until Apple finds a better way to integrate the TrueDepth camera system into its iPhone lineup. Luckily, while the notch can be disturbing at first, most people find it's easy to become accustomed to. In the video below, we explore the notch, how it affects day to day iPhone X usage, how apps are compensating, and some ways to hide it.


Prior to the iPhone X's launch, the notch sparked a lot of discussion, much of it negative, but hate for the notch has died down as people have become used to Apple's design choice.

Apple's official policy is that developers and users should embrace the notch, and as apps have implemented designs that work around it, it's blended into the background and become less noticeable in day to day use.

There are still apps that have yet to adapt to the notch, but as optimizations continue, it'll disappear even further. Here at MacRumors, we've found that the notch isn't really bothersome at all.

One exception might be landscape mode, as it's more noticeable in that orientation when doing things like browsing Safari, watching YouTube videos, and playing games. Safari browsing is getting better, though, with a new Webkit API in iOS 11.2 that allows developers to design around the notch for a better full screen experience, and in the YouTube app, if you double tap on a video, it expands to a full screen mode that's easier to watch.

For those who absolutely hate the notch, there are a couple of new apps like Notcho, designed to edit wallpapers to add a black bar to the top, effectively hiding it on the Home and Lock screen. Notcho doesn't work within apps, though, and in our opinion, hiding the notch looks worse than accepting it.

Related Forum: iPhone

The United States International Trade Commission today announced that it has launched an investigation into allegations that Apple infringed on patents owned by Aqua Connect.

Back in October, Aqua Connect and its subsidiary Strategic Technology partners filed complaints against Apple with the United States International Trade Commission and the District Court for the Central District of California accusing Macs, iOS devices, and Apple TVs of infringing on two of its patents.

aquaconnect
The two patents in question include U.S. Patent RE46,386, "Updating a User Session in a Mach-derived Computer System Environment" and U.S. Patent 8,924,502, "System, Method and Computer Program Product for Updating a User Session in a Mach-derived System Environment."

According to Aqua Connect, both of the patents relate to screen sharing, remote desktop, and terminal server technology. Aqua Connect says that it built the first remote desktop solution for the Mac in 2008, which Apple later built into its iOS and macOS products in the form of AirPlay and other functionality without permission.

"Aqua Connect invented and built the first fully functional remote desktop and terminal server solution for Mac in 2008," said Ronnie Exley, CEO of Aqua Connect. "Initially, our product had Apple's full support. But years later, Apple built our technology into its macOS and iOS operating systems without our permission. These lawsuits seek to stop Apple from continuing to use our technology in their macOS and iOS operating systems."

Aqua Connect's complaint with the International Trade Commission asks for an exclusion order and a cease and desist order that would bar Apple from importing its products into the United States. The ITC says it will be investigating "certain Apple Mac computers, iPhones, iPads, iPods, and Apple TVs."

The investigation is based on a complaint filed by Aqua Connect, Inc., and Strategic Technology Partners, LLC, of Orange, CA, on October 10, 2017. The complaint alleges violations of section 337 of the Tariff Act of 1930 in the importation into the United States and sale of certain personal computers, mobile devices, digital media players, and microconsoles that infringe patents asserted by the complainants. The complainants request that the USITC issue a temporary exclusion order and a temporary cease and desist order based on a motion for temporary relief, and that the USITC ultimately issue a limited exclusion order and a cease and desist order.

Aqua Connect's patent infringement lawsuit separately accuses Apple of willful infringement and seeks damages.

Shipping estimates for the iPhone X have improved to 2 to 3 weeks across Europe, suggesting Apple's efforts to ramp up supply and production are starting to see some success. The 2 to 3 week shipping estimates are an improvement over the previous 3 to 4 week shipping estimates that have been available since early November.

The new 2 to 3 week shipping estimates are available in all European countries where the device has launched, including the UK, Italy, France, Germany, Spain, Denmark, Sweden, Norway, Switzerland, the Netherlands, and more.

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iPhones ordered today in these countries will arrive well ahead of the holidays, in early December.

Other countries in North America and Asia Pacific still list 3 to 4 week shipping estimates, but the last time shipping estimates improved, we saw better estimates in Europe that then expanded to the United States. We expect to see U.S. shipping estimates drop soon.

In addition to improving shipping estimates from devices purchased from the online Apple Store, we've also been hearing continual reports from MacRumors readers who have seen their pre-ordered iPhone X models shipping out much sooner than expected. Many who originally had December shipping estimates have already received their devices or are expecting them in November.

Apple retail stores are also receiving regular shipments and customers who check stock on Apple.com early and use stock-tracking tools like iStockNow have been able to make purchases with no wait time.

Back in early November, Apple CEO Tim Cook said Apple was working to ramp up iPhone X production week by week, with the aim of getting the new smartphone out to customers "as soon as possible."

Ahead of the iPhone X launch, rumors suggested the device would be heavily constrained and in short supply until well into 2018, but given the improvements we're already seeing, supply/demand balance could be reached earlier than originally expected.

Update: Shipping estimates have now improved to two to three weeks in Asia Pacific as well, which includes countries like Japan, China, Australia, New Zealand, and more.

Related Forum: iPhone

Apogee and IK Multimedia this week separately announced availability of new and improved versions of their digital USB microphones, the MiC Plus and iRig Mic HD 2 respectively, for Mac, iPad, and iPhone.

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Apogee's MiC Plus

While plug-and-play microphones with analog-to-digital conversion aren't always as good as professional XLR microphones, the sound these deliver is considered similar to a top studio condenser microphone.

Both the MiC Plus and iRig Mic HD 2 now feature a built-in headphone output that can be used for monitoring the audio signal during recording on the latest iPhone and iPad models or other compatible devices.

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Apogee's MiC Plus

Apogee says the MiC Plus has input "blend" monitoring that allows users to hear their input signal without any distracting latency, and mix that signal with the previously recorded track(s).

MiC Plus has improved dynamic range and can record much louder sound sources compared to the original version. The microphone's audio quality is up to 24-bit/96kHz with 46dB of mic preamp gain.

Apogee's microphone has a professional cardioid condenser capsule and is advertised as being small enough to fit in your pocket.

IK Multimedia's iRig Mic HD 2 also features audio quality up to 24-bit/96 kHz, a gold-sputtered electret condenser capsule, and an integrated low-noise preamp. It has a handheld design with a tripod included.

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IK Multimedia's iRig Mic HD 2

Both the MiC Plus and iRig Mic HD 2 are certified by Apple under its Made for iPhone program, which means they work right out of the box with all iOS devices with a Lightning connector, as well as with Mac and PC.

MiC Plus now includes a USB-C cable in the box, in addition to the Lightning and USB-A cables that shipped with the original version. iRig Mic HD 2 is bundled with Lightning and USB-A cables and $170 worth of software.

iRig Mic HD 2 is available now from IK Multimedia's online store and from authorized dealers worldwide for $130 USD, while the MiC Plus is available November 15 from Apple and Apogee dealers worldwide for $249 USD.

With a little over one week until Black Friday -- the popular shopping holiday in the United States -- most of the major retailers have shared the deals you can expect to see when you're out shopping or online next Friday, November 24. Because we're so close to some of the best deals of the year on multiple Apple products and accessories, as usual it's worth being aware that you may want to hold off on making purchases or taking advantages of sales in the days leading up to Black Friday.

Thanks to deal leaks and official announcements, our Black Friday Roundup already has a pretty good idea of the sales you can expect on Apple products next week from places like Best Buy, Target, and Walmart. Below we've rounded up some of the best sales that have been announced for each retailer, along with the times you can expect to show up at each store. Note that many deals overlap, so it'll come down to personal preference and location for which retailer you choose to purchase from.

Best Buy

Like many other retailers, Best Buy's Black Friday sale actually starts on Thursday, kicking off at 5:00 p.m. local time on Thanksgiving, November 23. Stores will then close at 1:00 a.m. local time before opening up again at 8:00 a.m. local time on Black Friday. One of this year's most notable sales (across most retailers) is for the 2017 9.7-inch iPad Pro with 32GB of storage, at just $250 for the Wi-Fi only model.

best buy black friday

Target

Target will open its doors slightly later than Best Buy, at 6:00 p.m local time on Thursday, November 23. However, the store will close at midnight and then re-open a bit earlier than Best Buy on Friday, November 24 at 6:00 a.m. If you're looking for an Apple Watch, and are okay with investing in an older generation model, Target will have one of the best discounts running this Black Friday with Series 1 models at just $180.

target black friday image

Walmart

Walmart's Black Friday sales will kick off at 6:00 p.m. on Thursday, November 23 in Walmart stores. Deals will be available all day online.

iphone8plusallcolors

  • Get a $300 Walmart Gift Card with the purchase of an iPhone 8 or iPhone 8 Plus on AT&T Next or a Verizon Device Payment plan (limited to in-store)
  • Straight Talk Wireless 32GB iPhone 6 available for $129, a $70 discount off of the regular price.
  • Walmart plans to offer the 32GB 9.7-inch iPad (2017) for $249, down from the regular price of $329.

Of course, there are many other announced sales coming next week, including some at eBay, Newegg, Staples, Macy's, and more. Be sure to check out our Black Friday Roundup to keep an eye on any discounts you're looking for this year, which will also include hundreds of popular apps for iOS and macOS as the shopping event gets closer.

Related Roundup: Apple Deals
Related Forum: Community Discussion

The Bento Stack, a new project being funded on Indiegogo, takes the concept of a Bento lunch box and applies it to iPhone and iPad accessories.

Available in three colors (silver, space gray, and rose gold) for $38, the Bento Stack is a container that offers up several sections that can hold a variety of accessories like cables, Apple Watch bands, an Apple Pencil, and more. I was able to go hands-on with the Bento Stack, and I thought it was a nifty organizational tool, if a bit bulky.

bentostackoutside
I have the Bento Stack in gray, and it seems to match well with Apple's space gray devices. It's covered in a soft, rubbery material that's nice to touch, and it has a slight sheen to it, making it visually appealing for a simple plastic organization box.

Bento Stack measures in at 7.48 inches long, 3.35 inches tall, and 3.22 inches deep, so it's not really going to fit well in a smaller purse or bag.

bentostackinhand
Aside from some customizations like an Apple Pencil holder and a place to store Apple Watch bands, the Bento Stack isn't much different from the Bento lunch boxes. It has four storage components, a lid, and a silicone strap to hold it all together.

➜ Click here to read more...

A new video has surfaced of a 10-year-old child unlocking his mother's iPhone X with his face even though Face ID was set up with her face.


The parents, Attaullah Malik and Sana Sherwani, said their fifth-grade son Ammar Malik simply picked up his mother's new iPhone X without permission and, to their surprise, unlocked the device with his very first glance.

We are seeing a flood of videos on YouTube from iPhone users who have gotten their hands on the new iPhone X and are trying to trick the Face ID. When my wife and I received our iPhone X, we had no such intention. However, things changed right after we were done setting up our new iPhones on November 3rd. We were sitting down in our bedroom and were just done setting up the Face IDs, our 10-year-old son walked in anxious to get his hands on the new iPhone X. Right away my wife declared that he was not going to access her phone. Acting exactly as a kid would do when asked to not do something, he picked up her phone and with just a glance got right in.

The younger Malik was then consistently able to unlock his mother's iPhone X, according to his parents. He was even able to unlock his father's iPhone X, but only on one attempt, which he has since been unable to replicate.

iphone x face id
WIRED reporter Andy Greenberg suggested that Sherwani re-register her face to see what would happen. Upon doing so, the iPhone X no longer allowed Ammar access. Interestingly, after Sherwani tried registering her face again a few hours later in the same indoor, nighttime lighting conditions in which she first set up her iPhone X, the son was able to regain access with his face.

The parents clarified that no one ever entered the iPhone X's passcode after any of the failed unlocking attempts. That's important, since when Face ID fails to recognize you beyond a certain threshold, and you immediately enter a passcode, the TrueDepth camera takes another capture to improve its reliability.

Apple explains in its Face ID security paper:

Conversely, if Face ID fails to recognize you, but the match quality is higher than a certain threshold and you immediately follow the failure by entering your passcode, Face ID takes another capture and augments its enrolled Face ID data with the newly calculated mathematical representation. This new Face ID data is discarded after a finite number of unlocks and if you stop matching against it. These augmentation processes allow Face ID to keep up with dramatic changes in your facial hair or makeup use, while minimizing false acceptance.

Given no passcode was ever entered, we can assume that Face ID never learned and adjusted for the son's face.

The same Face ID security paper states that the probability of a false match is higher among children under the age of 13, because their distinct facial features may not have fully developed. Given the child is only 10 years old, and Apple's information, what's shown in the video isn't a surprising flaw.

Nevertheless, the video is further evidence that Face ID isn't 100 percent foolproof given just the right circumstances. If you are concerned about this, Apple merely recommends using only a passcode to authenticate.

In related news, Vietnamese security firm Bkav recently shared a video in which it was able to spoof Face ID with a mask. The video is generating headlines since Apple said Face ID uses sophisticated anti-spoofing neural networks to minimize its chances of being spoofed, including with a mask.


The mask was supposedly crafted by combining 3D printing with makeup and 2D images, with some special processing done on the cheeks and around the face. Bkav said the supplies to make it cost roughly $150.

We're skeptical about the video given the lack of accompanying details. For instance, Bkav hasn't specified whether it disabled Face ID's default "Require Attention" feature, which provides an additional layer of security by verifying that you are looking at the iPhone before authentication is granted.

Even if the video is legitimate, it's hardly something that the average person should be concerned about. The chances of someone creating such a sophisticated mask of your facial features would seem extremely slim.

Apple so far has not responded to the videos, beyond pointing reporters to its existing Face ID security paper we linked to above.

Related Forum: iPhone

Taiwanese manufacturer Quanta Computer, a primary assembler of the Apple Watch, has revealed that it is working on an augmented reality product for an undisclosed company that some industry observers believe is Apple.

google glass enterprise edition

Google Glass Enterprise Edition

Quanta's vice chairman C.C. Leung suggested the device will be a "headset-like gadget with a fully transparent lens that allows users to see through and interact with the environment," according to Nikkei Asian Review.

"Currently, we see such a device available in the market no later than the year 2019," he told reporters after the company's earnings conference.

Leung noted that if an augmented reality device could carry a price tag lower than $1,000, it would likely become a hit in the market, although it is unlikely he has any knowledge of Apple's pricing plans if they even exist yet.

Quanta is the second Apple supplier to mention involvement with an augmented reality product after fellow Taiwanese company Catcher Technology said it has been tapped to supply parts for an undisclosed wearable device.

Bloomberg was among the first to report on Apple's work on an augmented reality headset. It said Apple aims to have the technology ready by 2019, and could ship a finished product as early as 2020, which is a slightly longer timeline.

The headset's custom operating system, based on iOS, is reportedly dubbed "rOS" for "reality operating system."

Apple hasn't finalized how users will control the headset and launch apps, but it is investigating touchscreens, Siri voice activation, and head gestures as it creates prototypes, the report said.

Apple CEO Tim Cook alluded to any headset being at least a few years away during a recent interview about augmented reality.

"Today I can tell you that the technology itself doesn't exist to do that in a quality way," Cook said. "We don't give a rats about being first, we want to be best in creating people's experiences. Something that you would see out in the market any time soon would not be something that any of us would be satisfied with."

Cook has repeatedly expressed a "profound interest" in augmented reality, which he favors over virtual reality. Apple's ARKit platform on iOS 11 enables developers to integrate augmented reality features into iPhone and iPad apps, potentially laying the foundation for what's to come.

Related Roundup: Apple Vision Pro
Tags: Nikkei, Quanta
Buyer's Guide: Vision Pro (Buy Now)
Related Forum: Apple Vision Pro

The latest TV streaming service, Philo, will provide subscribers with a cost that undercuts the price of competing "over the top" services by excluding sports-related content (via Business Insider). This means Philo starts at $16/month for access to 37 entertainment networks, which you can watch on your iPhone, MacBook, connected TV, Roku, and soon the Apple TV.

philo web guide
Philo started by providing programming to college students on campuses across the United States, and is led by CEO Andrew McCollum, who was a founding member of Facebook. The company gained strategic investments totaling $25 million from five programming partners, including A+E, AMC, Discovery, Scripps, and Viacom. Every channel in the basic $16/month tier is listed below:

- A&E
- AMC
- Animal Planet
- AXS TV
- BBC America
- BBC World News
- BET
- Cheddar
- CMT
- Comedy Central
- Discovery Channel
- DIY
- Food Network
- FYI
- GSN
- HGTV
- History
- IFC
- ID
- Lifetime
- Lifetime Movies
- MTV
- MTV2
- Nickelodeon
- Nick Jr.
- OWN
- Science
- Spike
- Sundance Channel
- TeenNick
- TLC
- Travel Channel
- TV Land
- Velocity
- VH1
- Viceland
- We TV

For $20/month you can watch everything listed above, with the following channels added:

- American Heroes Channel
- BET Her
- Cooking Channel
- Destination America
- Discovery Family
- Discovery Life
- Logo
- MTV Live
- Nicktoons

Because TV providers sell content in bundles, Philo's lack of sports programming also hinders some of its entertainment offerings, including any channels owned by Disney and Fox. There also won't be any content from CBS or NBCUniversal. Still, Philo comes in quite low when compared to starting prices of other services like Hulu Live TV ($40/month) and YouTube TV ($35/month), and is more competitive with Sling TV's low-tier offerings ($20/month).

In terms of features, Philo lets you watch any channel live or save an episode of any show onto a DVR with storage that lasts for 30 days. You can also stream in HD on up to three devices at once. Although not appearing at launch, Philo also plans to debut a "Social TV" aspect in the future, with subscribers able to see which episodes their friends are on in a TV show, see a friends list of users actively watching something, and synchronize viewing of an on-demand show with a friend. Social TV features are expected to launch in 2018.

More information on Philo can be found on the company's website here, including a seven day free trial.

Tag: Philo

Johny Srouji, Senior Vice President of Hardware Technologies at Apple, recently talked about iPhone chipmaking, Face ID security, augmented reality, and more in a wide-ranging interview with Israeli website CTech by Calcalist.

srouji face id
For context, Srouji leads the team responsible for custom silicon and hardware technologies like batteries, storage controllers, and application processors, including the new A11 Bionic chip in the iPhone 8, iPhone 8 Plus, and iPhone X.

Apple's control over both hardware and software allows Srouji's team to have a three-year roadmap for iPhone and iPad processors:

"Silicon is unforgiving," Mr. Srouji said. "My team is already working on the chips you're going to see in 2020. You make bets. We have the system and the software. We have better knowledge versus external chipmakers about where things are going to end up. Since we own the silicon, we own the software, the operating system and everything else, we deliver, always. We deliver for the exact specification of iOS and nothing else. We don't have to worry about other operating systems."

Srouji complimented Israel, where he was born and raised, for its significant technological contributions to Apple products. He said Apple now employs over 900 engineers in Israel, up from a reported 700 or so in 2015.

A few years ago, Apple opened research and development offices in Haifa, north of Tel Aviv, with the facilities serving as the iPhone maker's second-largest R&D operations outside of the United States at the time.

There, a team of engineers are focused on chip design, testing, and engineering, according to Apple's job listings over the years.

"The team in Israel is a key part of the overall engineering team in the U.S. and other areas of the world – wherever we have our R&D," he said. "The things they do are key to any device we ship, to all devices."

As examples, he mentioned the A11 Bionic system on the chip powering the new iPhone X, the integrated Wi-Fi Bluetooth chipset in and the Apple Watch, and the storage component in every Apple device.

"We depend on the team as part of the overall R&D team in the U.S. and other parts of the world to deliver," Mr. Srouji said. “And if they don't—bad things happen, alright?"

Apple has also acquired several Israeli companies over the years, including PrimeSense, which developed the original Kinect sensor for Xbox. PrimeSense's 3D sensing tech is believed to be at the core of Face ID on the iPhone X.

Apple later scooped up Israeli startup LinX, whose dual-lens camera technologies are likely used in the latest iPhone models. It also bought Israeli flash memory firm Anobit Technologies and facial recognition startup RealFace.

Srouji added that Face ID is the fastest and most secure facial recognition system in the industry. He also said 3D masks shouldn't be able to spoof Face ID, although a questionable video may have proved otherwise just days later.

"When Apple delivers Face ID, we deliver it in the fastest, smartest, and most secure way," he said.

"If I want to spoof and create some 3D model mask of your face—it shouldn't work. When Apple does it you know it's going to be the most secure, reliable and fastest, and if it doesn't work there is a reason. The other thing about Face ID is that actually, we learn. We learn to adapt—if you grow a beard, if you have sunglasses, if you have eyeglasses, a hat—it works."

Full Interview: Silicon is "Unforgiving," Says Apple's Chip Chief Johny Srouji

Note: Due to the political nature of the discussion regarding this topic, the discussion thread is located in our Politics, Religion, Social Issues forum. All forum members and site visitors are welcome to read and follow the thread, but posting is limited to forum members with at least 100 posts.

During Disney's latest quarterly earnings call, company chairman and CEO Bob Iger mentioned that its upcoming, exclusive streaming service will have a monthly subscription cost at an amount that's "substantially below" the price of rival Netflix (via Seeking Alpha). Disney has been dropping tidbits about its upcoming 2019 streaming service over the past few weeks, but had not yet hinted at how much the service will cost subscribers.

Iger still hasn't provided the specific price point viewers can expect to pay to watch Walt Disney Animation Studios, Pixar, Marvel, and Star Wars films and TV shows on the unnamed service, but we now at least know Disney intends to undercut Netflix on pricing. Currently, Netflix's $9.99/month standard tier (with streaming on two screens at once) is set to begin increasing to $10.99/month for subscribers this fall and winter.

netflixdisney

A few Disney films currently on Netflix

Of course, Netflix also has the basic $7.99/month plan (SD and only streaming on one screen at a time), so it's unclear which price point Iger may have been referring to. Iger did mention, however, that the Disney streaming service price will be reflective of the "fact that it will have substantially less volume" than Netflix when it launches. Disney sees this low price as a starting off point that will grow to "reflect the added volume" of content that is launched on the service in the future, similar to what Netflix is doing with its new $10.99/month price hike.

I can say that our plan on the Disney side is to price this substantially below where Netflix is. That is in part reflective of the fact that it will have substantially less volume. It'll have a lot of high quality because of the brands and the franchises that will be on it that we've talked about. But it'll simply launch with less volume, and the price will reflect that.

There's a gigantic potential Disney customer base out there that we're going to seek to attract with pricing that is commensurate with or that balances the quality of the brands and franchises that are in there, but also takes into account the volume. And that will give us an opportunity to grow in volume and to have the pricing over time reflect the added volume as this product ages.

After announcing the direct-to-consumer streaming service in August, speculation spread concerning whether or not Marvel and Star Wars would be getting their own unique streaming platforms. Disney eventually confirmed those two franchises would be integrated into the main service. In the new earnings call, the company mentioned some of the content will include four to five exclusive feature films each year and multiple original TV shows. The first set of shows will be a live action series based in the Star Wars universe, a High School Musical series, and a Monsters, Inc. series.

A report last week also mentioned Disney's interest in purchasing cable and movie assets owned by 21st Century Fox, which would include Fox's 30 percent stake in Hulu. With Disney's current 30 percent stake, the company would become a majority shareholder and gain another area to expand it streaming capabilities to consumers. While the two companies are said to not currently be talking, neither has given up on the idea of making a deal and "pencils aren't down."

With the launch of the Disney service, the company will be removing all of its films and most of its TV shows from Netflix. It's still unclear when that will begin happening, but it might begin sometime in 2018, ahead of the new service's launch in 2019. Currently, subscribers to Netflix can watch Disney movies including Moana, Finding Dory, Doctor Strange, and much more, which will all disappear by 2019.

Tag: Disney

Ten One Design is today introducing the Mountie+, a new version of its popular Mountie device that allows an iPad or iPhone to be attached to the display of a Mac laptop for use as a second screen.

mountie1
The Mountie+ mount for the iPad has been designed with larger devices in mind. Mountie+ uses a two-clip system to attach an iPhone or iPad to a MacBook, and it works with all iPad Pro, iPad Air, and iPad mini tablets. It's also compatible with all MacBooks and "every other laptop," according to Ten One Design. The standard Mountie, which is also still available, works well with smaller tablets and the iPhone.

mountie2
Mountie+ also incorporates a new feature that allows an iPad to be charged while it's attached to a MacBook, by tucking the iPad's charging cable around the back where it can then be plugged in to an adapter. It's designed to make it quick and easy to snap an iPad on and off of the MacBook.

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When attached to a MacBook via Mountie+, there's only 4mm of space between the iPad and the MacBook screen, making it easy to see both displays at once. Mountie+ lets the iPad be mounted in either landscape or portrait mode.

"Remote working and co-working is growing; we can see that trend as our customers look to use their iPads and other portable devices as second or even third screens," said Peter Skinner, founder of Ten One Design. "Even if it's just for watching Stranger Things. We don't judge."

The Mountie+ can be pre-ordered from the Ten One Design website for $34.95. It will begin shipping out in December.

Mozilla on Tuesday officially announced Firefox 57, the new "Quantum" version of its flagship desktop web browser for Mac, Linux, and Windows. Aside from a redesigned interface and a slew of new UI features, Mozilla says Quantum offers speeds twice as fast as Firefox 52 and a new engine that uses 30 percent less memory than Google Chrome.

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The performance advantages are said to be down to Firefox's "just right" multi-process architecture, which uses separate processes to run its user interface and tabbed web page content. These additional processes are able to run across multiple CPU cores, making it much less likely for open web pages to negatively impact each other or the performance of the web browser in general.

While both Firefox and Chrome now run using multiple processes, Mozilla claims to have done things differently to avoid using up precious working memory. Chrome creates a separate content process for each open tab, and each tab typically consumes hundreds of megabytes of RAM, which has earned the browser a reputation as a resource hog.

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Where Quantum differs, claims Mozilla, is in its more conservative approach to using multiple processes. By default, Firefox now creates up to four separate processes for web page content, so the first four tabs each use those four processes, and additional tabs run using threads within those processes. This leads to multiple tabs within a process sharing the browser engine that already exists in memory, instead of each one creating their own.


In addition to the under-the-hood improvements, the redesigned "Photon" user interface offers a less cluttered, more minimalist environment for browsing the web and aims to look better on modern high DPI displays. It also adds several new features including a built-in tool to take screenshots, and a new library for putting things like browsing history, bookmarks, Pocket lists, and synced tabs in one convenient place.

Firefox 57 also includes support for WebVR, which enables websites to take full advantage of VR headsets like the HTC Vive, while Mozilla's Pocket service is now more integrated in the browser and displays trending articles on the new tab page. Last but not least, a new feature called Tracking Protection blocks extensive requests for online user tracking. It works by default in the Private browsing window and Mozilla reckons it reduces the average page loading time by around 44 percent.

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With all the changes, Firefox has had to lose support for many existing extensions written in XUL. Firefox Quantum only supports WebExtensions, which have more limitations, similar to Chrome extensions. Existing users can check the status of their extensions by navigating to Menu -> Add-Ons. Compatible ones are shown under "Extensions", while deactivated browser extensions appear under "Legacy Extensions" alongside an option to find the closest equivalent replacement available.

If you're already a Firefox user, you should receive an automatic upgrade to Quantum after restarting the browser. For everyone else, Firefox Quantum is available for macOS as a free download directly from the Mozilla website.

Adobe Scan, Adobe's document scanning app, was today updated with new features that are designed to make it easier to locate and access scans of receipts, documents, and more.

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With Adobe Sensei machine learning integration, Adobe Scan is now able to scan the photos in your camera roll to locate all images that appear to be documents, so they can be automatically imported into the Adobe Scan app for storage purposes.


The new feature is designed to make it easier to keep track of all of your receipt and document photos, aggregating them in one place so it's no longer necessary to search through all of your photos to find the relevant images.

There's no longer a need to sift through hundreds or even thousands of images to find what you're looking for. In fact, Adobe Scan is the only free app that automatically searches for documents, receipts, business cards, and more, so that you can find what you need fast.

Along with Adobe Sensei integration, Adobe Scan is being updated with support for the iOS 11 Files app. All Adobe Scan files can be accessed through Files, making document management easier.

There are also new search tools to make it easier to find files by name or date, and Adobe has added improved image cleaning specifically designed to better handle shadows and folds for clearer scans.

Adobe Scan can be downloaded from the App Store for free. [Direct Link]

Tag: Adobe

Apple is developing 3D depth sensing technology for the rear-facing cameras in its 2019 iPhones, according to a new report by Bloomberg on Tuesday. The 3D sensor system will be different to the one found in the iPhone X's front-facing camera, and is said to be the next big step in turning the smartphone into a leading augmented reality device.

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Apple is evaluating a different technology from the one it currently uses in the TrueDepth sensor system on the front of the iPhone X, the people said. The existing system relies on a structured-light technique that projects a pattern of 30,000 laser dots onto a user's face and measures the distortion to generate an accurate 3D image for authentication. The planned rear-facing sensor would instead use a time-of-flight approach that calculates the time it takes for a laser to bounce off surrounding objects to create a three-dimensional picture of the environment.

The existing TrueDepth camera would continue to be used in the front-facing camera of future iPhones in order to power Face ID, while the new system would bring the more advanced "time-of-flight" 3D sensing capability to the rear camera, according to the sources cited. Discussions with manufacturers are reportedly already underway, and include Infineon, Sony, STMicroelectronics, and Panasonic. Testing is said to be still in the early stages, and could end up not being used in the phones at all.

With the release of iOS 11, Apple introduced the ARKit software framework that allows iPhone developers to build augmented reality experiences into their apps. The addition of a rear-facing 3D sensor could theoretically increase the ability for virtual objects to interact with environments and enhance the illusion of solidity.

Apple was reportedly beset with production problems when making the sensor in the iPhone X's front-facing camera, because the components used in the sensor array have to be assembled with a very high degree of accuracy. According to Bloomberg, while the time-of-flight technology uses a more advanced image sensor than the existing one in the iPhone X, it does not require the same level of precision during assembly. That fact alone could make a rear-facing 3D sensor easier to produce at high volume.

Late last month, oft-reliable KGI Securities analyst Ming-Chi Kuo claimed that Apple is unlikely to expand its front-facing 3D sensing system to the rear-facing camera module on iPhones released in 2018. Kuo said the iPhone X's 3D sensing capabilities are already at least one year ahead of Android smartphones, therefore he believes Apple's focus with next year's iPhone models will be ensuring an on-time launch with adequate supply.

Related Forum: iPhone

Apple has retaken the lead in the global wearable band market thanks to strong Apple Watch shipments in the third quarter of this year, according to new research data from Canalys. According to the data, Apple shipped 3.9 million units in Q3 2017, compared to 2.8 million the year previous.

Those figures gave the tech giant 23 percent of the market, placing it marginally ahead of the 21 percent recorded for Xiaomi, which briefly held the number 1 spot for the first time the previous quarter. Canalys estimates that the new Apple Watch Series 3 LTE accounted for only 800,000 shipments because of constrained supplies.

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"Strong demand for the LTE-enabled Apple Watch Series 3 has dispelled service providers' doubts about the cellular smartwatch not appealing to customers," said Canalys Analyst Jason Low. Despite strong shipments, the Apple Watch Series 3 did not reach its full potential in Q3. It suffered limited availability as demand outstripped supply in major markets. Service providers had underestimated demand for the new Apple Watch.

According to Low, customers in China have so far been driven away by service disruption, therefore operators need to not only bring in more stock, but also work on their service coverage to cater for expected higher demand in the fourth quarter.

Xiaomi and Fitbit, which shipped 3.6 million and 3.5 million wearable bands respectively, also appear to have bucked the trend of a traditionally weaker Q3 by posting quarter-on-quarter growth. However, despite increased smartwatch shipments, Canalys estimates waning demand for basic bands meant the overall wearable band market fell 2 percent, totaling 17.3 million units. 

All indications point towards a comeback for the Apple Watch this year, thanks to Apple's wearable division promoting a "tetherless" experience and putting particular emphasis on the device's health features – factors that CEO Tim Cook was eager to highlight in his recent earnings call.

"The ability to go for a run with just your Apple Watch, or go for a quick errand without your phone, while staying connected, is a game changer," said Cook. "Now more than ever, Apple Watch is the ultimate device for healthy life, and is already making a big difference in our customers' lives.

Apple's entire wearables business was up 75 percent year over year in the fourth quarter, according to Cook. In fiscal 2017, it had already generated the annual revenue of a Fortune 400 company.

If supplies are able to meet demand, Apple could be looking at a bumper holiday season for Apple Watch, while the device's continued maturation could be further underlined by its medical potential, such as in the upcoming launch of the Apple Watch heart study. The study will use data from Apple Watch to see if it's possible to identify irregular heart rhythms and notify users when unusual patterns are detected. Indeed, the smartwatch may already be able to accurately detect hypertension and sleep apnea in users, according to a study published on Monday.

Related Roundup: Apple Watch 10
Tag: Canalys
Buyer's Guide: Apple Watch (Neutral)